Difference between revisions of "Exploration Events"
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As it turns out, there is no firefight. This is an old fireworks factory. Something has disturbed the warehouse and all the stock is exploding. After waiting for the show to end, our operatives move in and salvage what's left.
As it turns out, there is no firefight. This is an old fireworks factory. Something has disturbed the warehouse and all the stock is exploding. After waiting for the show to end, our operatives move in and salvage what's left.
[[File:tech.png|30px|link=|Tech]] TECH +
[[File:tech.png|30px|link=|Tech]] TECH +, [[File:materials.png|30px|link=|Materials]] MATERIALS +,
Revision as of 06:59, 10 March 2022
Text events that happen after exploring POIs (point of interest) on Geoscape. To explore POI you need aircraft with at least 1 soldier. Exploring takes 4 hours. Events are random and not predetermined. More about Points of Interest (POIs)
After the exploration is finished these things can happen: 1) you get ambushed 2) you find nothing 3) you reveal Haven 4) you reveal destroyed haven 5) you reveal scavenging site 6) Exploration text event is triggered (biggest chance).
All exploration text events are listed on this page.
- 1 Events with choices
- 1.1 A Handful of Dust
- 1.2 A Luxurious Apocalypse
- 1.3 Aftermath
- 1.4 At Peace
- 1.5 Behind the Walls
- 1.6 Buried Treasure
- 1.7 Cetus (coastal site)
- 1.8 Dead Town
- 1.9 Death Is A Highway
- 1.10 Do No Harm
- 1.11 Dulce et Decorum est
- 1.12 Embalmed
- 1.13 Flowers for the Dead
- 1.14 Fun Games and Killer Clowns
- 1.15 Fungus Humongous
- 1.16 Ghost Ship (coastal site)
- 1.17 Growth Spurt
- 1.18 Hard Justice
- 1.19 Heads Up, A Head Ahead
- 1.20 Horror from the Deep (coastal site)
- 1.21 Hot Stuff
- 1.22 How Do You Like Them Apples
- 1.23 It Is Coming (needs value w higher than 3)
- 1.24 Lad Land
- 1.25 Lake Placid
- 1.26 Lay of the Land
- 1.27 Let's Go To The Mall
- 1.28 Limpet Surge
- 1.29 Listen Up
- 1.30 Long Pig
- 1.31 Lost Expedition
- 1.32 Matters of the Heart
- 1.33 Memories
- 1.34 Mushrooming
- 1.35 Not a Barnacle
- 1.36 Piece of Mind
- 1.37 Santa Claus Is Dead
- 1.38 Scripture
- 1.39 Slimetown
- 1.40 Smells Like Survival
- 1.41 Sometimes You Get Lucky
- 1.42 Steel
- 1.43 The Beacon
- 1.44 The Beautiful Game
- 1.45 The Fields of Annonaria
- 1.46 The Forgotten
- 1.47 The Games We Used To Play
- 1.48 The Herald of Woe
- 1.49 The Heretic
- 1.50 The Last Sacrament
- 1.51 The Mines
- 1.52 The Renegade
- 1.53 The Reshaping of Animals
- 1.54 The Signal
- 1.55 The Swarms
- 1.56 The Temple
- 1.57 They Were Always Here
- 1.58 Titan's Grasp
- 1.59 Twisted Twister
- 1.60 Welcome to Hell
- 1.61 What Was Happening
- 2 Events without choices
- 2.1 A Good Haul
- 2.2 A Voice in the Wilderness
- 2.3 Abandoned Haven (1)
- 2.4 Abandoned Haven (2)
- 2.5 Abandoned Haven (3)
- 2.6 Abandoned Haven (4)
- 2.7 Abandoned Haven (5)
- 2.8 Abandoned Military Base (1)
- 2.9 Abandoned Military Base (2)
- 2.10 Abandoned Military Base (3)
- 2.11 Abandoned Military Base (4)
- 2.12 Abandoned Military Base (5)
- 2.13 An Injury to All
- 2.14 Cold Dead Hands
- 2.15 Echoes of the Fall
- 2.16 Family Gathering
- 2.17 Flash Bang
- 2.18 Forgotten Saviors
- 2.19 Gone
- 2.20 Halleck's Legacy
- 2.21 Holed Up
- 2.22 Home Improvement
- 2.23 In the Ruins
- 2.24 Jonlan's Rest
- 2.25 Juicy!
- 2.26 Just Too Late
- 2.27 Lost Lifetimes
- 2.28 Maps of the World
- 2.29 Mmm, Botulism!
- 2.30 Only A Model
- 2.31 Nature's Triumph
- 2.32 Remains
- 2.33 Run Aground (coastal site)
- 2.34 Tent City
- 2.35 The Basement of Brilliant Ideas
- 2.36 The Bridge
- 2.37 The Doomed Kingdom
- 2.38 The Factory
- 2.39 The Golden Age
- 2.40 The Instruments of Freedom
- 2.41 The Junkyard
- 2.42 The Orrery
- 2.43 The Towering Incompetence
- 2.44 The Truck
- 2.45 This Place is Death
- 2.46 War
- 2.47 What's Left Behind
- 2.48 Wheels
Events with choices
A Handful of Dust
The [AircraftName] has discovered the ruins of New Babylon, a city-state founded by a schismatic sect that broke off from the Disciples of Anu two years ago. Unlike the Disciples, who see the Pandoravirus as a challenge that must be overcome via evolution, the schismatics believed that all mutations were secretly beneficial and humanity must embrace them without question. When they left their old havens, they took many sacred relics that the Disciples would like to have returned.
These relics largely consist of mutated human remains: the bones of Anu martyrs, who died in the struggle for a more evolved humanity. But New Jericho takes a different view: these relics are actually dangerous bioweapons and potential sources of infection, and ought to be destroyed.
Return the relics
The Disciples are deeply grateful for the return of their sacred artifacts, reminders of the long journey they have been on. "Perfection cannot be reached in a day," as a popular Anu saying goes, "but those who have hope can glimpse it beyond the sunset."
To express their thankfulness, they send us a shipment of valuable supplies.
Burn the ruins and the relics with them
New Babylon burns. The so-called relics will be reduced to ashes, as they should be. These people were not martyrs, they were mutants. Maybe the flames will bring some kind of purity back to this place.
A Luxurious Apocalypse
Our operatives have discovered what can only be described as a luxury shelter: an underground facility so extravagant it beggars belief. It has multiple swimming pools, a gym, a sauna, a cinema, even a dedicated VR room. The only thing it doesn't have is people.
Dismantle the lighter equipment and install it in our facilities
Entertainment is rare in this dark and miserable world, but nothing could be more necessary. Faced with the relentless horror of the Pandoravirus, our operatives often struggle to maintain their sanity, and having access to films and games helps them forget about what they've seen, if only for a little while.
These decadent luxuries are symbols of the old world. Destroy them
An obsession with superficial luxuries at the expense of meaningful growth was how the world ended up such a mess in the first place. It's not a coincidence that this shelter is empty. Better to destroy it and focus on true self-improvement.
Donate the equipment to New Jericho
A representative of New Jericho thanks us for our donation, which will be used to improve their training facilities.
Donate the equipment to Synedrion
A representative of Synedrion thanks us for our donation, which will be used to improve their entertainment centers. They are particularly grateful for a copy of the Complete Tarkovsky Filmography found in the shelter.
Our operatives have discovered an unsettling sight: on a hill near the ruins of a burned-down haven, eight New Jericho soldiers have been beheaded. Their heads, still wearing their helmets, have been placed on spikes. It's impossible to know what happened here, but it can't have been good.
Inform New Jericho of our discovery
A message from New Jericho thanks us for the information and asks us to bury the soldiers' remains. There is no comment as to what the soldiers may have been doing.
Hey, free helmets!
Whatever happened here, it's all over now. The dead soldiers won't mind their helmets being reused.
3 New Jericho Heavy Helmets received
Inform the other factions of our discovery, suggesting New Jericho committed an atrocity here
An official statement from New Jericho disavows any responsibility for the actions of these soldiers, who are said to have gone AWOL weeks ago, and blames the Phoenix Project for deliberately inflaming tensions.
New Jericho's attitude to Phoenix Project -7, Synedrion's attitude to Phoenix Project +6, Disciples of Anu's attitude to Phoenix Project +3, Synedrion's attitude to New Jericho -7, Disciples of Anu's attitude to New Jericho -7.
The [AircraftName] has encountered a large group of Anu pilgrims following the Path to the Hesychastic Ziggurat, a nearby sacred site said to bring peace and oneness with the Dead God. Despite the extreme danger of such travel, they are only lightly armed.
The pilgrims are a merry lot, and at our offer of assistance, they spontaneously break into song. Making so much noise seems quite foolish, but by the time they've arrived at the Hesychastic Ziggurat, it's hard not to admit that they understand this world and know how to move within it. We might actually be able to learn a lot just by watching them.
Let them go
The pilgrims seem unconcerned by our lack of assistance. They're at ease with their surroundings.
Behind the Walls
The [AircraftName] has landed in the remains of a gated community. Judging from the design, this place was built in the early days of the Second Mist, when the upper classes abandoned the cities. The place seems to be in relatively good shape, if somewhat overgrown. Perhaps there are survivors?
The more our operatives investigate, the stranger the situation gets. It's not entirely clear, but evidence seems to suggest that the inhabitants of the gated community actually killed each other following a dispute about an inheritance. The turrets, meant to defend the compound's walls, are turned towards the inside, and the lush gardens are full of shattered skeletons. The only thing really worth scavenging is the VR entertainment system.
There is not likely to be anything of interest here.
Our operatives have discovered something of a treasure trove: an old underground lab full of functional tech. Unfortunately, the structural integrity of the facility is severely compromised. Deep cracks in the walls suggest collapse is imminent.
It would be possible to reinforce the facility to buy us enough time to retrieve all the tech, but it would be costly.
It's worth it. Retrieve the tech (-50 Materials)
Costs 50 MATERIALS. The operation proves exactly as complicated as expected, but also just as lucrative. Our operatives managed to retrieve so much tech from the old lab that it barely fits in the [AircraftName].
Tempting, but a waste of resources
Not every treasure is worth pursuing, and greed can be dangerous. We'll have to get our tech elsewhere.
Cetus (coastal site)
While following an odd trail, our operatives have discovered a huge but non-hostile mutant. The creature, once a bowhead whale, is slowly, painfully pulling itself along on enlarged but fragile centipede-like legs growing along the sides of its body. It appears to be in some distress.
Put the creature out of its misery
The creature's thick skin makes it hard to kill, but after a few shots to the head, it finally stops moving. Whether this was an act of mercy or not is hard to tell, but as one last, heavy breath escapes the creature's broken body it is difficult not to feel sorry for it.
Transport it to the sea (-10 Tech)
Transporting the whale-thing back to the sea is a major logistical challenge, and dangerous to boot. It's not even certain whether the creature can survive in the water. But all doubts are laid to rest when it finally, triumphantly bursts up from beneath the waves. The oceans may no longer belong to us, but it would appear that not every link is severed... at least not yet.
Leave the creature where it is
The whale-thing continues to crawl, oblivious to the moral dilemmas of the tiny apes that surround it.
An abandoned town, a remnant of the old world. The kind of place where children grew up, went to school, got jobs and grew old. A search of the buildings is like picking over the dead, but needs must. We might find some things we can use.
Search the area
A small cache of resources has been found.
MATERIALS +200, FOOD +75
Leave the place undisturbed
Leaving the dead where they are is all very well, but sometimes a sacrifice has to be made. We can only hope we won't regret this decision later when we're in need of food and supplies.
Death Is A Highway
Our operatives have set down beside a ruined highway. There are hundreds of burned-out cars and trucks lying all over the place. Nature is busy reclaiming the concrete and tarmac. It looks like people were trying to live here for a while. We should look around. There might be some stuff left over that we can use.
Search the area
Our operatives have discovered a small cache of resources in a makeshift shelter between two trucks.
MATERIALS +500, FOOD +80
Leave the place undisturbed
Do No Harm
Our operatives have located an abandoned field hospital. This is an unremittingly depressing place where lives were lost in unimaginable agony during the days of the Second Mist. It probably contains useful supplies, but entering it will take a toll on our people.
Search the site
Our operatives return with the resources they could scavenge. None of them wishes to discuss what they've seen.
TECH +25, MATERIALS +190, FOOD +225, Stamina -10.
Let's stay away
Our operatives see enough horrifying things already, they don't need more.
Dulce et Decorum est
An eerie sight awaits our operatives at this location: hundreds of tanks stand abandoned on a crumbling road. No battle was ever fought here; the weapons of the past were designed to kill fellow human beings, not to withstand a shapeless, relentless alien mist.
To New Jericho, the soldiers who fought here were heroes worth remembering, even though they were let down by corrupt, foolish governments. To Synedrion, they were victims of a decaying political system that could only resolve its problems with violence. To the Disciples of Anu, they are an embodiment of the abominations of the old world. The question is: what are they to us?
Build a memorial that portrays them as heroes (-50 Materials)
The memorial to the fallen is inscribed with the words of the poet Joseph Morland: "War is truly noble / Death is finally glorious / Failure is assuredly honorable / Only when the cause is our humanity." Perhaps it will give people hope, and inspire them to keep fighting.
Build a memorial that portrays them as victims (-20 Materials)
The memorial to the fallen is inscribed with the words of the poet Nadia Kammerer: "Ask not the blind giant / Why he crushes the people / Ask why we pay tribute / To a blind, fallen god." Perhaps it will inspire people to approach the struggle against the Pandoravirus in a more complex way.
Build a memorial that portrays them as fools
The memorial to the fallen is inscribed with a quote from the Gospel of the Exalted, Chapter 3: "Here were written the names of all of Man's cities, and all his nations; and all were dust and memories. No glory could last, no empire endure, for within Man was the seed of destruction, and all his creations were imperfect." Perhaps it will make people understand that they must change themselves before they can change the world.
Let these machines of death rot
There is no need to obsess over the failures of the past. If they couldn't defeat the Pandoravirus then, how can they help us defeat it now?
In what appears to have once been a textile factory, our operatives have discovered hundreds of mummified bodies covered in a thin film of mucus. It is unclear whether this mucus was deposited on the bodies by an external source or whether it was excreted during the process of mummification.
Representatives of the Disciples of Anu demand that the bodies of the "martyrs" be turned over to them for study, while New Jericho demands that the bodies be destroyed to prevent infection.
Allow the Disciples to study the bodies
The Disciples thank us for protecting the bodies of the martyrs from the heathens at New Jericho and reward us for our good deed.
Demolish the building, burying the bodies
We receive a message of thanks from New Jericho. They're glad that we have the sanity to look at a bunch of mummified bodies and see a health risk, not objects to be worshipped, and they're not averse to expressing their thankfulness in material terms.
Flowers for the Dead
Our operatives have set down on the edge of a town abandoned and picked clean long ago. The nearest building appears to be a crematorium. The backroom is piled up with bodies as if people brought their dead to the place and just left them here. Pink, meaty flowers are growing from the mummified corpses, swaying even though there's no wind.
Search the crematorium
Looks like this is the only place that didn't get ransacked, probably because of the nauseating smell given off by the flowers, which is so intense it actually makes our operatives retch.
MATERIALS +115, FOOD +115, Stamina -10.
The smell of the flowers is too nauseating. Better to stay away.
Fun Games and Killer Clowns
Our operatives have set down near an old amusement park. The rides are rusted and overgrown with weeds and brush. The landing zone is pretty small and it will take quite an effort to explore the location around the aircraft. With no sightlines, it could be pretty dangerous, too.
Additionally, as one of our operatives points out, this is precisely the sort of place best avoided in horror movies.
Take off and leave the location undisturbed
Some might think this was a cowardly choice, but who needs mutated killer clowns in a post-apocalyptic amusement park?
Clear a path and search the fun fair
It turns out that there are no Pandoran killer clowns in the amusement park, but there are plenty of broken railings and unstable roofs. Recovering the useful bits of machinery is quite hazardous.
TECH +65, MATERIALS +190, Stamina -10.
Our operatives have encountered a New Jericho scientific expedition. The expedition has discovered a unique mutation of Pilobolus crystallinus in an abandoned commune's composting facility. The individual fungi are almost twenty times as large as the unmutated variety; when expelling spores, they do so with enough force to penetrate armor.
The expedition has begun preparations for burning the facility.
Petition to study the fungi first (-15 Tech)
While New Jericho disapproves of allowing the fungi to continue existing, even for a limited time period, they accede to our demands. The data collected by our operatives proves to be highly interesting and potentially useful in our own R&D.
Help them burn the facility
The world doesn't need more dangerous mutations. The facility goes up in flames.
Steal samples and donate them to the Disciples of Anu
Our actions have angered New Jericho, but the Disciples are grateful for the donation, which may help them better understand the transformation the world is undergoing, and how to make use of it for human ends.
Let them burn the facility
Another threat to humanity has been eliminated, thanks to New Jericho.
Ghost Ship (coastal site)
Our operatives have located the wreck of a beached ship. The Mortzestus was a cargo vessel registered in San Francisco which mysteriously disappeared in the Sargasso Sea in 2026. How it ended up here is anyone's guess; the captain's log is nothing but mad scrawls, and the ship's interior is covered in a sticky, translucent membrane. The wind echoes weirdly down its corridors, distorted into an eerie moaning by the membrane. The cargo appears to be intact.
Retrieve the cargo
The cargo is indeed intact, but some of it is quite badly stuck in the membrane. Getting it out is exhausting, and once it's done, our operatives get out of there as quickly as possible. There's something unsettling about this ship.
TECH +90, MATERIALS +150
Get out of here
The Phoenix Project is a science organization, not a ghost-busting outfit. Not that ghosts exist. It's just that our operatives would rather be doing something else.
At the site of what used to be a lake, our operatives discover an unsettling sight: the entire surface of the water is overgrown with a thick layer of what appears to be dry, flaky skin. In the middle of the lake is a large orifice which pumps out a sticky, greenish liquid that has formed a small river.
A Synedrion science team led by Dr. Amanda Barlow has set up camp nearby. "I've never seen anything like it," she says. "And while I'm all in favour of life and science and all that, my personal inclination is to nuke the site from orbit. If only we had nukes and spaceships."
Dynamite the site (-5 Tech and -35 Materials)
Explosions rip the skin to shreds, exposing the viscous liquid underneath. Our team takes several samples, as does Dr. Barlow's, but for the moment it remains unclear whether or not any of this has been helpful. Perhaps we have killed whatever this organism was, but it's just as possible that the skin will just grow back.
Contribute to Dr. Barlow's research (-20 Tech)
I guess we'll keep studying this... whatever this is," Dr. Barlow says with a resigned shrug. "Maybe we'll figure out what it does, maybe not. Maybe it doesn't do anything and the Pandoravirus is just insane. Who knows? Anyway, I'll make sure all the data we retrieve is shared with the Phoenix Project.
Research +95, value w+1.
"I don't blame you," Dr. Barlow says with a weary shrug. "We live in a messed-up world and nothing makes sense anymore."
Our operatives land near a cluster of burned-out vehicles. There's been a fight here, recently by any guess, perhaps in the last week or so. On the ground, there are corpses that were tied up and left. These people were survivors, but on the losing side. They were left to die of starvation, lying in the dirt.
Search the wreckage and the corpses
It's grizzly work at times, but resources mean survival.
TECH +20, MATERIALS +315.
Search everything, but take time to bury the dead
Burying the dead may only be of symbolic value, but we need to cling to any shreds of decency we have left as a species.
Heads Up, A Head Ahead
Our operatives have discovered a large, screaming head which appears to have grown on top of an old warehouse. The head is only vaguely human, and in some ways resembles a very large pumpkin. Its eyes bulge and drip with a viscous, pus-like fluid. Stalks resembling antennae grow from its balding pate.
It appears to be screaming the same word over and over, something like "yooglog" or "noo-kot" in a variety of intonations."
Destroy the head and search the warehouse (-10 Tech)
Destroying the head proves more difficult than anticipated. Its thick skin is almost impervious to gunfire, and it takes a strong explosive shoved into its mouth to do the trick. Everyone is relieved but also disgusted as pieces of head-pumpkin rain down onto the [AircraftName]. The warehouse has not been looted and contains some useful resources.
Just search the warehouse
The warehouse has not been looted and contains some useful resources, but the head's incessant screaming is very disturbing. After a while, its effect is almost hypnotic.
MATERIALS +75, FOOD +150, Stamina -10.
Contact the Disciples of Anu
The Disciples send a team to investigate and promise to share any interesting findings. They are thankful for being alerted to the existence of this cephalic novum, whether it turns out to be sacred or just an aberration.
We should head off
Whatever this thing is, we don't want to be near it.
Horror from the Deep (coastal site)
Our operatives have located the wreck of a beached ship. It's eerily familiar... because it's the Mortzestus, the ship that disappeared in the Sargasso Sea in 2026 and was rediscovered by our operatives not so long ago! How could it possibly have gotten here?
As our operatives start climbing on board, the entire ship begins to violently shake, and they are thrown off. With a horrifying howl, the ship begins to glide back into the sea, leaving a trail of luminescent mucus behind it.
Soldiers lose 30 HP.
Get the hell out of here
Thanks but no thanks. Our operatives are brave, not stupid. As far as they're concerned, the creepy ghost ship can quite literally get in the sea.
The [AircraftName] has landed less than a kilometer away from a huge fire. It looks like an entire abandoned village is burning. A few buildings at the edge of the blaze could still be searched, although it's risky.
Brave the flames
The buildings are overgrown with some kind of mutated lichen that smells intensely of sulfur; it reacts explosively to fire. Our operatives retrieve as many resources as possible before the fire gets too close.
TECH +75, MATERIALS +175, Soldiers lose 30 HP.
This risk is not worth taking.
How Do You Like Them Apples
The [AircraftName] has landed in an open field next to rows and rows of apple trees. The buildings nearby have been abandoned and the whole place has been neglected for quite a while.
Initial testing on the apples indicates that they are unfit for human consumption, as they have been affected by the Pandoravirus. While they look normal on the outside, on the inside they contain internal organs closely resembling those of a crab.
Forget the apples and search the area
A nearby abandoned farmhouse contains a few things we could use.
MATERIALS +190, FOOD +65.
Inform the Disciples of Anu
The Disciples send someone to investigate the potential of these literal crabapples. They might open up entirely new culinary possibilities! After all, how can humanity adapt to the new ecosystem without finding ways to enjoy it?
Disgusting. Burn the place down
These abominations should not be allowed to keep infesting our planet. Every last one of these trees will be burned.
It Is Coming (needs value w higher than 3)
Our operatives have discovered a massive growth that seems to feature several elements that had previously been observed growing separately: a web of human hearts, connected to a series of tubes that resemble stitched-together pigs, which lead to purple, pulsating lakes covered in flaky skin, topped off with long, quivering spinal columns that reach into the sky.
It's almost as if the Pandoravirus was running tests before, and this is the next step - or maybe the final result?
Study the growth (-20 Tech)
The growth is almost like a mechanism of some kind. It could even be compared to a haven - after all, it has a power source, a command centre, and even communications equipment. But it seems to be malfunctioning, and despite being unfinished in some places, it is no longer growing.
Perhaps the experiment has failed. Or succeeded somewhere else.
Destroy it (-5 Tech, -20 Materials)
Whatever this is, it's clearly part of a greater plan, and disrupting that plan is our primary concern. So let's raze this abomination to the ground before it can get any bigger.
Inform the Disciples
The Disciples do not declare this place a holy site; instead, a group led by an Anagnostes and a Skeuophylax arrives and immediately demolishes the whole thing on orders of the Exalted. They don't explain why, because they don't know, and don't need to.
"Understanding is not required," one of them says, quoting an ancient holy text, "only obedience."
Our operatives have discovered a theme park dedicated to the Lucrative Lads, a novelty boy band made up of young hedge fund managers, who enjoyed enormous success with their single "Golden Gecko" before crashing spectacularly when their second album failed to sell more than a hundred copies. The park, like the band itself, was initially thought to be intended ironically. It is unusually well-preserved.
"Rupert "Classy Lad" Caine, formerly of the band, now works as an analyst for New Jericho. In an urgent message, he pleads for us to destroy the park and not let anyone know about it.
"Mr West does not know about my history with the band," he says, "and I don't know what he would do if he found out I was part of something so... frivolous."
Set the park on fire
Given how much of this place is made of plywood, it's kind of a miracle that it hasn't burned down already. A bit of gasoline easily does the trick, and soon this abomination of the old world is finally gone.
While there is no official comment from New Jericho, Rupert Caine's position appears to have been suddenly vacated.
Dismantle the park for material
Half the park appears to be made of plywood, but there's at least a few bits and pieces we can repurpose.
Our operatives have encountered a Synedrion scientific expedition. Its purpose is to analyze a small lake that has turned an odd shade of purple and seems to be pulsating with some inner force.
"I can't tell whether this is a single organism or some kind of colony," Dr. Grigorovich, one of the expedition's scientists, tells our operatives. "Of course, that distinction might not really apply to something created by the Pandoravirus. In any case, we could use some help from the experts."
Help Dr. Grigorovich analyze the lake
The lake is actually a colloid hydrogel consisting of unknown multicellular organisms (the source of the light) and water. Small animals get trapped in it and are then digested by the organisms. The hydrogel has many interesting applications in our scientific projects.
Cover the damn thing in concrete
Whatever it is, the world doesn't need more of it, so let's concrete the damn thing over and make sure no one else has to deal with it. Dr. Grigorovich may be disappointed, but safety is more important than curiosity.
Inform the Disciples of this potential holy site (needs rep higher than 0 with Anu)
We are informed that an Anagnostes has been dispatched to determine the nature of the lake and whether it bears the marks of the Dead God. Dr. Grigorovich's team has been asked to leave the area as a matter of religious tolerance.
This is Synedrion business
Dr. Grigorovich will have to continue his analysis himself. The lake seems too trivial an issue for the Phoenix Project to get involved with right now.
Lay of the Land
The AircraftName has encountered a New Jericho scouting expedition. They're producing detailed maps of the region.
"We gotta think big," Commander McGrath explains. "Can't just sit around in our havens and hope this'll blow over. We need to know the lay of the land. It's our damn planet, after all. And you know what they say: the devil's in the details."
"Sure, no problem," McGrath nods. "The more eyes we get on this, the better."
Sites added to Geoscape: 4 Exploration. Site added to Geoscape: An Idle king.
Pay for the data (-15 Tech, -30 Food)
"Alright," says McGrath, "that's a fair trade. Sending you everything we got so far."
4 sites revealed on Geoscape. One exploration, one independent haven and two scavenging sites.
We have our own scouts
McGrath wishes us good luck and goes back to his mapping interface.
Let's Go To The Mall
The [AircraftName] has landed on the outskirts of an abandoned town. There is a huge shopping complex here, built out of concrete and glass. The doors have been smashed, but most of the shops and goods are intact.
Search the mall
Wandering around is like going back in time twenty years or more. There's so much wealth here, it's hard to understand why so many people in the old world were poor.
TECH +75, MATERIALS +625
This symbol of the old world should be destroyed
This mall gives form to the worst of all sins: greed. The people of the old world lost themselves in these places, never noticing what was happening around them. We should destroy it.
Our operatives have discovered a military depot that could hold highly valuable supplies for our cause. However, the building is overgrown with enormous, mutated purple limpets, and they appear to be multiplying exponentially. The facility will soon be covered in so many layers of limpets that drilling through their shells will be nigh on impossible.
Let's do this while we can (-20 tech and -30 materials)
The process is boring and cumbersome, but eventually, our operatives manage to break through and recover the military equipment. Humanity 1, Limpets 0.
Stamina -10, Player obtains 3 Incendiary Grenades, 1 Gauss Assault Rifle, 1 Gauss Sniper Rifle and 1 Gauss Machine Gun.
This isn't worth the effort
The limpets keep growing. How strange and alien this world has become.
Our operatives have discovered a New Jericho listening post, used to spy on Synedrion and the Disciples of Anu. The facility is fully automated.
Demolish the listening post (-10 Tech and -25 Materials)
The facility is easily demolished, but our action has been observed and noted.
Covertly sabotage the facility (-5 Tech and -25 Materials)
Destroying the listening post without being noticed is slightly more complicated, but this way our hand remains hidden.
The continued activity of the listening post will doubtlessly intensify the conflict between the factions as valuable information is intercepted and taken advantage of.
Our operatives are disturbed to report the discovery of what they describe as a "pig pipeline" - a bizarre growth resembling the stitched-together bodies of pigs, several miles long. It is unclear to what end the Pandoravirus created this organism, or why it recombined pig DNA to achieve its purpose. Perhaps the entire thing is an aberration.
Investigate it (-5 Tech)
At some point, it disappears into the ground. Readings suggest it may continue for several more miles in this fashion. Our operatives attach a number of sensors and take several samples. Perhaps some of the data thus collected will prove useful in our research.
Research +125, value w+1.
Burn it (-15 Materials)
It would be impossibly costly to burn the entire thing, so our operatives only set a section of it on fire. It writhes like a snake as it burns, and a dark brown liquid emerges with an awful gurgling sound. It smells of bacon.
Let it be. It's probably an error
Our operatives have discovered the broken remains of an experimental Synedrion mobile lab. Apparently, the vehicle suffered a containment failure; there are no signs of the crew, but some of the equipment could be salvaged.
Salvage the equipment without informing Synedrion
The research itself is sadly lost, but there are some useful parts that can be extracted from the lab.
Inform Synedrion regarding our discovery and give them the equipment
Dr. Hussein Habinek, a Synedrion scientist who helped design the lab, sends us a message of thanks. He had argued against deploying it so early but was outvoted.
"There is little pleasure to be had in being proven right about something so terrible," he says, "but at least we know what happened, and can learn from it."
Take everything useful, then inform Synedrion
"There is little pleasure to be had in being proven right about something so terrible," he says. "I wish I knew what happened. I suppose it will always haunt me."
Matters of the Heart
Our operatives report that stretching across an entire valley is a field of human hearts, interconnected by thin strands of connective tissue and slimy, pulsating veins. The effect is deeply hypnotic, and looking at it for too long causes a strange feeling of one's own heart becoming synchronized to the beat.
Set up a monitoring station and collect data (-15 Tech and -50 Materials)
There seems to be a connection between the speed at which the hearts beat and the movements of nearby Pandoravirus creatures, but the hearts don't seem to be controlling the creatures. Is it possible that we're monitoring a monitoring station? Does this bizarre network represent some sort of analytical organ?
As usual, we are left with more questions than answers, but every clue counts.
Research +190,value w+1.
Try to sabotage the organism (-20 Tech)
Unfortunately, the organism is so enormous, and grows back so fast, that any attempt to destroy it seems doomed to fail. But perhaps we can gain some useful insights by observing its regeneration.
Let it be
While unsettling, the organism poses no immediate threat. Better to focus our efforts elsewhere.
While exploring a seemingly unremarkable ruin, our operatives stumble across a book half-hidden in a pile of rubble: an old copy of Olaf Stapledon's visionary novel Star Maker. It is unusually well-preserved.
Further investigation reveals what appears to be a collapsed library. Sealed off under the rubble, the books have remained almost completely undamaged. While not useful in our war against the Pandoravirus, these books represent a vital part of humanity's history. Would digging them out be worth it?
Yes, this is part of who we are (-10 Tech, -15 Food and -25 Materials
Digging out the books takes a surprisingly long time, but the bounty is rich, including the Complete Works of Doris Lessing, Robert Byron's The Road to Oxiana, and a worn copy of Arkady and Boris Strugatsky's The Final Circle of Paradise, long thought lost.
No, humanity must embrace new ways
Perhaps in this new era, the past should be left alone.
This choice should be left to a future generation if we survive the war
Perhaps the best way of preserving these texts is to let them stay exactly where they are, safely underground, until one day this war is over and there is time for books once more.
The [AircraftName] has encountered a Synedrion scientific expedition. Led by Dr. Robert Laudan, its purpose is to investigate a large field of mushroom-like growths that release a cloud of spores upon contact. It's unclear whether this represents a new vector for infection or something more harmless, but Synedrion would like to know.
Assist Dr. Laudan's investigation (-50 Tech)
After gathering more data with the help of our operatives, Dr. Laudan comes to the conclusion that the spores do not contain any traces of the Pandoravirus. They are, however, highly poisonous, and could render areas uninhabitable with alarming speed. As such, the only logical conclusion is to destroy all the growths and hope they're the only specimen.
Do not get involved
Not a Barnacle
Clinging to the ruins of an old library, our operatives have discovered a half-mad creature that resembles a barnacle with a human face. The creature, apparently the former head librarian, is still human enough to give them directions to its hidden treasure. They're rambling and confusing, but somehow quite interesting.
Follow the creature's directions
It's not easy to make sense of the creature's directions, but eventually, after a lot of effort, our operatives manage to find the stash where the librarian hid his favorite book - The Complete Works of James Joyce. A valuable find for humanity, and for those of our operatives who are into this sort of thing.
Better not, this could be a trap
Safety is more important than the dream-quests of unknown barnacles.
Shoot the creature
Our operatives put the poor creature out of its misery. How addled its mind must have been by the Pandoravirus! A terrible fate for anyone, to live for so long in so inhuman a shape.
This creature is an oracle! Ask the Disciples to set down its wisdom
"Riverrun, past Eve and Adam’s, from swerve of shore to bend of bay, brings us by a commodious vicus of recirculation back to Howth Castle and Environs," begins the prophecy which is to become the sacred Book of the Barnacle, one of the most mysterious texts circulated amongst the Disciples of Anu.
Piece of Mind
The [AircraftName] has landed at an unmarked and abandoned research base. Looks like this location was established in the last decade or so. The security fences are wrecked and the living areas have been picked clean, but there is a laboratory that appears to have been left alone.
Inside, in addition to the regular equipment one might expect in a lab, there is an extremely large nitrogen freezer containing a complete Arthron, its head neatly cut open.
The brain has been removed and hooked up to a makeshift device that resembles the offspring of a microwave oven and a satellite dish. It looks damaged.
Fix the device and retrieve the research data (-25 Tech)
Our operatives have fixed the device... probably. It's still not entirely clear what it does. Whoever built it was either a genius or a lunatic. Possibly both.
We now have access to many terabytes of fascinatingly incomprehensible data. Research +65
Dismantle the lab
We have no need for mad science, but we do need this equipment. Whatever these scientists were trying to accomplish with this strange setup, it's less important than what the Phoenix Project is doing now.
TECH +200, MATERIALS +100.
Santa Claus Is Dead
The [AircraftName] has landed near an abandoned convoy of six trucks. Our operatives have searched the cargo containers and discovered that they were all carrying toys and games for children.
Disassemble the toys for parts
Quite a few of these toys contain elaborate mechanical parts. To think that such complicated tech used to be available to children! It really was a different world back then.
TECH +75, MATERIALS +175.
Distribute the toys to havens
Growing up in this broken world can't be easy; it's our duty to do what we can to make life easier for our children.
Our operatives have set down in the middle of an abandoned town, right next to the local library. All of the buildings look empty.
Search the neighborhood
The library basement contains several crates full of useful resources. However, our operatives find that almost every book in the library itself has been ripped apart, the pages torn into fragments. The phrase "in his house, the dead god waits dreaming" has been scrawled all over the walls.
TECH +75, MATERIALS +175.
The library appears to have been set on fire, but the damage from the blaze is minimal. However, inside, our operatives find that almost every book has been ripped apart, the pages torn into fragments and the phrase "in his house, the dead god waits dreaming." written over and over again. With limited time available, our operatives are forced to return empty-handed.
Our operatives have discovered a warehouse full of useful resources. However, the warehouse, along with the town it stands in, is covered in a slimy, slippery algae-like growth that makes doing anything here tedious and exhausting.
Get the resources anyway
It's hard work and when it's over everyone's going to need a good shower, but the effort is worth it.
MATERIALS +625, FOOD +100, Stamina -10.
Just get whatever is easy to transport
Our operatives grab what they can and head back to the [AircraftName].
MATERIALS +50, FOOD +25.
Protecting our operatives is more important than acquiring more resources.
Smells Like Survival
The [AircraftName] has set down outside an abandoned sewage treatment facility. Our operatives report that the smell is "so disgusting, we might have to invent a new scale."
Search the site
Scavenging up resources from a site like this is pretty awful work, but we need whatever we can get.
Our operatives have recovered all the resources they could find. They were attacked by a mutated flukeworm, but in the ends, the fumes were more dangerous than the mutant.
TECH +35, MATERIALS +315, Stamina -10, -30 Hit Points.
There are limits to what a Phoenix Project operative should have to do.
Sometimes You Get Lucky
Approaching the burned-out husks of a New Jericho convoy, our operatives are suddenly startled by a shout. From a rudimentary shelter dug out under one of the burned vehicles emerges a battered New Jericho technician, waving his arms and laughing.
Exhausted by the ordeal yet deeply grateful, the survivor offers to join the Phoenix Project.
Recruit him. We can always use more people
"This month has not turned out the way I'd expected it," he comments as he sits down in the [AircraftName], wiping the dirt from his face.
Send him back to New Jericho
The survivor is too relieved to be alive to really care about being rejected. We receive a message of thanks from New Jericho for returning their man.
This is most likely an attempt to infiltrate our ranks. We will not fall for it.
Our operatives have discovered an abandoned scrapyard which appears to have once been used as a refuge by a group of steelworkers. The workers heroically defended this location for years until hunger finally forced them to abandon it. Remarkably, they recorded their history by engraving it onto the large metallic plates they used to keep out the enemy.
These plates would be extremely useful as construction material, but representatives of Synedrion have asked us to preserve them as a source of inspiration for future generations.
Resources are resources. Recycle it all
We cannot afford to be sentimental about such things. Metal is metal, and images won't win this war.
We must remember our history. Preserve them
If we remember those who fought, if their struggle inspires our own, then their deaths were not in vain. In this way, these works of art may help us win the war for humankind.
The [AircraftName] has flown over a flashing beacon. After landing, our operatives have approached the source of the signal. It's an old emergency searchlight, all that's left of some kind of camp out here in the middle of nowhere. There are blackened bones and bodies everywhere. This happened years ago, but it looks like there was one hell of a fight.
Search the area
A cache of resources has been found. MATERIALS +75, FOOD +150.
Leave the place undisturbed
The Beautiful Game
The [AircraftName] sets down on an old soccer pitch in the middle of an abandoned stadium. Long ago, people played sports here, before the world went to ruin.
Forget about scavenging and play soccer in the stadium
Sometimes it is good to remember what we're fighting for - not just to survive, but to live again. To have fun and enjoy life. A few snatched moments in this old monument to a forgotten game played by thousands and watched by millions are ones to remember.
25 Skill points received.
Search the stadium
Dismantling the few functional parts of the stadium feels strangely destructive, but at least our operatives will be bringing home a few things that we can use.
The Fields of Annonaria
The [AircraftName] has landed at the abandoned haven of Camp Annonaria. It looks like the place was evacuated in an orderly fashion. The haven's fields are covered in immense jelly-like growths that seem to feed on small insects.
Destroy the growths (-5 Materials)
Whatever these vile things are, the world is better off without them. Entombing them in concrete should keep them contained for the time being.
Gift the growths to the Disciples of Anu
The Disciples of Anu are grateful for this unexpected contribution. By studying the way in which these organisms absorb nutrients, they can learn to improve their own farming techniques. This is another small step towards building a civilization that can survive on this rapidly-changing planet.
Study the growths
These organisms appear to attract insects by exuding a translucent, nectar-like substance. When the insects land on them, they get stuck and are slowly absorbed into the gelatinous material. DNA analysis suggests that although they share no phenotypical characteristics with flowers, these jelly-like growths are ultimately just highly-modified Earth plants.
Our operatives have discovered the location of an abandoned lab. The doors appear to have remained sealed for at least twenty years. Unfortunately, it is impossible to ascertain the lab's purpose from the outside.
Break in (-35 Materials)
"The scientists who once worked in this lab are nothing but skeletons, starved to death long ago. It would seem they kept working to the end, trying to find a cure to the Pandoravirus.
As our operatives strip the base, they find a note left by the scientists. It's a short, simple message: "Make it all mean something."
TECH +150, Research +190, Stamina -10
Let it be
Perhaps it's best not to know what is in there. Our operatives will bury the lab, leaving its mysteries for another generation, should one ever come to pass.
The Games We Used To Play
What at first appears to be a bunker that might hide survivors turns out to be more of an archive: at some point before the collapse, someone used this facility to save an extensive collection of computer games for the long-defunct operating system DOS. Word of this discovery causes an unusual wave of nostalgia and excitement, culminating in requests from New Jericho and Synedrion for the material to be shared.
The enthusiasts of New Jericho are thankful for this precious artefact of old-world culture, which those anarchist hippies at Synedrion wouldn't know how to appreciate.
"They probably don't even know how to set up a sound card," the message from New Jericho notes.
The enthusiasts of Synedrion are grateful for this precious artefact of human ingenuity, which the crude militarists of New Jericho wouldn't be able to appreciate.
"Most likely they don't even know how to recreate the proper CRT look," the message from Synedrion notes.
Everyone is very pleased, and just for a moment, it seems like we could all get along.
The Herald of Woe
Our operatives set down near an abandoned industrial complex. As the [AircraftName] lands, a man comes out of the building and starts waving at our operatives. He introduces himself as Doctor Peter Keen. He looks half-starved and feverish, staring at anyone who comes near with wide eyes. "I need you to take it! Take all of it! I need to shed the bonds of the past, the mortal concerns of machines! Take everything, please!"
Accept his offer
"Why are you wasting time? I'm not telling you anything about my past! The past is irrelevant! Only the future matters and I can't get there whilst I'm weighed down with all this mortality! The guilt is everywhere! Take it! Take it away!" Our operatives accede to Doctor Keen's wishes and retrieve his gathered inventory of resources.
TECH +75, MATERIALS +125.
Apprehend Doctor Keen for treatment
Apprehending Doctor Keen is not easy. The man is unarmed but quickly turns feral, biting and scratching at anyone who gets near. Eventually, he runs away.
Our operatives enter the building he was in and find a cache of resources.
TECH +65, MATERIALS +690, Stamina -10.
Reject his offer
This seems like some sort of trap. Our operatives politely refuse.
As they depart, Doctor Keen remains on the ground below, waving at them and urging them to return. Eventually, he's just a little dot on the ground.
The [AircraftName] has landed near a small river and what looks to be an old fishing village. The village is abandoned, but suddenly a woman approaches our operatives. Her clothes are ragged and she is bleeding from the eyes, but she doesn't seem to notice. "You must leave an offering to the New God," she tells our operatives.
Ignore the woman and evacuate immediately
Better safe than sorry.
Make an offering (-10 Materials)
"Believers!" the woman shouts and grabs the hands of our operatives, raising them up. "I am your witness! These souls will be delivered into your bounty when the world ends!" She turns to each of the team. "Your time will come soon. The Great Worm devours the Earth and only the New God can save us!"
Then she runs away from them, leaping into the river and swimming to the far side. Our operatives, somewhat confused, search the rest of the village and retrieve what resources they can.
Ignore the woman and search the site
A search of the site reveals some useful resources, but the woman continues to get in their way, babbling about making an offering to "the New God." It seems that she is the last surviving member of a cult that split away from the Disciples of Anu a few years ago, claiming that the Exalted is a false prophet.
FOOD +45, Stamina -10.
The Last Sacrament
Our operatives have set down outside a large abandoned building. It appears to have been a temple or church of some kind. Inside, there are dead bodies, still sitting in chairs and on the floor. There is a decayed corpse at the front dressed in battered robes - some sort of priest to these people.
Search the site
This is unpleasant work. The place still smells of death, and there is a sense of violation, of our presence disturbing the peace of the dead.
MATERIALS +225, FOOD +40, Stamina -10.
Let the dead rest
These people came here to escape the horrors of the world. Maybe we should not disturb them.
Our operatives have set down near an abandoned mining complex. The machinery has been left to rust and no sign of anyone, alive or dead. The place has been picked clean.
Searching the mine itself might yield better results, but after years of abandonment, it may no longer be stable.
Search the mining complex
There wasn't much to find, but we've recovered what we could. MATERIALS +40
Search the mineshaft
We have recovered useful resources from the mineshaft, but there was a small accident.
TECH +65, MATERIALS +190, 30 Hit Points lost.
Search the mines and the complex
The search was exhausting and there was a small accident in the mineshaft, but we have recovered several caches of useful resources.
TECH +120, MATERIALS +150, Stamina -10, 30 Hit Points lost.
Leave the place alone
Our operatives have returned to the [AircraftName] and are ready to leave.
Our operatives land near a cluster of vehicles. There's a group of refugees here, perhaps twenty or more. Their leader, a woman called Amma Erin, is cautious at first but greets our team with respect.
"Are you people with Isaiah Thompson? He came through here a few days back. Showed up at just the right time to help all these people. Said he'd send us someone to repair our vehicles."
Repair the vehicles (-15 Tech)
"Are you sure he didn't send you?" Erin asks. "Well, then we just got extra lucky, I suppose. Life is funny sometimes. One moment everything's going wrong, the next you run in several heroes on the same day. Here, you can have some of our supplies. Thompson left us more than we need."
"Don't worry about us," Erin says. "We've already got a big damn hero on our side."
The Reshaping of Animals
The [AircraftName] has encountered what at first appears to be an Anu religious procession but is in fact a scientific expedition.
"We have come to seek understanding of the divine principles that guide the reshaping of animals," the Anagnostes leading the expedition tells our operatives. "To understand why claw replaces hand, why eye becomes stalk. It is only one step in a long road, of course, but how else will we reach enlightenment?"
Assist the expedition
The Anagnostes is grateful for our assistance.
"The Exalted has taught us that we cannot achieve anything that truly matters without cooperation," he says. "We need each other to survive, and all our understanding is built on the accomplishments of others. There is no other path to enlightenment. Therefore let us share in this knowledge together."
Sabotage the expedition
Any expedition to the world outside the havens is dangerous enough already. Making this one fall apart is as easy as damaging a few key instruments. No readings, no expedition.
Let them proceed
The expedition continues with its work. In the end, just like us, all they want is to make sense of the world.
Our operatives report seeing a strange, spindly, quivering line on the horizon. When the [AircraftName] gets closer, they discover a gargantuan spinal column extending hundreds of meters into the sky. Rising up from a pool of mucus, it holds itself in place with an array of thin, near-transparent tentacles. It seems to emit a low hum.
The explosion shatters the vertebrae and the entire column collapses, almost hitting the [AircraftName]. The tentacles ship madly for a while before the whole thing seems to finally die.
It almost seems like the whole thing is some kind of emitter. An organic communications array, perhaps? But to what end? Our operatives retrieve as much data as they can, but answers remain elusive.
Research +125, value w+1.
Let the Disciples know about this
The Disciples are very grateful for the tip. This could be a holy site of great significance, or at least an opportunity to learn more about the ways of the new world.
Our operatives have set down near an abandoned farm. A quick search of the house and the grounds reveals that the place has been picked clean. There's a lot of flies around, some of them bigger than a human thumb. Our team is taking precautions.
There's a large barn around 200 meters from the main buildings on the property. It might be worth investigating.
Leave the barn undisturbed
This seems like an unnecessary risk. Our operatives depart.
Search the barn
The closer our operatives get to the barn, the more agitated the flies become, swarming in spiral patterns and throwing themselves against our operatives. It's not dangerous at present, but it is exhausting.
The barn contains a makeshift lab. One wall is covered by an enormous pulsating organism that seems to somehow control or affect the flies. Our operatives recover as much of the lab equipment as they can before getting out of there.
TECH +200, MATERIALS +100, Stamina -10.
The [AircraftName] has detected an abandoned structure. On landing, our operatives have been able to identify it. Someone has constructed a huge metal spire, welding together hundreds of pieces of abandoned junk into this strange object that, at 20-30 meters in height, towers over the landscape around it.
Take off and leave the location undisturbed
Ransack the structure for materials
With blood, sweat and heavy-duty cutting equipment our team manage to hack apart the structure. No one will ever know what it was for.
They Were Always Here
Our operatives have discovered an abandoned Phoenix Project microfiche archive. The building is almost entirely overgrown with pulsating yellow vines that are oddly reminiscent of long, headless moray eels. Trying to enter may result in injuries.
Search the site
Most of the microfiches are part of an archive documenting unsolved mysteries, created on the orders of Administrator Irina Semionova. Semionova was forced to quit her job after an intense conflict with the KGB in 1968, and the archive was never completed. The site languished until it was shut down by Administrator Fred Halleck in 1991.
The mysteries documented here may well represent older, isolated outbreaks of the Pandoravirus, and as such are invaluable to our scientists
TECH +100, MATERIALS +225, FOOD +125, Research +95, 30 HP lost.
Better stay away
Those yellow growths look dangerous. Perhaps this information can be recovered after the Pandoravirus has been defeated.
This site is the location of The Titan's Grasp, an unsettling surrealist sculpture created by the artist Victoria Gutierrez. Hewn into a steep cliff and decorated with swirling patterns of onyx and lapis lazuli, it was the artist's masterpiece, and also her downfall. Claiming that the voices she heard were real, Gutierrez killed herself after completing her work, her suicide note consisting only of a single word scribbled over and over: YUKKOT.
This is obscene. Destroy it
This kind of mental corruption should not be encouraged. This sculpture is not an expression of the artist's beliefs but a manifestation of what killed her. To value it would be like valuing the Pandoravirus itself.
Study the artwork. Perhaps Gutierrez had some kind of insight
While many critics dismissed Gutierrez as merely mad, there is far too much method to her madness for such a simplistic diagnosis. Unsettlingly, the shapes she depicted in such minute, swirling detail seem to be a close match for the behavior of the mist.
Turn this into a place of worship (-25 Materials)
There is a great deal to be learned from the visions of Victoria Gutierrez: not only because of what she saw but because of how it affected her. We must learn to see as much as she did, or more, without letting it destroy us.
The [AircraftName] has encountered a weather anomaly. On an otherwise clear day, a tornado that appears to consist of some kind of greenish gas is raging across the countryside. Such anomalous phenomena are the result of the planet's gradual change into an alien environment and would be worth studying, but there is a definite risk to our craft.
Study the anomaly
It's been a rough ride for our operatives on the [AircraftName], but the data they've collected is invaluable. Our planet is changing and we need to understand how.
Research +125. 40 HP damage to aircraft.
This is just not worth the risk.
Welcome to Hell
Our operatives have set down outside an old prison facility. The whole place is still locked up tight, but using some heavy cutting equipment our people have been able to get inside.
There are hundreds of corpses in here, all in various states of decomposition. The smell is terrible, but what's truly horrifying is to think that all these people were just left to die, not even given a chance to fight for their lives.
Take off and leave the location undisturbed
Our operatives experience enough horror on a daily basis already.
Search the prison
Our operatives brave the awful conditions and manage to gather up all the resources they can find. The worst find of all is that there was food in the storage rooms while people starved in their cells.
MATERIALS +115, FOOD +115, Stamina -10
What Was Happening
A heavily-fortified building explored by our operatives has turned out to be an abandoned "server farm" for the social media platform Plapper, which collapsed in the mid-2020s. Millions of short messages are archived here, documenting in detail the lives of the pre-war middle classes.
Is this information worth preserving, or should we just take all the spare parts we need?
Take what we need
Pre-apocalyptic hot takes are not exactly a valuable commodity. Our operatives take all the parts we need, the past be damned.
Preserve the information
Perhaps one day we can figure out why people thought snarky comments were going to prevent the apocalypse.
Just smash it all
This vile idiocy does not deserve to be remembered. Better to smash every single drivel-filled drive before such foolishness can infect us all again.
Events without choices
A Good Haul
Our operatives have set down at an abandoned industrial complex. This looks promising. Search the area. Nothing weird, just lots of useful resources.
TECH +75 MATERIALS +625
A Voice in the Wilderness
Our operatives have discovered an abandoned Phoenix Project site. What appears to be no more than a small, nondescript shack in fact leads to a heavily-fortified underground nuclear bunker built in the 1940s. Here the Project stored much of its older archival materials, in addition to various oddities collected by its eccentric first Administrator, Randolph Symes. Search the bunker.
Sadly, a significant part of this archive seems to have been destroyed by mold. However, a number of highly valuable documents have survived, including several compilations of the Proceedings of the Phoenix Working Group, one of the Phoenix Project's predecessor organizations. These accounts of investigations conducted more than a century ago can give us new insights into how we approach our work today.
TECH +115, MATERIALS +175, FOOD +100, Research +125
Abandoned Haven (1)
A small cache of resources has been found. MATERIALS +40
Abandoned Haven (2)
A small cache of resources has been found. FOOD +90
Abandoned Haven (3)
A small cache of resources has been found. MATERIALS +75, FOOD +150.
Abandoned Haven (4)
A small cache of resources has been found. MATERIALS +175, FOOD +75.
Abandoned Haven (5)
A small cache of resources has been found. MATERIALS +625, FOOD +100.
Abandoned Military Base (1)
A small cache of resources has been found. TECH +75, MATERIALS +175.
Abandoned Military Base (2)
A small cache of resources has been found. TECH +200, MATERIALS +100.
Abandoned Military Base (3)
A small cache of resources has been found. TECH +15, MATERIALS +375.
Abandoned Military Base (4)
A small cache of resources has been found. TECH +25, MATERIALS +450.
Abandoned Military Base (5)
A cache of resources has been found. TECH +75, MATERIALS +675.
An Injury to All
Our operatives have located an abandoned mining camp. The miners appear to have been killed not by Pandorans, but by entirely human security forces, most likely during one of the major strikes that occurred in the course of World War III. A number of banners detailing the miners' demands are still fluttering in the breeze, the writing bleached by the sun. Search the site.
Our operatives have recovered all the resources they could find. It looks like after the miners were killed, no-one ever came back here. A typically meaningless tragedy of the kind human history is full of.
TECH +50, MATERIALS +625
Cold Dead Hands
[AircraftName] has flown over an abandoned village. Our operatives have set down near an old church. The graves have been disturbed. It's almost as if someone dug up all the bodies, or they came alive and ripped their way out of the ground. But that doesn't happen... does it? Search the village.
On further investigation, it turns out the bodies were dug up as part of some forgotten experiment. One of the houses in the village has been converted into a lab, and is full of human body parts fitted with cybernetic enhancements, preserved in some kind of embalming fluid. At least we know that the Pandoravirus hasn't started animating the dead.
MATERIALS +200, FOOD +75
Echoes of the Fall
Our operatives have discovered an abandoned Phoenix Project facility. The facility was part of the Phoenix Project's short-lived astronautics program, which ended with the disastrous Phoenix-2 mission to the Moon. The site was converted into a storage bunker in 1992 and appears to have remained untouched since some point in the early 2000s. Search the site.
All available resources have been recovered. Despite its history, this place really is little more than a warehouse now.
TECH +140, MATERIALS +240, FOOD +215.
Our operatives have set down beside an old house, miles away from any other buildings. The whole place looks pristine. The lawn has been mown, the hedges trimmed, the fences painted a bright white, but there is no answer to our calls.
Our operatives break down the door of the home to find a family sitting in wooden chairs in the dining room. They are all dead. It looks like they expired only hours before our people got here. There's not a mark on any of them.
Search the house for anything we can use. There is an enormous larder with the food we can use.
Our operatives report that there's some kind of firefight going on in an old factory, with lots of small rocket ordnance going off. Investigate.
TECH +75, MATERIALS +175,
The [AircraftName] has landed at an abandoned military base. This site is not on the old maps and databases. It looks like it was used to train and develop some sort of special operations unit dedicated to fighting the invaders. There is a lot of equipment here was can use. Search the site.
It's strange to wander about this place - they could have been us, or we could have been them.
TECH +40, MATERIALS +300,
Our operatives have located a broken-down military convoy. There are no survivors - or at least no bodies. There are no signs of a fight, either, but one of the vehicles is standing at a totally different angle than the rest. Search the vehicles.
All available resources have been recovered. As for what happened here, the truth is that we'll probably never know.
TECH +95, MATERIALS +410, FOOD +125
Our operatives have discovered an abandoned Phoenix Project facility. This is not a proper base, but only a small laboratory that was used to quickly analyze samples. It was shut down in 1989 on the orders of Fred Halleck, a bureaucrat who seemed intent on dismantling the Phoenix Project. Search the site.
There's not a lot left, but there are a few resources we could use.
Stuck to a broken-down refrigerator is a caricature of Halleck with the words "Dirty Fred's Dastardly Designs" underneath, presaging the scandal that ended Halleck's career. Some of the notes in the lab seem to hint at the possibility that Halleck's fall was engineered by Phoenix Project operatives.
TECH +90, MATERIALS +400, FOOD +80.
Our operatives have set down outside an abandoned supermarket. There might be supplies here that we can use. Search the site.
Our team found the remains of a camp inside the supermarket warehouse. It looks like people tried to live here for a while. However, there's no one left alive and very little we can use.
Our operatives have set down outside an abandoned shopping complex. It looks like the main building here used to be a hardware store. There's bound to be some items and materials that we can use. Search the site.
Other people had the same idea long before us, but luckily this was a big store and there's still a lot left.
TECH +60, MATERIALS +140,
In the Ruins
Passing over a destroyed town, our operatives detected a weak light shining from the top of a building. It's possible that one or more survivors have turned the top floor into a shelter. Investigate.
Our operatives have found a survivor. Exhausted but otherwise hale, the individual in question escaped the destruction of a nearby independent haven some time ago and holed up here, waiting for the creatures to move on. An experienced fighter, they would like to join the Phoenix Project.
One assault soldier joins the Phoenix Project.
Our operatives have set down outside what looks like a private estate. The perimeter fence has been forced and the security system destroyed. This place has been abandoned for years. Search the house.
Whoever lived here was making preparations for an apocalypse. There's a concrete bunker underneath the main part of the house. Inside, our operatives discover plenty of useful equipment and supplies.
At the back behind the house, there is a grave. The inscription reads "Here lies General Jonathan Jonlan, warrior and hero to the end."
TECH +160, MATERIALS +80.
Our operatives have discovered a former Phoenix Project site. An advanced genetics lab, intended to replace some of the Phoenix Project's ageing research infrastructure, it was shut down in 2019 and sold to a startup that produced 5G-compatible automated juice presses. Search the site.
There's nothing left of the Phoenix Project equipment that was sold along with the lab, but the half-finished Executive Relaxation Area that was being built in 2030, when the company's stock crashed, is easy to dismantle. There are also crates full of unsold juice packets, which oddly enough seem not to have expired.
TECH +50, MATERIALS +500, FOOD +100.
Just Too Late
Our operatives have set down in what appears to be a destroyed haven. There was a fight here, and it wasn't pretty. It looks like the people in the haven turned on each other. There are bodies everywhere.
No-one survived, or if they did, they are long gone. Search the haven.
Our operatives have recovered some resources, but found no indication of what caused the conflict.
MATERIALS +60, FOOD +120.
Our operatives have set down near an abandoned village. Half of the houses appear to have slipped into a huge crack in the ground. Clearly, there's been an earthquake here in recent times. Search the village.
Our operatives report rotten food still on tables, dead people sleeping in their beds, and others who seem to have just collapsed in the street. There's no good explanation for what happened here. People just died. Perhaps this was the result of a limnic eruption or a similar phenomenon, but there's no time to find out. Our team managed to scavenge up some resources.
Maps of the World
The [AircraftName] has discovered an old factory that seems to have been temporarily used as the headquarters of a military recon unit of some kind. What's happened to them is unclear, but they've left behind a wealth of information. Recover geographical data. This information should come in handy.
2 Scavenging sites revealed. 1 Independent Haven revealed.
Most of the fresh and frozen food rotted years ago, but there are still shelves full of canned goods. Some of these may still be edible. Our operatives have gathered up whatever they can.
Only A Model
Our operatives in the [AircraftName] have discovered what looks like an abandoned town. But it actually isn't a town at all. The roads are too perfect, the houses too empty. According to the archives, this is a test site for automated vehicles.
Search the site. There are some spare parts here that we could use.
TECH +160, MATERIALS +80
Our operatives have discovered the Grand Temple of the Pan-Cosmic Ostara, a compound belonging to a Nature-worshipping cult that arose in the late 2010s. It's hard to tell whether the compound is occupied, as the cultists rejected electricity as unnatural and refused to perform any repairs on buildings they owned.
The compound houses over one hundred beds, and there is a decayed corpse in every one of them, each with a plastic bag wrapped around its head to symbolize ecological disaster. It seems the Ostarans followed through on their belief that humanity was a virus by committing mass suicide. There is nothing of any value here. Leave.
Our operatives have located an abandoned military outpost. It is unclear which nation's military it belonged to since this region's government fractured heavily during World War III. Search the site.
All available resources have been recovered. No additional information regarding the site itself has come to light.
TECH +50, MATERIALS +300, FOOD +180.
Run Aground (coastal site)
[AircraftName] has flown over an abandoned cargo tanker. It appears to have ended up beached inland. Set down and investigate. Our operatives have managed to ransack the ship for parts and equipment we can use.
TECH +60, MATERIALS +140
The [AircraftName] circles a huge gathering of tents and other temporary shelters. Our operatives set down to find this massive camp totally abandoned. It looks like it was once some kind of aid base administered by the Red Cross, the Red Crescent or the United Nations. There is no one left alive. Search the encampment
Hours of trawling through ruined tent after ruined tent take their toll on our operatives. It is hard to scavenge through the remains of people's lives, a grim reminder of all that we lost.
MATERIALS +160, FOOD +60, Stamina -10.
The Basement of Brilliant Ideas
Our operatives set down in a small town far from other population centers. A house-to-house search reveals one place with a trapdoor in the floor. There is an entire bunker under the house. Looks like someone was preparing for an apocalypse. Search the bunker.
The bunker is fully functional and well-stocked, but its single occupant seems to have perished from the effects of regularly ingesting bleach. Our best guess is that this was part of some kind of religious ritual.
MATERIALS +180, FOOD +40.
Our operatives have set down on a bridge in the middle of nowhere. It looks like a group of people tried to start up a haven here, building out from underneath the bridge. But the construction has been left unfinished; either these people were killed, or they decided to move on. Search the site.
There's not much left, but something is better than nothing. MATERIALS +40, FOOD +60.
The Doomed Kingdom
Our operatives have set down in what looks like an abandoned compound. The concrete walls have been breached and there are old bloodstains all over the grey cement. Search the site.
An old journal found by one of our operatives suggests this was an independence movement. By all accounts, the people who lived here declared themselves a country and tried to fight off the government forces who came to arrest them. Looks like it didn't work.
TECH +160, MATERIALS +80.
Our operatives have set down outside an abandoned factory. There's a lot of old and wrecked machinery here. Perhaps we can use some of it? Search the site.
There's a surprising amount of functional tech here. Good that we found this place. TECH +140, MATERIALS +80.
The Golden Age
Our operatives have discovered an abandoned Phoenix Project site. This isn't a base, but an archive of old blueprints and other planning material, compiled haphazardly in 2011 when an older archival facility was demolished to make space for a bypass. Search the site.
There are various useful resources here, but the most interesting find is also the least useful: the official Phoenix Project Investment and Development Plan from 1970, setting out Newton Sumrall and Irina Semionova's ambitious plan for the 1970s: exploring the far side of the Moon, retrieving samples from the deepest points of the ocean, even building a new research station in Antarctica. To think of all that could have been!
TECH +80, MATERIALS +250, FOOD +120.
The Instruments of Freedom
Our operatives have set down on the edge of an abandoned town. Most of the buildings have been burned out, but there's a bank right in the center that's been broken into. Inside there's old paper bank notes left lying all over the floor. Before the Pandoravirus, they would have been worth millions. Search the bank.
Most of the contents of this building, once worth killing for, are useless now. Luckily, our operatives have found a few things that can be dismantled and re-used.
TECH +15, MATERIALS +250.
The [AircraftName] has landed outside an abandoned junkyard. There are hundreds of rusting vehicles and automotive parts here. Hopefully, we can find something useful. Search the site.
Other scavengers have been here before us, but there are still some parts we can use. TECH +50, MATERIALS +170.
The [AircraftName] has landed outside a wealthy estate. The whole place looks abandoned and is completely overgrown. The security fence has been smashed down by a truck. Search the grounds.
Our operatives struggle through the undergrowth until they find a huge, rusted model of the solar system - an orrery, built right here in someone's garden. Our operatives take several pictures for study. The planets and moons are to scale, but there seems to be several unidentified objects on this model. According to whoever built this, there are at least twelve planets in our solar system, with several objects on huge orbits far beyond Pluto and Neptune.
The estate has been looted, but it looks like the looters were mainly after food. There are still a few things we can take.
TECH +15, MATERIALS +300.
The Towering Incompetence
Our operatives have discovered a highly-fortified skyscraper. The site appears to be abandoned. Our findings indicate that this location was fortified by the owners of a hedge fund, who intended to outlast the end of days here. Although the structure is beginning to crumble, it would have been a good place to survive the early years of the apocalypse.
This tragedy is something of a puzzle: despite the availability of tremendous technical resources and enough supplies to last a century, the owners of this structure apparently died from voluntarily drinking unfiltered water.
MATERIALS +400, FOOD +80.
The [AircraftName] has flown over a burned-out truck. The engine and cab appear to have caught fire, but the container section looks to be intact. Set down and investigate.
A small cache of resources has been found. FOOD +90.
This Place is Death
Our operatives have located an abandoned camp previously used by a local paramilitary organization. During the waning days of World War III, dozens of "socially undesirable" people were executed here. It appears to have briefly been used as a shelter, but the doors to the main building have been ripped off their hinges and skeletons litter the corridors. Search the site.
All available resources have been recovered. This place deserves no further attention.
TECH +50, MATERIALS +290, FOOD +70.
This valley was the location of a major battle of the Third World War. The ground is poisoned and thousands of skeletons, now overgrown by mutated moss, litter the countryside. There is absolutely nothing of value here. Leave.
What's Left Behind
Our operatives have landed near an old school. The buildings nearby are all abandoned and cars block the streets. The school is overgrown with mutated vegetation. Search the school.
These jobs are never fun. Exploring the ruins means rooting through people's lives, coldly evaluating the remains of who they were to see what's useful and what's not. You have to forget that children played here, before the virus came. We've acquired some resources.
MATERIALS +60, FOOD +120.
Our operatives have set down in a small town. Most of the buildings have been destroyed in some sort of battle. However, one building remains intact. It looks like it's a museum. Search the museum.
It turns out this was an automotive museum, displaying some of the oldest cars and trucks that were invented at the start of the 20th century. After breaking in, our operatives have been through the galleries evaluating what we can take and use. In a way, it feels wrong. But if humanity is going to have a future, we need to make use of anything that we can.
TECH +60, MATERIALS +120.