Difference between revisions of "Equipment"
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! !! Name !! Description !! Research needed !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:mutagen.png|link=| Manufacturing cost in Mutagens]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] | ! !! Name !! Description !! Research needed !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:mutagen.png|link=| Manufacturing cost in Mutagens]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] | ||
|- <span id="riot shield"> | |- <span id="riot shield"> | ||
− | | style="text-align:center;" |[[File:riotshield.png| | + | | style="text-align:center;" |[[File:riotshield.png|70px]] |
| <b>Combat Shield</b> | | <b>Combat Shield</b> | ||
| Phoenix deployable Combat Shield in a given direction with 200 Hit Points and 60 armor.</span> | | Phoenix deployable Combat Shield in a given direction with 200 Hit Points and 60 armor.</span> | ||
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| style="text-align:center;" |23 | | style="text-align:center;" |23 | ||
|- <span id="medkit"> | |- <span id="medkit"> | ||
− | | style="text-align:center;" |[[File:medkit.png| | + | | style="text-align:center;" |[[File:medkit.png|70px]] |
| <b>Medkit</b> | | <b>Medkit</b> | ||
| Restores 80 Hit Points and removes <b>[[Status_effects#BLEEDING|BLEEDING]]</b> and <b>[[Status_effects#POISONED|POISON]]</b>.</span> | | Restores 80 Hit Points and removes <b>[[Status_effects#BLEEDING|BLEEDING]]</b> and <b>[[Status_effects#POISONED|POISON]]</b>.</span> | ||
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| style="text-align:center;" |instant | | style="text-align:center;" |instant | ||
|- <span id="virophage kit"> | |- <span id="virophage kit"> | ||
− | | style="text-align:center;" |[[File:virophage kit.png| | + | | style="text-align:center;" |[[File:virophage kit.png|70px]] |
| <b>Virophage Kit</b> | | <b>Virophage Kit</b> | ||
| Restores 200 Hit Points and removes <b>[[Status_effects#INFECTED_BY_VIRUS|VIRUS]]</b>, <b>[[Status_effects#BLEEDING|BLEEDING]]</b> and <b>[[Status_effects#POISONED|POISON]]</b>.</span> | | Restores 200 Hit Points and removes <b>[[Status_effects#INFECTED_BY_VIRUS|VIRUS]]</b>, <b>[[Status_effects#BLEEDING|BLEEDING]]</b> and <b>[[Status_effects#POISONED|POISON]]</b>.</span> | ||
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| style="text-align:center;" |instant | | style="text-align:center;" |instant | ||
|- <span id="stimpack"> | |- <span id="stimpack"> | ||
− | | style="text-align:center;" |[[File:stimpack.png| | + | | style="text-align:center;" |[[File:stimpack.png|70px]] |
| <b>Stimpack</b> | | <b>Stimpack</b> | ||
| A potent stimulant that instills <b>[[Status_effects#FRENZIED|FRENZY]]</b>.</span> | | A potent stimulant that instills <b>[[Status_effects#FRENZIED|FRENZY]]</b>.</span> | ||
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| style="text-align:center;" | | | style="text-align:center;" | | ||
| style="text-align:center;" |6 | | style="text-align:center;" |6 | ||
− | | style="text-align:center;" | | + | | style="text-align:center;" |18 |
| style="text-align:center;" |10 | | style="text-align:center;" |10 | ||
| style="text-align:center;" |instant | | style="text-align:center;" |instant | ||
|- <span id="repair kit"> | |- <span id="repair kit"> | ||
− | | style="text-align:center;" |[[File:repairkit.png| | + | | style="text-align:center;" |[[File:repairkit.png|70px]] |
| <b>Repair Kit</b> | | <b>Repair Kit</b> | ||
| Repairs 40 Hit Points (augmented body parts aka <b>[[Bionics]]</b> only).</span> | | Repairs 40 Hit Points (augmented body parts aka <b>[[Bionics]]</b> only).</span> | ||
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! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] | ! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] | ||
|- <span id="neurazer"> | |- <span id="neurazer"> | ||
− | | style="text-align:center;" |[[File:neurazer.png| | + | | style="text-align:center;" |[[File:neurazer.png|70px]] |
| <b>Neurazer</b> | | <b>Neurazer</b> | ||
| Phoenix Paralyzing Melee Weapon | | Phoenix Paralyzing Melee Weapon |
Latest revision as of 06:35, 15 April 2022
Each equipment requires one hand to use. Every class can use any equipment.
Name | Description | Research needed | Weight | ||||||
---|---|---|---|---|---|---|---|---|---|
Combat Shield | Phoenix deployable Combat Shield in a given direction with 200 Hit Points and 60 armor. | 4 | 16 | 130 | 23 | ||||
Medkit | Restores 80 Hit Points and removes BLEEDING and POISON. | 2 | 6 | 28 | instant | ||||
Virophage Kit | Restores 200 Hit Points and removes VIRUS, BLEEDING and POISON. | 1 | 20 | 40 | instant | ||||
Stimpack | A potent stimulant that instills FRENZY. | 2 | 6 | 18 | 10 | instant | |||
Repair Kit | Repairs 40 Hit Points (augmented body parts aka Bionics only). | Basic Bionic Technology or | 2 | 75 | 150 | instant |
Name | Description | Research needed | Damage | Special | Burst | Effective range | Action Points | Weight | |||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Neurazer | Phoenix Paralyzing Melee Weapon | 10 | Piercing 40 Paralysis 8 | single strike | 1 | 1 | 2 | 19 | 58 | 15 |