Difference between revisions of "Aircrafts"

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|-
 
|-
 
|- <span id="tiamat">
 
|- <span id="tiamat">
| style="text-align:center;" |[[File:tiamat.png|150px]]
+
| style="text-align:center;" |[[File:tiamat.png|100px]]
 
| <b>Tiamat</b>
 
| <b>Tiamat</b>
 
| Disciples of Anu Aircraft
 
| Disciples of Anu Aircraft
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|-
 
|-
 
|- <span id="thunderbird">
 
|- <span id="thunderbird">
| style="text-align:center;" |[[File:thunderbird.png|150px]]
+
| style="text-align:center;" |[[File:thunderbird.png|100px]]
 
| <b>Thunderbird</b>
 
| <b>Thunderbird</b>
 
| New Jericho Aircraft
 
| New Jericho Aircraft
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|-
 
|-
 
|- <span id="manticore">
 
|- <span id="manticore">
| style="text-align:center;" |[[File:manticore.png|150px]]
+
| style="text-align:center;" |[[File:manticore.png|100px]]
 
| <b>Manticore</b>
 
| <b>Manticore</b>
 
| Phoenix Air Vehicle
 
| Phoenix Air Vehicle
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|-
 
|-
 
|- <span id="helios">
 
|- <span id="helios">
| style="text-align:center;" |[[File:helios.png|150px]]
+
| style="text-align:center;" |[[File:helios.png|100px]]
 
| <b>Helios</b>
 
| <b>Helios</b>
 
| Synedrion Aircraft
 
| Synedrion Aircraft
Line 77: Line 77:
 
Festering Skies DLC adds air combat and one more aircraft - Masked Manticore. It also adds weapons and modules that can be equipped on any of your aircrafts. Each aircraft can have two weapons and one module.
 
Festering Skies DLC adds air combat and one more aircraft - Masked Manticore. It also adds weapons and modules that can be equipped on any of your aircrafts. Each aircraft can have two weapons and one module.
  
==Masked Manticore==
+
==Player==
 +
 
 +
===Masked Manticore===
 
Masked Manticore is simillar to Manticore with 2 exceptions: It has capacity 8 (Manticore has capacity 6) and it costs 500 Mutagens.
 
Masked Manticore is simillar to Manticore with 2 exceptions: It has capacity 8 (Manticore has capacity 6) and it costs 500 Mutagens.
 
{| class="wikitable"
 
{| class="wikitable"
Line 83: Line 85:
 
|-
 
|-
 
|- <span id="masked manti">
 
|- <span id="masked manti">
| style="text-align:center;" |[[File:masked manti.jpeg|200px]]
+
| style="text-align:center;" |[[File:MaskedManticore transparent uinomipmaps.png|120px]]
 
| <b>Masked Manticore</b>
 
| <b>Masked Manticore</b>
 
| Phoenix Air Vehicle
 
| Phoenix Air Vehicle
| style="text-align:center;" |Masked Manticore
+
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Masked_Manticore_.281500.29|Masked Manticore]]
 
| style="text-align:center;" |8
 
| style="text-align:center;" |8
 
| style="text-align:center;" |500
 
| style="text-align:center;" |500
Line 95: Line 98:
 
| style="text-align:center;" |1215
 
| style="text-align:center;" |1215
 
| style="text-align:center;" |500
 
| style="text-align:center;" |500
| style="text-align:center;" |
+
| style="text-align:center;" |10 days 13 hours
 
|-
 
|-
 
|}
 
|}
  
==Aircraft Weapons==
+
===Aircraft Weapons===
 
Each aircraft can be equipped with two weapons.
 
Each aircraft can be equipped with two weapons.
 
{| class="wikitable"
 
{| class="wikitable"
Line 153: Line 156:
 
| <b>Marauder AC-4</b>
 
| <b>Marauder AC-4</b>
 
| New Jericho Railgun
 
| New Jericho Railgun
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]]
 +
[[New_Jericho_Research#New_Jericho_Air_Force_Division_.28100.29|New Jericho Air Force Division]]
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |120
 
| style="text-align:center;" |120
Line 173: Line 177:
 
| <b>Brokkr AC-3</b>
 
| <b>Brokkr AC-3</b>
 
| Phoenix Autocannon
 
| Phoenix Autocannon
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Brokkr_AC-3_.28250.29|Brokkr AC-3]]
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |100
 
| style="text-align:center;" |100
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| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |
+
| style="text-align:center;" |1 day 21 hours
 
|-
 
|-
 
|- <span id="orochi">
 
|- <span id="orochi">
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| <b>Orochi HC-1</b>
 
| <b>Orochi HC-1</b>
 
| Phoenix Heavy Cannon
 
| Phoenix Heavy Cannon
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Phoenix_Aerial_Combat_Program_.28100.29|Phoenix Aerial Combat Program]]
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |180
 
| style="text-align:center;" |180
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| style="text-align:center;" |100
 
| style="text-align:center;" |100
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |
+
| style="text-align:center;" |1 day 6 hours
 
|-
 
|-
 
!colspan="27"|Weapons using Heat Guidance
 
!colspan="27"|Weapons using Heat Guidance
Line 215: Line 221:
 
| <b>Gadfly RC-6</b>
 
| <b>Gadfly RC-6</b>
 
| New Jericho Fury Pod
 
| New Jericho Fury Pod
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]]
 +
[[New_Jericho_Research#New_Jericho_Air_Force_Division_.28100.29|New Jericho Air Force Division]]
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |110
 
| style="text-align:center;" |110
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| <b>Fenrir RC-7</b>
 
| <b>Fenrir RC-7</b>
 
| Virophage Rotary Cannon
 
| Virophage Rotary Cannon
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Fenrir_RC-7_.281000.29|Fenrir RC-7]]
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |60
 
| style="text-align:center;" |60
Line 249: Line 257:
 
| style="text-align:center;" |50
 
| style="text-align:center;" |50
 
| style="text-align:center;" |200
 
| style="text-align:center;" |200
| style="text-align:center;" |
+
| style="text-align:center;" |3 days 18 hours
 
|-
 
|-
 
|- <span id="ishara">
 
|- <span id="ishara">
Line 278: Line 286:
 
| <b>Thunderbolt HC-9</b>
 
| <b>Thunderbolt HC-9</b>
 
| Electrolaser Heavy cannon
 
| Electrolaser Heavy cannon
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Thunderbolt_HC-9_.281000.29|Thunderbolt HC-9]]
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |150
 
| style="text-align:center;" |150
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| style="text-align:center;" |60
 
| style="text-align:center;" |60
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |
+
| style="text-align:center;" |3 days 18 hours
 
|-
 
|-
 
|- <span id="nomad">
 
|- <span id="nomad">
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| <b>Nomad AAM</b>
 
| <b>Nomad AAM</b>
 
| Phoenix Air-to-Air Missile
 
| Phoenix Air-to-Air Missile
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Phoenix_Aerial_Combat_Program_.28100.29|Phoenix Aerial Combat Program]]
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |140
 
| style="text-align:center;" |140
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| style="text-align:center;" |100
 
| style="text-align:center;" |100
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |
+
| style="text-align:center;" |1 day 1 hour
 
|-
 
|-
 
|- <span id="medusa">
 
|- <span id="medusa">
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| <b>Medusa AAM</b>
 
| <b>Medusa AAM</b>
 
| Synedrion EMP missile
 
| Synedrion EMP missile
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]]
 +
[[Synedrion_Research#Medusa_AAM_.28500.29|Medusa AAM]]
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |120
 
| style="text-align:center;" |120
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| style="text-align:center;" |70
 
| style="text-align:center;" |70
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |
+
| style="text-align:center;" |2 days 17 hours
 
|-
 
|-
 
|- <span id="artemis">
 
|- <span id="artemis">
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| <b>Artemis MK.1</b>
 
| <b>Artemis MK.1</b>
 
| Synedrion Laser Gun
 
| Synedrion Laser Gun
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]]
 +
[[Synedrion_Research#Synedrion_Sky_Defense_Ops_.28100.29|Synedrion Sky Defense Ops]]
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |80
 
| style="text-align:center;" |80
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| style="text-align:center;" |50
 
| style="text-align:center;" |50
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |
+
| style="text-align:center;" |2 days 17 hours
 
|-
 
|-
 
|- <span id="prometheus">
 
|- <span id="prometheus">
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| <b>Prometheus AAM</b>
 
| <b>Prometheus AAM</b>
 
| Synedrion Incinerator missile
 
| Synedrion Incinerator missile
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]]
 +
[[Synedrion_Research#Synedrion_Sky_Defense_Ops_.28100.29|Synedrion Sky Defense Ops]]
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |120
 
| style="text-align:center;" |120
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| style="text-align:center;" |70
 
| style="text-align:center;" |70
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |
+
| style="text-align:center;" |2 days 17 hours
 
|-
 
|-
 
|- <span id="tyr">
 
|- <span id="tyr">
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| <b>Hand of Tyr</b>
 
| <b>Hand of Tyr</b>
 
| Hypersonic Missile
 
| Hypersonic Missile
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Hand_of_Tyr_.281000.29|Hand of Tyr]]
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 
| style="text-align:center;" |300
 
| style="text-align:center;" |300
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| style="text-align:center;" |300
 
| style="text-align:center;" |300
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 +
| style="text-align:center;" |3 days 18 hours
 +
|-
 +
|- <span id="armageddon">
 +
| style="text-align:center;" |[[File:armageddon.jpg|80px]]
 +
| <b>Armageddon AAM</b>
 +
| New Jericho Tactical Nuclear Missile
 +
| style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]]
 +
[[New_Jericho_Research#Armageddon_AAM_.281000.29|Armageddon AAM]]
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |800
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |40 seconds
 +
| style="text-align:center;" |350
 +
| style="text-align:center;" |900
 +
| style="text-align:center;" |100 %
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |50
 +
| style="text-align:center;" |600
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 +
| style="text-align:center;" |5 days
 
|-
 
|-
 
! !! Name !! Description !! Research needed !! !! Damage !! Special !! Burst !! Ammo capacity !! Cooldown !! Hit Points !! Range !! Accuracy !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:mutagen.png|link=|Manufacturing cost in Mutagens]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]
 
! !! Name !! Description !! Research needed !! !! Damage !! Special !! Burst !! Ammo capacity !! Cooldown !! Hit Points !! Range !! Accuracy !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:mutagen.png|link=|Manufacturing cost in Mutagens]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]
 
|}
 
|}
  
==Aircraft Modules==
+
===Aircraft Modules===
 
Each aircraft can be equipped with one module
 
Each aircraft can be equipped with one module
 
{| class="wikitable"
 
{| class="wikitable"
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| <b>Flares</b>
 
| <b>Flares</b>
 
| Infrared Countermeasures
 
| Infrared Countermeasures
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Flares_.28200.29|Flares]]
 
| style="text-align:center;" |Counters heat-guided weapons
 
| style="text-align:center;" |Counters heat-guided weapons
 
| style="text-align:center;" |250
 
| style="text-align:center;" |250
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| style="text-align:center;" |120
 
| style="text-align:center;" |120
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |
+
| style="text-align:center;" |3 days 18 hours
 
|-
 
|-
 
|- <span id="afterburner">
 
|- <span id="afterburner">
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| <b>Afterburner</b>
 
| <b>Afterburner</b>
 
| Evasion Countermeasures
 
| Evasion Countermeasures
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Phoenix_Aerial_Combat_Program_.28100.29|Phoenix Aerial Combat Program]]
 
| style="text-align:center;" |Counters visual-guided weapons
 
| style="text-align:center;" |Counters visual-guided weapons
 
| style="text-align:center;" |150
 
| style="text-align:center;" |150
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| style="text-align:center;" |250
 
| style="text-align:center;" |250
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |
+
| style="text-align:center;" |3 days 18 hours
 
|-
 
|-
 
|- <span id="fire supres">
 
|- <span id="fire supres">
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| <b>Fire Suppression System</b>
 
| <b>Fire Suppression System</b>
 
| Fire Countermeasures
 
| Fire Countermeasures
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]]
 +
[[Synedrion_Research#Synedrion_Sky_Defense_Ops_.28100.29|Synedrion Sky Defense Ops]]
 
| style="text-align:center;" |Counters Fire weapons and Provides 20 additional armor
 
| style="text-align:center;" |Counters Fire weapons and Provides 20 additional armor
 
| style="text-align:center;" |250
 
| style="text-align:center;" |250
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| style="text-align:center;" |125
 
| style="text-align:center;" |125
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |
+
| style="text-align:center;" |2 days 17 hours
 
|-
 
|-
 
|- <span id="security">
 
|- <span id="security">
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| <b>Security Station</b>
 
| <b>Security Station</b>
 
| Bioweapon countermeasures
 
| Bioweapon countermeasures
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]]
 +
[[Synedrion_Research#Security_Station_.28500.29|Security Station]]
 
| style="text-align:center;" |Counters bioweapons and Provides 200 additional hull points
 
| style="text-align:center;" |Counters bioweapons and Provides 200 additional hull points
 
| style="text-align:center;" |250
 
| style="text-align:center;" |250
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| style="text-align:center;" |150
 
| style="text-align:center;" |150
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |
+
| style="text-align:center;" |2 days 17 hours
 
|-
 
|-
 
|- <span id="ecmjam">
 
|- <span id="ecmjam">
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| <b>Fuel Tank</b>
 
| <b>Fuel Tank</b>
 
| New Jericho Navigation Module
 
| New Jericho Navigation Module
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]]
 +
[[New_Jericho_Research#Fuel_Tank_.28250.29|Fuel Tank]]
 
| style="text-align:center;" |Geoscape range increased by 500
 
| style="text-align:center;" |Geoscape range increased by 500
 
| style="text-align:center;" |250
 
| style="text-align:center;" |250
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| <b>Cruise Control</b>
 
| <b>Cruise Control</b>
 
| New Jericho Navigation Module
 
| New Jericho Navigation Module
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]]
 +
[[New_Jericho_Research#Cruise_Control_.28250.29|Cruise Control]]
 
| style="text-align:center;" |Geoscape speed increased by 100
 
| style="text-align:center;" |Geoscape speed increased by 100
 
| style="text-align:center;" |250
 
| style="text-align:center;" |250
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| <b>Armor plates</b>
 
| <b>Armor plates</b>
 
| New Jericho Defensive Module
 
| New Jericho Defensive Module
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:NJ.png|30px|link=New Jericho]]
 +
[[New_Jericho_Research#New_Jericho_Air_Force_Division_.28100.29|New Jericho Air Force Division]]
 
| style="text-align:center;" |Provides 50 additional armor
 
| style="text-align:center;" |Provides 50 additional armor
 
| style="text-align:center;" |250
 
| style="text-align:center;" |250
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|- <span id="escape pods">
 
|- <span id="escape pods">
 
| style="text-align:center;" |[[File:escape pods.jpg|80px]]
 
| style="text-align:center;" |[[File:escape pods.jpg|80px]]
| <b>Escape pods</b>
+
| <b>Escape Pods</b>
 
| Phoenix Safety module
 
| Phoenix Safety module
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:1pp.png|30px|link=Phoenix Project]]
 +
[[Phoenix_Project_research#Escape_Pods_.28100.29|Escape Pods]]
 
| style="text-align:center;" |Protects onboard personnel if the aircraft is destroyed
 
| style="text-align:center;" |Protects onboard personnel if the aircraft is destroyed
 
| style="text-align:center;" |250
 
| style="text-align:center;" |250
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| style="text-align:center;" |100
 
| style="text-align:center;" |100
 
| style="text-align:center;" |
 
| style="text-align:center;" |
| style="text-align:center;" |
+
| style="text-align:center;" |1 day 21 hours
 
|-
 
|-
 
|- <span id="hibernation pods">
 
|- <span id="hibernation pods">
Line 579: Line 622:
 
| <b>Hibernation Pods</b>
 
| <b>Hibernation Pods</b>
 
| Crew recuperation module
 
| Crew recuperation module
| style="text-align:center;" |
+
| style="text-align:center;" |[[File:Synedrion.png|30px|link=Synedrion]]
 +
[[Synedrion_Research#Hibernation_Pods_.280.29|Hibernation Pods]]
 
| style="text-align:center;" |Onboard personnel recovers Stamins
 
| style="text-align:center;" |Onboard personnel recovers Stamins
 
| style="text-align:center;" |250
 
| style="text-align:center;" |250
Line 588: Line 632:
 
| style="text-align:center;" |250
 
| style="text-align:center;" |250
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 +
| style="text-align:center;" |2 days 17 hours
 +
|-
 +
! !! Name !! Description !! Research needed !! Function !! Hit Points !! Charges !! Duration / Preparation !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:mutagen.png|link=|Manufacturing cost in Mutagens]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]
 +
|}
 +
 +
==Pandorans==
 +
 +
===Pandoran Flyers===
 +
There are 3 types of Pandoran flyers. They always carry the same ammount of weapons, has same number of Hit Points and award same number of Behemoth disruption points for destroying them. They can have different weapons.
 +
 +
{| class="wikitable"
 +
! Geoscape picture !! Name !! Icon !! Hit Points !! Number of weapons !! Disruption points awarded
 +
|+ Pandoran flyers
 +
|-
 +
|- <span id="charun">
 +
| style="text-align:center;" |[[File:charungeo.jpg|100px]]
 +
| <b>Charun</b>
 +
| style="text-align:center;" |[[File:Enemy ModuleIcon FlyerSmall ui.png|200px]]
 +
| style="text-align:center;" |500
 +
| style="text-align:center;" |2
 +
| style="text-align:center;" |1
 +
|-
 +
|- <span id="berith">
 +
| style="text-align:center;" |[[File:berithgeo.jpg|100px]]
 +
| <b>Berith</b>
 +
| style="text-align:center;" |[[File:Enemy ModuleIcon FlyerMedium ui.png|200px]]
 +
| style="text-align:center;" |750
 +
| style="text-align:center;" |4
 +
| style="text-align:center;" |2
 +
|-
 +
|- <span id="abaddon">
 +
| style="text-align:center;" |[[File:abaddongeo.jpg|100px]]
 +
| <b>Abaddon</b>
 +
| style="text-align:center;" |[[File:Enemy ModuleIcon FlyerLarge ui.png|200px]]
 +
| style="text-align:center;" |1500
 +
| style="text-align:center;" |6
 +
| style="text-align:center;" |4
 +
|-
 +
|}
 +
 +
==Pandoran Aircraft Weapons==
 +
Pandorans do not use modules but only weapons. There are 6 Pandoran Aircraft Weapons and three of them use visual guidance. Visually targeted weapons can be countered by Afterburner module.
 +
 +
{| class="wikitable"
 +
|+ Pandoran Aircraft Weapons <span id="air weapons"> </span>
 +
! Picture !! Name !! Description !! Damage !! Special !! Burst !! Ammo capacity !! Cooldown !! Hit Points !! Range !! Accuracy
 +
|-
 +
!colspan="27"|Weapons using Visual Guidance
 +
|-
 +
|- <span id="acid spit">
 +
| style="text-align:center;" |[[File:Module ALN Spit ui.png|80px]]
 +
| <b>Acid Spit</b>
 +
| Pandoran air-to-air weapon
 +
| style="text-align:center;" |0
 +
| style="text-align:center;" |Acid damage 50
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |99
 +
| style="text-align:center;" |20 seconds
 +
| style="text-align:center;" |150
 +
| style="text-align:center;" |1400
 +
| style="text-align:center;" |65 %
 +
|-
 +
|- <span id="spikes">
 +
| style="text-align:center;" |[[File:Module ALN Spikes ui.png|80px]]
 +
| <b>Spikes</b>
 +
| Pandoran long range air-to-air weapon
 +
| style="text-align:center;" |80
 
| style="text-align:center;" |
 
| style="text-align:center;" |
 +
| style="text-align:center;" |3
 +
| style="text-align:center;" |99
 +
| style="text-align:center;" |10 seconds
 +
| style="text-align:center;" |150
 +
| style="text-align:center;" |1700
 +
| style="text-align:center;" |50 %
 
|-
 
|-
! !! Name !! Description !! Research needed !! Function !! Hit Points !! Charges !! Duration / Preparation !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:mutagen.png|link=|Manufacturing cost in Mutagens]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]
+
|- <span id="ram">
 +
| style="text-align:center;" |[[File:Module ALN Ram ui.png|80px]]
 +
| <b>Ram</b>
 +
| Pandoran air-to-air close quarters weapon
 +
| style="text-align:center;" |200
 +
| style="text-align:center;" |Schock damage 400
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |99
 +
| style="text-align:center;" |5 seconds
 +
| style="text-align:center;" |250
 +
| style="text-align:center;" |200
 +
| style="text-align:center;" |65 %
 +
|-
 +
!colspan="27"|Weapons using Heat Guidance
 +
|-
 +
|- <span id="napalm breath">
 +
| style="text-align:center;" |[[File:Module ALN Napalm Breath ui.png|80px]]
 +
| <b>Napalm Breath</b>
 +
| Pandoran incendiary  air-to-air weapon
 +
| style="text-align:center;" |80
 +
| style="text-align:center;" |Incendiary damage 40
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |99
 +
| style="text-align:center;" |10 seconds
 +
| style="text-align:center;" |250
 +
| style="text-align:center;" |800
 +
| style="text-align:center;" |100 %
 +
|-
 +
!colspan="27"|Weapons using Psychic Guidance
 +
|-
 +
|- <span id="tick">
 +
| style="text-align:center;" |[[File:Module ALN Tick ui.png|80px]]
 +
| <b>Tick</b>
 +
| Pandoran air-to-air bioweapon
 +
| style="text-align:center;" |0
 +
| style="text-align:center;" |Bioweapon damage 40
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |99
 +
| style="text-align:center;" |20 seconds
 +
| style="text-align:center;" |350
 +
| style="text-align:center;" |1400
 +
| style="text-align:center;" |50 %
 +
|-
 +
!colspan="27"|Weapons using Radar Guidance
 +
|-
 +
|- <span id="void chamber">
 +
| style="text-align:center;" |[[File:Module ALN Void Chamber ui.png|80px]]
 +
| <b>Void Chamber</b>
 +
| Pandoran air-to-air weapon
 +
| style="text-align:center;" |400
 +
| style="text-align:center;" |
 +
| style="text-align:center;" |1
 +
| style="text-align:center;" |99
 +
| style="text-align:center;" |20 seconds
 +
| style="text-align:center;" |350
 +
| style="text-align:center;" |1400
 +
| style="text-align:center;" |65 %
 +
|-
 +
! Picture !! Name !! Description !! Damage !! Special !! Burst !! Ammo capacity !! Cooldown !! Hit Points !! Range !! Accuracy
 
|}
 
|}

Latest revision as of 10:47, 17 March 2022

Base Game

Explanation

Capacity means how many soldiers can be carried (1 vehicle is equal to 3 soldiers). Speed is in kilometers per hour. Geoscape distances are the same as on the Earth. Range means how far between two POIs aka sites can aircraft travel. Durability is in Hit Points.

Tiamat.png Tiamat has the highest capacity, durability and range (range can be increased further with Advanced Tiamat Development research) but lowest speed. Helios.png Helios has the highest speed but smallest capacity.

Aircrafts can be repaired in Vehicle Bay facility. Manufacturing Aircraft can be fastened up by building more Fabrication plants. You can also steal aircraft from Factions. Why should you steal Helios. Steal aircraft mission type explained here.

Aircrafts

Aircrafts
Name Description Research needed Capacity Speed Range Durability Manufacturing cost in Tech Manufacturing cost in Materials Time in hours with one Fabrication Plant
Tiamat.png Tiamat Disciples of Anu Aircraft Anu.png

Tiamat development

8 250 4000 1500 68 1215 9days 12hours
Thunderbird.png Thunderbird New Jericho Aircraft NJ.png

New Jericho Aircraft Technology

7 380 3000 1000 188 1500 13 days 3 hours
Manticore.png Manticore Phoenix Air Vehicle 6 500 2500 750 150 1200 10 days 13 hours
Helios.png Helios Synedrion Aircraft Synedrion.png

Synedrion Aircraft Technology

5 650 3500 500 248 1155 11 days 14 hours

Festering Skies DLC

Festering Skies DLC adds air combat and one more aircraft - Masked Manticore. It also adds weapons and modules that can be equipped on any of your aircrafts. Each aircraft can have two weapons and one module.

Player

Masked Manticore

Masked Manticore is simillar to Manticore with 2 exceptions: It has capacity 8 (Manticore has capacity 6) and it costs 500 Mutagens.

Name Description Research needed Capacity Speed Range Durability Manufacturing cost in Tech Manufacturing cost in Materials Manufacturing cost in Mutagens Time in hours with one Fabrication Plant
MaskedManticore transparent uinomipmaps.png Masked Manticore Phoenix Air Vehicle 1pp.png

Masked Manticore

8 500 2500 750 68 1215 500 10 days 13 hours

Aircraft Weapons

Each aircraft can be equipped with two weapons.

Aircraft Weapons
Name Description Research needed Damage Special Burst Ammo capacity Cooldown Hit Points Range Accuracy Manufacturing cost in Tech Manufacturing cost in Materials Manufacturing cost in Mutagens Time in hours with one Fabrication Plant
Weapons using Visual Guidance
Ravager.jpg Ravager Anu Ramming Module Anu.png

Anu Winged aircraft doctrine

200 Schock damage 400 1 99 5 seconds 250 200 65 % 0 250 2 days 12 hours
Ninurta.jpg Ninurta's Mace Anu Heavy Cannon Anu.png

Anu Winged aircraft doctrine

100 7 98 10 seconds 250 800 50 % 5 260 2 days 12 hours
Marauder.jpg Marauder AC-4 New Jericho Railgun NJ.png

New Jericho Air Force Division

120 Ignores Armor 1 15 13 seconds 250 1700 80 % 40 200 2 days 22 hours
Brokr.jpg Brokkr AC-3 Phoenix Autocannon 1pp.png

Brokkr AC-3

100 3 90 7 seconds 250 1300 50 % 15 125 1 day 21 hours
Orochi.jpg Orochi HC-1 Phoenix Heavy Cannon 1pp.png

Phoenix Aerial Combat Program

180 Schock Damage 360 1 30 13 seconds 150 1300 65 % 5 100 1 day 6 hours
Weapons using Heat Guidance
Gadfly.jpg Gadfly RC-6 New Jericho Fury Pod NJ.png

New Jericho Air Force Division

110 6 60 13 seconds 250 800 65 % 45 240 2 days 22 hours
Fenrir.jpg Fenrir RC-7 Virophage Rotary Cannon 1pp.png

Fenrir RC-7

60 Virophage Damage 60 7 98 13 seconds 350 800 65 % 30 50 200 3 days 18 hours
Ishara.jpg Ishara's Bane Anu Mutog catapult Anu.png

Ishara's Bane

Bioweapon damage 40 1 6 20 seconds 250 1400 50 % 0 100 150 2 days 12 hours
Weapons using Radar Guidance
Thunderbolt.jpg Thunderbolt HC-9 Electrolaser Heavy cannon 1pp.png

Thunderbolt HC-9

150 Shred damage 20 1 30 10 seconds 350 1700 95 % 200 60 3 days 18 hours
Nomad.jpg Nomad AAM Phoenix Air-to-Air Missile 1pp.png

Phoenix Aerial Combat Program

140 Shred damage 10 1 30 13 seconds 150 1600 80 % 20 100 1 day 1 hour
Medusa.jpg Medusa AAM Synedrion EMP missile Synedrion.png

Medusa AAM

120 EMP Damage 240 1 12 20 seconds 350 1400 80 % 160 70 2 days 17 hours
Artemis.jpg Artemis MK.1 Synedrion Laser Gun Synedrion.png

Synedrion Sky Defense Ops

80 1 50 5 seconds 250 1850 95 % 90 50 2 days 17 hours
Prometheus.jpg Prometheus AAM Synedrion Incinerator missile Synedrion.png

Synedrion Sky Defense Ops

120 Incendiary damage 40 1 6 26 seconds 250 1200 80 % 130 70 2 days 17 hours
Tyr.jpg Hand of Tyr Hypersonic Missile 1pp.png

Hand of Tyr

300 Schock damage 600 1 12 13 seconds 350 1600 80 % 120 300 3 days 18 hours
Armageddon.jpg Armageddon AAM New Jericho Tactical Nuclear Missile NJ.png

Armageddon AAM

800 1 1 40 seconds 350 900 100 % 50 600 5 days
Name Description Research needed Damage Special Burst Ammo capacity Cooldown Hit Points Range Accuracy Manufacturing cost in Tech Manufacturing cost in Materials Manufacturing cost in Mutagens Time in hours with one Fabrication Plant

Aircraft Modules

Each aircraft can be equipped with one module

Aircraft Modules
Name Description Research needed Function Hit Points Charges Duration / Preparation Manufacturing cost in Tech Manufacturing cost in Materials Manufacturing cost in Mutagens Time in hours with one Fabrication Plant
Weapon Counters
Flares.jpg Flares Infrared Countermeasures 1pp.png

Flares

Counters heat-guided weapons 250 5 10 seconds duration 30 120 3 days 18 hours
Afterburner.jpg Afterburner Evasion Countermeasures 1pp.png

Phoenix Aerial Combat Program

Counters visual-guided weapons 150 5 10 seconds duration 50 250 3 days 18 hours
Fire supres.jpg Fire Suppression System Fire Countermeasures Synedrion.png

Synedrion Sky Defense Ops

Counters Fire weapons and Provides 20 additional armor 250 5 3 seconds preparation 25 125 2 days 17 hours
Security.jpg Security Station Bioweapon countermeasures Synedrion.png

Security Station

Counters bioweapons and Provides 200 additional hull points 250 5 3 seconds preparation 35 150 2 days 17 hours
Ecmjam.jpg ECM Jammer Radar Countermeasures Anu.png

ECM Jammer

Counters radar-guided weapons 250 5 10 seconds duration 70 250 2 days 12 hours
Utility
Oracle.jpg Oracle Anu Guidance module Anu.png

Oracle

Provides weapons with psychic guidance 350 30 100 100 6 days 6 hours
Bulk.jpg Reinforced Bulkheads Anu Defensive Module Anu.png

Anu Winged aircraft doctrine

Provides 500 additional Hull Points 250 0 360 2 days 12 hours
Fuel tank.jpg Fuel Tank New Jericho Navigation Module NJ.png

Fuel Tank

Geoscape range increased by 500 250 10 250 2 days 22 hours
Cruise.jpg Cruise Control New Jericho Navigation Module NJ.png

Cruise Control

Geoscape speed increased by 100 250 50 160 2 days 22 hours
Armor plates.jpg Armor plates New Jericho Defensive Module NJ.png

New Jericho Air Force Division

Provides 50 additional armor 250 20 450 2 days 22 hours
Escape pods.jpg Escape Pods Phoenix Safety module 1pp.png

Escape Pods

Protects onboard personnel if the aircraft is destroyed 250 20 100 1 day 21 hours
Hibernation pods.jpg Hibernation Pods Crew recuperation module Synedrion.png

Hibernation Pods

Onboard personnel recovers Stamins 250 50 250 2 days 17 hours
Name Description Research needed Function Hit Points Charges Duration / Preparation Manufacturing cost in Tech Manufacturing cost in Materials Manufacturing cost in Mutagens Time in hours with one Fabrication Plant

Pandorans

Pandoran Flyers

There are 3 types of Pandoran flyers. They always carry the same ammount of weapons, has same number of Hit Points and award same number of Behemoth disruption points for destroying them. They can have different weapons.

Geoscape picture Name Icon Hit Points Number of weapons Disruption points awarded
Pandoran flyers
Charungeo.jpg Charun Enemy ModuleIcon FlyerSmall ui.png 500 2 1
Berithgeo.jpg Berith Enemy ModuleIcon FlyerMedium ui.png 750 4 2
Abaddongeo.jpg Abaddon Enemy ModuleIcon FlyerLarge ui.png 1500 6 4

Pandoran Aircraft Weapons

Pandorans do not use modules but only weapons. There are 6 Pandoran Aircraft Weapons and three of them use visual guidance. Visually targeted weapons can be countered by Afterburner module.

Pandoran Aircraft Weapons
Picture Name Description Damage Special Burst Ammo capacity Cooldown Hit Points Range Accuracy
Weapons using Visual Guidance
Module ALN Spit ui.png Acid Spit Pandoran air-to-air weapon 0 Acid damage 50 1 99 20 seconds 150 1400 65 %
Module ALN Spikes ui.png Spikes Pandoran long range air-to-air weapon 80 3 99 10 seconds 150 1700 50 %
Module ALN Ram ui.png Ram Pandoran air-to-air close quarters weapon 200 Schock damage 400 1 99 5 seconds 250 200 65 %
Weapons using Heat Guidance
Module ALN Napalm Breath ui.png Napalm Breath Pandoran incendiary air-to-air weapon 80 Incendiary damage 40 1 99 10 seconds 250 800 100 %
Weapons using Psychic Guidance
Module ALN Tick ui.png Tick Pandoran air-to-air bioweapon 0 Bioweapon damage 40 1 99 20 seconds 350 1400 50 %
Weapons using Radar Guidance
Module ALN Void Chamber ui.png Void Chamber Pandoran air-to-air weapon 400 1 99 20 seconds 350 1400 65 %
Picture Name Description Damage Special Burst Ammo capacity Cooldown Hit Points Range Accuracy