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	<updated>2026-07-27T03:47:30Z</updated>
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		<id>http://wiki.phoenixpoint.com/index.php?title=Tritons&amp;diff=16719</id>
		<title>Tritons</title>
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		<updated>2022-05-14T09:29:11Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=Strangler=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[file:Triton Strangler.gif|224px|center|link=|Arthron]]&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Strangler&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|link=Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|link=Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|link=Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
| 180&lt;br /&gt;
| 20&lt;br /&gt;
| 24&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) &lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Wretch=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[file:wretch.png|224px|center|link=|Arthron]]&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wretch&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|link=Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|link=Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|link=Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
| 190&lt;br /&gt;
| 18&lt;br /&gt;
| 29&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +35%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#chameleon|Pain Chameleon Torso]]&lt;br /&gt;
| 30 (10) [[file:1udar.png|27px|link=sniper weapons#udar|Udar HG]]&lt;br /&gt;
| 40 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 40 (10) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Poacher=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:poacher.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Poacher&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Poacher&lt;br /&gt;
| 180&lt;br /&gt;
| 21&lt;br /&gt;
| 29&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +15%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 30 (10) [[File:1hera.png|27px|link=sniper weapons#hera|Hera NP-1]] &lt;br /&gt;
| 40 (10)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 30(10) [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Poacher Alpha&lt;br /&gt;
| 370&lt;br /&gt;
| 33&lt;br /&gt;
| 26&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| +29%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[File:1athenans.png|27px|link=sniper weapons#athena|Athena NS-2]] [[File:1hera.png|27px|link=sniper weapons#hera|Hera NP-1]]  &lt;br /&gt;
| 45 (20)&lt;br /&gt;
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 60 (20) [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Thug=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:thug.gif|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Thug&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Thug&lt;br /&gt;
| 210&lt;br /&gt;
| 23&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +20%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) [[file:1iconoclast.png|27px|link=assault weapons#iconoclast|Iconoclast]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 50 (10) &lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Thug Alpha&lt;br /&gt;
| 340&lt;br /&gt;
| 31&lt;br /&gt;
| 24&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1harrower.png|27px|link=assault weapons#harrower|Harrower]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 75 (20) [[file:evolved blood sucking arm.png|27px|link=#evolved blood|Evolved Bloodsucking Arm]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Hitman &amp;amp; Marksman=&lt;br /&gt;
These Triton variations carry sniper rifles to shoot silently from extreme ranges and are capable of numerous ways of concealing itself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:hitman.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Hitman &amp;amp; Marksman&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Hitman&lt;br /&gt;
| 210&lt;br /&gt;
| 23&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +20%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[File:VyaraSR.png|27px|link=sniper weapons#vyara|Vyara SR]] &lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 40 (10) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Hitman Alpha Var1&lt;br /&gt;
| 260&lt;br /&gt;
| 28&lt;br /&gt;
| 27&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +45%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[File:1cyclops.png|27px|link=sniper weapons#cyclops|Cyclops SR7]] &lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 75 (20)&lt;br /&gt;
| x [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Hitman Alpha Var2&lt;br /&gt;
| 270&lt;br /&gt;
| 28&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +50%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[File:1cyclops.png|27px|link=sniper weapons#cyclops|Cyclops SR7]] &lt;br /&gt;
| &lt;br /&gt;
| 75 (20)&lt;br /&gt;
| x [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Marksman&lt;br /&gt;
| 270&lt;br /&gt;
| 28&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +40%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[File:1pythagoras.png|27px|link=sniper weapons#pythagoras|Pythagoras VII]]&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 60 (20) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Marksman Alpha&lt;br /&gt;
| 410&lt;br /&gt;
| 33&lt;br /&gt;
| 22&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +59%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[File:1raven.png|27px|link=sniper weapons#raven|Raven SR13]]&lt;br /&gt;
| 60 (20)&lt;br /&gt;
| 75 (20)&lt;br /&gt;
| 60 (20) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Footpad &amp;amp; Maniac=&lt;br /&gt;
Footpad and its strain of Maniac are as the name suggest the footsoldiers of Triton species. Boasting incredible perception and agility they act as both frontline and recon unit. When wounded they are capable of regenerating lost limbs and will attack in close combat to drain blood of our soldiers and heal its wounds with vampiric powers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:footpad.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Footpad &amp;amp; Maniac&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Footpad&lt;br /&gt;
| 190&lt;br /&gt;
| 23&lt;br /&gt;
| 22&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) [[file:1yatarnew.png|27px|link=assault weapons#yat|Yat AR]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50(10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Footpad Alpha&lt;br /&gt;
| 300&lt;br /&gt;
| 32&lt;br /&gt;
| 22&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50(10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Maniac&lt;br /&gt;
| 300&lt;br /&gt;
| 32&lt;br /&gt;
| 22&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]&lt;br /&gt;
|&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Maniac Alpha&lt;br /&gt;
| 370&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1piranha.png|27px|link=assault weapons#piranha|Piranha AR-51]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 75 (20) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Ghoul &amp;amp; Ghost=&lt;br /&gt;
Evolved as an answer to Disciples of Anu &amp;quot;Priests&amp;quot; these Tritons carry Viral weaponry to graw at our troops willpower. The Ghoul appears to be an evolution of footman with the same strength and weakensses. Its more evolved branch - the Ghost will conceal itself at every opportunity and attack from long range. Should you face Ghost in close quaters be wary of its paralysis attack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:ghost.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Ghoul &amp;amp; Ghost&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Ghoul&lt;br /&gt;
| 200&lt;br /&gt;
| 26&lt;br /&gt;
| 22&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]] &lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[file:1redeemer.png|30px|link=priest weapons|Redeemer]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghoul Alpha&lt;br /&gt;
| 240&lt;br /&gt;
| 33&lt;br /&gt;
| 24&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[file:1redeemer.png|30px|link=priest weapons|Redeemer]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 45 (20)&lt;br /&gt;
| 50(10)  [[file:evolved blood sucking arm.png|27px|link=#evolved blood|Evolved Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghost&lt;br /&gt;
| 220&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +40%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]] &lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[file:1subjugator.png|30px|link=priest weapons|Subjugator]]&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 30 (10) [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghost Alpha&lt;br /&gt;
| 360&lt;br /&gt;
| 29&lt;br /&gt;
| 20&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +49%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[file:1subjugator.png|30px|link=priest weapons|Subjugator]]&lt;br /&gt;
| 60 (20)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 45 (20) [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapons, abilities and mutations=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;| Weapons, abilities and mutations&lt;br /&gt;
|- &lt;br /&gt;
! PICTURE&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot;|NAME&lt;br /&gt;
! [[Combat#hps|HP]] &lt;br /&gt;
! [[Combat#dmg|DMG]]&lt;br /&gt;
! [[Combat#piercing|PIE]]&lt;br /&gt;
! colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [[Combat#special|SPECIAL]]&lt;br /&gt;
! [[Combat#burst|BUR]]&lt;br /&gt;
! [[Combat#effective range|ER]] &lt;br /&gt;
! [[Combat#ap cost|APs]]&lt;br /&gt;
! [[Combat#wpn armor|ARMOR]]&lt;br /&gt;
! AOE&lt;br /&gt;
! AMMO&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| Mutations and abilities&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;| Head&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;sensor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:double perception head.png|50px|link=|Sensor Head]]&lt;br /&gt;
| Sensor head&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:double perception.png|50px|link=]] Doubles [[Character Development#perception|perception]] of creature&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved sensor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:double perception head m2.png|50px|link=|Evolved Sensor Head]]&lt;br /&gt;
| Evolved Sensor head&lt;br /&gt;
| '''60 ''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '''20''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:silent echo head.png|50px|link=|Silent Echo Head]]&lt;br /&gt;
| Silent Echo Head&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:silent echo.png|50px|link=|Silent Echo]] All weapon attacks are silent&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved silent echo head.png|50px|link=|Evolved Silent Echo Head]]&lt;br /&gt;
| Silent Echo Head&lt;br /&gt;
| '''60''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '''20''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Torso&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;pain&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:pain chameleon torso.png|50px|link=|Pain Chameleon Torso]]&lt;br /&gt;
| Pain Chameleon Torso&lt;br /&gt;
| 50&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:pain chamaleon.png|50px|link=]] Become invisible when dealt damage, and hide in a nearby location&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;regeneration&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:regeneration torso.png|50px|link=|Regeneration Torso]]&lt;br /&gt;
| Regeneration Torso&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:regeneration.png|50px|link=|Regeneration]]: Restore 10 [[character Development#hps|HP]] to all body parts each turn. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Upper Arms&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;mist&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:mist arm.png|50px|link=|Mist Emitter]]&lt;br /&gt;
| Mist Emitter&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| &lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:spawn mist.png|50px|link=|Spawn Mist]] Spawn a cloud of mist around the creature&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;blood&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]&lt;br /&gt;
| Blood Sucking Arm&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|Vampiric&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|  style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot;colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved blood&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved_blood_sucking_arm.png|50px|link=|Evolved Blood Sucking Arm]]&lt;br /&gt;
| Evolved Blood Sucking Arm&lt;br /&gt;
| ntc&lt;br /&gt;
| 70&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|Vampiric&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| ntc&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;paralyzing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:paralyzing_arm.png|50px|link=|Paralyzing Arm]]&lt;br /&gt;
| Paralyzing Arm&lt;br /&gt;
| 30&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|[[damage types#Paralyze_Damage|Paralysis]] 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved paralyzing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved_paralyzing_arm.png|50px|link=|Evolved Paralyzing Arm]]&lt;br /&gt;
| Evolved Paralyzing Arm&lt;br /&gt;
| ntc&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|[[damage types#Paralyze_Damage|Paralysis]] 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| ntc&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Legs&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;agile&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:triton agile leg.png|x50px|link=|Agile Legs]]&lt;br /&gt;
| Agile Legs &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:jump.png]] Jump 1 floor up or down&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Mutations&amp;diff=16560</id>
		<title>Mutations</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Mutations&amp;diff=16560"/>
		<updated>2022-03-18T11:05:17Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mutations function as armor. You cannot wear [[File:helmets.png|30px|link=Helmets]] [[Helmets|Head]], [[File:body_armors.png|30px|link=Body_Armor]] [[Body Armor|Body]] and [[File:leg_armors.png|30px|link=Leg_Armor]] [[Leg Armor|Legs]] Armors or [[File:Modules.png|35px|link=Modules]] [[Modules]] and have Mutations at the same time. Once you mutate some body part you cannot take it back.&lt;br /&gt;
&lt;br /&gt;
If you want to use Mutations you need to get access to [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research]]. In order to put Mutations on your soldiers, you need to have powered [[Facilities#mutation lab|Mutation Lab facility]]. You can mutate your soldiers from the Personnel section on Geoscape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:mutagen.png|link=| Manufacturing cost in Mutagens]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;heads&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Head Mutations&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;armored&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:armored head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Armored Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Armored Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Mutation_Technology_.28600.29|Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-6%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:daze immunity.png|30px|link=]] &amp;lt;b&amp;gt;Daze Immunity&amp;lt;/b&amp;gt; - Immune to &amp;lt;b&amp;gt;[[Status_effects#DAZED|DAZE]]&amp;lt;/b&amp;gt; effects. Grants +1 STR.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;judgement&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:judgement head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Judgement Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Judgement Priestly Head Mutation&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;25&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+7%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:instil frenzy.png|30px|link=]] &amp;lt;b&amp;gt;Instil Frenzy&amp;lt;/b&amp;gt; (1AP, 5WP) - Instils &amp;lt;b&amp;gt;[[Status_effects#FRENZIED|FRENZY]]&amp;lt;/b&amp;gt; in friendly characters within 20 tiles for 2 turns, &lt;br /&gt;
increasing their [[Attributes#Speed|Speed]] by 50% and making them immune to &amp;lt;b&amp;gt;[[Status_effects#PANICKED|PANIC]]&amp;lt;/b&amp;gt;. Grants +8 [[Combat#Will_Points_.28WPs.29|WP]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;resistor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:resistor head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Resistor Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Resistor Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Ultimate_Mutation_Technology_.281100.29|Ultimate Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:poison resistant.png|30px|link=]] &amp;lt;b&amp;gt;Poison Resistant&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[damage_types#Poison_Damage|Poison Damage]]&amp;lt;/b&amp;gt; is reduced by half. &lt;br /&gt;
[[File:virus resistant.png|30px|link=]] &amp;lt;b&amp;gt;Virus Resistant&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[damage_types#Virus_Damage|Virus Damage]]&amp;lt;/b&amp;gt; is reduced by half. Grants +2 [[Combat#Will_Points_.28WPs.29|WP]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;perceptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:perceptor head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Perceptor Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Perceptor Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Mutation_Technology_.281000.29|Advanced Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;15&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;screaming&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:screaming head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Screaming Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Screamer Priestly Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:psychic scream.png|30px|link=]] &amp;lt;b&amp;gt;Psychic Scream&amp;lt;/b&amp;gt; (1AP, 4WP, one use per turn) - Scream, reducing [[Combat#Will_Points_.28WPs.29|Will Points]] of all enemy units in an 8 tile radius. Grants +4 [[Combat#Will_Points_.28WPs.29|WP]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;synod&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:synod head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Synod Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Synod Priestly Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:radiant hope.png|30px|link=]] &amp;lt;b&amp;gt;Radiant Hope&amp;lt;/b&amp;gt; - Living allied units within 7 tiles recover 2 [[Combat#Will_Points_.28WPs.29|Will Points]] at the start of turn. Grants +4 [[Combat#Will_Points_.28WPs.29|WP]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;torso&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Torso Mutations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;regeneration&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:regeneration torso.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Regeneration Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Regeneration Torso Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Mutation_Technology_.28600.29|Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:regenerate.png|30px|link=]] &amp;lt;b&amp;gt;Regenerate&amp;lt;/b&amp;gt; - Restore 10 Hit Points to all injured body parts and General Hit Points each turn.&lt;br /&gt;
[[File:fireresistant.png|30px|link=]] &amp;lt;b&amp;gt;Fire Resistant&amp;lt;/b&amp;gt; - Reduces effects of &amp;lt;b&amp;gt;[[damage_types#Fire_Damage|Fire Damage]]&amp;lt;/b&amp;gt; by half. Grants +1 STR.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;venom&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:venom torso.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Venom Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Venom Torso Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Ultimate_Mutation_Technology_.281100.29|Ultimate Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:shoot spike.png|30px|link=]] &amp;lt;b&amp;gt;Shoot Spike&amp;lt;/b&amp;gt; (1AP) - Launch a &amp;lt;b&amp;gt;[[Status_effects#POISONED|POISON]]&amp;lt;/b&amp;gt;ed spike at a target. Due to arm mutation prohibits use of 2-h weapons.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;tentacle&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tentacle torso.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Tentacle Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Tentacles Torso Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Mutation_Technology_.281000.29|Advanced Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tentacle attack.png|30px|link=]] &amp;lt;b&amp;gt;Tentacle Attack&amp;lt;/b&amp;gt; (2AP, 3WP) - Perform a melee attack, and apply 24 &amp;lt;b&amp;gt;[[damage_types#Paralyze Damage|Paralyze damage]] &amp;lt;/b&amp;gt;&lt;br /&gt;
[[File:tentacle retaliation.png|30px|link=]] &amp;lt;b&amp;gt;Tentacle Retaliation&amp;lt;/b&amp;gt; (3WP) - Melee riposte with tentacles in response to nearby enemy attacks.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;leg&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Leg Mutations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;stomper&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:stomper legs.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Stomper Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Stomping Legs Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Mutation_Technology_.28600.29|Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+12%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:stomp.png|30px|link=]] &amp;lt;b&amp;gt;Stomp&amp;lt;/b&amp;gt; (2AP, 2WP) - Perform &amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock Damage]]&amp;lt;/b&amp;gt; Attack of value 200 affecting a 5-tile radius, &amp;lt;b&amp;gt;[[Status_effects#DAZED|DAZE]]&amp;lt;/b&amp;gt;ing targets if shock value &amp;gt; target Hit Points. Grants +1 STR.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;shadow&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:shadow legs.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Shadow Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Stealth Legs Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Mutation_Technology_.281000.29|Advanced Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+30%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:electric kick.png|30px|link=]] &amp;lt;b&amp;gt;Electric Kick&amp;lt;/b&amp;gt; (1 AP) - Perform a melee kick dealing 200 &amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock Damage]]&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;[[Status_effects#DAZED|DAZE]]&amp;lt;/b&amp;gt; target if shock value is greater than target's Hit Points.  &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;agile&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:agile legsnew25.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Agile Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Agile Legs Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Ultimate_Mutation_Technology_.281100.29|Ultimate Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:immune to goo.png|30px|link=]] &amp;lt;b&amp;gt;Immune to Goo&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[Status_effects#GOOED|Goo]]&amp;lt;/b&amp;gt; does not trap or restrict movement. Can jump up one elevation (automatically just by moving).&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:mutagen.png|link=| Manufacturing cost in Mutagens]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Berserker_weapons&amp;diff=15223</id>
		<title>Berserker weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Berserker_weapons&amp;diff=15223"/>
		<updated>2021-08-06T17:10:20Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:berserker_training.png|30px]] [[Berserker]]s are proficient with melee weapons and handguns. Only [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] and [[File:1forsaken.jpg|30px|link=The_Forsaken]] [[The Forsaken]] have [[Berserker|Berserker class]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !![[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:orichalcum.png|link=|Manufacturing cost in Orichalcum]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials ]]&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;melee&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Melee Weapons - single shot weapons. 1 [[Combat#hands|Hand to use]] required with the exception of Scyther&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;scyther&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1scyther.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Scyther&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech two-handed melee weapon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Scyther_research_.28300.29|Scyther]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shred_Damage|Shred]] 30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |31&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;125&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;125&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|-&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;mattock&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1mattock.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Mattock of the Ancients&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech one-handed melee weapon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Mattock_of_the_Ancients_research_.28100.29|Mattock]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;220&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Shock_Damage|Shock]] 400&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;lance&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1lance.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Phoenix Shock Lance&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix shock melee weapon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_melee_weapon_.28500.29|Advanced melee weapon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;160&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Shock_Damage|Shock]] 600&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |115&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;marduk&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1marduk.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Marduk's Fist&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu War Hammer&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;160&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Shock_Damage|Shock]] 200 &amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |87&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;dagon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dagon.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Dagon's Tooth&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Blade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Melee_weapons_.28600.29|Advanced Melee weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;140&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Status_effects#BLEEDING|Bleed]] 50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |82&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;scion&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1scion.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Scion of Sharur&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Mace&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Melee_weapons_.28600.29|Advanced Melee weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Virus_Damage|Virus]] 6 &amp;lt;/br&amp;gt; [[damage_types#Pierce_value|Piercing]] 50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;handguns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Handguns (Pistols) - [[Combat#hands|Hands to use]] 1, single-shot weapons with the exception of Sanctifier&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;nergal&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1nergal.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Nergal's Wrath&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Hand Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shred_Damage|Shred]] 10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |87&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1nergalmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;iron fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1iron fury.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Iron Fury HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |70&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ironfurymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hephaestus&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hephaestus.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hephaestus II&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Laser Pistol&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Laser_Weapons_.28200.29|Laser Weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hephmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;cypher&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cypher.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Cypher HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |54&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cyphermag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |7&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;udar&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:2udar.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Udar HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;5&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:udarmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;5&amp;quot; | cannot be produced&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;hera&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hera.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hera NP-1&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Neural Pistol&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Neurotoxin_Weapons_technology_.28600.29|Neurotoxin Weapons technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt; [[damage_types#Pierce_value|Piercing]] 30 &amp;lt;/br&amp;gt; [[damage_types#Paralyze_Damage|Paralysis]] 7&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |37&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1heranmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;sanctifier&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1sanctifier.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Sanctifier&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Acid Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Acid_Weapons_Technology_.281200.29|Acid Weapons Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid]] 10 &amp;lt;/br&amp;gt; [[Combat#burst|Burst]] 5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |26&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1sanctmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;iron fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1iron fury.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Iron Fury HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched &amp;lt;/br&amp;gt; [[File:tobias.jpg|30px|link=New_Jericho#Tobias_West]] [[New_Jericho#Tobias_West|Tobias West]] unique weapon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce_value|Piercing]] 20 &amp;lt;/br&amp;gt; [[damage_types#Shred_Damage|Shred]] 5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;6&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ironfurymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !![[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:orichalcum.png|link=|Manufacturing cost in Orichalcum]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials ]]&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Sniper_weapons&amp;diff=15222</id>
		<title>Sniper weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Sniper_weapons&amp;diff=15222"/>
		<updated>2021-08-06T17:09:50Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:sniper_training.png|30px|link=Sniper]] [[Sniper|Sniper class]] is proficient with Sniper Rifles and Handguns. [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] and [[File:1forsaken.jpg|30px|link=The_Forsaken]] [[The Forsaken]] do not have [[Sniper|Sniper class]] and sniper rifles.&lt;br /&gt;
&lt;br /&gt;
Every Sniper Rifle and a Pistol is a single-shot weapon with the exception of Sanctifier. Every Sniper Rifle requires 2 [[Combat#hands|Hands to use]]. Every Pistol requires 1 [[Combat#hands|Hands to use]]. Every Sniper Rifle has [[Combat#weight|Weight]] 4 and every Pistol has [[Combat#weight|Weight]] 2.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !![[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#ammo|Ammo capacity]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:orichalcum.png|link=|Manufacturing cost in Orichalcum]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials ]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;sniper rifles&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Sniper Rifles - single shot weapons, [[Combat#weight|Weight]] 4, [[Combat#hands|Hands to use]] 2&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;scorpion&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1scorpion.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Scorpion&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Scorpion_research_.28200.29|Scorpion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;180&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce_value|Piercing]] 80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |58&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |no ammo&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |120&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;raven&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1raven.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Raven SR13&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Piercing Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Armor_piercing_technology_.28900.29|Armor piercing technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;130&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce_value|Piercing]] 50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ravenmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;cyclops&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cyclops.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Cyclops SR7&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Gauss Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;130&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |135&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cyclopsnmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;pythagoras&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pythagoras.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Pythagoras VII&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Laser Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Laser_Weapons_.28200.29|Laser Weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;120&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |63&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |52&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pythmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;gungnir&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1gungnir.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Gungnir SR-2&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Virophage Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Virophage_weapons_.281200.29|Virophage weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;110&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Virophage_Damage|Virophage]] 80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |66&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |130&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |37&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1gungmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;firebird&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1firebird.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Firebird SR&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;110&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |51&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |115&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1firemag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;vyara&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:vyaraSR.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Vyara SR&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;6&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:VyaraSRmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;6&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hawk&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:hawk.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hawk-41K&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Light Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Light Sniper Rifle Technology|Light Sniper Rifle Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |51&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:hawkmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;athena&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1athenans.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Athena NS-2&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Neural Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Advanced_Paralyzing_weapons_.281200.29|Advanced Paralyzing weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce_value|Piercing]] 60 &amp;lt;/br&amp;gt; [[damage_types#Paralyze_Damage|Paralysis]] 16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |63&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |34&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1athenamag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;handguns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Handguns (Pistols) - [[Combat#weight|Weight]] 2, [[Combat#hands|Hands to use]] 1, single-shot weapons with the exception of Sanctifier&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;nergal&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1nergal.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Nergal's Wrath&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Hand Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shred_Damage|Shred]] 10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |87&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1nergalmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;iron fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1iron fury.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Iron Fury HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |70&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ironfurymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hephaestus&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hephaestus.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hephaestus II&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Laser Pistol&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Laser_Weapons_.28200.29|Laser Weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hephmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;cypher&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cypher.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Cypher HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |54&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cyphermag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |7&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;udar&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:2udar.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Udar HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;6&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:udarmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;6&amp;quot; | cannot be produced&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;hera&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hera.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hera NP-1&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Neural Pistol&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Neurotoxin_Weapons_technology_.28600.29|Neurotoxin Weapons technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt; [[damage_types#Pierce_value|Piercing]] 30 &amp;lt;/br&amp;gt; [[damage_types#Paralyze_Damage|Paralysis]] 7&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |37&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1heranmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;sanctifier&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1sanctifier.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Sanctifier&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Acid Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Acid_Weapons_Technology_.281200.29|Acid Weapons Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid]] 10 &amp;lt;/br&amp;gt; [[Combat#burst|Burst]] 5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |26&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1sanctmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;iron fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1iron fury.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Iron Fury HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched &amp;lt;/br&amp;gt; [[File:tobias.jpg|30px|link=New_Jericho#Tobias_West]] [[New_Jericho#Tobias_West|Tobias West]] unique weapon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce_value|Piercing]] 20 &amp;lt;/br&amp;gt; [[damage_types#Shred_Damage|Shred]] 5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;6&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ironfurymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !![[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#ammo|Ammo capacity]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:orichalcum.png|link=|Manufacturing cost in Orichalcum]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=File:2udar.png&amp;diff=15221</id>
		<title>File:2udar.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=File:2udar.png&amp;diff=15221"/>
		<updated>2021-08-06T17:09:26Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Sniper_weapons&amp;diff=15220</id>
		<title>Sniper weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Sniper_weapons&amp;diff=15220"/>
		<updated>2021-08-06T17:08:43Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:sniper_training.png|30px|link=Sniper]] [[Sniper|Sniper class]] is proficient with Sniper Rifles and Handguns. [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] and [[File:1forsaken.jpg|30px|link=The_Forsaken]] [[The Forsaken]] do not have [[Sniper|Sniper class]] and sniper rifles.&lt;br /&gt;
&lt;br /&gt;
Every Sniper Rifle and a Pistol is a single-shot weapon with the exception of Sanctifier. Every Sniper Rifle requires 2 [[Combat#hands|Hands to use]]. Every Pistol requires 1 [[Combat#hands|Hands to use]]. Every Sniper Rifle has [[Combat#weight|Weight]] 4 and every Pistol has [[Combat#weight|Weight]] 2.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !![[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#ammo|Ammo capacity]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:orichalcum.png|link=|Manufacturing cost in Orichalcum]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials ]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;sniper rifles&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Sniper Rifles - single shot weapons, [[Combat#weight|Weight]] 4, [[Combat#hands|Hands to use]] 2&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;scorpion&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1scorpion.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Scorpion&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Scorpion_research_.28200.29|Scorpion]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;180&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce_value|Piercing]] 80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |58&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |no ammo&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |120&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;raven&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1raven.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Raven SR13&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Piercing Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Armor_piercing_technology_.28900.29|Armor piercing technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;130&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce_value|Piercing]] 50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ravenmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;cyclops&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cyclops.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Cyclops SR7&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Gauss Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;130&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |135&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cyclopsnmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;pythagoras&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pythagoras.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Pythagoras VII&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Laser Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Laser_Weapons_.28200.29|Laser Weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;120&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |63&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |52&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pythmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;gungnir&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1gungnir.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Gungnir SR-2&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Virophage Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Virophage_weapons_.281200.29|Virophage weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;110&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Virophage_Damage|Virophage]] 80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |66&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |130&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |37&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1gungmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;firebird&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1firebird.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Firebird SR&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;110&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |51&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |115&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1firemag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;vyara&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:vyaraSR.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Vyara SR&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;6&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:VyaraSRmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;6&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hawk&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:hawk.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hawk-41K&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Light Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Light Sniper Rifle Technology|Light Sniper Rifle Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;90&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |51&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:hawkmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;athena&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1athenans.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Athena NS-2&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Neural Sniper Rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Advanced_Paralyzing_weapons_.281200.29|Advanced Paralyzing weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce_value|Piercing]] 60 &amp;lt;/br&amp;gt; [[damage_types#Paralyze_Damage|Paralysis]] 16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |63&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |34&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1athenamag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;handguns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Handguns (Pistols) - [[Combat#weight|Weight]] 2, [[Combat#hands|Hands to use]] 1, single-shot weapons with the exception of Sanctifier&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;nergal&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1nergal.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Nergal's Wrath&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Hand Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shred_Damage|Shred]] 10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |87&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1nergalmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;iron fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1iron fury.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Iron Fury HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |70&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ironfurymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hephaestus&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hephaestus.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hephaestus II&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Laser Pistol&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Laser_Weapons_.28200.29|Laser Weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hephmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;cypher&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cypher.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Cypher HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |54&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cyphermag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |7&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;udar&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:udar.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Udar HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;6&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:udarmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;6&amp;quot; | cannot be produced&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;hera&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hera.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hera NP-1&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Neural Pistol&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Neurotoxin_Weapons_technology_.28600.29|Neurotoxin Weapons technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt; [[damage_types#Pierce_value|Piercing]] 30 &amp;lt;/br&amp;gt; [[damage_types#Paralyze_Damage|Paralysis]] 7&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |37&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1heranmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;sanctifier&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1sanctifier.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Sanctifier&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Acid Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Acid_Weapons_Technology_.281200.29|Acid Weapons Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid]] 10 &amp;lt;/br&amp;gt; [[Combat#burst|Burst]] 5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |26&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1sanctmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;iron fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1iron fury.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Iron Fury HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched &amp;lt;/br&amp;gt; [[File:tobias.jpg|30px|link=New_Jericho#Tobias_West]] [[New_Jericho#Tobias_West|Tobias West]] unique weapon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce_value|Piercing]] 20 &amp;lt;/br&amp;gt; [[damage_types#Shred_Damage|Shred]] 5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;6&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ironfurymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !![[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#ammo|Ammo capacity]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:orichalcum.png|link=|Manufacturing cost in Orichalcum]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Geoscape&amp;diff=14822</id>
		<title>Geoscape</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Geoscape&amp;diff=14822"/>
		<updated>2021-06-11T19:14:25Z</updated>

		<summary type="html">&lt;p&gt;Etermes: Reverted edits by Etermes (talk) to last revision by Voland&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot;;|&lt;br /&gt;
[[file:Mentaculus.png|100px|center|link=]]&lt;br /&gt;
|[[Getting Started]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Geoscape]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Combat]]  &lt;br /&gt;
|-&lt;br /&gt;
|[[Character Development]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Classes and Skills]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Mission Types]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Final Mission|Final Mission (Spoiler!)]]&lt;br /&gt;
|} &lt;br /&gt;
----&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
The pace in ''Phoenix Point'' on the Geoscape is very fast: on any day you can do any number of missions with the same squad, and as you assemble more squads, you will do even more missions each day. [[#The War against the Pandorans|The War against the Pandorans]] can be won within around 2 months, and in that time you can do a hundred tactical battles, or even more. Chances are you will never press the fast forward button.&lt;br /&gt;
&lt;br /&gt;
Time is the most important commodity in the game not only because you are running against the [[Getting Started#doomsday clock|Doomsday Clock]], but also because you need time to [[Getting Started#poi|explore the world]], [[#resources|acquire resources]], [[#Buildings|build facilities]], [[#Manufacturing|manufacture items]], [[#Research|research technologies]], etc. &lt;br /&gt;
&lt;br /&gt;
You also want to be always doing those things that don't cost any resources, like [[Getting Started#poi|exploration]], [[#Diplomacy|improving diplomacy rating through special missions]], [[Mission Types#Scavenging|scavenging ops]], and [[#Research|research]]. &lt;br /&gt;
&lt;br /&gt;
When considering on what to spend resources, such as whether to [[#Remote Base Activation|activate bases]], [[#Buildings|build or repair facilities in them]], [[#Manufacturing|manufacture equipment or vehicles]], or [[#Recruiting|recruit]] additional operatives, you should bear in mind that you want to invest  in that, which allows you to do more in less time, and that means fielding a second team with its own [[aircrafts|aircraft]] as soon as possible (and later a third and possibly a fourth) - you can do twice as many things in the same time with two teams.&lt;br /&gt;
&lt;br /&gt;
''Some players have reported beating the game with a 1.5 team setup - one full team to go on missions and a single [[aircrafts|aircraft]] with an [[file:infiltrator training.png|30px|link=Classes and Skills#Infiltrator|Infiltrator]] [[Classes and Skills#Infiltrator|Infiltrator]] or just a 'disposable' operative to explore the Geoscape (so that if they run into an ambush they will either hide, or lose an operative they don't care about). Beating the game like this without ever reloading a save or restarting a mission must be quite a feat!''&lt;br /&gt;
&lt;br /&gt;
=Resources=&lt;br /&gt;
&lt;br /&gt;
There are 3 main resources in ''Phoenix Point'':&lt;br /&gt;
&lt;br /&gt;
# [[File:tech.png|30px|link=]] Tech&lt;br /&gt;
# [[File:materials.png|30px|link=]] Materials&lt;br /&gt;
# [[File:food.png|30px|link=]] Food&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=]] and [[File:materials.png|30px|link=]] are mostly used for [[#Buildings|building facilities]] and [[#Manufacturing|manufacturing]], as well as implanting [[bionics]]. [[File:food.png|30px|link=]]  is mostly used for [[#Recruiting|recruiting]] and feeding operatives: &amp;lt;code&amp;gt;each operative consumes [[File:food.png|30px|link=]] 1 per day, and if you run out of food they will start to lose [[character Development#hps|HPs]] and eventually die of starvation.&amp;lt;/code&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
In addition, there is a [[file:mutagen.png|30px|link=]] mutagen resource used to acquire [[mutations]], and the [[Legacy of the Ancients]] DLC has 3 resources that are only required for manufacturing special weapons.  &lt;br /&gt;
&lt;br /&gt;
==Where do resources come from? &amp;lt;span id=&amp;quot;resources&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
#There are specific missions for acquiring resources: [[Mission Types#Scavenging|scavenging ops]] and [[Mission Types#Raids|raids]]. &lt;br /&gt;
#Resources are also given as rewards for [[Mission Types#sabotage missions|sabotaging]], [[Mission Types#Haven Defense|defending havens]] and completing special missions (spoilers: [[PP victory|main]], [[#diplomacy missions|diplomacy]] and [[Independent Haven missions|side]] missions) and achieving certain [[diplomacy#Relationship levels|reputation milestones]] with the [[#factions|factions]] for the first time. &lt;br /&gt;
#You also have a chance of acquiring resources from [[Exploration Events]] (spoilers!) and [[file:Anu.png|30px|link=Anu Haven Events]] [[Anu Haven Events|Anu Haven events]] (spoilers!), [[file:NJ.png|30px|link=New Jericho Haven events]] [[New Jericho Haven events]] (spoilers!) or [[file:Synedrion.png|30px|link=Synedrion Haven events]] [[Synedrion Haven events]] (spoilers!) &lt;br /&gt;
#You can scrap excess equipment to get back &amp;lt;b&amp;gt;half&amp;lt;/b&amp;gt; of their cost. &lt;br /&gt;
#[[Combat#Capturing Pandorans|Capturing Pandorans]]: Once you research [[Phoenix Project research#Pandoran Capture and Containment (400)|Pandoran capture and containment]] and build a [[facilities#containment|Containment Facility]] you will be able to harvest them for [[file:mutagen.png|30px|link=]] (if you have [[Phoenix Project research#Mutagen Harvesting (500)|mutagen harvesting technology]]) or [[file:food.png|30px|link=]] (with [[Phoenix Project research#Food Harvesting Technology (400)|food harvesting technology]]). &lt;br /&gt;
#[[facilities#food production|A Food production facility]]: You can build them after [[#research|researching]] or otherwise getting from [[file:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research#the Fungal Food Production (700)|fungal food production]], but their yield is so low that it may not make any sense to build them.&lt;br /&gt;
#&amp;lt;span id=&amp;quot;trade&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Trade&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;, after you [[#Research|research]] [[Phoenix Project research#Haven trade protocols (50)|haven trade protocols]] you can trade excess resources of one kind for resources of other kinds: &lt;br /&gt;
[[file:Anu.png|30px|link=Disciples of Anu]] has the cheapest [[File:food.png|30px|link=|food]] [[File:NJ.png|30px|link=New Jericho]] has the cheapest [[File:materials.png|30px|link=]] and [[File: Synedrion.png|30px|link=Synedrion]] has the cheapest [[File:tech.png|30px|link=]] &amp;lt;span id=&amp;quot;commodity arbitrage&amp;quot;&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Not only that, but you can engage in some &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Commodity arbitrage&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;; you can take advantage of trade to turn a very substantial profit, just have empty [[aircrafts]] flying from [[#haven|haven]] to [[#haven|haven]] and trading. As you can see below, &amp;lt;b&amp;gt;it is impossible to make a trade at a loss unless you acquire [[File:tech.png|30px|link=]] from [[file:Anu.png|30px|link=Disciples of Anu]] or from [[file:NJ.png|30px|link=New Jericho]] to trade it to [[file:Synedrion.png|30px|link=Synedrion]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! Colspan=&amp;quot;3&amp;quot;|[[file:Anu.png|30px|link=Disciples of Anu]] gives &amp;amp;dArr; &lt;br /&gt;
! Colspan=&amp;quot;3&amp;quot;|[[file:NJ.png|30px|link=New Jericho]] gives &amp;amp;dArr; &lt;br /&gt;
! Colspan=&amp;quot;3&amp;quot;|[[file:Synedrion.png|30px|link=Synedrion]] gives &amp;amp;dArr; &lt;br /&gt;
|-&lt;br /&gt;
! [[file:1pp.png|30px|link=Phoenix Project]] gives &amp;amp;dArr;&lt;br /&gt;
! [[File:tech.png|30px|link=]]&lt;br /&gt;
! [[File:materials.png|30px|link=]]&lt;br /&gt;
! [[File:food.png|30px|link=]]&lt;br /&gt;
! [[File:tech.png|30px|link=]]&lt;br /&gt;
! [[File:materials.png|30px|link=]]&lt;br /&gt;
! [[File:food.png|30px|link=]]&lt;br /&gt;
! [[File:tech.png|30px|link=]]&lt;br /&gt;
! [[File:materials.png|30px|link=]]&lt;br /&gt;
! [[File:food.png|30px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:tech.png|30px|link=]] 2&lt;br /&gt;
|&lt;br /&gt;
| 10&lt;br /&gt;
| 12&lt;br /&gt;
|&lt;br /&gt;
| 12&lt;br /&gt;
| 10&lt;br /&gt;
|&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
![[File:materials.png|30px|link=]] 4&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 6&lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
![[File:materials.png|30px|link=]] 9&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
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|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:materials.png|30px|link=]] 10&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:materials.png|30px|link=]] 8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:food.png|30px|link=]] 4&lt;br /&gt;
|&lt;br /&gt;
| 6&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 6&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 5&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:food.png|30px|link=]] 8&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:food.png|30px|link=]] 9&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
![[File:food.png|30px|link=]] 10&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Recruiting=&lt;br /&gt;
&lt;br /&gt;
There are several ways of getting new recruits, besides your initial team. ''And, while we are on the subject, losing one or even a couple of these recruits in the first missions is not a big deal, they are easily replaceable (their equipment less so, however, and you will lose it if they die on a mission requiring evac and you don't pick it up manually). Having said that, if you are finding the combat too difficult, then you should definitely restart at a lower difficulty. The difficulty curve in Phoenix Point is actually pretty good (at least for the first half of the game) - the game starts easy and becomes harder. ''&lt;br /&gt;
&lt;br /&gt;
===Recruiting from Base===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After you complete the [[Phoenix Project research#Haven recruitment protocols|haven recruitment protocol research]] roughly every 3 days you will be presented with a choice of up to 3 LVL1 recruits that can be of any class that you have already researched (so at first only [[File:Assault_training.png|30px|Assault]], [[File:Sniper_training.png|30px|Sniper]] and [[File:Heavy_training.png|30px|Heavy]]). &lt;br /&gt;
The advantage of recruiting from base is that you can see the latent [[personal perks]] of each recruit. These recruits come without any weapons or armor (that is, they are 'naked') and only cost [[File:food.png|30px]]. The cost is random within a certain range. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;When recruits become available the '''Personnel''' tab will start flashing on the Geoscape, click on it and then on ''Recruits'' to see the available recruits. You can choose on which base you want the new recruits to (instantly) appear&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Recruiting from Havens===&lt;br /&gt;
&lt;br /&gt;
After you complete the [[Phoenix Project research#Haven recruitment protocols (50)|haven recruitment protocol research]] you can hire recruits at [[#haven|havens]]. &lt;br /&gt;
&lt;br /&gt;
Depending on difficulty level, recruits from [[#haven|havens]] will come with weapons and armor, just armor, or nothing, and the price of the weapons and/or armor will have a discount or not (see [[Getting Started#Acquisition of recruits and rate at which they improve|Differences between difficulty levels - Acquisition of recruits and rate at which they improve]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;To have a recruit available, the [[#haven|haven]] must have a [[#district|training facility district]] (for [[File:Assault_training.png|30px|classes and Skills#Assault|Assault]], [[File:Sniper_training.png|30px|classes and Skills#Sniper|Sniper]], [[File:Heavy_training.png|30px|classes and Skills#Heavy|Heavy]] or [[File:Berserker_training.png|30px|classes and Skills#Berserker|Berserker]]) or an [[#district|elite training facility]] (for [[File:Priest_training.png|30px|classes and Skills#Priest|Priest]],[[File:Technician_training.png|30px|classes and Skills#Technician|Technician]] or [[File:Infiltrator training.png|30px|classes and Skills#Infiltrator|Infiltrator]])&amp;lt;/code&amp;gt;. The [[#haven|haven]] can also offer [[vehicles]] as recruits. &lt;br /&gt;
&lt;br /&gt;
You can see which [[#haven|havens]] have available recruits and what type of class in the Geoscape (though you cannot see their latent [[personal perks]]), but you have to travel to the [[#haven|Haven]] with an [[aircrafts|aircraft]] in order to recruit. &lt;br /&gt;
&lt;br /&gt;
Recruits in [[#haven|havens]] can be of any [[Character Development#level|level]], the later in the game, the higher the chance for higher [[Character Development#level|level]] recruits. &lt;br /&gt;
&lt;br /&gt;
They can come with augmentations ([[mutations]] or [[bionics]]). &lt;br /&gt;
&lt;br /&gt;
The price of the recruit depends on:&lt;br /&gt;
&lt;br /&gt;
#The game difficulty level. Weapons and armor have to be paid for, but there is a 20% discount on Rookie, and rather counterintuitively the cheapest [[#haven|haven]] recruits are found on Legend and Hero, with the most expensive on Veteran and Rookie. ''(note that on any difficulty level [[File:Technician_training.png|30px|Technician]] [[Technician]] recruits from [[File:NJ.png|30px|New Jericho]] [[#haven|Havens]] always come with 2 [[File:1watcher.png|30px|Technician_weapons#watcher]] [[Technician_weapons#watcher|Watcher AT]] that have to be paid for when recruiting them)'' &lt;br /&gt;
#The [[Character Development#level|level]] of the recruit - the higher the [[Character Development#level|level]] the higher the cost)&lt;br /&gt;
#Whether they have any [[mutations]] or [[bionics]], because these have to be paid for.&lt;br /&gt;
#Certain [[#factions|faction]] researches. ('''pending completing''') &lt;br /&gt;
'''Note that you cannot recruit if you have negative rep with the [[#haven|Haven leader]].'''&lt;br /&gt;
&lt;br /&gt;
===Rescue Scavenging missions===&lt;br /&gt;
&lt;br /&gt;
See [[Mission Types#Scavenging|scavenging missions]]. &lt;br /&gt;
&lt;br /&gt;
===Exploration and haven events=== &lt;br /&gt;
&lt;br /&gt;
!!!Spoilers in the links below:&lt;br /&gt;
&lt;br /&gt;
[[Getting Started#exploration events|Exploration events]]: [[Exploration Events#Sometimes You Get Lucky|Sometimes You Get Lucky]],  [[File:Technician_training.png|30px|Technician]] [[Technician]], [[Exploration Events#In the Ruins|In the Ruins]] [[File:assault _training.png|30px|Assault]] [[Assault]] &lt;br /&gt;
&lt;br /&gt;
[[Getting Started#haven events|Haven events]]: [[Anu Haven Events#Convictions|Convictions (Anu)]] [[File:berserker _training.png|30px|berserker]] [[Berserker]], [[Anu Haven Events#Safe Haven|Safe Haven (Anu)]] [[File:assault _training.png|30px|Assault]] [[Assault]], [[New Jericho Haven events#Common Cause|Common Cause (New Jericho)]] [[File:assault _training.png|30px|Assault]] [[Assault]], [[New Jericho Haven events#Misty Days|Misty Days (New Jericho)]] [[File:assault _training.png|30px|Assault]] [[Assault]], [[Synedrion Haven events#The Accused|The Accused (Synedrion)]] [[File:sniper_training.png|30px|sniper]] [[Sniper]]&lt;br /&gt;
&lt;br /&gt;
=Bases=&lt;br /&gt;
&lt;br /&gt;
You do not have to build anything right away in your starting base and you will probably want to spend the resources elsewhere, most likely to [[#Remote Base Activation|remote activate]] a second base sooner rather than later. &lt;br /&gt;
&lt;br /&gt;
==Remote Base Activation==&lt;br /&gt;
&lt;br /&gt;
Once you complete [[phoenix Project research#The Phoenix Archives (100)|the Phoenix archives research]] you will be able to remotely activate any of the 17 inactive [[file:1pp.png|30px|link=Phoenix Project]] bases, which appear on the Geoscape as [[file:Px_base_locked.png|30px|link=|Inactive Base]]&lt;br /&gt;
&lt;br /&gt;
You can activate the bases ''remotely'': '''you do not have to travel to the base with an [[aircrafts|aircraft]] and you can activate bases that are outside your reach'''. &lt;br /&gt;
&lt;br /&gt;
[[File:PPM_example_remote_activation.jpg|frame|link=|Hovering with the pointer over each base provides information on the [[facilities]] currently there, which of them are damaged ([[File:damaged_facility_icon.png|20px|link=]]) and how many spaces to build additional [[facilities]] are currently available]]&lt;br /&gt;
&lt;br /&gt;
Activating the first base costs [[File:Materials.png|30px|link=]] 300 and [[File:Tech.png|30px|link=]] 50, and activating each new base costs increasing amounts of resources. The formula is &amp;lt;code&amp;gt;initial cost (so [[File:Materials.png|30px|link=]] 300 or [[File:Tech.png|30px|link=]] 50) + number of previously activated bases x increase in cost ([[File:Materials.png|30px|link=]] 60 or [[File:Tech.png|30px|link=]] 10)&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
For example, activating the 4th base will cost 300 + 60(3) = [[File:Materials.png|30px|link=]] '''480''' and 50 + 10(3) = [[File:Tech.png|30px|link=]] '''80''', while activating the 10th base will cost 300 + 60(10) = [[File:Materials.png|30px|link=]] '''900''' and 50 + 10(10) = [[File:Tech.png|30px|link=]] '''150'''.     &lt;br /&gt;
&lt;br /&gt;
Bases in areas covered by the [[#mist|Pandoran Mist]] are 'infected' and after activating them you will have to complete a [[Mission Types#Clear Infestation|mission to clear the infestation]] (during this mission the Pandorans will focus on destroying [[facilities]] at the base, so the faster you dispatch them the less damage the base will suffer).&lt;br /&gt;
&lt;br /&gt;
By activating a base that has a [[Facilities#uplink|Satellite Uplink]] or building it if it doesn’t have one, you can discover new [[Getting Started#poi|Points of Interest (POIs)]]. &lt;br /&gt;
&lt;br /&gt;
This is essential for building [[Getting Started#poi|POI]] chains to distant or remote locations, or ‘bridges’ between North America and Europe or Asia, South America and Antarctica, and sometimes South East Asia and Australia.  &lt;br /&gt;
&lt;br /&gt;
In fact, there are 3 bases that you should probably get on any playthrough - the one in Greenland to bridge between America and Europe, the one in the bottom tip of Southern America (Tierra de Fuego) to access Antarctica and the one in Alaska to bridge East Asia and America. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;'''The pro-strategy for discovering many [[Getting Started#poi|POIs]] quickly that every experienced ''Phoenix Point'' player knows is to advance ASAP to [[#Diplomacy#supportive|supportive]] diplomatic rating with all the [[#factions|factions]], as &amp;lt;code&amp;gt;once you achieve [[#Diplomacy#supportive|supportive]] status with a [[#factions|faction]] all its [[#haven|havens]] (around 30) will be revealed to you.&amp;lt;/code&amp;gt;'''&amp;lt;/s&amp;gt; &amp;lt;i&amp;gt;changed in Behemoth&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The main reason you want to activate bases is to scan the surrounding area using the [[facilities#uplink|Satellite Uplink facility]] to find [[Getting Started#poi|POIs]] and Pandoran structures (see the [[#War Against the Pandorans|War Against the Pandorans]]). However, you also want them as resting points for your squads (see [[#Stamina|Stamina]]) and to build or repair [[facilities]].&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
Some things to bear in mind about buildings in ''Phoenix Point'':&lt;br /&gt;
&lt;br /&gt;
- The effects from [[facilities]] are cumulative, e.g. each [[facilities#living quarters|Living Quarters]] replentishes 2 [[Getting Started#stamina|stamina]] per hour to each operative at the base, so 2 [[facilities#living quarters|Living Quarters]] will give +4 [[Getting Started#stamina|stamina]], and 3 [[facilities#living quarters|Living Quarters]] +6 [[Getting Started#stamina|stamina]] to each operative. Same with [[facilities#medical bay|Medical Bay]] (that heals +4 [[character Development#hps|HPs]] per hour) and the [[facilities#training facilities|Training Facilities]] (+2 [[Character Development#Experience Points|Experience Points]] per hour). &lt;br /&gt;
&lt;br /&gt;
''[[Character Development#Experience Points|Experience Points]] unlock [[character Development#level|levels]], which give 20 [[character Development#sps|Skill Points (SPs)]] and access to [[character Development#skill|skills]] (more on that in [[Character Development]]).'' &lt;br /&gt;
&lt;br /&gt;
- The operatives receive the benefits from the [[facilities]] as long as they are at the base, regardless of their condition (so an injured or a [[file:tired.png|30px|link=status effects#TIRED|Tired]] [[status effects#TIRED|Tired]] operative will continue to gain [[Character Development#Experience Points|Experience Points]] from the [[facilities#training facilities|Training Facilities]] at the base), or if they are assigned to an [[aircrafts|aircraft]] (as long as it is at the base).&lt;br /&gt;
&lt;br /&gt;
- [[Facilities#research labs|Research Labs]] and [[Facilities#fabrication plants|Fabrication Plants]] shorten the time needed to [[#Research|research]] and to [[#Manufacturing|manufacture]], respectively, so you will [[#Research|research]] twice as fast with two [[Facilities#research labs|Research Labs]], and [[#Manufacturing|manufacture]] twice as fast with two [[Facilities#fabrication plants|Fabrication Plants]], but you can only [[#Research|research]] one technology and [[#Manufacturing|manufacture]] a single item at a time. &lt;br /&gt;
&lt;br /&gt;
The above means that to maximize the effect of [[facilities#training facilities|Training Facilities]], [[facilities#living quarters|Living Quarters]] and [[facilities#medical bay|Medical Bays]] you may want to have them all at the same base. &amp;lt;span id=&amp;quot;stables&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Particularly, you may want to have a bunch of [[facilities#training facilities|Training Facilities]] at a single base where you keep your troops during rotation, together with at least one [[facilities#living quarters|Living Quarters]] and a  [[facilities#medical bay|Medical Bay]] (this kind of base is sometimes referred to as the 'Stables'). You will want to have [[facilities#living quarters|Living Quarters]] in other bases spread around the globe because its the only way to recover [[Getting Started#stamina|stamina]], but as [[character Development#hps|health]] can be restored with a [[equipment|medkit]], [[facilities#medical bay|Medical Bays]] are by this fact optional. &lt;br /&gt;
&lt;br /&gt;
However, there is no reason to group [[Facilities#fabrication plants|Fabrication Plants]] or [[Facilities#research labs|Research Labs]] together, as their utility is global.  &lt;br /&gt;
&lt;br /&gt;
- The one 'must have' building at any base and which you should build ASAP if the base doesn't have one is a [[facilities#uplink|Satellite Uplink]]. [[Facilities#research labs|Research Labs]], [[Facilities#fabrication plants|Fabrication Plants]] and [[facilities#living quarters|Living Quarters]] are nice to have, and as mentioned above you will want one base with a bunch of [[facilities#training facilities|Training Facilities]] - the [[#stables|Stables]], where you put in rookies to train them to make new squads/draw replacements for casualties.&lt;br /&gt;
&lt;br /&gt;
- All bases come with a [[facilities#generator|Generator]] (which is necessary to power the [[facilities]]: you only need one per base), a [[facilities#hangar|Hangar]] (repairing [[aircrafts|aircraft]] is largely unnecessary, as they can only get damaged during [[#Exploration_and_haven_events|exploration or haven events]], but sometimes you may want to repair land vehicles), and an [[facilities#lift|Access Lift]] (allowing you to evac from a [[mission Types#Base Defense|base defense mission]]). When activating a new base that has damaged [[facilities]], as a rule it is unnecessary to repair the [[facilities#hangar|Hangar]] or the [[facilities#lift|Access Lift]], if they are damaged at the moment. &lt;br /&gt;
&lt;br /&gt;
- You are unlikely to ever need more than one or two [[facilities#stores|Stores]] among all your bases.&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;research&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Research=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Each technology costs a number of &amp;lt;span id=&amp;quot;rps&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Research Points&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; (or RP). Each [[facilities#research lab|research lab]] and each [[facilities#cybernetics lab|cybernetics lab]] generate 4RP per hour&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;There is no increase in output of RP for grouping [[facilities#research lab|research labs]] together, whether adjacent to each other or at the same base. See [[#Buildings|Buildings]] for more information&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some [[Getting Started#exploration event|exploration events]] and some [[Getting Started#haven event|haven events]] provide additional research points to the player.&lt;br /&gt;
&lt;br /&gt;
Choosing a technology for research in the 'RESEARCH' tab will allocate the research points being generated by all the [[facilities#research lab|research labs]] to that project. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;You will not see the cost in RP of the technology, but you will see the time it will take with the current amount of RP generated every hour, though you also cannot see that number: you are only shown the number of research buildings ([[facilities#research lab|research labs]] and [[facilities#cybernetics lab|cybernetics lab]]) that you have&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Research is necessary to win [[#war Pandorans|the war against the Pandorans]] and [[#How to develop new weapons and equipment|to gain access to new weapons and equipment]]. &lt;br /&gt;
&lt;br /&gt;
You will want to have many [[facilities#research lab|research labs]] (at least 7 or 8) as the latter research takes quite a bit of time. &lt;br /&gt;
&lt;br /&gt;
Research is also a source of resources, as some technologies when researched provide some amount of [[File:tech.png|30px|link=]], [[File:materials.png|30px|link=]] and/or [[File:food.png|30px|link=]]. &lt;br /&gt;
&lt;br /&gt;
==How to develop new weapons and equipment==&lt;br /&gt;
&lt;br /&gt;
One important idea to bear in mind is that tech progression in &amp;lt;i&amp;gt;Phoenix Point&amp;lt;/i&amp;gt; is mostly horizontal, as most of the stuff you will research will be different, not necessarily better. &lt;br /&gt;
&lt;br /&gt;
However, there is some verticality - some items are actually just better - and also the new different items open up new tactics. &lt;br /&gt;
&lt;br /&gt;
For example, the grenade launcher, or the shotgun, while not replacing any of the starting weapons, are not less useful because of it.&lt;br /&gt;
&lt;br /&gt;
You unlock technologies that when researched allow [[#Manufacturing|manufacturing]] new [[file:1pp.png|30px|link=Phoenix Project]] weapons and equipment by&lt;br /&gt;
&lt;br /&gt;
#Performing autopsies on new Pandoran types. To do autopsy of a Pandoran type only requires killing it in any tactical mission and then researching it as any other technology in the 'RESEARCH' tab (&amp;lt;b&amp;gt;spoilers&amp;lt;/b&amp;gt;:[[Phoenix Project research#Autopsies|here all the autopsies]] and [[Phoenix Project research#Phoenix Project Research and Development|here all the technologies that can be obtained from them]]). &lt;br /&gt;
#Obtaining certain technologies from one or more [[#factions|factions]]. See [[#Faction research|Faction research]] below for how to acquire [[#factions|faction]] tech. (&amp;lt;b&amp;gt;spoilers&amp;lt;/b&amp;gt;:[[Phoenix Project research#Combining faction tech|here all the technologies derived from combinations with faction research]]). &lt;br /&gt;
#Engaging with [[Legacy of the Ancients|Legacy of the Ancients DLC content (spoilers!)]] &amp;lt;i&amp;gt;Discovering how to make these powerful weapons is part of the fun and the process is described in detail in the link above&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also &amp;lt;span id=&amp;quot;reverse engineering &amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;u&amp;gt;Reverse Engineer&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; [[#factions|faction]] weapons, equipment and armor if you recover it after combat or acquire it from somewhere else (that is, [[#Recruiting from Havens|recruiting from havens]] or from [[Getting Started#exploration events|exploration events]] or [[Getting Started#haven events|haven events]]) in order to be able to manufacture them (as well as their ammo/charges). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;The process destroys the item you are reverse engineering.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Reverse engineering allows you to manufacture the specific item and ammo and charges for it, but it doesn't actually give you the underlying technology. This means that even if you reverse engineer all the items that a [[#factions|faction]] technology allows to manufacture, you will still be forced to steal that technology if you carry out a [[Mission Types#Steal research|steal research raid]] against that [[#factions|faction]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; The available reverse engineering projects appear at the end of technologies available for research in the 'RESEARCH' tab. To be able to reverse engineer an item it must not be equipped by an operative; otherwise the project will be greyed out&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Note that you will obtain the [[#factions|faction]] technology anyway if you reach [[#aligned|aligned status]] with the [[#factions|faction]], which can be achieved in a matter of weeks (see [[#Diplomacy|Diplomacy]] for more)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===How do I get BETTER weapons and armor? ===&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;i&amp;gt;Phoenix Point&amp;lt;/i&amp;gt; you are never going to experience something like going from 'basic' weapons to laser to plasma, or from no armor, to armor, to advanced that you do in X-Coms and XComs. &lt;br /&gt;
&lt;br /&gt;
A common question is &amp;lt;i&amp;gt;&amp;quot;how am I supposed to beat increasingly dangerous enemies when I'm not getting any better equipment&amp;quot;&amp;lt;/i&amp;gt;?&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;i&amp;gt;Phoenix Point&amp;lt;/i&amp;gt; your operatives improve their performance as they get better [[character Development#stats|stats]], new [[classes and Skills#skill|skills]] and, most importantly, as you learn to make better use of them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;New equipment is usually different, but not better&amp;lt;/b&amp;gt;, and even in the cases when it is flat out better than the old one, it's not better by &amp;lt;i&amp;gt;that&amp;lt;/i&amp;gt; much.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;For a look into weapons and armor and their characteristics in Phoenix Point, see [[Combat#About weapons|About weapons]] and [[Combat#armor|Armor - what is it good for?]] in the [[Combat]] section &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, the new equipment allows for different tactics, which can be devastatingly effective especially in combination with [[classes and Skills#skill|skills]]. &lt;br /&gt;
&lt;br /&gt;
In broad terms, at the start of the game Pandorans are easy to deal with using any weapons or tactics, because they have low armor, low [[character Development#hps|HP]] and limited offensive capabilities. Humans and humanoid enemies ([[the Pure]] and [[the Forsaken]]) present a greater challenge because they can have a lot of armor. &lt;br /&gt;
&lt;br /&gt;
However, as the Pandorans become more dangerous (see [[#Pandoran Evolution|Pandoran evolution]]) some tactics become obsolete (for example, using [[Assault weapons#assault rifles|assault rifles]] to shoot at centre mass). &lt;br /&gt;
&lt;br /&gt;
Some tactics remain useful, but less effective and render your operatives more vulnerable to certain enemies (for example, [[Sniper weapons#sniper rifles|sniper rifles]] can always deal with armor because they have high damage per projectile, but their [[Combat#dps|damage per second or per action point]] is low so enemies with a lot of [[character Development#hps|HP]] are problematic). &lt;br /&gt;
&lt;br /&gt;
So you want new tactics, and this is where research and character progression come in: for example, research the [[file:1goliath.png|30px|link=heavy weapons#goliath|Goliath GL-2]] [[heavy weapons#goliath|Goliath GL-2]] and now you have a weapon that can [[file:1shred.png|30px|link=damage types#Shred Damage|Shred Damage]] [[damage types#Shred Damage|shred]] armor from multiple targets so that you can attack them with [[Assault weapons#assault rifles|assault rifles]] or [[Assault weapons#shotguns|shotguns]]; throw in [[file:boom blast.png|30px|link=classes and Skills#boom blast|Boom Blast]] [[classes and Skills#boom blast|boom blast]] and your [[file:heavy training.png|30px|link=classes and Skills#Heavy|Heavy]] [[classes and Skills#Heavy|heavy]] can now shoot the [[file:1goliath.png|30px|link=heavy weapons#goliath|Goliath GL-2]] twice per turn at nearly 40 tiles range; give your [[file:assault training.png|30px|link=classes and Skills#Assault|Assault]] [[classes and Skills#Assault|assault]] [[file:dash.png|30px|link=classes and Skills#dash|Dash]] [[classes and Skills#dash|dash]] and he can close the distance to the targets to finish them with the [[Assault weapons#shotguns|shotguns]], and give him [[file:RapidC.png|30px|link=classes and Skills#rapid clearance|Rapid Clearance]] [[classes and Skills#rapid clearance|rapid clearance]] and he can keep killing and recovering [[Combat#aps|AP]]. This is a just an example: the variety of tactics and combinations that players have come up with are simply astounding. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Some of these combinations are too effective ('OP', in the parlance of our times), even allowing clearing the whole map with a single operative in one turn; see [[classes and Skills#tb|Terminators]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Vivisection==&lt;br /&gt;
&lt;br /&gt;
[[Combat#Capturing Pandorans|A captured Pandoran]] can be vivisected to increase damage done to that Pandoran type by 10% and sometimes to allow manufacturing items to counter certain Pandoran abilities (&amp;lt;b&amp;gt;spoiler&amp;lt;/b&amp;gt;: [[Phoenix Project research#Vivisections|see here all the possible vivisections and the bonus effects they grant]]).&lt;br /&gt;
&lt;br /&gt;
==[[#factions|Faction]] research==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Each [[#factions|faction]] research [[#districts|district]] generates 1 research point per hour&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
#[[file:anu.png|30px|link=Disciples of Anu]] starts with 7 research [[#districts|districts]]&lt;br /&gt;
#[[file:NJ.png|30px|link=New Jericho]] starts with 8 research [[#districts|districts]]&lt;br /&gt;
#[[file:Synedrion.png|30px|link=Synedrion]]  starts with 9 research [[#districts|districts]] and [[Synedrion Research#Sentient AIs (200)|a technology  that increases generation of research points by 25% (minor spoiler!)]] &lt;br /&gt;
&lt;br /&gt;
Research by [[#factions|factions]] is important because &lt;br /&gt;
&lt;br /&gt;
#you can gain access to the technologies a [[#factions|faction]] has researched by reaching [[#aligned|aligned status]] with it, [[Mission Types #steal a technology|raiding]] one of its research [[#districts|districts]] or [[#reverse engineering|reverse engineering]] items that you acquire in combat or when [[#Recruiting|recruiting at a haven]]&lt;br /&gt;
#you can jointly research a technology that the [[#factions|faction]] is researching once you are [[#allied|allied]] to it&lt;br /&gt;
#technological progress by the [[#factions|factions]] impacts the [[#attitude|attitude]] between the factions (see [[#Events that adjust attitude betweeen factions|Events that adjust attitude betweeen factions]]), [[#Pandoran Evolution|Pandoran evolution]] and of course the kind of equipment that the [[#factions|factions]] will wield in combat missions, whether as friendlies or as enemies&lt;br /&gt;
&lt;br /&gt;
[[#factions|Faction]] basic technologies allow [[#Manufacturing|manufacturing]] items that are as a rule superior to those of [[file:1pp.png|30px|link=Phoenix Project]]. For example, [[file:1pp.png|30px|link=Phoenix Project]] [[Combat#armor|armor]] is flat out inferior to those of the [[#factions|factions]]. They also have unique 'themes':&lt;br /&gt;
&lt;br /&gt;
#[[file:Anu.png|30px|link=Disciples of Anu]] have the patience to mess about with acid and virus weapons  &lt;br /&gt;
#[[file:NJ.png|30px|link=New Jericho]] favors brute force of piercing and explosives, as well as the cleansing powers of fire&lt;br /&gt;
#[[file:Synedrion.png|30px|link=Synedrion]] focuses on weapons that stun or incapacitate enemies, or poison them &lt;br /&gt;
&lt;br /&gt;
You also get a lot of buffs from faction technologies (like massive boosts to the output of facilities, including research labs, but also buffs for tactical combat, such as resistances/immunities to certain damages).&lt;br /&gt;
&lt;br /&gt;
=Manufacturing=&lt;br /&gt;
You can build [[vehicles]], [[combat#armor|armor]], [[combat#weapons|weapons]] and [[equipment]]. Some items, like ammo and [[equipment|medkits]] can be made instantly. Everything else takes time. On Rookie and Veteran difficulty levels [[#Recruiting from Havens|recruits from havens]] come with their own armor and weapons, but you might want to build some basic [[combat#weapons|weapons]] and [[combat#armor|armor]] for your 'naked' [[#Recruiting from Base|recruits from base]].&lt;br /&gt;
&lt;br /&gt;
As to [[vehicles]], you can build a [[file:Scarab.png|x30px|link=vehicles|Scarab]] [[vehicles|Scarab]], which in the early game is very powerful - it has a lot of armor and shoots devastating rockets. &lt;br /&gt;
''However, you can also acquire ground [[vehicles]] on [[mission Types#Scavenging|scavenging missions]] and given that scavenged vehicles cannot be converted into resources, perhaps it is best not to manufacture them to avoid wasting resources'' &lt;br /&gt;
&lt;br /&gt;
In addition, a [[vehicles|vehicle]] occupies half the slots in the [[aircrafts|Manticore]], meaning you can only bring 3 soldiers on a mission. The main problem with that is that soldiers gain [[character Development#Skill Points|skill points]] per mission (the amount depending on the difficulty level), so you want to bring as many of them as possible and the [[vehicles]] take too much space.&lt;br /&gt;
&lt;br /&gt;
Sooner rather than later you will want to build a second [[aircrafts|Manticore]], to field two teams simultaneously. Or you can just [[Mission Types#Steal Aircraft|steal an aircraft from a faction]].&lt;br /&gt;
&lt;br /&gt;
==Shrödinger's bag: inventory in ''Phoenix Point'' and teleportation==&lt;br /&gt;
&lt;br /&gt;
At least as of the time of this writing (September 2020), items in ''Phoenix Point'' are instantly transferable to and from an operative's inventory to a common inventory, regardless of location. An operative midflight somewhere in South America can drop all the items he is carrying to the common inventory and another operative midflight somewhere in Siberia can instantly equip it. &lt;br /&gt;
&lt;br /&gt;
Therefore, it is entirely possible to share the same set of equipment between 2 or more teams at the price of excruciating tediousness (there is no unequip button, nor role templates to quickly assign the equipment to another operative).&lt;br /&gt;
&lt;br /&gt;
This is known as 'equipment sharing' and many players refuse to make use of this teleportation property (or at least claim so in public, including this author) (and I really don't share equipment between my squads) (except when I really need to) (or want to).&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
There are three &amp;lt;span id=&amp;quot;factions&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Factions&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; that have diplomatic relations with the [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]] [[phoenix Project|Phoenix Project]] and with each other:&lt;br /&gt;
&lt;br /&gt;
::[[File:Anu.png|50px|link=Disciples_of_Anu]] [[Disciples of Anu]]&lt;br /&gt;
&lt;br /&gt;
::[[File:NJ.png|50px|link=New_Jericho]] [[New Jericho]]&lt;br /&gt;
&lt;br /&gt;
::[[File:Synedrion.png|50px|link=Synedrion]] [[Synedrion]]&lt;br /&gt;
&lt;br /&gt;
There are no diplomatic relations with the 'Subfactions' - [[the Pure]] and [[the Forsaken]]&lt;br /&gt;
&lt;br /&gt;
==War and Peace==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;attitude&amp;quot;&amp;gt;The status of diplomatic relations among the three [[#factions|factions]] and of each of the [[#factions|factions]] with [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]] [[phoenix Project|Phoenix Project]] is expressed as &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Attitude&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; that goes from -100 to 100, with the following milestones:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! War&lt;br /&gt;
! Aggressive&lt;br /&gt;
! Hostile&lt;br /&gt;
! Unfriendly&lt;br /&gt;
! Friendly&lt;br /&gt;
! Supportive&lt;br /&gt;
! Aligned&lt;br /&gt;
! Allied&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:red&amp;quot;|&amp;lt;-74&lt;br /&gt;
| style=&amp;quot;background:red&amp;quot;|&amp;lt;-49&lt;br /&gt;
| style=&amp;quot;background:red&amp;quot;|&amp;lt;-24&lt;br /&gt;
| style=&amp;quot;background:red&amp;quot;|&amp;lt;1&lt;br /&gt;
|&amp;gt;1&lt;br /&gt;
|&amp;gt;24&lt;br /&gt;
|&amp;gt;49&lt;br /&gt;
|&amp;gt;74&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
However, for all intents and purposes the three [[#factions|factions]] can either be at war or at peace with each other, and with [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]]. In addition to that, at three different stages of information sharing and collaboration: ''supportive'', ''aligned'' or ''allied''.  &lt;br /&gt;
&lt;br /&gt;
- When at &amp;lt;span id = &amp;quot;war&amp;quot;&amp;gt; '''&amp;lt;u&amp;gt;War&amp;lt;/u&amp;gt;''' &amp;lt;/span&amp;gt; [[#factions|factions]] will attack each other's [[#haven|havens]].&lt;br /&gt;
&lt;br /&gt;
''Note that a [[#factions|faction]] at war with [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]] could now attack your bases and you will face it as an enemy during [[Mission Types#Scavenging|scavenging ops]] and [[Mission Types#Ambush|ambushes]]!'' &lt;br /&gt;
&lt;br /&gt;
''Also, as [[#attitude|faction attitude]] largely determines the [[#haven attitude|attitude of haven leaders]] towards [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]], a negative [[#attitude|attitude]] from a [[#factions|faction]] can make it impossible for you to [[#trade|trade]] or [[#Recruiting from Havens|recruit]] at its [[#haven|havens]], even if you are not at [[#war|war]].''&lt;br /&gt;
&lt;br /&gt;
- When &amp;lt;span id = &amp;quot;supportive&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''Supportive,'''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;s&amp;gt;the [[#factions|faction]] will share the location of all of its [[#haven|havens]] with [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]]&amp;lt;/s&amp;gt; &amp;lt;i&amp;gt;(changed in Behemoth update)&amp;lt;/i&amp;gt; any [[getting Started#poi|POI]] that is a [[#haven|haven]] of the [[#factions|faction]] will be revealed as such, without the needs to first exploring it. [[#haven|Havens]] revealed this way but not yet visited by the player will appear with this sign [[file:unexplored haven icon.png|30px|link=]] in the top right corner. &lt;br /&gt;
&lt;br /&gt;
''This is important as unvisited [[#haven|havens]] can generate [[Getting Started#haven events|'events']].'' &lt;br /&gt;
&lt;br /&gt;
- When &amp;lt;span id = &amp;quot;aligned&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''Aligned '''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; the [[#factions|faction]] will share all its completed faction research with [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]]. &lt;br /&gt;
&lt;br /&gt;
To access the faction research obtained from achieving the [[#aligned|aligned]] status you need to complete the [[phoenix Project research#Disciples of Anu (50)|Disciples of Anu research]], [[phoenix Project research#New Jericho (50)|New Jericho research]]  or [[phoenix Project research#Synedrion (50)|Synedrion research]], as appropriate. Each of these researches will become available the first time you discover one of their [[#haven|havens]]. &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Then just click on the research tab on the Geoscape and on each of the technologies shared by the [[#factions|faction]] (they will be identified as 'SHARED').&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''How [[#factions|factions]] generate research: Each [[#districts|research district]] in a [[#haven|haven]] belonging to the [[#factions|faction]] generates 1 research point per hour ''(for comparison, each [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]] [[facilities#lab|research lab]] generates 4 research points per hour)'', so the more [[#haven|havens]] with a [[#districts|research district]] the [[#factions|faction]] loses, the slower their research will be.''&lt;br /&gt;
&lt;br /&gt;
- When &amp;lt;span id = &amp;quot;allied&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''Allied'''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;, the [[#factions|faction]] will share the whole of its research tree with [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]], making available for [[#research|research]] other faction technologies not yet researched by the [[#factions|faction]] itself. You will be able to see what the [[#factions|faction]] is researching and assist in [[#research|researching]] the same technology to progress faster. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Note that you can achieve allied status with all of the [[#factions|factions]] at the same time, even though they are at [[#war|war]] with each other&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Attitude Adjustment (or how to make everyone stop worrying and love Phoenix Project)==&lt;br /&gt;
&lt;br /&gt;
The main way of gaining favor with the [[#factions|factions]] is fighting the good fight [[geoscape#war Pandorans|the war against the Pandorans]]. Specifically, successfully [[Mission Types#Haven Defense|defending havens]] (you get between +6 and +12 with the [[#factions|faction]] whose [[#haven|haven]] you are defending, depending on [[Mission Types#threat level|threat level]]) and [[Mission Types#Pandoran structures|destroying Pandoran colonies]] (you get +4 for destroying a [[file:nest icon.png|30px|link=]] nest, + 8 for destroying a [[file:lair icon.png|30px|link=]] lair and +12 for destroying a [[file:citadel icon.png|30px|link=]] citadel with '''all''' [[#factions|factions]]).&lt;br /&gt;
&lt;br /&gt;
''You also get minor positive adjustments for completing certain critical [[#Research|researches]] necessary for winning [[geoscape#war Pandorans|the war against the Pandorans]].'' &lt;br /&gt;
&lt;br /&gt;
You will also be getting many opportunities to adjust the [[#attitude|attitude]] of the [[#factions|factions]] towards you by making choices during [[Getting Started#exploration events|exploration events]] and [[Getting Started#haven events|haven events]] and accepting, refusing or completing [[Independent Haven missions]] (&amp;amp;lArr; spoilers!).&lt;br /&gt;
&lt;br /&gt;
Finally, and an often neglected ''(by me at least, I used to completely ignore these missions)'' source of positive rep with the [[#factions|factions]] is to do [[mission Types#Sabotage|sabotage missions]] on their behalf against each other. &lt;br /&gt;
&lt;br /&gt;
These missions are excellent early game attitude boosters: you get +15 [[#attitude|attitude]] from the [[#factions|faction]] on whose behalf you carry out the sabotage, and only -6 from the targeted [[#factions|faction]], plus a bunch of resources comparable to what you would get from a [[mission Types#Haven Defense|haven defense]]. &lt;br /&gt;
&lt;br /&gt;
What's more, you can easily offset the -6 penalty by doing more [[mission Types#Sabotage|sabotage missions]]. By doing one on behalf of each different [[#factions|faction]] you will gain +9 [[#attitude|attitude]] net gain with each one completed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;To reach [[#supportive|supportive]] status with a [[#factions|faction]] you have to complete a special story mission on its behalf, that will become available once you hit +24 [[#attitude|attitude]]. You will not be able to go beyond +24 before you complete this mission&amp;lt;/code&amp;gt;: '''any positive adjustments to [[#attitude|attitude]] will be completely wasted until you do'''. The same applies to achieving [[#aligned|aligned]] and [[#allied|allied]] status: &amp;lt;code&amp;gt;to go beyond +49 and +74, respectively, you will need to complete the corresponding [[#factions|faction]] story missions.&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;diplomacy missions&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;These story or special missions are often called &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Diplomacy Missions&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;, see here description (with spoilers) of all the missions for each of the [[#factions|factions]]:&lt;br /&gt;
&lt;br /&gt;
#[[File:Anu.png|30px|link=Disciples of Anu missions]] [[Disciples of Anu missions]]&lt;br /&gt;
#[[File:NJ.png|30px|link=New_Jericho_Missions]] [[New Jericho missions]]&lt;br /&gt;
#[[File:Synedrion.png|30px|link=Synedrion missions]] [[Synedrion missions]]&lt;br /&gt;
&lt;br /&gt;
You should complete all diplomacy missions ASAP once they become available. &lt;br /&gt;
&lt;br /&gt;
There are two mystifying aspects to diplomacy in ''Phoenix Point'': the first is that a [[#factions|faction]] will share its deepest secrets with you even as you are allied with its sworn enemies, and the second that it won't mind you raiding its [[#haven|havens]] provided you keep destroying [[#Pandoran structures|Pandoran colonies]]. &lt;br /&gt;
&lt;br /&gt;
Once you grasp the abstract meta-rules governing inter-faction relations in ''Phoenix Point'' and familiarize yourself with the rhythm at which [[#attitude|attitude]] is adjusted, it will take dedication ''and'' neglect to make a [[#factions|faction]] really hate you. &lt;br /&gt;
&lt;br /&gt;
However, if you are not there yet, bear in mind the following:&lt;br /&gt;
&lt;br /&gt;
- You want to achieve [[#supportive|supportive]] and [[#aligned|aligned]] status with '''all''' the [[#factions|factions]] as soon as possible, because the first saves you time (4 hours) needed for exploring a [[getting Started#poi|POI]] to discover it's a [[#haven|havens]] and the second gives you all the technologies that they have researched so far (and will continue to give you their technologies as they research them). &lt;br /&gt;
&lt;br /&gt;
Not only that, but you get a lot of resources just from progressing in your [[#attitude|attitude]] rating with a [[#factions|faction]]. It is absolutely worth it (and easily achievable without much effort) to reach +100 [[#attitude|attitude]] with all the [[#factions|factions]]. &lt;br /&gt;
&lt;br /&gt;
- As soon as you get a diplomatic mission, you should give it top priority, because all the positive [[#attitude|attitude]] adjustments that you get before you complete it will be wasted. &lt;br /&gt;
&lt;br /&gt;
- [[Mission Types#Haven Defense|Defending havens]] and destroying [[#Pandoran structures|Pandoran colonies]] is the most reliable way of raising [[#attitude|attitude]]. &lt;br /&gt;
&lt;br /&gt;
- [[Mission Types#Raids|Raiding]] [[#factions|factions]] is absolutely fine as long as you don't overdo it; they will be cool with it because hopefully the things you do ''for'' them will compensate for the things you do ''to'' them. &lt;br /&gt;
&lt;br /&gt;
''It is also entirely possible to go through the whole game without ever [[Mission Types#Raids|raiding]] [[#factions|factions]]: there are plenty of [[#resources|other ways to obtain enough resources]]. Of course it is likewise possible to beat the game without being allied to all (or any) of the [[#factions|factions]], and without obtaining their technology through other means.''&lt;br /&gt;
&lt;br /&gt;
==War never changes==&lt;br /&gt;
War is inevitable. The [[#factions|factions]] hold irreconcilable views on what humanity is and what it should be.&lt;br /&gt;
&lt;br /&gt;
In gameplay terms, it means that there are many things that adjust [[#attitude|attitudes]] between the [[#factions|factions]] downwards and very few that can improve them. &lt;br /&gt;
&lt;br /&gt;
In short, total war is guaranteed once [[#factions|factions]] complete their final projects (each of them opening the way to one possible ending), but it can happen much sooner. &lt;br /&gt;
&lt;br /&gt;
===Events that adjust attitude betweeen [[#factions|factions]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;lt;b&amp;gt;!!!all links below contain spoilers!!!&amp;lt;/b&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[file:Anu.png|30px|link=Disciples of Anu]] to [[file:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[file:Anu.png|30px|link=Disciples of Anu]] to [[file:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[file:NJ.png|30px|link=New Jericho]] to [[file:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[file:NJ.png|30px|link=New Jericho]] to [[file:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[file:Synedrion.png|30px|link=Synedrion]] to [[file:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[file:Synedrion.png|30px|link=Synedrion]] to [[file:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
|-&lt;br /&gt;
! Style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;13&amp;quot;| Research&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst &lt;br /&gt;
|-&lt;br /&gt;
|[[file:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research#Mutation Technology (600)|Mutation Technology]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research#Mutog War Beast (2000) | Mutog War Beast]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-6 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research#Advanced Tiamat Development (800)|Advanced Tiamat Development]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-3 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research#Missionary Center Technology (1100)|Missionary Center Technology]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-12 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]]  [[New Jericho Research#Neural Implant Technology (700)|Neural Implant Technology]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| None&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-3 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| None&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-6 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]]  [[New Jericho Research#Armadillo development (800)|Armadillo development]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-6 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-3 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]]  [[New Jericho Research#Technician Development (1200)|Technician Development]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]]  [[New Jericho Research#Walls of Jericho Project (2000)|Walls of Jericho Project]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-10 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]] [[New Jericho Research#Project Vulture (2200)|Project Vulture]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-10 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-12 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]]  [[New Jericho Research#Command Fortress (2800)|Command Fortress]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-15 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]] [[New Jericho Research#Centralized AI (3000)|Centralized AI]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Synedrion.png|30px|link=Synedrion]] [[Synedrion Research#Mist Repeller development (3000)|Mist Repeller development]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-15 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Synedrion.png|30px|link=Synedrion]]  [[Synedrion Research#Project Domovoy (2000)|Project Domovoy]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-15 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project research#Food Harvesting Technology (400)|Food Harvesting Tech]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| None&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Phoenix Project research#Pandoran Telepathic Nodule (1000)|spoiler!]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-5 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Phoenix Project research#Yuggothian Entity (1200)|spoiler!]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-5 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-5 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-3 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| TOTAL&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -41 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -43 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -30 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -36 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -40 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -11 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -16 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -3 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -42 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -48 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;13&amp;quot;| Structures&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Anu.png|30px|link=Disciples of Anu]] Elite training centre  &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]] Elite training centre &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Synedrion.png|30px|link=Synedrion]] Elite training centre &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Anu.png|30px|link=Disciples of Anu]] Missionary Centre &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]] Satellite Uplink  &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Synedrion.png|30px|link=Synedrion]] Mist Repeller  &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research#Temple of Eanna (3500)|Spoiler!]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[file:NJ.png|30px|link=New Jericho]] [[New Jericho Research#Command Fortress (2800)|Spoiler!]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Synedrion.png|30px|link=Synedrion]]  [[Synedrion Research#Moon mission preparation (3000)|Spoiler!]]  &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;13&amp;quot;|[[Exploration Events]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Exploration Events#Aftermath|Aftermath]] &lt;br /&gt;
|none &lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-7 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|none &lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-7 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Exploration Events#The Games We Used To Play|The Games We Used To Play]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+3 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Exploration Events#Listen Up|Listen Up]] &lt;br /&gt;
|none&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-6 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| none&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-7 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Exploration Events#Lake Placid|Lake Placid]]  &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|none&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;13&amp;quot;|[[file:Anu.png|30px|link=Disciples of Anu]] [[Anu Haven Events]]&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Anu Haven Events#Haunted|Haunted]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;13&amp;quot;|[[file:NJ.png|30px|link=New Jericho]] [[New Jericho Haven events]]&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]] [[New Jericho Haven events#Shadows|Shadows]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+3 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-6 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;13&amp;quot;|[[file:Synedrion.png|30px|link=Synedrion]] [[Synedrion Haven events]]&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Synedrion Haven events#Reconstruction|Reconstruction]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Synedrion Haven events#The A Word|The A Word]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]] [[Synedrion Haven events#Yearning to Breathe Free|Yearning to Breathe Free]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What's in a Haven? &amp;lt;span id=&amp;quot;haven&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
[[file:inside_haven.gif|center|frame|Example of a typical [[file:anu.png|20px|link=disciples of Anu]] Haven. Note how '''it is already losing population at the start of the game''']]&lt;br /&gt;
&lt;br /&gt;
A Haven has: &lt;br /&gt;
&lt;br /&gt;
#An '''Affiliation '''([[file:anu.png|30px|link=disciples of anu]] [[file:NJ.png|30px|link=new Jericho]] [[file:Synedrion.png|30px|link=synedrion]] or [[file:independent_haven_site.png|30px|link=Independent_Haven_missions]]), a '''Name''', a '''Leader''', an &amp;lt;span id=&amp;quot;haven attitude&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Attitude&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; towards [[file:1pp.png|30px|link=phoenix_project]]  and a '''Motto.''' &lt;br /&gt;
#'''Population''' (and, if an insufficient food supply, a daily attrition rate).&lt;br /&gt;
#&amp;lt;span id=&amp;quot;military strength&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;u&amp;gt;'''Military Strength'''&amp;lt;/u&amp;gt; is derived from the Population and Training Facilities within the Haven, or from Havens with the same affiliation within its operating range. Military strength is population/1000, rounded up. +4 from Training Facility, +2 from nearby Haven with Training Facility (&amp;lt;b&amp;gt;pending check bonus from elite training facilities&amp;lt;/b&amp;gt;).&lt;br /&gt;
#'''Production Capacity''' is derived from the Population and Production Facilities within the Haven, or in Havens with the same affiliation within its operating range. Each factory generates [[File:materials.png|30px|link=]] 100 and nearby Havens with a factory [[File:materials.png|30px|link=]] 50 + population / 1000 rounded up. &lt;br /&gt;
#'''Food Supply''' is derived from Food Production Facilities within the Haven, or in Havens with the same affiliation within its operating range. Havens generate [[File:food.png|30px|link=]] 6000 at every Food Production facility and receive 3000 from each friendly Haven within operating range with Food Production Facility.&lt;br /&gt;
#'''Mist Status''' is either ''covered'' or ''free'' (affects daily starvation rate). &lt;br /&gt;
#Different types of &amp;lt;span id=&amp;quot;districts&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Districts&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;: Energy Generation (all), Residential, Food Production, Factories, and Training Facilities.&lt;br /&gt;
#&amp;lt;span id=&amp;quot;operating range&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Operating range&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; is the range at which the haven can act (for example, attacking other havens, and, in the case of [[file:NJ.png|30px|link=New Jericho]], Pandoran structures) and otherwise exert its influence, in particular increasing food supply, military strength and industrial output in friendly havens.&lt;br /&gt;
&lt;br /&gt;
==Grand Theft Helios==&lt;br /&gt;
&lt;br /&gt;
[[file:Helios_gta.png|frame|right|link=]]&lt;br /&gt;
&lt;br /&gt;
A favorite tactic (some call it '' exploit'') is to steal one or two [[file:helios.png|30px|link=aircrafts|Helios]] [[Aircrafts|Helios]] from [[file:Synedrion.png|30px|link=Synedrion]] in the first week (why Helios? Because they are ''fast''!)&lt;br /&gt;
&lt;br /&gt;
The number of things that you can do at the same time are limited by the number of planes that you have. So having more planes very early on in the game greatly accelerates your progress. &lt;br /&gt;
&lt;br /&gt;
You can use the extra aircraft to [[#trade|trade]] (engaging in [[#commodity arbitrage|commodity arbitrage]] to obtain unlimited resources), or to explore the Geoscape and do tactical missions, once you get a second team going. &lt;br /&gt;
&lt;br /&gt;
''(If you savescum you can explore the Geoscape without any risk - just save before each exploration and reload if it turns out to be an [[mission Types#Ambush|ambush]].)''&lt;br /&gt;
&lt;br /&gt;
The diplomatic penalty for stealing is not really an issue, as you can easily offset the negative reputation by doing other sabotage missions on behalf of [[file:Synedrion.png|30px|link=Synedrion]] &lt;br /&gt;
&lt;br /&gt;
''And if you need to offset the penalty from the sabotage missions, just do more of them against other [[#factions|factions]], because the reputation reward is much higher than the penalty. The more sabotage you do against all the different [[#factions|factions]], the happier they will all be with you''!&lt;br /&gt;
&lt;br /&gt;
=Pandoran Evolution=&lt;br /&gt;
&lt;br /&gt;
At the start of the game there are only melee Pandorans with little to no armor. The [[file:Arthron_icon.png|30px|link=Arthrons#Arthron|Arthrons]] [[Arthrons#Arthron|Arthrons]] (aka Crabmen), the [[file:Triton_icon.png|30px|link=tritons#Strangler|Triton Strangler]] [[tritons#Strangler|Triton Strangler]] (aka Fishmen), [[file:worm_icon.png|30px|link=other Pandorans#poisonworm|Poisonworms]] other [[Other Pandorans#poisonworm|Poisonworms]] and [[file:mindfragger_icon.png|30px|link=other Pandorans#Mindfraggers|Mindfraggers]] [[other Pandorans#Mindfraggers|Mindfraggers]] (aka facehuggers). The Pandorans evolve very fast, so chances are you will be receiving your first intelligence report on Pandoran evolution within days.&lt;br /&gt;
&lt;br /&gt;
[[file:evo_report.jpg|right|thumb|The first evo report on a Legend playthrough, new [[file:arthron_icon.png|30px|link=]] and [[file:triton_icon.png|30px|link=]] on January 4th]]&lt;br /&gt;
&lt;br /&gt;
'''How does Pandoran evolution work?'''&lt;br /&gt;
&lt;br /&gt;
- Pandorans evolve in 3 main ways: '''new types''' of creatures (for example [[file:chiron icon.png|30px|link=Chirons]] [[Chirons]]), '''new specialists''' within the type (for example, [[file:Arthron_icon.png|30px|link=Arthrons#Tyrant|Arthron Tyrant]] [[Arthrons#Tyrant|Arthron Tyrant]], wielding an [[file:arthron mg.png|x30px|link=arthrons#mg|Machine Gun]] [[arthrons#mg|MG]] and a [[file:shield_m1.png|x30px|link=arthrons#shield|Shield]] [[arthrons#shield|Shield]]), and  '''new improved strains''' of specialist (for example, [[file:Arthron_icon.png|30px|link=Arthrons#Tyrant|Arthron Tyrant Alpha]] [[Arthrons#Tyrant|Arthron Tyrant '''Alpha''']]).&lt;br /&gt;
&lt;br /&gt;
- The variations between the different specialists of the same creature type and the different strains within each specialist are expressed in their ''names, descriptions, [[character Development#stats|stats]], weapons and mutations''.&lt;br /&gt;
&lt;br /&gt;
- The descriptions are mostly for flavor, the [[character Development#stats|stats]] follow the same rules as [[character Development#stats|those of humans]], and so do the weapons (see [[Combat#About weapons|about weapons]]). &lt;br /&gt;
&lt;br /&gt;
As to the mutations, some of them are actually [[classes and Skills#skill|skills]] or [[combat#abilities|abilities]] available to human characters, like [[File:Return_fire2.png|30px|link=classes and Skills#return fire|Return Fire]] [[classes and Skills#return fire|return fire]], while others (like [[file:Triton_icon.png|30px|link=tritons|Triton]] [[tritons|Triton]] [[file:pain chameleon torso.png|x30px|link=tritons#pain|Pain Chameleon Torso]] [[tritons#pain|Pain Chameleon Torso]]) are unique to Pandorans. &lt;br /&gt;
&lt;br /&gt;
- You will only meet in the field Pandorans that you have previously seen in the Pandoran Intelligence Report (the only exception to that is the [[file:chiron icon.png|30px|link=Chirons]] [[Chirons|Chiron]] you encounter in the first [[file:anu.png|30px|link=Disciples of Anu]] mission on Legend, which is described as &amp;quot;The Source of the Infestation&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Though the evolution is always producing more and more dangerous Pandorans, in the field you will meet both higher and lesser evolved strains.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;The enemies on a given mission are deployed according to a budget, where each Pandoran is worth a certain number of points, and the more evolved types are more expensive&amp;lt;/code&amp;gt;. The game 'rolls' the Pandorans that will appear on the map initially and also each reinforcement, so you can get a few 'expensive' Pandorans, many 'cheap' Pandorans, or a mix of the two.&lt;br /&gt;
&lt;br /&gt;
==I think the Pandorans are mutating/deploying to counter my strategies!==&lt;br /&gt;
&lt;br /&gt;
Nope, unfortunately it's just chance (or RNG, in the parlance of our times) and our innate desire as humans to explain it as something more meaningful. &lt;br /&gt;
&lt;br /&gt;
There are currently some random variations in the Pandoran evolution, so the creatures you are seeing in this playthrough will be slightly different from the ones you will see on your next one. &lt;br /&gt;
&lt;br /&gt;
''Also, there are plans to bring some reactivity to Pandoran evolution in the future.''&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;war Pandorans&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;The War against the Pandorans=&lt;br /&gt;
&lt;br /&gt;
Once you [[#research|research]] [[Phoenix Project research#Atmospheric analysis (50)|atmospheric analysis]] - the first and only technology available for research at the start of the game - you will see a red blob denoting &amp;lt;span id=&amp;quot;mist&amp;quot;&amp;gt;the appearance of Pandoran &amp;lt;u&amp;gt;'''Mist'''&amp;lt;/u&amp;gt; &amp;lt;/span&amp;gt; on a shore near your first base, ''Phoenix Point''. &lt;br /&gt;
&lt;br /&gt;
''The mist is not actually red - as you will see in the tactical battles - and it does not cover the land uniformly, but rather that the red blobs on the Geoscape signify that it is present in those areas.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Pandoran structures&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;The mist spreads and new blobs can appear on any shore. Inside the mist and hidden from view, &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Pandoran Structures&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; (or colonies, or bases) grow. At first, [[file:nest icon.png|30px|link=]] Nests, then [[file:lair icon.png|30px|link=]] Lairs and finally [[file:citadel icon.png|30px|link=]] Citadels. They will launch attacks against [[#haven|havens]] and eventually active [[file:1pp.png|30px|link=Phoenix Project]] bases. &lt;br /&gt;
&lt;br /&gt;
It goes as thus:&lt;br /&gt;
&lt;br /&gt;
Every once in a while, a [[#haven|haven]], usually inside, or close to an area covered in [[#mist|mist]], will get attacked by the Pandorans. The attack will have a numeric value, and so will the defense, determined by the [[#military strength|military strength of the haven]]. If the defense is higher than the attack, the attack will fail even if the player doesn’t come to the rescue. If the attack is higher than the defense, the attack will succeed unless the player sends a squad and wins the [[Mission Types#Haven Defense|haven defense mission]]. &lt;br /&gt;
&lt;br /&gt;
A successful [[Mission Types#Haven Defense|haven defense mission]] has a chance of revealing the location of the Pandoran base from which the attack was launched. If the Pandoran base is within the scanned area of a [[file:1pp.png|30px|link=Phoenix Project]] base or a [[file:1pp.png|30px|link=Phoenix Project]] base was attacked, this chance is of 100%. If not, it has a 20% chance of being revealed on the first successful defense, 50% on the second, 80% on the third and 100% on the fourth. Note that this is true for attacks coming from the '''same''' Pandoran structure. &lt;br /&gt;
&lt;br /&gt;
The player can then [[Mission Types#Pandoran Bases|send a squad to destroy it]]. &lt;br /&gt;
&lt;br /&gt;
If the player procrastinates, the base will evolve to the next stage (a [[file:nest icon.png|30px|link=]] nest will become a [[file:lair icon.png|30px|link=]] lair, a Lair will become a [[file:citadel icon.png|30px|link=]] citadel) and will continue to attack nearby [[#haven|havens]] and [[file:1pp.png|30px|link=phoenix project]] bases.&lt;br /&gt;
&lt;br /&gt;
Now, you will '''not''' win the game by destroying ''all'' the Pandoran bases, but you will lose it if you don't keep them somewhat in check. The attacks on the [[#haven|havens]] are staged from the Pandoran bases, and the destruction of [[#haven|havens]] decreases the [[Getting Started#hpc|Human Population Census and accelerates the Doomsday Clock]]. &lt;br /&gt;
&lt;br /&gt;
In addition, destroying the Pandoran structures is [[#Diplomacy|the main way of gaining positive rep with all the Factions]] and it is also necessary for accessing some research.&lt;br /&gt;
&lt;br /&gt;
However, winning the game requires accomplishing a series of milestones (mainly key missions and researches, which in turn can require [[combat#Capturing Pandorans|capturing Pandorans]] and completing a [[#factions|faction's]] quest line), within a number of predetermined routes, each of them leading to a different ending. For a spoiler filled walkthrough, check out [[PP victory|Phoenix Point victory]]. &lt;br /&gt;
&lt;br /&gt;
For a few tips with minor spoilers in case you are lost, see [[#I am lost|I am lost]] below.&lt;br /&gt;
&lt;br /&gt;
==Practical implications of mist==&lt;br /&gt;
[[file:the mist.png|thumb|link=|To say that the [[#haven|haven]] is 'covered' in [[#mist|mist]] might be a bit of an overstatement]]&lt;br /&gt;
- [[#haven|Havens]] covered in [[#mist|mist]] suffer a higher attrition rate and missions in these [[#haven|havens]] will have one or more (very small and non-threatening) patches of [[#mist|mist]] on the map. &lt;br /&gt;
&lt;br /&gt;
- [[Mission Types#Ambush|Ambushes]] and [[Mission Types#Scavenging|scavenging ops]] taking place in [[Getting Started#poi|POIs]] covered by the [[#mist|mist]] should be more difficult.&lt;br /&gt;
&lt;br /&gt;
- On the battlefield, Pandorans will hide inside the [[#mist|mist]] making them very hard to [[combat#detection|detect]], while any [[file:1pp.png|30px|link=Phoenix Project]] operatives will be automatically [[combat#detection|detected]]. Starting the turn inside the [[#mist|mist]] makes Pandorans recover 1 [[combat#wps|WP]], while humans starting the turn inside the [[#mist|mist]] lose 2 [[combat#wps|WPs]].&lt;br /&gt;
&lt;br /&gt;
==I am lost==&lt;br /&gt;
&lt;br /&gt;
There are 3 kind of things you need to do to advance in the game, and you will be doing them alternately all the time:&lt;br /&gt;
&lt;br /&gt;
# [[#Research|Research]] some critical technology.&lt;br /&gt;
# Completing special tactical missions, whether as part of the [[File:1pp.png|30px|link=phoenix Project|Phoenix Project]] [[Phoenix Project]] main questline ([[PP_victory|walkthrough '''with spoilers''' here]]) or on behalf of one of the [[#factions|factions]], to achieve its ending (walkthroughs '''with spoilers''' for each faction: [[Disciples of Anu missions|Disciples of Anu walkthrough]], [[New Jericho missions|New Jericho walkthrough]] and [[Synedrion missions|Synedrion walkthrough]]).&lt;br /&gt;
# Capture Pandorans.&lt;br /&gt;
&lt;br /&gt;
There is no great mystery nor challenge about the first two. They will appear as objectives on the left side of the Geoscape screen, and if you don't know what to do next you can look at the walkthroughs or [[Sheepy's Tech Tree]] (''a little outdated, but mostly still accurate'').&lt;br /&gt;
&lt;br /&gt;
Some players do find it difficult to [[Combat#Capturing Pandorans|capture Pandorans]], especially the [[File:Scylla icon.png|30px|link=Scyllas|Scylla]] [[Scyllas|Scylla]]. &lt;br /&gt;
&lt;br /&gt;
First, you need to find one and they can only be reliably found in [[file:citadel icon.png|30px|link=mission Types#Citadels|Citadel]] [[mission Types#citadel|Citadels]].&lt;br /&gt;
&lt;br /&gt;
Read here [[Combat#Capturing Pandorans|how to capture Pandorans]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note that you can win the game with [[file:anu.png|30px|link=Disciples of Anu]] without pursuing the Symes questline.&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Geoscape&amp;diff=14821</id>
		<title>Geoscape</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Geoscape&amp;diff=14821"/>
		<updated>2021-06-11T19:12:16Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| &lt;br /&gt;
|rowspan = &amp;quot;7&amp;quot;;|&lt;br /&gt;
[[file:Mentaculus.png|100px|center|link=]]&lt;br /&gt;
|[[Getting Started]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Geoscape]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Combat]]  &lt;br /&gt;
|-&lt;br /&gt;
|[[Character Development]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Classes and Skills]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Mission Types]] &lt;br /&gt;
|-&lt;br /&gt;
|[[Final Mission|Final Mission (Spoiler!)]]&lt;br /&gt;
|} &lt;br /&gt;
----&lt;br /&gt;
=Overview=&lt;br /&gt;
&lt;br /&gt;
The pace in ''Phoenix Point'' on the Geoscape is very fast: on any day you can do any number of missions with the same squad, and as you assemble more squads, you will do even more missions each day. [[#The War against the Pandorans|The War against the Pandorans]] can be won within around 2 months, and in that time you can do a hundred tactical battles, or even more. Chances are you will never press the fast forward button.&lt;br /&gt;
&lt;br /&gt;
Time is the most important commodity in the game not only because you are running against the [[Getting Started#doomsday clock|Doomsday Clock]], but also because you need time to [[Getting Started#poi|explore the world]], [[#resources|acquire resources]], [[#Buildings|build facilities]], [[#Manufacturing|manufacture items]], [[#Research|research technologies]], etc. &lt;br /&gt;
&lt;br /&gt;
You also want to be always doing those things that don't cost any resources, like [[Getting Started#poi|exploration]], [[#Diplomacy|improving diplomacy rating through special missions]], [[Mission Types#Scavenging|scavenging ops]], and [[#Research|research]]. &lt;br /&gt;
&lt;br /&gt;
When considering on what to spend resources, such as whether to [[#Remote Base Activation|activate bases]], [[#Buildings|build or repair facilities in them]], [[#Manufacturing|manufacture equipment or vehicles]], or [[#Recruiting|recruit]] additional operatives, you should bear in mind that you want to invest  in that, which allows you to do more in less time, and that means fielding a second team with its own [[aircrafts|aircraft]] as soon as possible (and later a third and possibly a fourth) - you can do twice as many things in the same time with two teams.&lt;br /&gt;
&lt;br /&gt;
''Some players have reported beating the game with a 1.5 team setup - one full team to go on missions and a single [[aircrafts|aircraft]] with an [[file:infiltrator training.png|30px|link=Classes and Skills#Infiltrator|Infiltrator]] [[Classes and Skills#Infiltrator|Infiltrator]] or just a 'disposable' operative to explore the Geoscape (so that if they run into an ambush they will either hide, or lose an operative they don't care about). Beating the game like this without ever reloading a save or restarting a mission must be quite a feat!''&lt;br /&gt;
&lt;br /&gt;
=Resources=&lt;br /&gt;
&lt;br /&gt;
There are 3 main resources in ''Phoenix Point'':&lt;br /&gt;
&lt;br /&gt;
# [[File:tech.png|30px|link=]] Tech&lt;br /&gt;
# [[File:materials.png|30px|link=]] Materials&lt;br /&gt;
# [[File:food.png|30px|link=]] Food&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=]] and [[File:materials.png|30px|link=]] are mostly used for [[#Buildings|building facilities]] and [[#Manufacturing|manufacturing]], as well as implanting [[bionics]]. [[File:food.png|30px|link=]]  is mostly used for [[#Recruiting|recruiting]] and feeding operatives: &amp;lt;code&amp;gt;each operative consumes [[File:food.png|30px|link=]] 1 per day, and if you run out of food they will start to lose [[character Development#hps|HPs]] and eventually die of starvation.&amp;lt;/code&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
In addition, there is a [[file:mutagen.png|30px|link=]] mutagen resource used to acquire [[mutations]], and the [[Legacy of the Ancients]] DLC has 3 resources that are only required for manufacturing special weapons.  &lt;br /&gt;
&lt;br /&gt;
==Where do resources come from? &amp;lt;span id=&amp;quot;resources&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
#There are specific missions for acquiring resources: [[Mission Types#Scavenging|scavenging ops]] and [[Mission Types#Raids|raids]]. &lt;br /&gt;
#Resources are also given as rewards for [[Mission Types#sabotage missions|sabotaging]], [[Mission Types#Haven Defense|defending havens]] and completing special missions (spoilers: [[PP victory|main]], [[#diplomacy missions|diplomacy]] and [[Independent Haven missions|side]] missions) and achieving certain [[diplomacy#Relationship levels|reputation milestones]] with the [[#factions|factions]] for the first time. &lt;br /&gt;
#You also have a chance of acquiring resources from [[Exploration Events]] (spoilers!) and [[file:Anu.png|30px|link=Anu Haven Events]] [[Anu Haven Events|Anu Haven events]] (spoilers!), [[file:NJ.png|30px|link=New Jericho Haven events]] [[New Jericho Haven events]] (spoilers!) or [[file:Synedrion.png|30px|link=Synedrion Haven events]] [[Synedrion Haven events]] (spoilers!) &lt;br /&gt;
#You can scrap excess equipment to get back &amp;lt;b&amp;gt;half&amp;lt;/b&amp;gt; of their cost. &lt;br /&gt;
#[[Combat#Capturing Pandorans|Capturing Pandorans]]: Once you research [[Phoenix Project research#Pandoran Capture and Containment (400)|Pandoran capture and containment]] and build a [[facilities#containment|Containment Facility]] you will be able to harvest them for [[file:mutagen.png|30px|link=]] (if you have [[Phoenix Project research#Mutagen Harvesting (500)|mutagen harvesting technology]]) or [[file:food.png|30px|link=]] (with [[Phoenix Project research#Food Harvesting Technology (400)|food harvesting technology]]). &lt;br /&gt;
#[[facilities#food production|A Food production facility]]: You can build them after [[#research|researching]] or otherwise getting from [[file:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research#the Fungal Food Production (700)|fungal food production]], but their yield is so low that it may not make any sense to build them.&lt;br /&gt;
#&amp;lt;span id=&amp;quot;trade&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Trade&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;, after you [[#Research|research]] [[Phoenix Project research#Haven trade protocols (50)|haven trade protocols]] you can trade excess resources of one kind for resources of other kinds: &lt;br /&gt;
[[file:Anu.png|30px|link=Disciples of Anu]] has the cheapest [[File:food.png|30px|link=|food]] [[File:NJ.png|30px|link=New Jericho]] has the cheapest [[File:materials.png|30px|link=]] and [[File: Synedrion.png|30px|link=Synedrion]] has the cheapest [[File:tech.png|30px|link=]] &amp;lt;span id=&amp;quot;commodity arbitrage&amp;quot;&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Not only that, but you can engage in some &amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Commodity arbitrage&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;; you can take advantage of trade to turn a very substantial profit, just have empty [[aircrafts]] flying from [[#haven|haven]] to [[#haven|haven]] and trading. As you can see below, &amp;lt;b&amp;gt;it is impossible to make a trade at a loss unless you acquire [[File:tech.png|30px|link=]] from [[file:Anu.png|30px|link=Disciples of Anu]] or from [[file:NJ.png|30px|link=New Jericho]] to trade it to [[file:Synedrion.png|30px|link=Synedrion]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
! Colspan=&amp;quot;3&amp;quot;|[[file:Anu.png|30px|link=Disciples of Anu]] gives &amp;amp;dArr; &lt;br /&gt;
! Colspan=&amp;quot;3&amp;quot;|[[file:NJ.png|30px|link=New Jericho]] gives &amp;amp;dArr; &lt;br /&gt;
! Colspan=&amp;quot;3&amp;quot;|[[file:Synedrion.png|30px|link=Synedrion]] gives &amp;amp;dArr; &lt;br /&gt;
|-&lt;br /&gt;
! [[file:1pp.png|30px|link=Phoenix Project]] gives &amp;amp;dArr;&lt;br /&gt;
! [[File:tech.png|30px|link=]]&lt;br /&gt;
! [[File:materials.png|30px|link=]]&lt;br /&gt;
! [[File:food.png|30px|link=]]&lt;br /&gt;
! [[File:tech.png|30px|link=]]&lt;br /&gt;
! [[File:materials.png|30px|link=]]&lt;br /&gt;
! [[File:food.png|30px|link=]]&lt;br /&gt;
! [[File:tech.png|30px|link=]]&lt;br /&gt;
! [[File:materials.png|30px|link=]]&lt;br /&gt;
! [[File:food.png|30px|link=]]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:tech.png|30px|link=]] 2&lt;br /&gt;
|&lt;br /&gt;
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![[File:materials.png|30px|link=]] 4&lt;br /&gt;
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![[File:materials.png|30px|link=]] 9&lt;br /&gt;
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=Recruiting=&lt;br /&gt;
&lt;br /&gt;
There are several ways of getting new recruits, besides your initial team. ''And, while we are on the subject, losing one or even a couple of these recruits in the first missions is not a big deal, they are easily replaceable (their equipment less so, however, and you will lose it if they die on a mission requiring evac and you don't pick it up manually). Having said that, if you are finding the combat too difficult, then you should definitely restart at a lower difficulty. The difficulty curve in Phoenix Point is actually pretty good (at least for the first half of the game) - the game starts easy and becomes harder. ''&lt;br /&gt;
&lt;br /&gt;
===Recruiting from Base===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
After you complete the [[Phoenix Project research#Haven recruitment protocols|haven recruitment protocol research]] roughly every 3 days you will be presented with a choice of up to 3 LVL1 recruits that can be of any class that you have already researched (so at first only [[File:Assault_training.png|30px|Assault]], [[File:Sniper_training.png|30px|Sniper]] and [[File:Heavy_training.png|30px|Heavy]]). &lt;br /&gt;
The advantage of recruiting from base is that you can see the latent [[personal perks]] of each recruit. These recruits come without any weapons or armor (that is, they are 'naked') and only cost [[File:food.png|30px]]. The cost is random within a certain range. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;When recruits become available the '''Personnel''' tab will start flashing on the Geoscape, click on it and then on ''Recruits'' to see the available recruits. You can choose on which base you want the new recruits to (instantly) appear&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===Recruiting from Havens===&lt;br /&gt;
&lt;br /&gt;
After you complete the [[Phoenix Project research#Haven recruitment protocols (50)|haven recruitment protocol research]] you can hire recruits at [[#haven|havens]]. &lt;br /&gt;
&lt;br /&gt;
Depending on difficulty level, recruits from [[#haven|havens]] will come with weapons and armor, just armor, or nothing, and the price of the weapons and/or armor will have a discount or not (see [[Getting Started#Acquisition of recruits and rate at which they improve|Differences between difficulty levels - Acquisition of recruits and rate at which they improve]])&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;To have a recruit available, the [[#haven|haven]] must have a [[#district|training facility district]] (for [[File:Assault_training.png|30px|classes and Skills#Assault|Assault]], [[File:Sniper_training.png|30px|classes and Skills#Sniper|Sniper]], [[File:Heavy_training.png|30px|classes and Skills#Heavy|Heavy]] or [[File:Berserker_training.png|30px|classes and Skills#Berserker|Berserker]]) or an [[#district|elite training facility]] (for [[File:Priest_training.png|30px|classes and Skills#Priest|Priest]],[[File:Technician_training.png|30px|classes and Skills#Technician|Technician]] or [[File:Infiltrator training.png|30px|classes and Skills#Infiltrator|Infiltrator]])&amp;lt;/code&amp;gt;. The [[#haven|haven]] can also offer [[vehicles]] as recruits. &lt;br /&gt;
&lt;br /&gt;
You can see which [[#haven|havens]] have available recruits and what type of class in the Geoscape (though you cannot see their latent [[personal perks]]), but you have to travel to the [[#haven|Haven]] with an [[aircrafts|aircraft]] in order to recruit. &lt;br /&gt;
&lt;br /&gt;
Recruits in [[#haven|havens]] can be of any [[Character Development#level|level]], the later in the game, the higher the chance for higher [[Character Development#level|level]] recruits. &lt;br /&gt;
&lt;br /&gt;
They can come with augmentations ([[mutations]] or [[bionics]]). &lt;br /&gt;
&lt;br /&gt;
The price of the recruit depends on:&lt;br /&gt;
&lt;br /&gt;
#The game difficulty level. Weapons and armor have to be paid for, but there is a 20% discount on Rookie, and rather counterintuitively the cheapest [[#haven|haven]] recruits are found on Legend and Hero, with the most expensive on Veteran and Rookie. ''(note that on any difficulty level [[File:Technician_training.png|30px|Technician]] [[Technician]] recruits from [[File:NJ.png|30px|New Jericho]] [[#haven|Havens]] always come with 2 [[File:1watcher.png|30px|Technician_weapons#watcher]] [[Technician_weapons#watcher|Watcher AT]] that have to be paid for when recruiting them)'' &lt;br /&gt;
#The [[Character Development#level|level]] of the recruit - the higher the [[Character Development#level|level]] the higher the cost)&lt;br /&gt;
#Whether they have any [[mutations]] or [[bionics]], because these have to be paid for.&lt;br /&gt;
#Certain [[#factions|faction]] researches. ('''pending completing''') &lt;br /&gt;
'''Note that you cannot recruit if you have negative rep with the [[#haven|Haven leader]].'''&lt;br /&gt;
&lt;br /&gt;
===Rescue Scavenging missions===&lt;br /&gt;
&lt;br /&gt;
See [[Mission Types#Scavenging|scavenging missions]]. &lt;br /&gt;
&lt;br /&gt;
===Exploration and haven events=== &lt;br /&gt;
&lt;br /&gt;
!!!Spoilers in the links below:&lt;br /&gt;
&lt;br /&gt;
[[Getting Started#exploration events|Exploration events]]: [[Exploration Events#Sometimes You Get Lucky|Sometimes You Get Lucky]],  [[File:Technician_training.png|30px|Technician]] [[Technician]], [[Exploration Events#In the Ruins|In the Ruins]] [[File:assault _training.png|30px|Assault]] [[Assault]] &lt;br /&gt;
&lt;br /&gt;
[[Getting Started#haven events|Haven events]]: [[Anu Haven Events#Convictions|Convictions (Anu)]] [[File:berserker _training.png|30px|berserker]] [[Berserker]], [[Anu Haven Events#Safe Haven|Safe Haven (Anu)]] [[File:assault _training.png|30px|Assault]] [[Assault]], [[New Jericho Haven events#Common Cause|Common Cause (New Jericho)]] [[File:assault _training.png|30px|Assault]] [[Assault]], [[New Jericho Haven events#Misty Days|Misty Days (New Jericho)]] [[File:assault _training.png|30px|Assault]] [[Assault]], [[Synedrion Haven events#The Accused|The Accused (Synedrion)]] [[File:sniper_training.png|30px|sniper]] [[Sniper]]&lt;br /&gt;
&lt;br /&gt;
=Bases=&lt;br /&gt;
&lt;br /&gt;
You do not have to build anything right away in your starting base and you will probably want to spend the resources elsewhere, most likely to [[#Remote Base Activation|remote activate]] a second base sooner rather than later. &lt;br /&gt;
&lt;br /&gt;
==Remote Base Activation==&lt;br /&gt;
&lt;br /&gt;
Once you complete [[phoenix Project research#The Phoenix Archives (100)|the Phoenix archives research]] you will be able to remotely activate any of the 17 inactive [[file:1pp.png|30px|link=Phoenix Project]] bases, which appear on the Geoscape as [[file:Px_base_locked.png|30px|link=|Inactive Base]]&lt;br /&gt;
&lt;br /&gt;
You can activate the bases ''remotely'': '''you do not have to travel to the base with an [[aircrafts|aircraft]] and you can activate bases that are outside your reach'''. &lt;br /&gt;
&lt;br /&gt;
[[File:PPM_example_remote_activation.jpg|frame|link=|Hovering with the pointer over each base provides information on the [[facilities]] currently there, which of them are damaged ([[File:damaged_facility_icon.png|20px|link=]]) and how many spaces to build additional [[facilities]] are currently available]]&lt;br /&gt;
&lt;br /&gt;
Activating the first base costs [[File:Materials.png|30px|link=]] 300 and [[File:Tech.png|30px|link=]] 50, and activating each new base costs increasing amounts of resources. The formula is &amp;lt;code&amp;gt;initial cost (so [[File:Materials.png|30px|link=]] 300 or [[File:Tech.png|30px|link=]] 50) + number of previously activated bases x increase in cost ([[File:Materials.png|30px|link=]] 60 or [[File:Tech.png|30px|link=]] 10)&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
For example, activating the 4th base will cost 300 + 60(3) = [[File:Materials.png|30px|link=]] '''480''' and 50 + 10(3) = [[File:Tech.png|30px|link=]] '''80''', while activating the 10th base will cost 300 + 60(10) = [[File:Materials.png|30px|link=]] '''900''' and 50 + 10(10) = [[File:Tech.png|30px|link=]] '''150'''.     &lt;br /&gt;
&lt;br /&gt;
Bases in areas covered by the [[#mist|Pandoran Mist]] are 'infected' and after activating them you will have to complete a [[Mission Types#Clear Infestation|mission to clear the infestation]] (during this mission the Pandorans will focus on destroying [[facilities]] at the base, so the faster you dispatch them the less damage the base will suffer).&lt;br /&gt;
&lt;br /&gt;
By activating a base that has a [[Facilities#uplink|Satellite Uplink]] or building it if it doesn’t have one, you can discover new [[Getting Started#poi|Points of Interest (POIs)]]. &lt;br /&gt;
&lt;br /&gt;
This is essential for building [[Getting Started#poi|POI]] chains to distant or remote locations, or ‘bridges’ between North America and Europe or Asia, South America and Antarctica, and sometimes South East Asia and Australia.  &lt;br /&gt;
&lt;br /&gt;
In fact, there are 3 bases that you should probably get on any playthrough - the one in Greenland to bridge between America and Europe, the one in the bottom tip of Southern America (Tierra de Fuego) to access Antarctica and the one in Alaska to bridge East Asia and America. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;'''The pro-strategy for discovering many [[Getting Started#poi|POIs]] quickly that every experienced ''Phoenix Point'' player knows is to advance ASAP to [[#Diplomacy#supportive|supportive]] diplomatic rating with all the [[#factions|factions]], as &amp;lt;code&amp;gt;once you achieve [[#Diplomacy#supportive|supportive]] status with a [[#factions|faction]] all its [[#haven|havens]] (around 30) will be revealed to you.&amp;lt;/code&amp;gt;'''&amp;lt;/s&amp;gt; &amp;lt;i&amp;gt;changed in Behemoth&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The main reason you want to activate bases is to scan the surrounding area using the [[facilities#uplink|Satellite Uplink facility]] to find [[Getting Started#poi|POIs]] and Pandoran structures (see the [[#War Against the Pandorans|War Against the Pandorans]]). However, you also want them as resting points for your squads (see [[#Stamina|Stamina]]) and to build or repair [[facilities]].&lt;br /&gt;
&lt;br /&gt;
==Buildings==&lt;br /&gt;
&lt;br /&gt;
Some things to bear in mind about buildings in ''Phoenix Point'':&lt;br /&gt;
&lt;br /&gt;
- The effects from [[facilities]] are cumulative, e.g. each [[facilities#living quarters|Living Quarters]] replentishes 2 [[Getting Started#stamina|stamina]] per hour to each operative at the base, so 2 [[facilities#living quarters|Living Quarters]] will give +4 [[Getting Started#stamina|stamina]], and 3 [[facilities#living quarters|Living Quarters]] +6 [[Getting Started#stamina|stamina]] to each operative. Same with [[facilities#medical bay|Medical Bay]] (that heals +4 [[character Development#hps|HPs]] per hour) and the [[facilities#training facilities|Training Facilities]] (+2 [[Character Development#Experience Points|Experience Points]] per hour). &lt;br /&gt;
&lt;br /&gt;
''[[Character Development#Experience Points|Experience Points]] unlock [[character Development#level|levels]], which give 20 [[character Development#sps|Skill Points (SPs)]] and access to [[character Development#skill|skills]] (more on that in [[Character Development]]).'' &lt;br /&gt;
&lt;br /&gt;
- The operatives receive the benefits from the [[facilities]] as long as they are at the base, regardless of their condition (so an injured or a [[file:tired.png|30px|link=status effects#TIRED|Tired]] [[status effects#TIRED|Tired]] operative will continue to gain [[Character Development#Experience Points|Experience Points]] from the [[facilities#training facilities|Training Facilities]] at the base), or if they are assigned to an [[aircrafts|aircraft]] (as long as it is at the base).&lt;br /&gt;
&lt;br /&gt;
- [[Facilities#research labs|Research Labs]] and [[Facilities#fabrication plants|Fabrication Plants]] shorten the time needed to [[#Research|research]] and to [[#Manufacturing|manufacture]], respectively, so you will [[#Research|research]] twice as fast with two [[Facilities#research labs|Research Labs]], and [[#Manufacturing|manufacture]] twice as fast with two [[Facilities#fabrication plants|Fabrication Plants]], but you can only [[#Research|research]] one technology and [[#Manufacturing|manufacture]] a single item at a time. &lt;br /&gt;
&lt;br /&gt;
The above means that to maximize the effect of [[facilities#training facilities|Training Facilities]], [[facilities#living quarters|Living Quarters]] and [[facilities#medical bay|Medical Bays]] you may want to have them all at the same base. &amp;lt;span id=&amp;quot;stables&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Particularly, you may want to have a bunch of [[facilities#training facilities|Training Facilities]] at a single base where you keep your troops during rotation, together with at least one [[facilities#living quarters|Living Quarters]] and a  [[facilities#medical bay|Medical Bay]] (this kind of base is sometimes referred to as the 'Stables'). You will want to have [[facilities#living quarters|Living Quarters]] in other bases spread around the globe because its the only way to recover [[Getting Started#stamina|stamina]], but as [[character Development#hps|health]] can be restored with a [[equipment|medkit]], [[facilities#medical bay|Medical Bays]] are by this fact optional. &lt;br /&gt;
&lt;br /&gt;
However, there is no reason to group [[Facilities#fabrication plants|Fabrication Plants]] or [[Facilities#research labs|Research Labs]] together, as their utility is global.  &lt;br /&gt;
&lt;br /&gt;
- The one 'must have' building at any base and which you should build ASAP if the base doesn't have one is a [[facilities#uplink|Satellite Uplink]]. [[Facilities#research labs|Research Labs]], [[Facilities#fabrication plants|Fabrication Plants]] and [[facilities#living quarters|Living Quarters]] are nice to have, and as mentioned above you will want one base with a bunch of [[facilities#training facilities|Training Facilities]] - the [[#stables|Stables]], where you put in rookies to train them to make new squads/draw replacements for casualties.&lt;br /&gt;
&lt;br /&gt;
- All bases come with a [[facilities#generator|Generator]] (which is necessary to power the [[facilities]]: you only need one per base), a [[facilities#hangar|Hangar]] (repairing [[aircrafts|aircraft]] is largely unnecessary, as they can only get damaged during [[#Exploration_and_haven_events|exploration or haven events]], but sometimes you may want to repair land vehicles), and an [[facilities#lift|Access Lift]] (allowing you to evac from a [[mission Types#Base Defense|base defense mission]]). When activating a new base that has damaged [[facilities]], as a rule it is unnecessary to repair the [[facilities#hangar|Hangar]] or the [[facilities#lift|Access Lift]], if they are damaged at the moment. &lt;br /&gt;
&lt;br /&gt;
- You are unlikely to ever need more than one or two [[facilities#stores|Stores]] among all your bases.&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;research&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;Research=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Each technology costs a number of &amp;lt;span id=&amp;quot;rps&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Research Points&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; (or RP). Each [[facilities#research lab|research lab]] and each [[facilities#cybernetics lab|cybernetics lab]] generate 4RP per hour&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;There is no increase in output of RP for grouping [[facilities#research lab|research labs]] together, whether adjacent to each other or at the same base. See [[#Buildings|Buildings]] for more information&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some [[Getting Started#exploration event|exploration events]] and some [[Getting Started#haven event|haven events]] provide additional research points to the player.&lt;br /&gt;
&lt;br /&gt;
Choosing a technology for research in the 'RESEARCH' tab will allocate the research points being generated by all the [[facilities#research lab|research labs]] to that project. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;You will not see the cost in RP of the technology, but you will see the time it will take with the current amount of RP generated every hour, though you also cannot see that number: you are only shown the number of research buildings ([[facilities#research lab|research labs]] and [[facilities#cybernetics lab|cybernetics lab]]) that you have&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Research is necessary to win [[#war Pandorans|the war against the Pandorans]] and [[#How to develop new weapons and equipment|to gain access to new weapons and equipment]]. &lt;br /&gt;
&lt;br /&gt;
You will want to have many [[facilities#research lab|research labs]] (at least 7 or 8) as the latter research takes quite a bit of time. &lt;br /&gt;
&lt;br /&gt;
Research is also a source of resources, as some technologies when researched provide some amount of [[File:tech.png|30px|link=]], [[File:materials.png|30px|link=]] and/or [[File:food.png|30px|link=]]. &lt;br /&gt;
&lt;br /&gt;
==How to develop new weapons and equipment==&lt;br /&gt;
&lt;br /&gt;
One important idea to bear in mind is that tech progression in &amp;lt;i&amp;gt;Phoenix Point&amp;lt;/i&amp;gt; is mostly horizontal, as most of the stuff you will research will be different, not necessarily better. &lt;br /&gt;
&lt;br /&gt;
However, there is some verticality - some items are actually just better - and also the new different items open up new tactics. &lt;br /&gt;
&lt;br /&gt;
For example, the grenade launcher, or the shotgun, while not replacing any of the starting weapons, are not less useful because of it.&lt;br /&gt;
&lt;br /&gt;
You unlock technologies that when researched allow [[#Manufacturing|manufacturing]] new [[file:1pp.png|30px|link=Phoenix Project]] weapons and equipment by&lt;br /&gt;
&lt;br /&gt;
#Performing autopsies on new Pandoran types. To do autopsy of a Pandoran type only requires killing it in any tactical mission and then researching it as any other technology in the 'RESEARCH' tab (&amp;lt;b&amp;gt;spoilers&amp;lt;/b&amp;gt;:[[Phoenix Project research#Autopsies|here all the autopsies]] and [[Phoenix Project research#Phoenix Project Research and Development|here all the technologies that can be obtained from them]]). &lt;br /&gt;
#Obtaining certain technologies from one or more [[#factions|factions]]. See [[#Faction research|Faction research]] below for how to acquire [[#factions|faction]] tech. (&amp;lt;b&amp;gt;spoilers&amp;lt;/b&amp;gt;:[[Phoenix Project research#Combining faction tech|here all the technologies derived from combinations with faction research]]). &lt;br /&gt;
#Engaging with [[Legacy of the Ancients|Legacy of the Ancients DLC content (spoilers!)]] &amp;lt;i&amp;gt;Discovering how to make these powerful weapons is part of the fun and the process is described in detail in the link above&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also &amp;lt;span id=&amp;quot;reverse engineering &amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;u&amp;gt;Reverse Engineer&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt; [[#factions|faction]] weapons, equipment and armor if you recover it after combat or acquire it from somewhere else (that is, [[#Recruiting from Havens|recruiting from havens]] or from [[Getting Started#exploration events|exploration events]] or [[Getting Started#haven events|haven events]]) in order to be able to manufacture them (as well as their ammo/charges). &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;The process destroys the item you are reverse engineering.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Reverse engineering allows you to manufacture the specific item and ammo and charges for it, but it doesn't actually give you the underlying technology. This means that even if you reverse engineer all the items that a [[#factions|faction]] technology allows to manufacture, you will still be forced to steal that technology if you carry out a [[Mission Types#Steal research|steal research raid]] against that [[#factions|faction]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt; The available reverse engineering projects appear at the end of technologies available for research in the 'RESEARCH' tab. To be able to reverse engineer an item it must not be equipped by an operative; otherwise the project will be greyed out&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Note that you will obtain the [[#factions|faction]] technology anyway if you reach [[#aligned|aligned status]] with the [[#factions|faction]], which can be achieved in a matter of weeks (see [[#Diplomacy|Diplomacy]] for more)&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===How do I get BETTER weapons and armor? ===&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;i&amp;gt;Phoenix Point&amp;lt;/i&amp;gt; you are never going to experience something like going from 'basic' weapons to laser to plasma, or from no armor, to armor, to advanced that you do in X-Coms and XComs. &lt;br /&gt;
&lt;br /&gt;
A common question is &amp;lt;i&amp;gt;&amp;quot;how am I supposed to beat increasingly dangerous enemies when I'm not getting any better equipment&amp;quot;&amp;lt;/i&amp;gt;?&lt;br /&gt;
&lt;br /&gt;
In &amp;lt;i&amp;gt;Phoenix Point&amp;lt;/i&amp;gt; your operatives improve their performance as they get better [[character Development#stats|stats]], new [[classes and Skills#skill|skills]] and, most importantly, as you learn to make better use of them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;New equipment is usually different, but not better&amp;lt;/b&amp;gt;, and even in the cases when it is flat out better than the old one, it's not better by &amp;lt;i&amp;gt;that&amp;lt;/i&amp;gt; much.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;For a look into weapons and armor and their characteristics in Phoenix Point, see [[Combat#About weapons|About weapons]] and [[Combat#armor|Armor - what is it good for?]] in the [[Combat]] section &amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
However, the new equipment allows for different tactics, which can be devastatingly effective especially in combination with [[classes and Skills#skill|skills]]. &lt;br /&gt;
&lt;br /&gt;
In broad terms, at the start of the game Pandorans are easy to deal with using any weapons or tactics, because they have low armor, low [[character Development#hps|HP]] and limited offensive capabilities. Humans and humanoid enemies ([[the Pure]] and [[the Forsaken]]) present a greater challenge because they can have a lot of armor. &lt;br /&gt;
&lt;br /&gt;
However, as the Pandorans become more dangerous (see [[#Pandoran Evolution|Pandoran evolution]]) some tactics become obsolete (for example, using [[Assault weapons#assault rifles|assault rifles]] to shoot at centre mass). &lt;br /&gt;
&lt;br /&gt;
Some tactics remain useful, but less effective and render your operatives more vulnerable to certain enemies (for example, [[Sniper weapons#sniper rifles|sniper rifles]] can always deal with armor because they have high damage per projectile, but their [[Combat#dps|damage per second or per action point]] is low so enemies with a lot of [[character Development#hps|HP]] are problematic). &lt;br /&gt;
&lt;br /&gt;
So you want new tactics, and this is where research and character progression come in: for example, research the [[file:1goliath.png|30px|link=heavy weapons#goliath|Goliath GL-2]] [[heavy weapons#goliath|Goliath GL-2]] and now you have a weapon that can [[file:1shred.png|30px|link=damage types#Shred Damage|Shred Damage]] [[damage types#Shred Damage|shred]] armor from multiple targets so that you can attack them with [[Assault weapons#assault rifles|assault rifles]] or [[Assault weapons#shotguns|shotguns]]; throw in [[file:boom blast.png|30px|link=classes and Skills#boom blast|Boom Blast]] [[classes and Skills#boom blast|boom blast]] and your [[file:heavy training.png|30px|link=classes and Skills#Heavy|Heavy]] [[classes and Skills#Heavy|heavy]] can now shoot the [[file:1goliath.png|30px|link=heavy weapons#goliath|Goliath GL-2]] twice per turn at nearly 40 tiles range; give your [[file:assault training.png|30px|link=classes and Skills#Assault|Assault]] [[classes and Skills#Assault|assault]] [[file:dash.png|30px|link=classes and Skills#dash|Dash]] [[classes and Skills#dash|dash]] and he can close the distance to the targets to finish them with the [[Assault weapons#shotguns|shotguns]], and give him [[file:RapidC.png|30px|link=classes and Skills#rapid clearance|Rapid Clearance]] [[classes and Skills#rapid clearance|rapid clearance]] and he can keep killing and recovering [[Combat#aps|AP]]. This is a just an example: the variety of tactics and combinations that players have come up with are simply astounding. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;Some of these combinations are too effective ('OP', in the parlance of our times), even allowing clearing the whole map with a single operative in one turn; see [[classes and Skills#tb|Terminators]]&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Vivisection==&lt;br /&gt;
&lt;br /&gt;
[[Combat#Capturing Pandorans|A captured Pandoran]] can be vivisected to increase damage done to that Pandoran type by 10% and sometimes to allow manufacturing items to counter certain Pandoran abilities (&amp;lt;b&amp;gt;spoiler&amp;lt;/b&amp;gt;: [[Phoenix Project research#Vivisections|see here all the possible vivisections and the bonus effects they grant]]).&lt;br /&gt;
&lt;br /&gt;
==[[#factions|Faction]] research==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Each [[#factions|faction]] research [[#districts|district]] generates 1 research point per hour&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
#[[file:anu.png|30px|link=Disciples of Anu]] starts with 7 research [[#districts|districts]]&lt;br /&gt;
#[[file:NJ.png|30px|link=New Jericho]] starts with 8 research [[#districts|districts]]&lt;br /&gt;
#[[file:Synedrion.png|30px|link=Synedrion]]  starts with 9 research [[#districts|districts]] and [[Synedrion Research#Sentient AIs (200)|a technology  that increases generation of research points by 25% (minor spoiler!)]] &lt;br /&gt;
&lt;br /&gt;
Research by [[#factions|factions]] is important because &lt;br /&gt;
&lt;br /&gt;
#you can gain access to the technologies a [[#factions|faction]] has researched by reaching [[#aligned|aligned status]] with it, [[Mission Types #steal a technology|raiding]] one of its research [[#districts|districts]] or [[#reverse engineering|reverse engineering]] items that you acquire in combat or when [[#Recruiting|recruiting at a haven]]&lt;br /&gt;
#you can jointly research a technology that the [[#factions|faction]] is researching once you are [[#allied|allied]] to it&lt;br /&gt;
#technological progress by the [[#factions|factions]] impacts the [[#attitude|attitude]] between the factions (see [[#Events that adjust attitude betweeen factions|Events that adjust attitude betweeen factions]]), [[#Pandoran Evolution|Pandoran evolution]] and of course the kind of equipment that the [[#factions|factions]] will wield in combat missions, whether as friendlies or as enemies&lt;br /&gt;
&lt;br /&gt;
[[#factions|Faction]] basic technologies allow [[#Manufacturing|manufacturing]] items that are as a rule superior to those of [[file:1pp.png|30px|link=Phoenix Project]]. For example, [[file:1pp.png|30px|link=Phoenix Project]] [[Combat#armor|armor]] is flat out inferior to those of the [[#factions|factions]]. They also have unique 'themes':&lt;br /&gt;
&lt;br /&gt;
#[[file:Anu.png|30px|link=Disciples of Anu]] have the patience to mess about with acid and virus weapons  &lt;br /&gt;
#[[file:NJ.png|30px|link=New Jericho]] favors brute force of piercing and explosives, as well as the cleansing powers of fire&lt;br /&gt;
#[[file:Synedrion.png|30px|link=Synedrion]] focuses on weapons that stun or incapacitate enemies, or poison them &lt;br /&gt;
&lt;br /&gt;
You also get a lot of buffs from faction technologies (like massive boosts to the output of facilities, including research labs, but also buffs for tactical combat, such as resistances/immunities to certain damages).&lt;br /&gt;
&lt;br /&gt;
=Manufacturing=&lt;br /&gt;
You can build [[vehicles]], [[combat#armor|armor]], [[combat#weapons|weapons]] and [[equipment]]. Some items, like ammo and [[equipment|medkits]] can be made instantly. Everything else takes time. On Rookie and Veteran difficulty levels [[#Recruiting from Havens|recruits from havens]] come with their own armor and weapons, but you might want to build some basic [[combat#weapons|weapons]] and [[combat#armor|armor]] for your 'naked' [[#Recruiting from Base|recruits from base]].&lt;br /&gt;
&lt;br /&gt;
As to [[vehicles]], you can build a [[file:Scarab.png|x30px|link=vehicles|Scarab]] [[vehicles|Scarab]], which in the early game is very powerful - it has a lot of armor and shoots devastating rockets. &lt;br /&gt;
''However, you can also acquire ground [[vehicles]] on [[mission Types#Scavenging|scavenging missions]] and given that scavenged vehicles cannot be converted into resources, perhaps it is best not to manufacture them to avoid wasting resources'' &lt;br /&gt;
&lt;br /&gt;
In addition, a [[vehicles|vehicle]] occupies half the slots in the [[aircrafts|Manticore]], meaning you can only bring 3 soldiers on a mission. The main problem with that is that soldiers gain [[character Development#Skill Points|skill points]] per mission (the amount depending on the difficulty level), so you want to bring as many of them as possible and the [[vehicles]] take too much space.&lt;br /&gt;
&lt;br /&gt;
Sooner rather than later you will want to build a second [[aircrafts|Manticore]], to field two teams simultaneously. Or you can just [[Mission Types#Steal Aircraft|steal an aircraft from a faction]].&lt;br /&gt;
&lt;br /&gt;
==Shrödinger's bag: inventory in ''Phoenix Point'' and teleportation==&lt;br /&gt;
&lt;br /&gt;
At least as of the time of this writing (September 2020), items in ''Phoenix Point'' are instantly transferable to and from an operative's inventory to a common inventory, regardless of location. An operative midflight somewhere in South America can drop all the items he is carrying to the common inventory and another operative midflight somewhere in Siberia can instantly equip it. &lt;br /&gt;
&lt;br /&gt;
Therefore, it is entirely possible to share the same set of equipment between 2 or more teams at the price of excruciating tediousness (there is no unequip button, nor role templates to quickly assign the equipment to another operative).&lt;br /&gt;
&lt;br /&gt;
This is known as 'equipment sharing' and many players refuse to make use of this teleportation property (or at least claim so in public, including this author) (and I really don't share equipment between my squads) (except when I really need to) (or want to).&lt;br /&gt;
&lt;br /&gt;
=Diplomacy=&lt;br /&gt;
There are three &amp;lt;span id=&amp;quot;factions&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Factions&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; that have diplomatic relations with the [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]] [[phoenix Project|Phoenix Project]] and with each other:&lt;br /&gt;
&lt;br /&gt;
::[[File:Anu.png|50px|link=Disciples_of_Anu]] [[Disciples of Anu]]&lt;br /&gt;
&lt;br /&gt;
::[[File:NJ.png|50px|link=New_Jericho]] [[New Jericho]]&lt;br /&gt;
&lt;br /&gt;
::[[File:Synedrion.png|50px|link=Synedrion]] [[Synedrion]]&lt;br /&gt;
&lt;br /&gt;
There are no diplomatic relations with the 'Subfactions' - [[the Pure]] and [[the Forsaken]]&lt;br /&gt;
&lt;br /&gt;
==War and Peace==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;attitude&amp;quot;&amp;gt;The status of diplomatic relations among the three [[#factions|factions]] and of each of the [[#factions|factions]] with [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]] [[phoenix Project|Phoenix Project]] is expressed as &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Attitude&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; that goes from -100 to 100, with the following milestones:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! War&lt;br /&gt;
! Aggressive&lt;br /&gt;
! Hostile&lt;br /&gt;
! Unfriendly&lt;br /&gt;
! Friendly&lt;br /&gt;
! Supportive&lt;br /&gt;
! Aligned&lt;br /&gt;
! Allied&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:red&amp;quot;|&amp;lt;-74&lt;br /&gt;
| style=&amp;quot;background:red&amp;quot;|&amp;lt;-49&lt;br /&gt;
| style=&amp;quot;background:red&amp;quot;|&amp;lt;-24&lt;br /&gt;
| style=&amp;quot;background:red&amp;quot;|&amp;lt;1&lt;br /&gt;
|&amp;gt;1&lt;br /&gt;
|&amp;gt;24&lt;br /&gt;
|&amp;gt;49&lt;br /&gt;
|&amp;gt;74&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
However, for all intents and purposes the three [[#factions|factions]] can either be at war or at peace with each other, and with [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]]. In addition to that, at three different stages of information sharing and collaboration: ''supportive'', ''aligned'' or ''allied''.  &lt;br /&gt;
&lt;br /&gt;
- When at &amp;lt;span id = &amp;quot;war&amp;quot;&amp;gt; '''&amp;lt;u&amp;gt;War&amp;lt;/u&amp;gt;''' &amp;lt;/span&amp;gt; [[#factions|factions]] will attack each other's [[#haven|havens]].&lt;br /&gt;
&lt;br /&gt;
''Note that a [[#factions|faction]] at war with [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]] could now attack your bases and you will face it as an enemy during [[Mission Types#Scavenging|scavenging ops]] and [[Mission Types#Ambush|ambushes]]!'' &lt;br /&gt;
&lt;br /&gt;
''Also, as [[#attitude|faction attitude]] largely determines the [[#haven attitude|attitude of haven leaders]] towards [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]], a negative [[#attitude|attitude]] from a [[#factions|faction]] can make it impossible for you to [[#trade|trade]] or [[#Recruiting from Havens|recruit]] at its [[#haven|havens]], even if you are not at [[#war|war]].''&lt;br /&gt;
&lt;br /&gt;
- When &amp;lt;span id = &amp;quot;supportive&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''Supportive,'''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; &amp;lt;s&amp;gt;the [[#factions|faction]] will share the location of all of its [[#haven|havens]] with [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]]&amp;lt;/s&amp;gt; &amp;lt;i&amp;gt;(changed in Behemoth update)&amp;lt;/i&amp;gt; any [[getting Started#poi|POI]] that is a [[#haven|haven]] of the [[#factions|faction]] will be revealed as such, without the needs to first exploring it. [[#haven|Havens]] revealed this way but not yet visited by the player will appear with this sign [[file:unexplored haven icon.png|30px|link=]] in the top right corner. &lt;br /&gt;
&lt;br /&gt;
''This is important as unvisited [[#haven|havens]] can generate [[Getting Started#haven events|'events']].'' &lt;br /&gt;
&lt;br /&gt;
- When &amp;lt;span id = &amp;quot;aligned&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''Aligned '''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt; the [[#factions|faction]] will share all its completed faction research with [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]]. &lt;br /&gt;
&lt;br /&gt;
To access the faction research obtained from achieving the [[#aligned|aligned]] status you need to complete the [[phoenix Project research#Disciples of Anu (50)|Disciples of Anu research]], [[phoenix Project research#New Jericho (50)|New Jericho research]]  or [[phoenix Project research#Synedrion (50)|Synedrion research]], as appropriate. Each of these researches will become available the first time you discover one of their [[#haven|havens]]. &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Then just click on the research tab on the Geoscape and on each of the technologies shared by the [[#factions|faction]] (they will be identified as 'SHARED').&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
''How [[#factions|factions]] generate research: Each [[#districts|research district]] in a [[#haven|haven]] belonging to the [[#factions|faction]] generates 1 research point per hour ''(for comparison, each [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]] [[facilities#lab|research lab]] generates 4 research points per hour)'', so the more [[#haven|havens]] with a [[#districts|research district]] the [[#factions|faction]] loses, the slower their research will be.''&lt;br /&gt;
&lt;br /&gt;
- When &amp;lt;span id = &amp;quot;allied&amp;quot;&amp;gt;&amp;lt;u&amp;gt;'''Allied'''&amp;lt;/u&amp;gt;&amp;lt;/span&amp;gt;, the [[#factions|faction]] will share the whole of its research tree with [[file:1pp.png|30px|link=phoenix Project|Phoenix Project]], making available for [[#research|research]] other faction technologies not yet researched by the [[#factions|faction]] itself. You will be able to see what the [[#factions|faction]] is researching and assist in [[#research|researching]] the same technology to progress faster. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Note that you can achieve allied status with all of the [[#factions|factions]] at the same time, even though they are at [[#war|war]] with each other&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Attitude Adjustment (or how to make everyone stop worrying and love Phoenix Project)==&lt;br /&gt;
&lt;br /&gt;
The main way of gaining favor with the [[#factions|factions]] is fighting the good fight [[geoscape#war Pandorans|the war against the Pandorans]]. Specifically, successfully [[Mission Types#Haven Defense|defending havens]] (you get between +6 and +12 with the [[#factions|faction]] whose [[#haven|haven]] you are defending, depending on [[Mission Types#threat level|threat level]]) and [[Mission Types#Pandoran structures|destroying Pandoran colonies]] (you get +4 for destroying a [[file:nest icon.png|30px|link=]] nest, + 8 for destroying a [[file:lair icon.png|30px|link=]] lair and +12 for destroying a [[file:citadel icon.png|30px|link=]] citadel with '''all''' [[#factions|factions]]).&lt;br /&gt;
&lt;br /&gt;
''You also get minor positive adjustments for completing certain critical [[#Research|researches]] necessary for winning [[geoscape#war Pandorans|the war against the Pandorans]].'' &lt;br /&gt;
&lt;br /&gt;
You will also be getting many opportunities to adjust the [[#attitude|attitude]] of the [[#factions|factions]] towards you by making choices during [[Getting Started#exploration events|exploration events]] and [[Getting Started#haven events|haven events]] and accepting, refusing or completing [[Independent Haven missions]] (&amp;amp;lArr; spoilers!).&lt;br /&gt;
&lt;br /&gt;
Finally, and an often neglected ''(by me at least, I used to completely ignore these missions)'' source of positive rep with the [[#factions|factions]] is to do [[mission Types#Sabotage|sabotage missions]] on their behalf against each other. &lt;br /&gt;
&lt;br /&gt;
These missions are excellent early game attitude boosters: you get +15 [[#attitude|attitude]] from the [[#factions|faction]] on whose behalf you carry out the sabotage, and only -6 from the targeted [[#factions|faction]], plus a bunch of resources comparable to what you would get from a [[mission Types#Haven Defense|haven defense]]. &lt;br /&gt;
&lt;br /&gt;
What's more, you can easily offset the -6 penalty by doing more [[mission Types#Sabotage|sabotage missions]]. By doing one on behalf of each different [[#factions|faction]] you will gain +9 [[#attitude|attitude]] net gain with each one completed. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;To reach [[#supportive|supportive]] status with a [[#factions|faction]] you have to complete a special story mission on its behalf, that will become available once you hit +24 [[#attitude|attitude]]. You will not be able to go beyond +24 before you complete this mission&amp;lt;/code&amp;gt;: '''any positive adjustments to [[#attitude|attitude]] will be completely wasted until you do'''. The same applies to achieving [[#aligned|aligned]] and [[#allied|allied]] status: &amp;lt;code&amp;gt;to go beyond +49 and +74, respectively, you will need to complete the corresponding [[#factions|faction]] story missions.&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;diplomacy missions&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;These story or special missions are often called &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Diplomacy Missions&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;, see here description (with spoilers) of all the missions for each of the [[#factions|factions]]:&lt;br /&gt;
&lt;br /&gt;
#[[File:Anu.png|30px|link=Disciples of Anu missions]] [[Disciples of Anu missions]]&lt;br /&gt;
#[[File:NJ.png|30px|link=New_Jericho_Missions]] [[New Jericho missions]]&lt;br /&gt;
#[[File:Synedrion.png|30px|link=Synedrion missions]] [[Synedrion missions]]&lt;br /&gt;
&lt;br /&gt;
You should complete all diplomacy missions ASAP once they become available. &lt;br /&gt;
&lt;br /&gt;
There are two mystifying aspects to diplomacy in ''Phoenix Point'': the first is that a [[#factions|faction]] will share its deepest secrets with you even as you are allied with its sworn enemies, and the second that it won't mind you raiding its [[#haven|havens]] provided you keep destroying [[#Pandoran structures|Pandoran colonies]]. &lt;br /&gt;
&lt;br /&gt;
Once you grasp the abstract meta-rules governing inter-faction relations in ''Phoenix Point'' and familiarize yourself with the rhythm at which [[#attitude|attitude]] is adjusted, it will take dedication ''and'' neglect to make a [[#factions|faction]] really hate you. &lt;br /&gt;
&lt;br /&gt;
However, if you are not there yet, bear in mind the following:&lt;br /&gt;
&lt;br /&gt;
- You want to achieve [[#supportive|supportive]] and [[#aligned|aligned]] status with '''all''' the [[#factions|factions]] as soon as possible, because the first saves you time (4 hours) needed for exploring a [[getting Started#poi|POI]] to discover it's a [[#haven|havens]] and the second gives you all the technologies that they have researched so far (and will continue to give you their technologies as they research them). &lt;br /&gt;
&lt;br /&gt;
Not only that, but you get a lot of resources just from progressing in your [[#attitude|attitude]] rating with a [[#factions|faction]]. It is absolutely worth it (and easily achievable without much effort) to reach +100 [[#attitude|attitude]] with all the [[#factions|factions]]. &lt;br /&gt;
&lt;br /&gt;
- As soon as you get a diplomatic mission, you should give it top priority, because all the positive [[#attitude|attitude]] adjustments that you get before you complete it will be wasted. &lt;br /&gt;
&lt;br /&gt;
- [[Mission Types#Haven Defense|Defending havens]] and destroying [[#Pandoran structures|Pandoran colonies]] is the most reliable way of raising [[#attitude|attitude]]. &lt;br /&gt;
&lt;br /&gt;
- [[Mission Types#Raids|Raiding]] [[#factions|factions]] is absolutely fine as long as you don't overdo it; they will be cool with it because hopefully the things you do ''for'' them will compensate for the things you do ''to'' them. &lt;br /&gt;
&lt;br /&gt;
''It is also entirely possible to go through the whole game without ever [[Mission Types#Raids|raiding]] [[#factions|factions]]: there are plenty of [[#resources|other ways to obtain enough resources]]. Of course it is likewise possible to beat the game without being allied to all (or any) of the [[#factions|factions]], and without obtaining their technology through other means.''&lt;br /&gt;
&lt;br /&gt;
==War never changes==&lt;br /&gt;
War is inevitable. The [[#factions|factions]] hold irreconcilable views on what humanity is and what it should be.&lt;br /&gt;
&lt;br /&gt;
In gameplay terms, it means that there are many things that adjust [[#attitude|attitudes]] between the [[#factions|factions]] downwards and very few that can improve them. &lt;br /&gt;
&lt;br /&gt;
In short, total war is guaranteed once [[#factions|factions]] complete their final projects (each of them opening the way to one possible ending), but it can happen much sooner. &lt;br /&gt;
&lt;br /&gt;
===Events that adjust attitude betweeen [[#factions|factions]]===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;lt;b&amp;gt;!!!all links below contain spoilers!!!&amp;lt;/b&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[file:Anu.png|30px|link=Disciples of Anu]] to [[file:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[file:Anu.png|30px|link=Disciples of Anu]] to [[file:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[file:NJ.png|30px|link=New Jericho]] to [[file:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[file:NJ.png|30px|link=New Jericho]] to [[file:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[file:Synedrion.png|30px|link=Synedrion]] to [[file:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[file:Synedrion.png|30px|link=Synedrion]] to [[file:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
|-&lt;br /&gt;
! Style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;13&amp;quot;| Research&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst &lt;br /&gt;
|-&lt;br /&gt;
|[[file:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research#Mutation Technology (600)|Mutation Technology]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research#Mutog War Beast (2000) | Mutog War Beast]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-6 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research#Advanced Tiamat Development (800)|Advanced Tiamat Development]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-3 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research#Missionary Center Technology (1100)|Missionary Center Technology]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-12 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]]  [[New Jericho Research#Neural Implant Technology (700)|Neural Implant Technology]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| None&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-3 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| None&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-6 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]]  [[New Jericho Research#Armadillo development (800)|Armadillo development]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-6 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-3 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]]  [[New Jericho Research#Technician Development (1200)|Technician Development]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]]  [[New Jericho Research#Walls of Jericho Project (2000)|Walls of Jericho Project]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-10 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]] [[New Jericho Research#Project Vulture (2200)|Project Vulture]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-10 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-12 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]]  [[New Jericho Research#Command Fortress (2800)|Command Fortress]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-15 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]] [[New Jericho Research#Centralized AI (3000)|Centralized AI]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Synedrion.png|30px|link=Synedrion]] [[Synedrion Research#Mist Repeller development (3000)|Mist Repeller development]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-15 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Synedrion.png|30px|link=Synedrion]]  [[Synedrion Research#Project Domovoy (2000)|Project Domovoy]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-15 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project research#Food Harvesting Technology (400)|Food Harvesting Tech]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| None&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|- &lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Phoenix Project research#Pandoran Telepathic Nodule (1000)|spoiler!]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-5 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Phoenix Project research#Yuggothian Entity (1200)|spoiler!]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-5 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-5 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-3 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| TOTAL&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -41 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -43 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -30 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -36 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -40 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -11 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -16 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -3 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -42 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; -48 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;13&amp;quot;| Structures&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Anu.png|30px|link=Disciples of Anu]] Elite training centre  &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]] Elite training centre &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Synedrion.png|30px|link=Synedrion]] Elite training centre &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-2&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Anu.png|30px|link=Disciples of Anu]] Missionary Centre &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|[[file:NJ.png|30px|link=New Jericho]] Satellite Uplink  &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Synedrion.png|30px|link=Synedrion]] Mist Repeller  &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[file:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research#Temple of Eanna (3500)|Spoiler!]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| [[file:NJ.png|30px|link=New Jericho]] [[New Jericho Research#Command Fortress (2800)|Spoiler!]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:Synedrion.png|30px|link=Synedrion]]  [[Synedrion Research#Moon mission preparation (3000)|Spoiler!]]  &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-20&amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;13&amp;quot;|[[Exploration Events]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
| Best&lt;br /&gt;
| Worst&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Exploration Events#Aftermath|Aftermath]] &lt;br /&gt;
|none &lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-7 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|none &lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-7 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Exploration Events#The Games We Used To Play|The Games We Used To Play]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+3 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Exploration Events#Listen Up|Listen Up]] &lt;br /&gt;
|none&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-6 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| none&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-7 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Exploration Events#Lake Placid|Lake Placid]]  &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|none&lt;br /&gt;
|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;13&amp;quot;|[[file:Anu.png|30px|link=Disciples of Anu]] [[Anu Haven Events]]&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Anu Haven Events#Haunted|Haunted]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;13&amp;quot;|[[file:NJ.png|30px|link=New Jericho]] [[New Jericho Haven events]]&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]] [[New Jericho Haven events#Shadows|Shadows]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+3 &amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-6 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;13&amp;quot;|[[file:Synedrion.png|30px|link=Synedrion]] [[Synedrion Haven events]]&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Synedrion Haven events#Reconstruction|Reconstruction]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]]  [[Synedrion Haven events#The A Word|The A Word]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;-8 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|[[file:1pp.png|30px|link=Phoenix Project]] [[Synedrion Haven events#Yearning to Breathe Free|Yearning to Breathe Free]]&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==What's in a Haven? &amp;lt;span id=&amp;quot;haven&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;==&lt;br /&gt;
&lt;br /&gt;
[[file:inside_haven.gif|center|frame|Example of a typical [[file:anu.png|20px|link=disciples of Anu]] Haven. Note how '''it is already losing population at the start of the game''']]&lt;br /&gt;
&lt;br /&gt;
A Haven has: &lt;br /&gt;
&lt;br /&gt;
#An '''Affiliation '''([[file:anu.png|30px|link=disciples of anu]] [[file:NJ.png|30px|link=new Jericho]] [[file:Synedrion.png|30px|link=synedrion]] or [[file:independent_haven_site.png|30px|link=Independent_Haven_missions]]), a '''Name''', a '''Leader''', an &amp;lt;span id=&amp;quot;haven attitude&amp;quot;&amp;gt;'''&amp;lt;u&amp;gt;Attitude&amp;lt;/u&amp;gt;'''&amp;lt;/span&amp;gt; towards [[file:1pp.png|30px|link=phoenix_project]]  and a '''Motto.''' &lt;br /&gt;
#'''Population''' (and, if an insufficient food supply, a daily attrition rate).&lt;br /&gt;
#&amp;lt;span id=&amp;quot;military strength&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;u&amp;gt;'''Military Strength'''&amp;lt;/u&amp;gt; is derived from the Population and Training Facilities within the Haven, or from Havens with the same affiliation within its operating range. Military strength is population/1000, rounded up. +4 from Training Facility, +2 from nearby Haven with Training Facility (&amp;lt;b&amp;gt;pending check bonus from elite training facilities&amp;lt;/b&amp;gt;).&lt;br /&gt;
#'''Production Capacity''' is derived from the Population and Production Facilities within the Haven, or in Havens with the same affiliation within its operating range. Each factory generates [[File:materials.png|30px|link=]] 100 and nearby Havens with a factory [[File:materials.png|30px|link=]] 50 + population / 1000 rounded up. &lt;br /&gt;
#'''Food Supply''' is derived from Food Production Facilities within the Haven, or in Havens with the same affiliation within its operating range. Havens generate [[File:food.png|30px|link=]] 6000 at every Food Production facility and receive 3000 from each friendly Haven within operating range with Food Production Facility.&lt;br /&gt;
#'''Mist Status''' is either ''covered'' or ''free'' (affects daily starvation rate). &lt;br /&gt;
#Different types of &amp;lt;span id=&amp;quot;districts&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Districts&amp;lt;/b&amp;gt;&amp;lt;/u&amp;gt;: Energy Generation (all), Residential, Food Production, Factories, and Training Facilities.&lt;br /&gt;
#&amp;lt;span id=&amp;quot;operating range&amp;quot;&amp;gt;&amp;lt;b&amp;gt;&amp;lt;u&amp;gt;Operating range&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt; is the range at which the haven can act (for example, attacking other havens, and, in the case of [[file:NJ.png|30px|link=New Jericho]], Pandoran structures) and otherwise exert its influence, in particular increasing food supply, military strength and industrial output in friendly havens.&lt;br /&gt;
&lt;br /&gt;
==Grand Theft Helios==&lt;br /&gt;
&lt;br /&gt;
[[file:Helios_gta.png|frame|right|link=]]&lt;br /&gt;
&lt;br /&gt;
A favorite tactic (some call it '' exploit'') is to steal one or two [[file:helios.png|30px|link=aircrafts|Helios]] [[Aircrafts|Helios]] from [[file:Synedrion.png|30px|link=Synedrion]] in the first week (why Helios? Because they are ''fast''!)&lt;br /&gt;
&lt;br /&gt;
The number of things that you can do at the same time are limited by the number of planes that you have. So having more planes very early on in the game greatly accelerates your progress. &lt;br /&gt;
&lt;br /&gt;
You can use the extra aircraft to [[#trade|trade]] (engaging in [[#commodity arbitrage|commodity arbitrage]] to obtain unlimited resources), or to explore the Geoscape and do tactical missions, once you get a second team going. &lt;br /&gt;
&lt;br /&gt;
''(If you savescum you can explore the Geoscape without any risk - just save before each exploration and reload if it turns out to be an [[mission Types#Ambush|ambush]].)''&lt;br /&gt;
&lt;br /&gt;
The diplomatic penalty for stealing is not really an issue, as you can easily offset the negative reputation by doing other sabotage missions on behalf of [[file:Synedrion.png|30px|link=Synedrion]] &lt;br /&gt;
&lt;br /&gt;
''And if you need to offset the penalty from the sabotage missions, just do more of them against other [[#factions|factions]], because the reputation reward is much higher than the penalty. The more sabotage you do against all the different [[#factions|factions]], the happier they will all be with you''!&lt;br /&gt;
&lt;br /&gt;
=Pandoran Evolution=&lt;br /&gt;
&lt;br /&gt;
At the start of the game there are only melee Pandorans with little to no armor. The [[file:Arthron_icon.png|30px|link=Arthrons#Arthron|Arthrons]] [[Arthrons#Arthron|Arthrons]] (aka Crabmen), the [[file:Triton_icon.png|30px|link=tritons#Strangler|Triton Strangler]] [[tritons#Strangler|Triton Strangler]] (aka Fishmen), [[file:worm_icon.png|30px|link=other Pandorans#poisonworm|Poisonworms]] other [[Other Pandorans#poisonworm|Poisonworms]] and [[file:mindfragger_icon.png|30px|link=other Pandorans#Mindfraggers|Mindfraggers]] [[other Pandorans#Mindfraggers|Mindfraggers]] (aka facehuggers). The Pandorans evolve very fast, so chances are you will be receiving your first intelligence report on Pandoran evolution within days.&lt;br /&gt;
&lt;br /&gt;
[[file:evo_report.jpg|right|thumb|The first evo report on a Legend playthrough, new [[file:arthron_icon.png|30px|link=]] and [[file:triton_icon.png|30px|link=]] on January 4th]]&lt;br /&gt;
&lt;br /&gt;
'''How does Pandoran evolution work?'''&lt;br /&gt;
&lt;br /&gt;
- Pandorans evolve in 3 main ways: '''new types''' of creatures (for example [[file:chiron icon.png|30px|link=Chirons]] [[Chirons]]), '''new specialists''' within the type (for example, [[file:Arthron_icon.png|30px|link=Arthrons#Tyrant|Arthron Tyrant]] [[Arthrons#Tyrant|Arthron Tyrant]], wielding an [[file:arthron mg.png|x30px|link=arthrons#mg|Machine Gun]] [[arthrons#mg|MG]] and a [[file:shield_m1.png|x30px|link=arthrons#shield|Shield]] [[arthrons#shield|Shield]]), and  '''new improved strains''' of specialist (for example, [[file:Arthron_icon.png|30px|link=Arthrons#Tyrant|Arthron Tyrant Alpha]] [[Arthrons#Tyrant|Arthron Tyrant '''Alpha''']]).&lt;br /&gt;
&lt;br /&gt;
- The variations between the different specialists of the same creature type and the different strains within each specialist are expressed in their ''names, descriptions, [[character Development#stats|stats]], weapons and mutations''.&lt;br /&gt;
&lt;br /&gt;
- The descriptions are mostly for flavor, the [[character Development#stats|stats]] follow the same rules as [[character Development#stats|those of humans]], and so do the weapons (see [[Combat#About weapons|about weapons]]). &lt;br /&gt;
&lt;br /&gt;
As to the mutations, some of them are actually [[classes and Skills#skill|skills]] or [[combat#abilities|abilities]] available to human characters, like [[File:Return_fire2.png|30px|link=classes and Skills#return fire|Return Fire]] [[classes and Skills#return fire|return fire]], while others (like [[file:Triton_icon.png|30px|link=tritons|Triton]] [[tritons|Triton]] [[file:pain chameleon torso.png|x30px|link=tritons#pain|Pain Chameleon Torso]] [[tritons#pain|Pain Chameleon Torso]]) are unique to Pandorans. &lt;br /&gt;
&lt;br /&gt;
- You will only meet in the field Pandorans that you have previously seen in the Pandoran Intelligence Report (the only exception to that is the [[file:chiron icon.png|30px|link=Chirons]] [[Chirons|Chiron]] you encounter in the first [[file:anu.png|30px|link=Disciples of Anu]] mission on Legend, which is described as &amp;quot;The Source of the Infestation&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Though the evolution is always producing more and more dangerous Pandorans, in the field you will meet both higher and lesser evolved strains.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;The enemies on a given mission are deployed according to a budget, where each Pandoran is worth a certain number of points, and the more evolved types are more expensive&amp;lt;/code&amp;gt;. The game 'rolls' the Pandorans that will appear on the map initially and also each reinforcement, so you can get a few 'expensive' Pandorans, many 'cheap' Pandorans, or a mix of the two.&lt;br /&gt;
&lt;br /&gt;
==I think the Pandorans are mutating/deploying to counter my strategies!==&lt;br /&gt;
&lt;br /&gt;
Nope, unfortunately it's just chance (or RNG, in the parlance of our times) and our innate desire as humans to explain it as something more meaningful. &lt;br /&gt;
&lt;br /&gt;
There are currently some random variations in the Pandoran evolution, so the creatures you are seeing in this playthrough will be slightly different from the ones you will see on your next one. &lt;br /&gt;
&lt;br /&gt;
''Also, there are plans to bring some reactivity to Pandoran evolution in the future.''&lt;br /&gt;
&lt;br /&gt;
=&amp;lt;span id=&amp;quot;war Pandorans&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;The War against the Pandorans=&lt;br /&gt;
&lt;br /&gt;
Once you [[#research|research]] [[Phoenix Project research#Atmospheric analysis (50)|atmospheric analysis]] - the first and only technology available for research at the start of the game - you will see a red blob denoting &amp;lt;span id=&amp;quot;mist&amp;quot;&amp;gt;the appearance of Pandoran &amp;lt;u&amp;gt;'''Mist'''&amp;lt;/u&amp;gt; &amp;lt;/span&amp;gt; on a shore near your first base, ''Phoenix Point''. &lt;br /&gt;
&lt;br /&gt;
''The mist is not actually red - as you will see in the tactical battles - and it does not cover the land uniformly, but rather that the red blobs on the Geoscape signify that it is present in those areas.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span id=&amp;quot;Pandoran structures&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;The mist spreads and new blobs can appear on any shore. Inside the mist and hidden from view, &amp;lt;u&amp;gt;&amp;lt;b&amp;gt;Pandoran Structures&amp;lt;/u&amp;gt;&amp;lt;/b&amp;gt; (or colonies, or bases) grow. At first, [[file:nest icon.png|30px|link=]] Nests, then [[file:lair icon.png|30px|link=]] Lairs and finally [[file:citadel icon.png|30px|link=]] Citadels. They will launch attacks against [[#haven|havens]] and eventually active [[file:1pp.png|30px|link=Phoenix Project]] bases. &lt;br /&gt;
&lt;br /&gt;
It goes as thus:&lt;br /&gt;
&lt;br /&gt;
Every once in a while, a [[#haven|haven]], usually inside, or close to an area covered in [[#mist|mist]], will get attacked by the Pandorans. The attack will have a numeric value, and so will the defense, determined by the [[#military strength|military strength of the haven]]. If the defense is higher than the attack, the attack will fail even if the player doesn’t come to the rescue. If the attack is higher than the defense, the attack will succeed unless the player sends a squad and wins the [[Mission Types#Haven Defense|haven defense mission]]. &lt;br /&gt;
&lt;br /&gt;
A successful [[Mission Types#Haven Defense|haven defense mission]] has a chance of revealing the location of the Pandoran base from which the attack was launched. If the Pandoran base is within the scanned area of a [[file:1pp.png|30px|link=Phoenix Project]] base or a [[file:1pp.png|30px|link=Phoenix Project]] base was attacked, this chance is of 100%. If not, it has a 20% chance of being revealed on the first successful defense, 50% on the second, 80% on the third and 100% on the fourth. Note that this is true for attacks coming from the '''same''' Pandoran structure. &lt;br /&gt;
&lt;br /&gt;
The player can then [[Mission Types#Pandoran Bases|send a squad to destroy it]]. &lt;br /&gt;
&lt;br /&gt;
If the player procrastinates, the base will evolve to the next stage (a [[file:nest icon.png|30px|link=]] nest will become a [[file:lair icon.png|30px|link=]] lair, a Lair will become a [[file:citadel icon.png|30px|link=]] citadel) and will continue to attack nearby [[#haven|havens]] and [[file:1pp.png|30px|link=phoenix project]] bases.&lt;br /&gt;
&lt;br /&gt;
Now, you will '''not''' win the game by destroying ''all'' the Pandoran bases, but you will lose it if you don't keep them somewhat in check. The attacks on the [[#haven|havens]] are staged from the Pandoran bases, and the destruction of [[#haven|havens]] decreases the [[Getting Started#hpc|Human Population Census and accelerates the Doomsday Clock]]. &lt;br /&gt;
&lt;br /&gt;
In addition, destroying the Pandoran structures is [[#Diplomacy|the main way of gaining positive rep with all the Factions]] and it is also necessary for accessing some research.&lt;br /&gt;
&lt;br /&gt;
However, winning the game requires accomplishing a series of milestones (mainly key missions and researches, which in turn can require [[combat#Capturing Pandorans|capturing Pandorans]] and completing a [[#factions|faction's]] quest line), within a number of predetermined routes, each of them leading to a different ending. For a spoiler filled walkthrough, check out [[PP victory|Phoenix Point victory]]. &lt;br /&gt;
&lt;br /&gt;
For a few tips with minor spoilers in case you are lost, see [[#I am lost|I am lost]] below.&lt;br /&gt;
&lt;br /&gt;
==Practical implications of mist==&lt;br /&gt;
[[file:the mist.png|thumb|link=|To say that the [[#haven|haven]] is 'covered' in [[#mist|mist]] might be a bit of an overstatement]]&lt;br /&gt;
- [[#haven|Havens]] covered in [[#mist|mist]] suffer a higher attrition rate and missions in these [[#haven|havens]] will have one or more (very small and non-threatening) patches of [[#mist|mist]] on the map. &lt;br /&gt;
&lt;br /&gt;
- [[Mission Types#Ambush|Ambushes]] and [[Mission Types#Scavenging|scavenging ops]] taking place in [[Getting Started#poi|POIs]] covered by the [[#mist|mist]] should be more difficult.&lt;br /&gt;
&lt;br /&gt;
- On the battlefield, Pandorans will hide inside the [[#mist|mist]] making them very hard to [[combat#detection|detect]], while any [[file:1pp.png|30px|link=Phoenix Project]] operatives will be automatically [[combat#detection|detected]]. Starting the turn inside the [[#mist|mist]] makes Pandorans recover 1 [[combat#wps|WP]], while humans starting the turn inside the [[#mist|mist]] lose 2 [[combat#wps|WPs]].&lt;br /&gt;
&lt;br /&gt;
==I am lost==&lt;br /&gt;
&lt;br /&gt;
There are 3 kind of things you need to do to advance in the game, and you will be doing them alternately all the time:&lt;br /&gt;
&lt;br /&gt;
# [[#Research|Research]] some critical technology.&lt;br /&gt;
# Completing special tactical missions, whether as part of the [[File:1pp.png|30px|link=phoenix Project|Phoenix Project]] [[Phoenix Project]] main questline ([[PP_victory|walkthrough '''with spoilers''' here]]) or on behalf of one of the [[#factions|factions]], to achieve its ending (walkthroughs '''with spoilers''' for each faction: [[Disciples of Anu missions|Disciples of Anu walkthrough]], [[New Jericho missions|New Jericho walkthrough]] and [[Synedrion missions|Synedrion walkthrough]]).&lt;br /&gt;
# Capture Pandorans.&lt;br /&gt;
&lt;br /&gt;
There is no great mystery nor challenge about the first two. They will appear as objectives on the left side of the Geoscape screen, and if you don't know what to do next you can look at the walkthroughs or [[Sheepy's Tech Tree]] (''a little outdated, but mostly still accurate'').&lt;br /&gt;
&lt;br /&gt;
Some players do find it difficult to [[Combat#Capturing Pandorans|capture Pandorans]], especially the [[File:Scylla icon.png|30px|link=Scyllas|Scylla]] [[Scyllas|Scylla]]. &lt;br /&gt;
&lt;br /&gt;
First, you need to find one and they can only be reliably found in [[file:citadel icon.png|30px|link=mission Types#Citadels|Citadel]] [[mission Types#citadel|Citadels]].&lt;br /&gt;
&lt;br /&gt;
Read here [[Combat#Capturing Pandorans|how to capture Pandorans]]. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;Note that you can win the game with [[file:anu.png|30px|link=Disciples of Anu]] without pursuing the Symes questline.&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Independent_Haven_missions&amp;diff=14799</id>
		<title>Independent Haven missions</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Independent_Haven_missions&amp;diff=14799"/>
		<updated>2021-06-05T21:19:37Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You cannot encounter all these missions in one playthrough, only some of them will spawn. In every mission, you have a chance to accept or refuse the mission. If refusing the mission does not have any significant impact apart from not being able to play the mission ''refuse mission'' player option is not mentioned.&lt;br /&gt;
[[File:XAJSI_TechTree(IN).jpg|right|1300px]]&lt;br /&gt;
&lt;br /&gt;
==[[File:INNJ(R200)_ethaniel_augustine_Z1.png|120px]] The Alchemist==&lt;br /&gt;
Free a geneticist held by the Disciples of Anu for the leader of Longinus Point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Longinus Point is a well-armed and extremely isolated haven that rarely deals with the outside world. Its leader, Justinian Cyneweard, once a prominent member of New Jericho, split with Tobias West over the latter's obsession with genetic purity - taking much of Vanadium's old Advanced Genetics Warfare Division with him. The split led to an extremely bloody two-day battle in June of 2043, and they have remained sworn enemies since.&lt;br /&gt;
&lt;br /&gt;
Cyneweard has contacted our operatives and allowed them into the haven, but only because he needs our help. &amp;quot;After we broke with West,&amp;quot; he explains, &amp;quot;we named our new organization Alchemy because we intended to have the kind of flexibility West is incapable of. But it seems we are lacking the right alchemist.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The alchemist in question is a geneticist now working for the Disciples of Anu. Cyneweard wants this individual retrieved and is willing to pay for our services.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Share our operatives' insights about Longinus Point security with New Jericho.'' (requires attitude New Jericho higher than 10)&lt;br /&gt;
&lt;br /&gt;
===Refuse mission===&lt;br /&gt;
&lt;br /&gt;
Cyneweard is disappointed. &amp;quot;So the Phoenix Project is no better than New Jericho,&amp;quot; he says. &amp;quot;How pathetic. Mark my words: this inflexibility, which you mistake for morality, will be the end of you. You are now longer welcome at Longinus Point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Share our operatives' insights about Longinus Point security with New Jericho===&lt;br /&gt;
&lt;br /&gt;
New Jericho is swift to act, and soon Longinus Point is burning.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10. [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Disciples of Anu are holding a geneticist that Longinus Point wishes to recruit. We must free the geneticist while trying not to attract undue attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The geneticist has been successfully extracted from the Anu settlement and is willing to join Longinus Point.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Frankly, I'm sort of relieved,&amp;quot; he says. &amp;quot;I've heard of Cyneweard, and not always positive stuff, but working for the Disciples was... unnerving. There's more to their plans than meets the eye. Even the scientists don't get to see the bigger picture.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Justinian Cyneweard is pleased with our work. The geneticist is immediately escorted to the Longinus Point research facility.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tobias West is not going to like this,&amp;quot; Cyneweard says. &amp;quot;But we've fought him off before and we'll fight him off again, if necessary. We're glad the Phoenix Project doesn't share his inflexibility in these matters. This war isn't going to be won by embracing purity. No, what we need is transformation. That's what Alchemy is all about, in the end.&amp;quot;´&lt;br /&gt;
&lt;br /&gt;
For our efforts, Cyneweard has his people share several crates of resources.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. [[File:tech.png|30px|link=|Tech]] TECH +400, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +250, [[File:1sheep.png|30px|link=|Research points]] Research +500.&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(R200)_walter_ivantoso_Z4.png|120px]] Bloodlines==&lt;br /&gt;
Eliminate the Pandorans in Walter Ivan Toso’s family crypt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The people of Zena are friendly but cautious. Built around the remains of an old fortress, Zena is a place of refuge from the endless wars of the world. Its leader, Walter Ivan Toso, remembers World War 3 all too vividly and isn't interested in getting involved in another pointless struggle. &amp;quot;I was in the army, and I was good at it,&amp;quot; he says, speaking with a slight Italian accent, &amp;quot;but if it was up to me, I would just spend my time making wine, not fighting other human beings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is something the Phoenix Project could help me with. It's... superficial, perhaps. But I've been thinking a lot about family lately. I almost lost my own family during the war, you know. Took me years to track them down - I only found them a few months ago. And since then I can't stop thinking about our links to the past, to the old world. I don't want to go back, I know we can't, but we shouldn't forget about those links. They are the story of how we got here.&lt;br /&gt;
&lt;br /&gt;
Toso would like us to recover an old genealogical tome from what used to be his family's crypt. Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; he says. &amp;quot;We always try to keep things practical here, and the truth is that the tome doesn't have any practical purpose. But the information within it connects us to all the people who came before us, and perhaps sometimes we need to be a little... romantic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must eliminate the Pandorans in what used to be Walter Ivan Toso’s family crypt. The place does not seem welcoming, even for a crypt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully obtained the tome from what used to be the Toso family crypt. The Pandorans that had infested the underground lair have been eliminated, leaving us with the sole task of returning to Walter and presenting him with our findings.&lt;br /&gt;
&lt;br /&gt;
Toso studies the book with a thoughtful smile.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;See, if you go back just a few generations,&amp;quot; he says, pointing at a page in the book, &amp;quot;you start finding connections to so many other people in this haven. We're all connected to each other, and those connections matter. And when you think about it, even those of our citizens who are not from here - you don't have to go so far back to find a link to them, either. Humanity is one.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have our ways, our traditions,&amp;quot; Toso continues. &amp;quot;And they matter to us. They help keep us sane. But we must never forget that we are part of the greater family tree. I hope this book will become a symbol of our connection to the rest of the world and a reminder that wars against other humans are like hurting your own family. Thank you for your help. I hope this reward will be adequate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +550, [[file:food.png|30px|link=|Food]] FOOD +150&lt;br /&gt;
&lt;br /&gt;
==[[File:INSY(L200)_boris_eysbroek_Z11.png|120px]] The Bulwark==&lt;br /&gt;
&lt;br /&gt;
Eliminate all threats near the Svalbard Global Seed Vault.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dokkum is an anarcho-syndicalist haven closely associated with [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]], but not entirely part of it. Representative Boris Eysbroek has contacted our operatives on behalf of Dokkum to request the assistance of the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]].&lt;br /&gt;
&lt;br /&gt;
A team of Dokkum explorers has managed to discover the precise location of the Svalbard Global Seed Vault, a seed bank thought to contain more than one million samples. &lt;br /&gt;
&lt;br /&gt;
Whether the structure is still intact is unknown, as the area is infested with Pandorans, but if even a fraction of the samples has survived, they could play an essential role in restoring Earth's ecosystem.&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek would like the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] to help secure the area around the Vault.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Denounce the concept of saving the seeds of the old world.''&lt;br /&gt;
&lt;br /&gt;
===Denounce the concept of saving the seeds of the old world===&lt;br /&gt;
&lt;br /&gt;
Clinging to the purity of the old world is meaningless. Those species are gone now, and it's better this way. The new, adapted species will be closer to biological perfection.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek transfers the Vault's coordinates and wishes our operatives the best of luck. Site added to Geoscape: The Bulwark.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must secure the area around the Svalbard Global Seed Vault so that it can be ascertained whether any of the seed samples survived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While we have successfully secured the area, our operatives report that unfortunately, the entrance to the Svalbard Global Seed Vault has collapsed, and the facility itself seems to have been flooded when the permafrost melted. Player choice: Search for samples.&lt;br /&gt;
&lt;br /&gt;
Our operatives have managed to retrieve a handful of samples from a nearby secondary storage facility. This facility was begun in the 2030s when the collapse of human civilization seemed imminent, and only contained a selection of the most critically important crop species. &lt;br /&gt;
&lt;br /&gt;
Perhaps these will be enough to make a difference. Site added to Geoscape: Seeds of the Future.&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek is overjoyed by the samples our operatives retrieved.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;These may not seem like much to you,&amp;quot; he says, &amp;quot;but think of just how much information is encoded in a single strand of DNA! If a seed is like a book, a story about how the world used to be, you have recovered an entire library.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And if we ever win this war,&amp;quot; Representative Eysbroek continues, these seeds could help us rebuild the Earth's ecosystem - or even design a better one! &lt;br /&gt;
&lt;br /&gt;
Today the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] has accomplished something truly remarkable. I'm only sorry that we don't have a better reward for this treasure you have unearthed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +650&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(L200)_ryan_wood_Z13.png|120px]] Cybernetics for Cybernetic Deity==&lt;br /&gt;
&lt;br /&gt;
Retrieve the blueprints for new cybernetics from a [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] lab.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Phantom's Forge is one of the strangest independent havens. Cybernetics are mandatory here: every single inhabitant is as much machine as flesh. The haven's leader, Ryan Dustin Wood, is a frightening, eccentric figure who rules with an iron fist - literally. &lt;br /&gt;
&lt;br /&gt;
Dark rumors about his excesses in pursuit of mechanical perfection circulate in other havens, but the inhabitants seem happy enough... assuming those are real smiles and real teeth.&lt;br /&gt;
&lt;br /&gt;
Philosophically, Wood is most open to [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]], although he disdains their obsession with &amp;quot;primitive humanity.&amp;quot; But right now, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] has what he needs, and ideological matters are secondary.&lt;br /&gt;
&lt;br /&gt;
Ryan Wood: &amp;quot;They're working on the tech I need,&amp;quot; he hisses. &amp;quot;I know it. A new generation of cybernetic implants. We had a deal. They promised they would deliver. But they didn't. Keeping it all for themselves. Profit first, progress later. Liars!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Wood wants us to infiltrate a [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] lab and retrieve the blueprints for the cybernetic prototypes they're developing. He's willing to pay for our services.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission. Player choice 2: Refuse mission.&lt;br /&gt;
&lt;br /&gt;
Ryan Wood: &amp;quot;Good, good,&amp;quot; he says with a smile, and something inside him seems to produce a whirring sound. Our operatives choose not to discover what it was. Site added to Geoscape: Cybernetics for Cybernetic Deity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must retrieve the blueprints for new cybernetic tech that [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] is developing, so we can hand them over to R. D. Wood of Phantom's Forge, who will undoubtedly do something harmless and benevolent with them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to obtain the cybernetic blueprints from [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]], hopefully without alerting them to our involvement. Now is the time to return to Phantom's Forge and see what Wood has to offer for them. Site added to Geoscape: Upgraded&lt;br /&gt;
&lt;br /&gt;
When our operatives inform R.D. Wood of their success, his cybernetic eye glows with appreciation. He smiles to reveal his new titanium tongue. His teeth are bright and sharp.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent. Our transformation will continue,&amp;quot; he says. &amp;quot;You know, the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] almost got it right. We can be perfected. But not through biology. Not through the Pandoravirus. No! &lt;br /&gt;
&lt;br /&gt;
The future will be forged, and I will create the New Humanity! Oh, don't you love the apocalypse? All the old crud has been swept away, and now nothing stands in our way.&lt;br /&gt;
&lt;br /&gt;
You think I'm mad, of course. I don't hold it against you. In a sense, I am. I have moved so far outside the constraining box of conventional wisdom that my actions cannot but seem mad. But one day, you will understand. &lt;br /&gt;
&lt;br /&gt;
When you have a new brain, and new eyes, and a spine of steel... then you will see what I can see. And then, when there are many like me... perhaps I will be less alone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, [[File:tech.png|30px|link=|Tech]] TECH +280, [[File:materials.png|30px|link=|Materials]] MATERIALS +300, [[file:food.png|30px|link=|Food]] FOOD +350, [[File:1sheep.png|30px|link=|Research points]] Research + 500&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(R200)_TomaszLu_Baer_Z15.png|120px]] Deep Thoughts Recollection==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some text that I do not have someone pls edit if you can.&lt;br /&gt;
&lt;br /&gt;
Once, I Led a haven named The Great Endeavour. Only a wasteland remains there now. An item of great value to me was lost there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The blighted ruins of The Great Endeavour are overrun by Pandoravirus victims. Deployment of overwhelming force is advised. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After securing the area, our team conducted a thorough search. An intact brain implant was successfully retrieved. Time to head back to New Warsaw.  &amp;lt;b&amp;gt;Site added to geoscape: An Ending Of Sorts&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tomasz Lu Baer hastily meets you. &amp;quot;Do you have it? Is it intact? The Player has 3 reply choices.&lt;br /&gt;
&lt;br /&gt;
===No. We never found it [Keep the brain implant]===&lt;br /&gt;
Baer's face darkens. &amp;quot;So be it. Leave New Warsaw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, [[File:tech.png|30px|link=|]] TECH +300, [[File:1sheep.png|30px|link=|]] Research +400&lt;br /&gt;
&lt;br /&gt;
===Give the brain implant to Tomasz Lu Baer===&lt;br /&gt;
Tomasz smiles. &amp;quot;I knew I could count on you! Let this be the start of an unbreakable friendship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, [[File:tech.png|30px|link=|]] TECH +250, [[File:materials.png|30px|link=|]] MATERIALS +1000, [[File:1sheep.png|30px|link=|]] Research +200&lt;br /&gt;
&lt;br /&gt;
===No. We newer found It [Give the brain Implant to New Jericho]===&lt;br /&gt;
Baer's face darkens. &amp;quot;So be it. Leave New Warsaw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+8&amp;lt;/b&amp;gt;, [[File:1sheep.png|30px|link=|]] Research +300&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(R200)_erik_logan_Z5.png|120px]] Energize This==&lt;br /&gt;
Secure the enemy lab to retrieve research stolen from Aatxe.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erik-Logan Hughes is the leader of an independent haven called Aatxe. A soft-spoken, intellectual man with a degree in urban planning, he approaches life in the post-apocalypse as a technical rather than moral problem.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's all a matter of preparation,&amp;quot; he says. &amp;quot;Planning. It's not really the Pandoravirus that destroyed the world, you know. Between nationalist authoritarianism and neoliberal dogmatism, we simply didn't have the tools to defend ourselves as a species. It was a matter of systemic failure. But how, then, do we build a new system? Here at Aatxe, we understand that the foundation of a functional system is energy. Without sustainable, reliable energy sources, there is no future.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Geothermal and hydro are my personal favourites, of course,&amp;quot; Hughes says with a smile. &amp;quot;But we have to plan further ahead than that. To that end, we were developing a completely new approach to energy generation, something truly radical... until someone stole all of our research. An unknown group, masquerading as members of Synedrion, disabled our defenses and pillaged our lab. We managed to track them to their base, but we don't have the resources to launch a raid. Can you help us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent,&amp;quot; Hughes says. &amp;quot;I'm glad the Phoenix Project understands that this struggle is about more than just killing the bad guys. It's also about what kind of future we want to invest in. Otherwise, history will just repeat itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A group of unknown individuals masquerading as members of Synedrion have stolen valuable energy research from Aatxe. We must secure the lab and retrieve the research.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have secured the lab and retrieved the research. We have not, however, managed to identify the origin of these pseudo-Synedrion members. Their equipment seems authentic, but some of it is out of date. Perhaps they are members of a breakaway faction, or another faction's attempt to undermine their reputation.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hughes and the rest of the Aaxte council are very happy to see their research restored to them.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I struggle to understand why someone would try to steal our research - I mean, I understand copying it, but why try to ensure that we can't continue it ourselves?&amp;quot; Hughes says, clearly frustrated. &amp;quot;This is precisely the sort of neoliberal logic that led to the old system's collapse: competition above all else, even above the survival of the species! It's... I don't know. I just really don't get it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But no matter what, I believe in what we're doing here,&amp;quot; he continues. &amp;quot;Aatxe may just be a footnote right now, certainly compared to the big players, but maybe one day this tech will change the world. Not now, not next year... but one day, our actions will bear fruit, and our little contribution to humanity's knowledge will make a big difference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +650, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:INNJ(R200)_robert_sajko_Z2.png|120px]] The Hand of Merlin==&lt;br /&gt;
&lt;br /&gt;
Capture a lab for John &amp;quot;Merlin&amp;quot; Smith, leader of Avalon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before World War 3, John Smith seemed as ordinary as his name, just another one of the millions of soldiers sent to fight and die for governments who saw them as nothing but statistics. But in the war, he showed that he had a unique aptitude for strategy - he acted fast and achieved decisive victories before the enemy had even figured out what was happening. His troops gave him the nickname Merlin because he moved like a wizard. Then came the implants, the thought transfer experiments... and soon enough, a legend was born.&lt;br /&gt;
&lt;br /&gt;
When the old nation-states tore themselves apart, Merlin decided that his first loyalty was to his team. He ignored his orders and founded the haven now known as Avalon.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There are people who think I'm an actual wizard,&amp;quot; he laughs, speaking to our operatives. &amp;quot;I don't discourage it. It's a strange world we find ourselves in, my friends, and I need every resource I can get. And I'm sure you remember that old Arthur C. Clarke quote about sufficiently advanced technology. &lt;br /&gt;
&lt;br /&gt;
But even Merlin himself can't solve every problem. The technology that was used to create my implants is... experimental, to say the least. The process wasn't entirely voluntary, and there's still a lot I don't know about what my government did to me. I have the coordinates of a lab that might provide answers. Can you help me secure it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept Mission. Player choice 2: Refuse mission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This lab was used by a secret government organization to illegally test thought transfer implants on unwilling human subjects. We must secure it and retrieve all the data we can find.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully captured the lab and retrieved the data. What any of it means, however, is hard to tell without the specialized knowledge only &amp;quot;Merlin&amp;quot; possesses. Site added to Geoscape: The Burden.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So here it is,&amp;quot; Merlin says, studying the data. &amp;quot;My gift. My curse. All set down in little numbers. How strange. Somehow, it makes it all seem a lot more ordinary. I'm glad, in a way. I shouldn't start believing my own myths, should I? No matter how useful they are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I can hear it all, you know,&amp;quot; Merlin continues. &amp;quot;All my soldiers' thoughts. It was supposed to be a system for giving orders more quickly, but it does a lot more than that. I can hear their fears, their doubts, their hopes... all of it, all the time. And I can't switch it off. &lt;br /&gt;
&lt;br /&gt;
People in the haven think I'm all-knowing because I'm always aware of everything my soldiers see. But it's... it's a burden. It's hard enough to be responsible for people's lives, but their souls? It's too much.&lt;br /&gt;
&lt;br /&gt;
So I'm very grateful for your help. You've given me hope, that one day I can enjoy a moment... just a single moment... of silence.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +450, [[file:food.png|30px|link=|Food]] FOOD +350&lt;br /&gt;
&lt;br /&gt;
==[[File:INDA(L200)_james_ohearn_Z7.png|120px]] Harmony of the Spheres==&lt;br /&gt;
Retrieve a copy of James O'Hearn's lost composition from the ruins of a destroyed city.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most havens started as shelters or military installations, but Harmony was a music school. Before the Pandoravirus, James O’Hearn was a pianist and music teacher. When things fell apart, he and his students transformed the school into a fortress - more out of necessity than choice. But slowly their community grew, and O’Hearn became its leader.&lt;br /&gt;
&lt;br /&gt;
O’Hearn has a mixed reputation: some say he's a sweet, kind man who cares about his people; others say he's a sociopath who cares about nothing but power. The one thing that's certain is that music is the core of his beliefs. Music plays constantly in the haven, even at night, and his compositions are played at tri-weekly services. The haven has a good relationship with the Disciples of Anu, and many of his students believe O'Hearn's music will bring them closer to the Dead God.&lt;br /&gt;
&lt;br /&gt;
O'Hearn welcomes our operatives into the haven. He's friendly and humble.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wanted to... hire you, I suppose? For a mission? That's how this works, right?&amp;quot; he says. &amp;quot;I'm afraid it'll seem quite absurd, but if I pay you, it should be OK, right? I want you to return something to me. A little bit of sheet music, that's all. Something I wrote a long time ago for someone... someone who's no longer with us. In this world, anyway. &lt;br /&gt;
&lt;br /&gt;
Could you do that for me, if I provide the coordinates? I know where it is, but I can't send one of my students. They're simply not up to such a task. Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
He claps his hands together. &amp;quot;Wonderful! I thought you'd say no, honestly. It's a silly thing to ask for, I know. But music connects us to the cosmos. It's the language of creation. And... I suppose it has a value that can't quite be put into words.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The target of this mission is not a sample or a device - it's sheet music. More specifically, a composition by James O'Hearn, leader of the Harmony haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully retrieved O'Hearn's composition, which was miraculously intact. We should deliver it to Harmony as soon as possible.&lt;br /&gt;
&lt;br /&gt;
O'Hearn takes the sheet music without speaking, sits down at his piano and begins to play. It's a beautiful melody, full of longing and hope. Only at the end is there a discordant note, as O'Hearn's expression briefly changes and his hands tremble. But the moment passes, and then O'Hearn seems himself again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I want to thank you for returning this piece of myself,&amp;quot; O'Hearn tells our operatives. &amp;quot;I've felt... fragmented, lately. The pressure of keeping this place going, when not everyone believes in my leadership. I'm not quite the person I used to be. But  I hope this will help, as strange as that may seem to you. And here's your payment, as agreed. Thank you again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:materials.png|30px|link=|Materials]] MATERIALS +650, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:INDA(L200)_kevin_siegrist_Z8.png|120px]] In the Name of the Father==&lt;br /&gt;
Attack the Disciples of Anu on behalf of the Reformed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Joseph Saxton, better known as the Father of the Reformed, was once a high-ranking member of the Disciples of Anu, taking orders directly from the Synod of Yearning. But then, something happened. Some say he heard a whisper, something the Exalted said to Taxiarch Nergal that no-one else was supposed to hear. On that day, Saxton rejected the Exalted and proclaimed himself the true Messiah.&lt;br /&gt;
&lt;br /&gt;
He and his followers, who call themselves the Reformed, founded Kan Digirak as the center of a new, more truthful religion that would lead people to the Dead God. Since then, it has grown, but slowly. It's a strange, hostile place, and few Disciples are willing to abandon their faith in the Exalted. Those who do follow Saxton, however, would follow him into hell.&lt;br /&gt;
&lt;br /&gt;
The Father of the Reformed has allowed our operatives to speak to him because he wants to offer them a mission, the same mission he offers every well-armed group the Reformed encounter: vengeance. He wants us to attack the Disciples of Anu and cause as much damage as possible. He already has a target in mind, and a reward waiting.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Warn the Disciples.'' (requires attitude with Disciples of New Jericho higher than 0).&lt;br /&gt;
&lt;br /&gt;
===Warn the Disciples===&lt;br /&gt;
&lt;br /&gt;
A message from the Shadowed Hierarch thanks us for the information, and assures us that the Father of Reformation will &amp;quot;feel the wrath of the Dead God, or experience its military equivalent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As the Dead God foresaw,&amp;quot; Saxton says, and though his face is hidden by the mask, he is clearly smiling.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Saxton's instructions were pretty simple: kill everyone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have sent the message the Father of the Reformed wanted us to send. Now we will have to live with the consequences.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -20.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You have done well,&amp;quot; Saxton intones when our operatives return. &amp;quot;And you will be rewarded accordingly. But do not think that you are saved, merely because you have performed a single task for the Dead God. It will take a lifetime of servitude for the sins of your flesh to be erased! God's Gate remains closed to you, and may remain so forever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Reformed hand over the reward, but it's clear that unless we have a further business, our operatives should stay away from their leader and only come to the haven in an emergency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +550, [[file:food.png|30px|link=|Food]] FOOD +400&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(R200)_harry_brown_Z12.png|120px]] Night of Desirable Blueprints==&lt;br /&gt;
&lt;br /&gt;
Steal data from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] for New Sydney.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The independent haven of New Sydney was founded by a group that broke away from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. &lt;br /&gt;
&lt;br /&gt;
Its founder, now Mayor Harry Brown-Beresford, believed that [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s commitment to co-existence with the Pandoravirus was simply unsustainable and that a more confrontational approach was paramount. &lt;br /&gt;
&lt;br /&gt;
He tried convincing the rest of [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]], but was outvoted and eventually left, taking many of his supporters with him.&lt;br /&gt;
&lt;br /&gt;
New Sydney tries its best to maintain good relations with all the major factions, including [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. &lt;br /&gt;
&lt;br /&gt;
Brown-Beresford makes a big point of his belief in diplomacy and cooperation. But sometimes... sometimes you have to take risks.&lt;br /&gt;
&lt;br /&gt;
As part of his attempts to maintain peace, Mayor Brown-Beresford tries to collect as much information as possible. &lt;br /&gt;
&lt;br /&gt;
Conflicts can arise from within factions as much as from without, and New Sydney needs to be prepared. Recently, he lost touch with a valuable source in [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]].&lt;br /&gt;
&lt;br /&gt;
It's all very inconvenient. There's some information that would be extremely helpful, and I almost had it. If you could recover it... discreetly, I would be happy to pay you.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission Player choice 2: Refuse mission&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please remember to be careful,&amp;quot; he says. &amp;quot;I disagree with [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] on some important issues, but they're not the enemy. This is about long-term strategy, not inflicting damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Site added to Geoscape: Night of Desirable Blueprints&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to liberate some data from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. Discreetly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully liberated the [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research data. The data is heavily encrypted, so we can only hope that New Sydney has a means to make use of it.&lt;br /&gt;
&lt;br /&gt;
Site added to Gesocape: Speak softly&lt;br /&gt;
&lt;br /&gt;
Mayor Brown-Beresford grins at our operatives when they return with the data.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I really do believe in peace and diplomacy, you know. I want this haven to make the world a better place. But doing that is complicated. They say you should speak softly and carry a big stick, but we don't have a big stick, so we need... insurance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Here's your payment,&amp;quot; he continues. &amp;quot;Not that you did any kind of job for New Sydney. Do you remember anything? I don't. This is just a gift because I felt like being nice. It's been a pleasure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, [[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +450, [[file:food.png|30px|link=|Food]] FOOD +150, [[File:1sheep.png|30px|link=|Research points]] Research +500&lt;br /&gt;
&lt;br /&gt;
==[[File:INDA(L200)_adam_diel_Z9.png|120px]] Stealing Valor==&lt;br /&gt;
Find and reclaim the Imperial Regalia from the Disciples of Anu.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;After the end of the world as we knew it, Hikari Towa found herself in an unexpected position: technically speaking, based on her bloodline, she was the Empress of Japan. The country itself was in ruins, but a group of loyalists declared her leader of their haven, Neo Takachiho, and what choice did she have but to roll with it?&lt;br /&gt;
&lt;br /&gt;
Since then, she's tried to build a better life for her people, not without success, but also with some difficulties: there are plenty of people who'd like to use her as a figurehead, which she has no intention of becoming. If you're going to be Empress, might as well do it right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To consolidate her position, Towa has been trying to recover the sword Kusanagi, one of the Three Sacred Treasures, the imperial regalia of Japan. She has a possible location, but she fears someone inside her haven is trying to betray her. She is offering us a handsome reward for retrieving the sword for her.&lt;br /&gt;
&lt;br /&gt;
The only problem? The sword is in a haven controlled by the Disciples of Anu.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
Towa thanks us for helping her. She gives our operatives the coordinates of the Anu haven and offers several suggestions for how to infiltrate it without being noticed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The sword Kusanagi, one of the Three Sacred Treasures, is being kept in this haven. As the Disciples have no interest in history, they probably consider it a curiosity at best, disposable at worst. We must retrieve it before it is destroyed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully reclaimed the fabled sword. Hikari Towa will undoubtedly be pleased. All we need now is to go and present the regalia to her.&lt;br /&gt;
&lt;br /&gt;
Hikari Towa is deeply thankful for our help and promises to stand by the Phoenix Project in the future. She has two out of three Imperial Regalia now, and is only missing the jewel Yasakani no Magatama. &amp;quot;But,&amp;quot; she says with an enigmatic half-smile, &amp;quot;that's already being taken care of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Our mission also helped Towa flush out the traitor in her haven, which she considers equally important. In fact, our operatives somewhat suspect that tracking down the Three Sacred Treasures may have been as much a provocation to push the traitor to reveal himself as an attempt to actually secure these symbols.&lt;br /&gt;
&lt;br /&gt;
Towa gladly honors her promise to pay for our services.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. [[File:tech.png|30px|link=|Tech]] TECH +250, [[File:materials.png|30px|link=|Materials]] MATERIALS +350, [[file:food.png|30px|link=|Food]] FOOD +250, [[File:1sheep.png|30px|link=|Research points]] Research +500&lt;br /&gt;
&lt;br /&gt;
==[[File:INSY(R200)_winfield_brown_Z10.png|120px]] Thunder and Sunshine==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scheria is a friendly, culturally diverse haven which has taken in many refugees over the last decade, although it remains somewhat isolationist when it comes to the bigger factions. &lt;br /&gt;
&lt;br /&gt;
Its founder is the thoughtful and charismatic Ulysses J. Black, the former owner of a global cybernetics company who was ousted after a hostile takeover by Vanadium Inc.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You better not trust West, that lying sack of Pandoran slime,&amp;quot; he tells our operatives. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Honestly, I don't even think he took my company away from me because of the actual cybernetics. It's all part of his great plan, I guess. But honestly, who gives a crap about his plan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Anyway,&amp;quot; he continues, &amp;quot;what I want from you people is this: go to the [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research lab at these coordinates, retrieve the equipment on this list, and bring it all to me for a nice reward. No questions asked. You up for that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission. Player choice 2: Refuse mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must secure this [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research facility to recover the equipment Ulysses J. Black has requested.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to retrieve the equipment Ulysses J. Black requested. These seem to be parts for advanced cybernetic devices, mostly organ replacements. It's possible Black is far less human, biologically speaking than he appears.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. Site added to Geoscape: This Gray Spirit.&lt;br /&gt;
&lt;br /&gt;
Ulysses J. Black is thankful for the equipment we have retrieved for him. For a moment, his features soften.&lt;br /&gt;
&lt;br /&gt;
What a world this has become,&amp;quot; he sighs. &amp;quot;A truly fallen world. And we ourselves... diminished. But how does that old poem go? Tho' much is taken, much abides; and tho' / We are not now that strength which in old days / Moved earth and heaven, that which we are, we are; / One equal temper of heroic hearts, / Made weak by time and fate, but strong in will / To strive, to seek, to find, and not to yield.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I suppose I'll keep going a while longer, as long as this haven needs me. And as long as there's a chance of seeing West's empire fall. &lt;br /&gt;
&lt;br /&gt;
But honestly, all I really want is to go back home to Miami and enjoy a Mojito while watching the sunrise over the ocean. I don't suppose the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] can arrange that, huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +130, [[File:materials.png|30px|link=|Materials]] MATERIALS +650, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(L200)_mohamed_charara_Z6.png|120px]] O Brother, Where Anu Thou?==&lt;br /&gt;
&lt;br /&gt;
Rescue Mason Spark from a Disciples of Anu prison.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cedar Ark is a remote haven built by the billionaire philanthropist Mike Spark, an old competitor of Tobias West's. Spark, like West, generally kept a low profile, so not much is known about him except for his dedication to environmental causes. He is said to have financed the Svalbard Global Seed Vault, and was involved with the first attempts to develop a filtration system that could stop the Pandoravirus.&lt;br /&gt;
&lt;br /&gt;
The population of Cedar Ark was carefully selected from around the world, and all of its inhabitants are extremely loyal to Spark. On the surface, everything seems relatively normal, but there is one unusual detail - the people of Cedar Ark refer to themselves as &amp;quot;the destined.&amp;quot; Destined for what is unclear.&lt;br /&gt;
&lt;br /&gt;
Upon arriving at Cedar Ark, our operatives are invited to meet the head of the Cedar Ark Executive Council, Mike Spark himself. Spark is a quiet man, but very focused. He seems to have expected our operatives' arrival and offers them a mission: extracting his brother from a Disciples of Anu prison in exchange for a reward.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Inform the Disciples''&lt;br /&gt;
&lt;br /&gt;
===Inform the Disciples===&lt;br /&gt;
&lt;br /&gt;
The Blind Legate thanks us for letting him know that Cedar Ark is attempting to free Mason Spark, a man the Disciples consider extremely dangerous. They will double his security immediately.&lt;br /&gt;
&lt;br /&gt;
Unsurprisingly, Mike Spark is enraged and vows that we will regret this betrayal.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As anticipated,&amp;quot; Spark says with an enigmatic smile, handing our operatives a map of the prison where his brother is being held. &amp;quot;I will do my best to convince the Disciples that this is a Cedar Ark operation. I don't mind taking the blame, and if they overestimate our capabilities, so much the better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must free Mason Spark, a high-ranking member of the Cedar Ark Executive Council, from the Disciples of Anu haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have managed to find and free the target, and the entire operation has been successfully passed off as a Cedar Ark raid. All that remains is to return to Cedar Ark and claim our reward from Mike Spark.&lt;br /&gt;
&lt;br /&gt;
Mason Spark is safely back at Cedar Ark, and his brother, though unsurprised by our success, is very pleased with the Phoenix Project.&lt;br /&gt;
&lt;br /&gt;
In addition to the promised reward, he offers our operatives a cryptic clue: &amp;quot;The war against the Pandoravirus is only a small battle in a much greater conflict. I am certain that we will win this battle, but all our predictions break down when it comes to the war that truly matters. Soon, we will need to learn to think and plan on a much larger scale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Rewards&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +400, [[file:food.png|30px|link=|Food]] FOOD +350&lt;br /&gt;
&lt;br /&gt;
==[[File:INNJ(R200)_fabio_mena_Z3.png|120px]] Undercover Brother==&lt;br /&gt;
&lt;br /&gt;
Extract Felipe Mena from a [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bastión Irazú is an independent haven founded by refugees during World War 3. It grew to its present size when the surviving nation-states finally collapsed during the Second Mist. &lt;br /&gt;
&lt;br /&gt;
It welcomes people with mutations but is not allied with the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]], as its people are generally suspicious of religious leaders. &lt;br /&gt;
&lt;br /&gt;
The haven's mayor is one of its first citizens, Fabio Mena, a Costa Rican engineer specialized in communications who accidentally found himself becoming a leader.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please, just call me Fabio, most people here do,&amp;quot; he says. &amp;quot;Being called a mayor is strange. I'm just a man who tries to keep this place running.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is something Fabio requires our help with.&lt;br /&gt;
&lt;br /&gt;
My brother, Felipe... well, it's a really long story, but he disappeared during the First Mist, and I've been looking for him. I know what you're thinking: he's dead. But our family... well, again, it's a really long story.&lt;br /&gt;
&lt;br /&gt;
Let's say there are reasons he may have survived. And recently I found out he may be living in a haven controlled by the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]. I've been trying to send word, but they won't forward my messages to him. So I need you to rescue him.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Agree to extract Felipe.'' Player choice 2: ''Contact the Disciples of Anu to inquire about Felipe'' (requires attitude with Disciples of Anu higher than 35)&lt;br /&gt;
&lt;br /&gt;
===Contact the Disciples of Anu to inquire about Felipe===&lt;br /&gt;
&lt;br /&gt;
As it turns out, the problem can be solved diplomatically: Felipe, whose mutations are quite extensive, has willingly joined the Monastic Order of Silent Contemplation, and Fabio's messages were not relayed to avoid disturbing Felipe's meditation. &lt;br /&gt;
&lt;br /&gt;
In this case, however, an exception will be made with the blessing of the Exalted, and the two brothers will be temporarily reunited.&lt;br /&gt;
&lt;br /&gt;
Fabio and Felipe have chosen paths that are not compatible with each other, but they are brothers, and they will find a way of dealing with it. Family, as a wise man once said, should not end in blood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:materials.png|30px|link=|Materials]] MATERIALS +100, [[file:food.png|30px|link=|Food]] FOOD +100&lt;br /&gt;
&lt;br /&gt;
===Agree to extract Felipe===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; Fabio says. &amp;quot;I appreciate your help. Sometimes we have to rely on other people, even if it's frightening. That's the first lesson we learned during the war.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Site added to Geoscape: Undercover brother.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must extract an individual who we think is Felipe Mena, brother of Fabio Mena, from this haven - ideally without attracting too much attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to escape with the civilian. What is more, he has confirmed that he is indeed Felipe Mena, brother of Fabio Mena. Although he appears like an ordinary human at first, a closer look reveals a large amount of subtle mutations. &lt;br /&gt;
&lt;br /&gt;
We will have to see what Fabio makes of this. Site added to Geoscape: Brother's keeper.&lt;br /&gt;
&lt;br /&gt;
Fabio Mena is faced with a difficult dilemma: his brother, the man we extracted, is extensively mutated. Moreover, he didn't need rescuing but had joined the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] on purpose, to learn how to control his powers. &lt;br /&gt;
&lt;br /&gt;
The only reason he came along with us is because he thought it was an opportunity to prevent further bloodshed, by showing Fabio that the Disciples can save people.&lt;br /&gt;
&lt;br /&gt;
Fabio thanks our operatives, but it's clear that the decision about what to do next weighs heavy on him. &amp;quot;Still, even though our paths are very different, it's good that you found him. &lt;br /&gt;
&lt;br /&gt;
We will have to find a way to do what we believe in without hurting each other. That's what family is all about, right? Whatever else happens, we'll always be brothers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +180, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +450&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(L200)_jacob_wishart_Z14.png|120px]] What's Mine Is Mine==&lt;br /&gt;
Destroy the Pandoran colony blocking the mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We call it R.E.M.E., as in 'ream' - get your minds out of the gutter, you slobs, it means digging a hole. Proper name's Rare Earth and Mineral Extraction Corporation Site Alpha, but who has the time to say all that, eh?&lt;br /&gt;
&lt;br /&gt;
Jachlan Wisopp, known to his people as Jack, is unfazed by the apocalypse. He's had two careers: one in the military, the other running a small Australian mining company. This has left with him with a practical attitude: if there's a problem, you don't moan about it, you fix it. The current problem his haven is facing is a little bigger, however.&lt;br /&gt;
&lt;br /&gt;
We mine and we trade, alright? That's how we survive. Mining's hard work on the best of days, but now we've got a Pandoran colony growing right on top of one of our mines. There's a lot of problems I know how to solve, but this one... well, we could some help.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
Jack just nods. There's no need to say more - people have to help each other in these times. Site added to Geoscape: What's Mine Is Mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Pandoran colony is beginning to grow here, blocking one of R.E.M.E.'s mines. We have to destroy it before it reaches its full size.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our operatives have successfully destroyed the colony before it could fully develop. The threat has been averted, at least for now. The people of R.E.M.E. will be pleased. Site added to Geoscape: Hardwork&lt;br /&gt;
&lt;br /&gt;
Jachlan Wisopp (&amp;quot;Call me Jack, for Chrisssake&amp;quot;) is glad to hear the mine is accessible again. Work, as he sees it, is the only way to get out of the mess humanity's in. We have to keep digging away at the problem until it's fixed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That's how this all started, you know,&amp;quot; Jack says. &amp;quot;Arrogant folks with power, only ever thinking about themselves. I'm telling you, this whole Pandoravirus thing could've been nipped in the bud, but they were all asleep at the wheel. Glad to see the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]]'s different. Here's your payment - hard work should always be rewarded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +50, [[File:materials.png|30px|link=|Materials]] MATERIALS +750, [[file:food.png|30px|link=|Food]] FOOD +200&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Bionics&amp;diff=14722</id>
		<title>Bionics</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Bionics&amp;diff=14722"/>
		<updated>2021-05-22T12:47:35Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You need to play with Blood and Titanium DLC to have Bionics. See Blood and Titanium content here: [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]] and [[File:1forsaken.jpg|30px|link=The_Forsaken]] [[The Forsaken]]. All Bionic Augmentations have [[Status_effects#BLEEDING|Bleed]] immunity,  [[damage_types#Virus_Damage|Viral]], [[damage_types#Poison_Damage|Poison]], and [[damage_types#Paralyze Damage|Paralysis]] resistance but are vulnerable to [[damage_types#Acid_Damage|Acid Damage]].&lt;br /&gt;
&lt;br /&gt;
In order to put Bionics on your soldiers, you need to have powered [[Facilities#cybernetics lab|Cybernetics Lab facility]]. You can augment your soldiers from the Personnel section on Geoscape. Once you augment some body part you cannot take it back. &lt;br /&gt;
&lt;br /&gt;
You cannot wear [[File:helmets.png|30px|link=Helmets]] [[Helmets|Head]], [[File:body_armors.png|30px|link=Body_Armor]] [[Body Armor|Body]] and [[File:leg_armors.png|30px|link=Leg_Armor]] [[Leg Armor|Legs]] Armors and have Bionics at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;head&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Head Augmentations&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;clarity&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:clarity head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Clarity Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Control Resist Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mind control imu.png|30px|link=]] &amp;lt;b&amp;gt;Mind Control Immunity&amp;lt;/b&amp;gt; - Immune to Mind Control&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:echo head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Echo Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Silent Echo Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:nightvision.png|30px|link=]] &amp;lt;b&amp;gt;Night Vision&amp;lt;/b&amp;gt; - No penalty incurred for dark environments.&amp;lt;/br&amp;gt; [[File:silent echo.png|30px|link=]] &amp;lt;b&amp;gt;Silent Echo&amp;lt;/b&amp;gt; - All weapon attacks are silent.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;disruptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:disruptor head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Disruptor Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Will Disruption Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+12%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:neural disruption.png|30px|link=]] &amp;lt;b&amp;gt;Neural Disruption&amp;lt;/b&amp;gt; (1 AP, 3 WP) - Disrupt target for 1 turn, causing it to become &amp;lt;b&amp;gt;[[Status_effects#DISORIENTED|DISORIENTED]]&amp;lt;/b&amp;gt; and unable to use [[Combat#Will_Points_.28WPs.29|Will Point]] abilities&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;torso&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Torso Augmentations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;juggernaut&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:juggernaut torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Juggernaut Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Demolishing Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;45&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:extend shield.png|30px|link=]] &amp;lt;b&amp;gt;Extend Shield&amp;lt;/b&amp;gt; (1 AP) - Extend and energy shield in a given direction. &amp;lt;/br&amp;gt; [[File:demolition state.png|30px|link=]] &amp;lt;b&amp;gt;Demolition State&amp;lt;/b&amp;gt; (1 AP, 2 WP) - Breach walls and solid constructs by walking through them.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |350&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;vengeance&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:vengeance torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Vengeance Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Melee Proficient Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;22&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mwprof.png|30px|link=]] &amp;lt;b&amp;gt;Melee weapon proficiency&amp;lt;/b&amp;gt; - Proficiency with &amp;lt;b&amp;gt;[[Berserker_weapons|Melee weapons]]&amp;lt;/b&amp;gt;. &amp;lt;/br&amp;gt; [[File:combat matrix.png|30px|link=]] &amp;lt;b&amp;gt;Combat Matrix&amp;lt;/b&amp;gt; - Melee attacks cost 1 [[Combat#Action_Points_.28APs.29|AP]] less (to a minimum of 1 [[Combat#Action_Points_.28APs.29|AP]]).&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |89&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |270&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;neural&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:neural torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Neural Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Exoskeletal Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-15%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:heavy lifter.png|30px|link=]] &amp;lt;b&amp;gt;Heavy Lifter&amp;lt;/b&amp;gt; - Double [[Combat#weight|weight]] can be carried without causing movement penalty&amp;lt;br&amp;gt;Can also use [[Heavy weapons|Mounted Launchers]] and VVA-2 Arms&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |116&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |230&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;legs&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Legs Augmentations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;armadillo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:armadillo legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Armadillo Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Safe Landing Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-25%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:immune to goo.png|30px|link=]] &amp;lt;b&amp;gt;Immune to Goo&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[Status_effects#GOOED|Goo]]&amp;lt;/b&amp;gt; does not trap or restrict movement. &amp;lt;/br&amp;gt; [[File:landing shock.png|30px|link=]] &amp;lt;b&amp;gt;Landing Shock Absorption&amp;lt;/b&amp;gt; - No damage is suffered when landing from any height.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |160&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;mirage&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mirage legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Mirage Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Anti-detection Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:shadowstep.png|30px|link=]] &amp;lt;b&amp;gt;Shadowstep&amp;lt;/b&amp;gt; - Does not activate enemy [[Combat#Overwatch|overwatch]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |165&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;propeller&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:propeller legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Propeller Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Rocket Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:rocket leap.png|30px|link=]] &amp;lt;b&amp;gt;Rocket Leap&amp;lt;/b&amp;gt; (1 AP, 2 WP) - Leap to target location&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Bionics&amp;diff=14721</id>
		<title>Bionics</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Bionics&amp;diff=14721"/>
		<updated>2021-05-22T12:30:51Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You need to play with Blood and Titanium DLC to have Bionics. See Blood and Titanium content here: [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]] and [[File:1forsaken.jpg|30px|link=The_Forsaken]] [[The Forsaken]]. All Bionic Augmentations have [[Status_effects#BLEEDING|Bleed]] immunity,  [[damage_types#Virus_Damage|Viral]], [[damage_types#Poison_Damage|Poison]], and [[damage_types#Paralyze Damage|Paralysis]] resistance but are vulnerable to [[damage_types#Acid_Damage|Acid Damage]].&lt;br /&gt;
&lt;br /&gt;
In order to put Bionics on your soldiers, you need to have powered [[Facilities#cybernetics lab|Cybernetics Lab facility]]. You can augment your soldiers from the Personnel section on Geoscape. Once you augment some body part you cannot take it back. &lt;br /&gt;
&lt;br /&gt;
You cannot wear [[File:helmets.png|30px|link=Helmets]] [[Helmets|Head]], [[File:body_armors.png|30px|link=Body_Armor]] [[Body Armor|Body]] and [[File:leg_armors.png|30px|link=Leg_Armor]] [[Leg Armor|Legs]] Armors and have Bionics at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;head&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Head Augmentations&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;clarity&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:clarity head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Clarity Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Control Resist Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mind control imu.png|30px|link=]] &amp;lt;b&amp;gt;Mind Control Immunity&amp;lt;/b&amp;gt; - Immune to Mind Control&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:echo head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Echo Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Silent Echo Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:nightvision.png|30px|link=]] &amp;lt;b&amp;gt;Night Vision&amp;lt;/b&amp;gt; - No penalty incurred for dark environments.&amp;lt;/br&amp;gt; [[File:silent echo.png|30px|link=]] &amp;lt;b&amp;gt;Silent Echo&amp;lt;/b&amp;gt; - All weapon attacks are silent.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;disruptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:disruptor head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Disruptor Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Will Disruption Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+12%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:neural disruption.png|30px|link=]] &amp;lt;b&amp;gt;Neural Disruption&amp;lt;/b&amp;gt; (1 AP, 3 WP) - Disrupt target for 1 turn, causing it to become &amp;lt;b&amp;gt;[[Status_effects#DISORIENTED|DISORIENTED]]&amp;lt;/b&amp;gt; and unable to use [[Combat#Will_Points_.28WPs.29|Will Point]] abilities&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;torso&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Torso Augmentations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;juggernaut&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:juggernaut torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Juggernaut Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Demolishing Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;45&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:extend shield.png|30px|link=]] &amp;lt;b&amp;gt;Extend Shield&amp;lt;/b&amp;gt; (1 AP) - Extend and energy shield in a given direction. &amp;lt;/br&amp;gt; [[File:demolition state.png|30px|link=]] &amp;lt;b&amp;gt;Demolition State&amp;lt;/b&amp;gt; (1 AP, 2 WP) - Breach walls and solid constructs by walking through them.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |350&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;vengeance&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:vengeance torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Vengeance Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Melee Proficient Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;22&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mwprof.png|30px|link=]] &amp;lt;b&amp;gt;Melee weapon proficiency&amp;lt;/b&amp;gt; - Proficiency with &amp;lt;b&amp;gt;[[Berserker_weapons|Melee weapons]]&amp;lt;/b&amp;gt;. &amp;lt;/br&amp;gt; [[File:combat matrix.png|30px|link=]] &amp;lt;b&amp;gt;Combat Matrix&amp;lt;/b&amp;gt; - Melee attacks cost 1 [[Combat#Action_Points_.28APs.29|AP]] less (to a minimum of 1 [[Combat#Action_Points_.28APs.29|AP]]).&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |89&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |270&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;neural&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:neural torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Neural Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Exoskeletal Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-15%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:heavy lifter.png|30px|link=]] &amp;lt;b&amp;gt;Heavy Lifter&amp;lt;/b&amp;gt; - Double [[Combat#weight|weight]] can be carried without causing movement penalty&amp;lt;br&amp;gt;Can also use [[Heavy weapons|Mounted Launchers]] and VVA-2 Arms&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |116&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |230&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;legs&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Legs Augmentations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;armadillo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:armadillo legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Armadillo Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Safe Landing Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-25%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:immune to goo.png|30px|link=]] &amp;lt;b&amp;gt;Immune to Goo&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[Status_effects#GOOED|Goo]]&amp;lt;/b&amp;gt; does not trap or restrict movement. &amp;lt;/br&amp;gt; [[File:landing shock.png|30px|link=]] &amp;lt;b&amp;gt;Landing Shock Absorption&amp;lt;/b&amp;gt; - No damage is suffered when landing from any height.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |160&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;mirage&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mirage legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Mirage Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Anti-detection Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:shadowstep.png|30px|link=]] &amp;lt;b&amp;gt;Shadowstep&amp;lt;/b&amp;gt; - Does not activate enemy [[Combat#Overwatch|overwatch]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |165&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;propeller&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:propeller legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Propeller Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Rocket Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:rocket leap.png|30px|link=]] &amp;lt;b&amp;gt;Rocket Leap&amp;lt;/b&amp;gt; - Leap to target location&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Bionics&amp;diff=14720</id>
		<title>Bionics</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Bionics&amp;diff=14720"/>
		<updated>2021-05-22T12:29:49Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You need to play with Blood and Titanium DLC to have Bionics. See Blood and Titanium content here: [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]] and [[File:1forsaken.jpg|30px|link=The_Forsaken]] [[The Forsaken]]. All Bionic Augmentations have [[Status_effects#BLEEDING|Bleed]] immunity,  [[damage_types#Virus_Damage|Viral]], [[damage_types#Poison_Damage|Poison]], and [[damage_types#Paralyze Damage|Paralysis]] resistance but are vulnerable to [[damage_types#Acid_Damage|Acid Damage]].&lt;br /&gt;
&lt;br /&gt;
In order to put Bionics on your soldiers, you need to have powered [[Facilities#cybernetics lab|Cybernetics Lab facility]]. You can augment your soldiers from the Personnel section on Geoscape. Once you augment some body part you cannot take it back. &lt;br /&gt;
&lt;br /&gt;
You cannot wear [[File:helmets.png|30px|link=Helmets]] [[Helmets|Head]], [[File:body_armors.png|30px|link=Body_Armor]] [[Body Armor|Body]] and [[File:leg_armors.png|30px|link=Leg_Armor]] [[Leg Armor|Legs]] Armors and have Bionics at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;head&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Head Augmentations&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;clarity&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:clarity head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Clarity Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Control Resist Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mind control imu.png|30px|link=]] &amp;lt;b&amp;gt;Mind Control Immunity&amp;lt;/b&amp;gt; - Immune to Mind Control&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:echo head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Echo Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Silent Echo Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:nightvision.png|30px|link=]] &amp;lt;b&amp;gt;Night Vision&amp;lt;/b&amp;gt; - No penalty incurred for dark environments.&amp;lt;/br&amp;gt; [[File:silent echo.png|30px|link=]] &amp;lt;b&amp;gt;Silent Echo&amp;lt;/b&amp;gt; - All weapon attacks are silent.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;disruptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:disruptor head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Disruptor Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Will Disruption Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+12%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:neural disruption.png|30px|link=]] &amp;lt;b&amp;gt;Neural Disruption&amp;lt;/b&amp;gt; (1 AP, 3 WP) - Disrupt target for 1 turn, causing it to become &amp;lt;b&amp;gt;[[Status_effects#DISORIENTED|DISORIENTED]]&amp;lt;/b&amp;gt; and unable to use [[Combat#Will_Points_.28WPs.29|Will Point]] abilities&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;torso&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Torso Augmentations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;juggernaut&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:juggernaut torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Juggernaut Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Demolishing Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;45&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:extend shield.png|30px|link=]] &amp;lt;b&amp;gt;Extend Shield&amp;lt;/b&amp;gt; (1 AP) - Extend and energy shield in a given direction. &amp;lt;/br&amp;gt; [[File:demolition state.png|30px|link=]] &amp;lt;b&amp;gt;Demolition State&amp;lt;/b&amp;gt; - Breach walls and solid constructs by walking through them.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |350&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;vengeance&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:vengeance torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Vengeance Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Melee Proficient Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;22&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mwprof.png|30px|link=]] &amp;lt;b&amp;gt;Melee weapon proficiency&amp;lt;/b&amp;gt; - Proficiency with &amp;lt;b&amp;gt;[[Berserker_weapons|Melee weapons]]&amp;lt;/b&amp;gt;. &amp;lt;/br&amp;gt; [[File:combat matrix.png|30px|link=]] &amp;lt;b&amp;gt;Combat Matrix&amp;lt;/b&amp;gt; - Melee attacks cost 1 [[Combat#Action_Points_.28APs.29|AP]] less (to a minimum of 1 [[Combat#Action_Points_.28APs.29|AP]]).&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |89&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |270&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;neural&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:neural torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Neural Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Exoskeletal Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-15%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:heavy lifter.png|30px|link=]] &amp;lt;b&amp;gt;Heavy Lifter&amp;lt;/b&amp;gt; - Double [[Combat#weight|weight]] can be carried without causing movement penalty&amp;lt;br&amp;gt;Can also use [[Heavy weapons|Mounted Launchers]] and VVA-2 Arms&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |116&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |230&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;legs&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Legs Augmentations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;armadillo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:armadillo legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Armadillo Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Safe Landing Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-25%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:immune to goo.png|30px|link=]] &amp;lt;b&amp;gt;Immune to Goo&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[Status_effects#GOOED|Goo]]&amp;lt;/b&amp;gt; does not trap or restrict movement. &amp;lt;/br&amp;gt; [[File:landing shock.png|30px|link=]] &amp;lt;b&amp;gt;Landing Shock Absorption&amp;lt;/b&amp;gt; - No damage is suffered when landing from any height.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |160&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;mirage&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mirage legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Mirage Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Anti-detection Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:shadowstep.png|30px|link=]] &amp;lt;b&amp;gt;Shadowstep&amp;lt;/b&amp;gt; - Does not activate enemy [[Combat#Overwatch|overwatch]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |165&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;propeller&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:propeller legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Propeller Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Rocket Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:rocket leap.png|30px|link=]] &amp;lt;b&amp;gt;Rocket Leap&amp;lt;/b&amp;gt; - Leap to target location&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Bionics&amp;diff=14719</id>
		<title>Bionics</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Bionics&amp;diff=14719"/>
		<updated>2021-05-17T10:23:48Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You need to play with Blood and Titanium DLC to have Bionics. See Blood and Titanium content here: [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]] and [[File:1forsaken.jpg|30px|link=The_Forsaken]] [[The Forsaken]]. All Bionic Augmentations have [[Status_effects#BLEEDING|Bleed]] immunity,  [[damage_types#Virus_Damage|Viral]], [[damage_types#Poison_Damage|Poison]], and [[damage_types#Paralyze Damage|Paralysis]] resistance but are vulnerable to [[damage_types#Acid_Damage|Acid Damage]].&lt;br /&gt;
&lt;br /&gt;
In order to put Bionics on your soldiers, you need to have powered [[Facilities#cybernetics lab|Cybernetics Lab facility]]. You can augment your soldiers from the Personnel section on Geoscape. Once you augment some body part you cannot take it back. &lt;br /&gt;
&lt;br /&gt;
You cannot wear [[File:helmets.png|30px|link=Helmets]] [[Helmets|Head]], [[File:body_armors.png|30px|link=Body_Armor]] [[Body Armor|Body]] and [[File:leg_armors.png|30px|link=Leg_Armor]] [[Leg Armor|Legs]] Armors and have Bionics at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;head&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Head Augmentations&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;clarity&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:clarity head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Clarity Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Control Resist Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mind control imu.png|30px|link=]] &amp;lt;b&amp;gt;Mind Control Immunity&amp;lt;/b&amp;gt; - Immune to Mind Control&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:echo head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Echo Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Silent Echo Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:nightvision.png|30px|link=]] &amp;lt;b&amp;gt;Night Vision&amp;lt;/b&amp;gt; - No penalty incurred for dark environments.&amp;lt;/br&amp;gt; [[File:silent echo.png|30px|link=]] &amp;lt;b&amp;gt;Silent Echo&amp;lt;/b&amp;gt; - All weapon attacks are silent.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;disruptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:disruptor head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Disruptor Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Will Disruption Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+12%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:neural disruption.png|30px|link=]] &amp;lt;b&amp;gt;Neural Disruption&amp;lt;/b&amp;gt; - Disrupt target for 1 turn, causing it to become &amp;lt;b&amp;gt;[[Status_effects#DISORIENTED|DISORIENTED]]&amp;lt;/b&amp;gt; and unable to use [[Combat#Will_Points_.28WPs.29|Will Point]] abilities&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;torso&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Torso Augmentations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;juggernaut&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:juggernaut torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Juggernaut Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Demolishing Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;45&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:extend shield.png|30px|link=]] &amp;lt;b&amp;gt;Extend Shield&amp;lt;/b&amp;gt; (1 AP) - Extend and energy shield in a given direction. &amp;lt;/br&amp;gt; [[File:demolition state.png|30px|link=]] &amp;lt;b&amp;gt;Demolition State&amp;lt;/b&amp;gt; - Breach walls and solid constructs by walking through them.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |350&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;vengeance&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:vengeance torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Vengeance Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Melee Proficient Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;22&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mwprof.png|30px|link=]] &amp;lt;b&amp;gt;Melee weapon proficiency&amp;lt;/b&amp;gt; - Proficiency with &amp;lt;b&amp;gt;[[Berserker_weapons|Melee weapons]]&amp;lt;/b&amp;gt;. &amp;lt;/br&amp;gt; [[File:combat matrix.png|30px|link=]] &amp;lt;b&amp;gt;Combat Matrix&amp;lt;/b&amp;gt; - Melee attacks cost 1 [[Combat#Action_Points_.28APs.29|AP]] less (to a minimum of 1 [[Combat#Action_Points_.28APs.29|AP]]).&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |89&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |270&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;neural&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:neural torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Neural Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Exoskeletal Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-15%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:heavy lifter.png|30px|link=]] &amp;lt;b&amp;gt;Heavy Lifter&amp;lt;/b&amp;gt; - Double [[Combat#weight|weight]] can be carried without causing movement penalty&amp;lt;br&amp;gt;Can also use [[Heavy weapons|Mounted Launchers]] and VVA-2 Arms&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |116&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |230&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;legs&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Legs Augmentations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;armadillo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:armadillo legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Armadillo Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Safe Landing Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-25%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:immune to goo.png|30px|link=]] &amp;lt;b&amp;gt;Immune to Goo&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[Status_effects#GOOED|Goo]]&amp;lt;/b&amp;gt; does not trap or restrict movement. &amp;lt;/br&amp;gt; [[File:landing shock.png|30px|link=]] &amp;lt;b&amp;gt;Landing Shock Absorption&amp;lt;/b&amp;gt; - No damage is suffered when landing from any height.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |160&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;mirage&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mirage legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Mirage Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Anti-detection Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:shadowstep.png|30px|link=]] &amp;lt;b&amp;gt;Shadowstep&amp;lt;/b&amp;gt; - Does not activate enemy [[Combat#Overwatch|overwatch]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |165&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;propeller&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:propeller legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Propeller Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Rocket Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:rocket leap.png|30px|link=]] &amp;lt;b&amp;gt;Rocket Leap&amp;lt;/b&amp;gt; - Leap to target location&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Bionics&amp;diff=14718</id>
		<title>Bionics</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Bionics&amp;diff=14718"/>
		<updated>2021-05-17T10:22:39Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You need to play with Blood and Titanium DLC to have Bionics. See Blood and Titanium content here: [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]] and [[File:1forsaken.jpg|30px|link=The_Forsaken]] [[The Forsaken]]. All Bionic Augmentations have [[Status_effects#BLEEDING|Bleed]] immunity,  [[damage_types#Virus_Damage|Viral]], [[damage_types#Poison_Damage|Poison]], and [[damage_types#Paralyze Damage|Paralysis]] resistance but are vulnerable to [[damage_types#Acid_Damage|Acid Damage]].&lt;br /&gt;
&lt;br /&gt;
In order to put Bionics on your soldiers, you need to have powered [[Facilities#cybernetics lab|Cybernetics Lab facility]]. You can augment your soldiers from the Personnel section on Geoscape. Once you augment some body part you cannot take it back. &lt;br /&gt;
&lt;br /&gt;
You cannot wear [[File:helmets.png|30px|link=Helmets]] [[Helmets|Head]], [[File:body_armors.png|30px|link=Body_Armor]] [[Body Armor|Body]] and [[File:leg_armors.png|30px|link=Leg_Armor]] [[Leg Armor|Legs]] Armors and have Bionics at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;head&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Head Augmentations&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;clarity&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:clarity head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Clarity Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Control Resist Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mind control imu.png|30px|link=]] &amp;lt;b&amp;gt;Mind Control Immunity&amp;lt;/b&amp;gt; - Immune to Mind Control&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:echo head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Echo Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Silent Echo Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:nightvision.png|30px|link=]] &amp;lt;b&amp;gt;Night Vision&amp;lt;/b&amp;gt; - No penalty incurred for dark environments.&amp;lt;/br&amp;gt; [[File:silent echo.png|30px|link=]] &amp;lt;b&amp;gt;Silent Echo&amp;lt;/b&amp;gt; - All weapon attacks are silent.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;disruptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:disruptor head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Disruptor Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Will Disruption Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+12%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:neural disruption.png|30px|link=]] &amp;lt;b&amp;gt;Neural Disruption&amp;lt;/b&amp;gt; - Disrupt target for 1 turn, causing it to become &amp;lt;b&amp;gt;[[Status_effects#DISORIENTED|DISORIENTED]]&amp;lt;/b&amp;gt; and unable to use [[Combat#Will_Points_.28WPs.29|Will Point]] abilities&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;torso&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Torso Augmentations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;juggernaut&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:juggernaut torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Juggernaut Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Demolishing Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;45&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:extend shield.png|30px|link=]] &amp;lt;b&amp;gt;Extend Shield&amp;lt;/b&amp;gt; (1 AP) - Extend and energy shield in a given direction. &amp;lt;/br&amp;gt; [[File:demolition state.png|30px|link=]] &amp;lt;b&amp;gt;Demolition State&amp;lt;/b&amp;gt; - Breach walls and solid constructs by walking through them.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |350&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;vengeance&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:vengeance torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Vengeance Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Melee Proficient Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;22&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mwprof.png|30px|link=]] &amp;lt;b&amp;gt;Melee weapon proficiency&amp;lt;/b&amp;gt; - Proficiency with &amp;lt;b&amp;gt;[[Berserker_weapons|Melee weapons]]&amp;lt;/b&amp;gt;. &amp;lt;/br&amp;gt; [[File:combat matrix.png|30px|link=]] &amp;lt;b&amp;gt;Combat Matrix&amp;lt;/b&amp;gt; - Melee attacks cost 1 [[Combat#Action_Points_.28APs.29|AP]] less (to a minimum of 1 [[Combat#Action_Points_.28APs.29|AP]]).&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |89&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |270&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;neural&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:neural torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Neural Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Exoskeletal Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-15%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:heavy lifter.png|30px|link=]] &amp;lt;b&amp;gt;Heavy Lifter&amp;lt;/b&amp;gt; - Double [[Combat#weight|weight]] can be carried without causing movement penalty&amp;lt;br&amp;gt;Can also use [[Heavy weapons|Mounted Launchers]] and [[VVA-2 Arms|Technician_weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |116&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |230&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;legs&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Legs Augmentations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;armadillo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:armadillo legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Armadillo Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Safe Landing Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-25%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:immune to goo.png|30px|link=]] &amp;lt;b&amp;gt;Immune to Goo&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[Status_effects#GOOED|Goo]]&amp;lt;/b&amp;gt; does not trap or restrict movement. &amp;lt;/br&amp;gt; [[File:landing shock.png|30px|link=]] &amp;lt;b&amp;gt;Landing Shock Absorption&amp;lt;/b&amp;gt; - No damage is suffered when landing from any height.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |160&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;mirage&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mirage legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Mirage Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Anti-detection Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:shadowstep.png|30px|link=]] &amp;lt;b&amp;gt;Shadowstep&amp;lt;/b&amp;gt; - Does not activate enemy [[Combat#Overwatch|overwatch]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |165&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;propeller&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:propeller legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Propeller Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Rocket Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:rocket leap.png|30px|link=]] &amp;lt;b&amp;gt;Rocket Leap&amp;lt;/b&amp;gt; - Leap to target location&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Mutations&amp;diff=14717</id>
		<title>Mutations</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Mutations&amp;diff=14717"/>
		<updated>2021-05-17T10:11:45Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mutations function as armor. You cannot wear [[File:helmets.png|30px|link=Helmets]] [[Helmets|Head]], [[File:body_armors.png|30px|link=Body_Armor]] [[Body Armor|Body]] and [[File:leg_armors.png|30px|link=Leg_Armor]] [[Leg Armor|Legs]] Armors or [[File:Modules.png|35px|link=Modules]] [[Modules]] and have Mutations at the same time. Once you mutate some body part you cannot take it back.&lt;br /&gt;
&lt;br /&gt;
If you want to use Mutations you need to get access to [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research]]. In order to put Mutations on your soldiers, you need to have powered [[Facilities#mutation lab|Mutation Lab facility]]. You can mutate your soldiers from the Personnel section on Geoscape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:mutagen.png|link=| Manufacturing cost in Mutagens]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;heads&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Head Mutations&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;armored&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:armored head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Armored Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Armored Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Mutation_Technology_.28600.29|Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-6%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:daze immunity.png|30px|link=]] &amp;lt;b&amp;gt;Daze Immunity&amp;lt;/b&amp;gt; - Immune to &amp;lt;b&amp;gt;[[Status_effects#DAZED|DAZE]]&amp;lt;/b&amp;gt; effects. Grants +1 STR.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;judgement&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:judgement head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Judgement Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Judgement Priestly Head Mutation&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;25&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+7%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:instil frenzy.png|30px|link=]] &amp;lt;b&amp;gt;Instil Frenzy&amp;lt;/b&amp;gt; (1AP, 5WP) - Instils &amp;lt;b&amp;gt;[[Status_effects#FRENZIED|FRENZY]]&amp;lt;/b&amp;gt; in friendly characters within 20 tiles for 2 turns, &lt;br /&gt;
increasing their [[Attributes#Speed|Speed]] by 50% and making them immune to &amp;lt;b&amp;gt;[[Status_effects#PANICKED|PANIC]]&amp;lt;/b&amp;gt;. Grants +5 [[Combat#Will_Points_.28WPs.29|WP]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;resistor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:resistor head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Resistor Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Resistor Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Ultimate_Mutation_Technology_.281100.29|Ultimate Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:poison resistant.png|30px|link=]] &amp;lt;b&amp;gt;Poison Resistant&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[damage_types#Poison_Damage|Poison Damage]]&amp;lt;/b&amp;gt; is reduced by half. &lt;br /&gt;
[[File:virus resistant.png|30px|link=]] &amp;lt;b&amp;gt;Virus Resistant&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[damage_types#Virus_Damage|Virus Damage]]&amp;lt;/b&amp;gt; is reduced by half. Grants +2 [[Combat#Will_Points_.28WPs.29|WP]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;perceptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:perceptor head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Perceptor Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Perceptor Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Mutation_Technology_.281000.29|Advanced Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;15&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;screaming&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:screaming head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Screaming Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Screamer Priestly Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:psychic scream.png|30px|link=]] &amp;lt;b&amp;gt;Psychic Scream&amp;lt;/b&amp;gt; (3AP, 4WP) - Scream, reducing [[Combat#Will_Points_.28WPs.29|Will Points]] of all enemy units in an 8 tile radius.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;synod&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:synod head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Synod Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Synod Priestly Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:radiant hope.png|30px|link=]] &amp;lt;b&amp;gt;Radiant Hope&amp;lt;/b&amp;gt; - Living allied units within 7 tiles recover 2 [[Combat#Will_Points_.28WPs.29|Will Points]] at the start of turn.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;torso&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Torso Mutations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;regeneration&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:regeneration torso.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Regeneration Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Regeneration Torso Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Mutation_Technology_.28600.29|Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:regenerate.png|30px|link=]] &amp;lt;b&amp;gt;Regenerate&amp;lt;/b&amp;gt; - Restore 10 Hit Points to all injured body parts and General Hit Points each turn.&lt;br /&gt;
[[File:fireresistant.png|30px|link=]] &amp;lt;b&amp;gt;Fire Resistant&amp;lt;/b&amp;gt; - Reduces effects of &amp;lt;b&amp;gt;[[damage_types#Fire_Damage|Fire Damage]]&amp;lt;/b&amp;gt; by half. Grants +1 STR.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;venom&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:venom torso.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Venom Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Venom Torso Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Ultimate_Mutation_Technology_.281100.29|Ultimate Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:shoot spike.png|30px|link=]] &amp;lt;b&amp;gt;Shoot Spike&amp;lt;/b&amp;gt; (2AP) - Launch a &amp;lt;b&amp;gt;[[Status_effects#POISONED|POISON]]&amp;lt;/b&amp;gt;ed spike at a target. Due to arm mutation prohibits use of 2-h weapons.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;tentacle&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tentacle torso.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Tentacle Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Tentacles Torso Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Mutation_Technology_.281000.29|Advanced Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tentacle attack.png|30px|link=]] &amp;lt;b&amp;gt;Tentacle Attack&amp;lt;/b&amp;gt; (2AP, 3WP) - Perform a melee attack, and apply 20 &amp;lt;b&amp;gt;[[damage_types#Paralyze Damage|Paralyze damage]] &amp;lt;/b&amp;gt;&lt;br /&gt;
[[File:tentacle retaliation.png|30px|link=]] &amp;lt;b&amp;gt;Tentacle Retaliation&amp;lt;/b&amp;gt; (3WP) - Melee riposte with tentacles in response to nearby enemy attacks.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;leg&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Leg Mutations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;stomper&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:stomper legs.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Stomper Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Stomping Legs Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Mutation_Technology_.28600.29|Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+12%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:stomp.png|30px|link=]] &amp;lt;b&amp;gt;Stomp&amp;lt;/b&amp;gt; (2AP, 2WP) - Perform &amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock Damage]]&amp;lt;/b&amp;gt; Attack of value 200 affecting a 5-tile radius, &amp;lt;b&amp;gt;[[Status_effects#DAZED|DAZE]]&amp;lt;/b&amp;gt;ing targets if shock value &amp;gt; target Hit Points. Grants +1 STR.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;shadow&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:shadow legs.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Shadow Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Stealth Legs Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Mutation_Technology_.281000.29|Advanced Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+30%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:electric kick.png|30px|link=]] &amp;lt;b&amp;gt;Electric Kick&amp;lt;/b&amp;gt; (1 AP) - Perform a melee kick dealing 100 &amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock Damage]]&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;[[Status_effects#DAZED|DAZE]]&amp;lt;/b&amp;gt; target if shock value is greater than target's Hit Points.  &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;agile&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:agile legsnew25.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Agile Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Agile Legs Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Ultimate_Mutation_Technology_.281100.29|Ultimate Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:immune to goo.png|30px|link=]] &amp;lt;b&amp;gt;Immune to Goo&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[Status_effects#GOOED|Goo]]&amp;lt;/b&amp;gt; does not trap or restrict movement. Can jump up one elevation (automatically just by moving).&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:mutagen.png|link=| Manufacturing cost in Mutagens]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Bionics&amp;diff=14716</id>
		<title>Bionics</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Bionics&amp;diff=14716"/>
		<updated>2021-05-17T09:51:00Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You need to play with Blood and Titanium DLC to have Bionics. See Blood and Titanium content here: [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]] and [[File:1forsaken.jpg|30px|link=The_Forsaken]] [[The Forsaken]]. All Bionic Augmentations have [[Status_effects#BLEEDING|Bleed]] immunity,  [[damage_types#Virus_Damage|Viral]], [[damage_types#Poison_Damage|Poison]], and [[damage_types#Paralyze Damage|Paralysis]] resistance but are vulnerable to [[damage_types#Acid_Damage|Acid Damage]].&lt;br /&gt;
&lt;br /&gt;
In order to put Bionics on your soldiers, you need to have powered [[Facilities#cybernetics lab|Cybernetics Lab facility]]. You can augment your soldiers from the Personnel section on Geoscape. Once you augment some body part you cannot take it back. &lt;br /&gt;
&lt;br /&gt;
You cannot wear [[File:helmets.png|30px|link=Helmets]] [[Helmets|Head]], [[File:body_armors.png|30px|link=Body_Armor]] [[Body Armor|Body]] and [[File:leg_armors.png|30px|link=Leg_Armor]] [[Leg Armor|Legs]] Armors and have Bionics at the same time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;head&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Head Augmentations&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;clarity&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:clarity head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Clarity Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Control Resist Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mind control imu.png|30px|link=]] &amp;lt;b&amp;gt;Mind Control Immunity&amp;lt;/b&amp;gt; - Immune to Mind Control&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:echo head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Echo Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Silent Echo Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:nightvision.png|30px|link=]] &amp;lt;b&amp;gt;Night Vision&amp;lt;/b&amp;gt; - No penalty incurred for dark environments.&amp;lt;/br&amp;gt; [[File:silent echo.png|30px|link=]] &amp;lt;b&amp;gt;Silent Echo&amp;lt;/b&amp;gt; - All weapon attacks are silent.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;disruptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:disruptor head25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Disruptor Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Will Disruption Head Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+12%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:neural disruption.png|30px|link=]] &amp;lt;b&amp;gt;Neural Disruption&amp;lt;/b&amp;gt; - Disrupt target for 1 turn, causing it to become &amp;lt;b&amp;gt;[[Status_effects#DISORIENTED|DISORIENTED]]&amp;lt;/b&amp;gt; and unable to use [[Combat#Will_Points_.28WPs.29|Will Point]] abilities&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;torso&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Torso Augmentations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;juggernaut&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:juggernaut torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Juggernaut Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Demolishing Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;45&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:extend shield.png|30px|link=]] &amp;lt;b&amp;gt;Extend Shield&amp;lt;/b&amp;gt; (1 AP) - Extend and energy shield in a given direction. &amp;lt;/br&amp;gt; [[File:demolition state.png|30px|link=]] &amp;lt;b&amp;gt;Demolition State&amp;lt;/b&amp;gt; - Breach walls and solid constructs by walking through them.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |350&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;vengeance&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:vengeance torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Vengeance Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Melee Proficient Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;22&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mwprof.png|30px|link=]] &amp;lt;b&amp;gt;Melee weapon proficiency&amp;lt;/b&amp;gt; - Proficiency with &amp;lt;b&amp;gt;[[Berserker_weapons|Melee weapons]]&amp;lt;/b&amp;gt;. &amp;lt;/br&amp;gt; [[File:combat matrix.png|30px|link=]] &amp;lt;b&amp;gt;Combat Matrix&amp;lt;/b&amp;gt; - Melee attacks cost 1 [[Combat#Action_Points_.28APs.29|AP]] less (to a minimum of 1 [[Combat#Action_Points_.28APs.29|AP]]).&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |89&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |270&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;neural&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:neural torso25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Neural Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Exoskeletal Torso Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-15%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:heavy lifter.png|30px|link=]] &amp;lt;b&amp;gt;Heavy Lifter&amp;lt;/b&amp;gt; - Double [[Combat#weight|weight]] can be carried without causing movement penalty&amp;lt;br&amp;gt;Can also use [[Heavy weapons|Mounted Launchers]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |116&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |230&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;legs&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Legs Augmentations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;armadillo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:armadillo legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Armadillo Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Safe Landing Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Basic_Bionic_Technology_-Blood_and_Titanium_only_.28700.29|Basic Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-25%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:immune to goo.png|30px|link=]] &amp;lt;b&amp;gt;Immune to Goo&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[Status_effects#GOOED|Goo]]&amp;lt;/b&amp;gt; does not trap or restrict movement. &amp;lt;/br&amp;gt; [[File:landing shock.png|30px|link=]] &amp;lt;b&amp;gt;Landing Shock Absorption&amp;lt;/b&amp;gt; - No damage is suffered when landing from any height.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |160&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;mirage&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mirage legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Mirage Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Anti-detection Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:shadowstep.png|30px|link=]] &amp;lt;b&amp;gt;Shadowstep&amp;lt;/b&amp;gt; - Does not activate enemy [[Combat#Overwatch|overwatch]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |165&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;propeller&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:propeller legs25.jpg|150px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Propeller Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Rocket Legs Augmentation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Bionic_Technology_-_Blood_and_Titanium_only_.28700.29|Advanced Bionic Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:rocket leap.png|30px|link=]] &amp;lt;b&amp;gt;Rocket Leap&amp;lt;/b&amp;gt; - Leap to target location&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Mutations&amp;diff=14715</id>
		<title>Mutations</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Mutations&amp;diff=14715"/>
		<updated>2021-05-17T08:57:00Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mutations function as armor. You cannot wear [[File:helmets.png|30px|link=Helmets]] [[Helmets|Head]], [[File:body_armors.png|30px|link=Body_Armor]] [[Body Armor|Body]] and [[File:leg_armors.png|30px|link=Leg_Armor]] [[Leg Armor|Legs]] Armors or [[File:Modules.png|35px|link=Modules]] [[Modules]] and have Mutations at the same time. Once you mutate some body part you cannot take it back.&lt;br /&gt;
&lt;br /&gt;
If you want to use Mutations you need to get access to [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu Research]]. In order to put Mutations on your soldiers, you need to have powered [[Facilities#mutation lab|Mutation Lab facility]]. You can mutate your soldiers from the Personnel section on Geoscape.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:mutagen.png|link=| Manufacturing cost in Mutagens]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;heads&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Head Mutations&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;armored&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:armored head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Armored Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Armored Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Mutation_Technology_.28600.29|Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-6%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:daze immunity.png|30px|link=]] &amp;lt;b&amp;gt;Daze Immunity&amp;lt;/b&amp;gt; - Immune to &amp;lt;b&amp;gt;[[Status_effects#DAZED|DAZE]]&amp;lt;/b&amp;gt; effects. Grants +1 STR.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;judgement&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:judgement head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Judgement Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Judgement Priestly Head Mutation&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;25&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+7%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:instil frenzy.png|30px|link=]] &amp;lt;b&amp;gt;Instil Frenzy&amp;lt;/b&amp;gt; (1AP, 5WP) - Instils &amp;lt;b&amp;gt;[[Status_effects#FRENZIED|FRENZY]]&amp;lt;/b&amp;gt; in friendly characters within 20 tiles for 2 turns, &lt;br /&gt;
increasing their [[Attributes#Speed|Speed]] by 50% and making them immune to &amp;lt;b&amp;gt;[[Status_effects#PANICKED|PANIC]]&amp;lt;/b&amp;gt;. Grants +5 [[Combat#Will_Points_.28WPs.29|WP]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;resistor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:resistor head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Resistor Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Resistor Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Ultimate_Mutation_Technology_.281100.29|Ultimate Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:poison resistant.png|30px|link=]] &amp;lt;b&amp;gt;Poison Resistant&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[damage_types#Poison_Damage|Poison Damage]]&amp;lt;/b&amp;gt; is reduced by half. &lt;br /&gt;
[[File:virus resistant.png|30px|link=]] &amp;lt;b&amp;gt;Virus Resistant&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[damage_types#Virus_Damage|Virus Damage]]&amp;lt;/b&amp;gt; is reduced by half. Grants +2 [[Combat#Will_Points_.28WPs.29|WP]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;perceptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:perceptor head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Perceptor Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Perceptor Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Mutation_Technology_.281000.29|Advanced Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;15&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;screaming&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:screaming head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Screaming Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Screamer Priestly Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:psychic scream.png|30px|link=]] &amp;lt;b&amp;gt;Psychic Scream&amp;lt;/b&amp;gt; (3AP, 4WP) - Scream, reducing [[Combat#Will_Points_.28WPs.29|Will Points]] of all enemy units in an 8 tile radius.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;synod&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:synod head.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Synod Head&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Synod Priestly Head Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:radiant hope.png|30px|link=]] &amp;lt;b&amp;gt;Radiant Hope&amp;lt;/b&amp;gt; - Living allied units within 7 tiles recover 2 [[Combat#Will_Points_.28WPs.29|Will Points]] at the start of turn.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;torso&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Torso Mutations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;regeneration&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:regeneration torso.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Regeneration Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Regeneration Torso Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Mutation_Technology_.28600.29|Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:regenerate.png|30px|link=]] &amp;lt;b&amp;gt;Regenerate&amp;lt;/b&amp;gt; - Restore 10 Hit Points to all injured body parts and General Hit Points each turn.&lt;br /&gt;
[[File:fireresistant.png|30px|link=]] &amp;lt;b&amp;gt;Fire Resistant&amp;lt;/b&amp;gt; - Reduces effects of &amp;lt;b&amp;gt;[[damage_types#Fire_Damage|Fire Damage]]&amp;lt;/b&amp;gt; by half. Grants +1 STR.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;venom&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:venom torso.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Venom Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Venom Torso Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Ultimate_Mutation_Technology_.281100.29|Ultimate Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:shoot spike.png|30px|link=]] &amp;lt;b&amp;gt;Shoot Spike&amp;lt;/b&amp;gt; (2AP) - Launch a &amp;lt;b&amp;gt;[[Status_effects#POISONED|POISON]]&amp;lt;/b&amp;gt;ed spike at a target. Due to arm mutation prohibits use of 2-h weapons.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;tentacle&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tentacle torso.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Tentacle Torso&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Tentacles Torso Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Mutation_Technology_.281000.29|Advanced Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tentacle attack.png|30px|link=]] &amp;lt;b&amp;gt;Tentacle Attack&amp;lt;/b&amp;gt; (2AP, 3WP) - Perform a melee attack, and apply 20 &amp;lt;b&amp;gt;[[damage_types#Paralyze Damage|Paralyze damage]] &amp;lt;/b&amp;gt;&lt;br /&gt;
[[File:tentacle retaliation.png|30px|link=]] &amp;lt;b&amp;gt;Tentacle Retaliation&amp;lt;/b&amp;gt; (3WP) - Melee riposte with tentacles in response to nearby enemy attacks.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;leg&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;17&amp;quot;|Leg Mutations&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;stomper&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:stomper legs.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Stomper Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Stomping Legs Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Mutation_Technology_.28600.29|Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+12%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:stomp.png|30px|link=]] &amp;lt;b&amp;gt;Stomp&amp;lt;/b&amp;gt; (2AP, 2WP) - Perform &amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock Damage]]&amp;lt;/b&amp;gt; Attack of value 200 affecting a 5-tile radius, &amp;lt;b&amp;gt;[[Status_effects#DAZED|DAZE]]&amp;lt;/b&amp;gt;ing targets if shock value &amp;gt; target Hit Points. Grants +1 STR.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;shadow&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:shadow legs.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Shadow Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Stealth Legs Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Mutation_Technology_.281000.29|Advanced Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+30%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:electric kick.png|30px|link=]] &amp;lt;b&amp;gt;Electric Kick&amp;lt;/b&amp;gt; (1 AP) - Perform a melee kick dealing 100 &amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock Damage]]&amp;lt;/b&amp;gt; and &amp;lt;b&amp;gt;[[Status_effects#DAZED|DAZE]]&amp;lt;/b&amp;gt; target if shock value is greater than target's Hit Points.  &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;agile&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:agile legsnew25.jpg|130px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Agile Legs&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Agile Legs Mutation&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Ultimate_Mutation_Technology_.281100.29|Ultimate Mutation Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:immune to goo.png|30px|link=]] &amp;lt;b&amp;gt;Immune to Goo&amp;lt;/b&amp;gt; - &amp;lt;b&amp;gt;[[Status_effects#GOOED|Goo]]&amp;lt;/b&amp;gt; does not trap or restrict movement.&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Abilities !! [[File:mutagen.png|link=| Manufacturing cost in Mutagens]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Independent_Haven_missions&amp;diff=14674</id>
		<title>Independent Haven missions</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Independent_Haven_missions&amp;diff=14674"/>
		<updated>2021-04-20T13:00:23Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You cannot encounter all these missions in one playthrough, only some of them will spawn. In every mission, you have a chance to accept or refuse the mission. If refusing the mission does not have any significant impact apart from not being able to play the mission ''refuse mission'' player option is not mentioned.&lt;br /&gt;
[[File:XAJSI_TechTree(IN).jpg|right|1300px]]&lt;br /&gt;
&lt;br /&gt;
==[[File:INNJ(R200)_ethaniel_augustine_Z1.png|120px]] The Alchemist==&lt;br /&gt;
Free a geneticist held by the Disciples of Anu for the leader of Longinus Point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Longinus Point is a well-armed and extremely isolated haven that rarely deals with the outside world. Its leader, Justinian Cyneweard, once a prominent member of New Jericho, split with Tobias West over the latter's obsession with genetic purity - taking much of Vanadium's old Advanced Genetics Warfare Division with him. The split led to an extremely bloody two-day battle in June of 2043, and they have remained sworn enemies since.&lt;br /&gt;
&lt;br /&gt;
Cyneweard has contacted our operatives and allowed them into the haven, but only because he needs our help. &amp;quot;After we broke with West,&amp;quot; he explains, &amp;quot;we named our new organization Alchemy because we intended to have the kind of flexibility West is incapable of. But it seems we are lacking the right alchemist.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The alchemist in question is a geneticist now working for the Disciples of Anu. Cyneweard wants this individual retrieved and is willing to pay for our services.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Share our operatives' insights about Longinus Point security with New Jericho.'' (requires attitude New Jericho higher than 10)&lt;br /&gt;
&lt;br /&gt;
===Refuse mission===&lt;br /&gt;
&lt;br /&gt;
Cyneweard is disappointed. &amp;quot;So the Phoenix Project is no better than New Jericho,&amp;quot; he says. &amp;quot;How pathetic. Mark my words: this inflexibility, which you mistake for morality, will be the end of you. You are now longer welcome at Longinus Point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Share our operatives' insights about Longinus Point security with New Jericho===&lt;br /&gt;
&lt;br /&gt;
New Jericho is swift to act, and soon Longinus Point is burning.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10. [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Disciples of Anu are holding a geneticist that Longinus Point wishes to recruit. We must free the geneticist while trying not to attract undue attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The geneticist has been successfully extracted from the Anu settlement and is willing to join Longinus Point.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Frankly, I'm sort of relieved,&amp;quot; he says. &amp;quot;I've heard of Cyneweard, and not always positive stuff, but working for the Disciples was... unnerving. There's more to their plans than meets the eye. Even the scientists don't get to see the bigger picture.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Justinian Cyneweard is pleased with our work. The geneticist is immediately escorted to the Longinus Point research facility.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tobias West is not going to like this,&amp;quot; Cyneweard says. &amp;quot;But we've fought him off before and we'll fight him off again, if necessary. We're glad the Phoenix Project doesn't share his inflexibility in these matters. This war isn't going to be won by embracing purity. No, what we need is transformation. That's what Alchemy is all about, in the end.&amp;quot;´&lt;br /&gt;
&lt;br /&gt;
For our efforts, Cyneweard has his people share several crates of resources.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. [[File:tech.png|30px|link=|Tech]] TECH +400, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +250, [[File:1sheep.png|30px|link=|Research points]] Research +500.&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(R200)_walter_ivantoso_Z4.png|120px]] Bloodlines==&lt;br /&gt;
Eliminate the Pandorans in Walter Ivan Toso’s family crypt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The people of Zena are friendly but cautious. Built around the remains of an old fortress, Zena is a place of refuge from the endless wars of the world. Its leader, Walter Ivan Toso, remembers World War 3 all too vividly and isn't interested in getting involved in another pointless struggle. &amp;quot;I was in the army, and I was good at it,&amp;quot; he says, speaking with a slight Italian accent, &amp;quot;but if it was up to me, I would just spend my time making wine, not fighting other human beings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is something the Phoenix Project could help me with. It's... superficial, perhaps. But I've been thinking a lot about family lately. I almost lost my own family during the war, you know. Took me years to track them down - I only found them a few months ago. And since then I can't stop thinking about our links to the past, to the old world. I don't want to go back, I know we can't, but we shouldn't forget about those links. They are the story of how we got here.&lt;br /&gt;
&lt;br /&gt;
Toso would like us to recover an old genealogical tome from what used to be his family's crypt. Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; he says. &amp;quot;We always try to keep things practical here, and the truth is that the tome doesn't have any practical purpose. But the information within it connects us to all the people who came before us, and perhaps sometimes we need to be a little... romantic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must eliminate the Pandorans in what used to be Walter Ivan Toso’s family crypt. The place does not seem welcoming, even for a crypt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully obtained the tome from what used to be the Toso family crypt. The Pandorans that had infested the underground lair have been eliminated, leaving us with the sole task of returning to Walter and presenting him with our findings.&lt;br /&gt;
&lt;br /&gt;
Toso studies the book with a thoughtful smile.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;See, if you go back just a few generations,&amp;quot; he says, pointing at a page in the book, &amp;quot;you start finding connections to so many other people in this haven. We're all connected to each other, and those connections matter. And when you think about it, even those of our citizens who are not from here - you don't have to go so far back to find a link to them, either. Humanity is one.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have our ways, our traditions,&amp;quot; Toso continues. &amp;quot;And they matter to us. They help keep us sane. But we must never forget that we are part of the greater family tree. I hope this book will become a symbol of our connection to the rest of the world and a reminder that wars against other humans are like hurting your own family. Thank you for your help. I hope this reward will be adequate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +550, [[file:food.png|30px|link=|Food]] FOOD +150&lt;br /&gt;
&lt;br /&gt;
==[[File:INSY(L200)_boris_eysbroek_Z11.png|120px]] The Bulwark==&lt;br /&gt;
&lt;br /&gt;
Eliminate all threats near the Svalbard Global Seed Vault.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dokkum is an anarcho-syndicalist haven closely associated with [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]], but not entirely part of it. Representative Boris Eysbroek has contacted our operatives on behalf of Dokkum to request the assistance of the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]].&lt;br /&gt;
&lt;br /&gt;
A team of Dokkum explorers has managed to discover the precise location of the Svalbard Global Seed Vault, a seed bank thought to contain more than one million samples. &lt;br /&gt;
&lt;br /&gt;
Whether the structure is still intact is unknown, as the area is infested with Pandorans, but if even a fraction of the samples has survived, they could play an essential role in restoring Earth's ecosystem.&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek would like the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] to help secure the area around the Vault.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Denounce the concept of saving the seeds of the old world.''&lt;br /&gt;
&lt;br /&gt;
===Denounce the concept of saving the seeds of the old world===&lt;br /&gt;
&lt;br /&gt;
Clinging to the purity of the old world is meaningless. Those species are gone now, and it's better this way. The new, adapted species will be closer to biological perfection.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek transfers the Vault's coordinates and wishes our operatives the best of luck. Site added to Geoscape: The Bulwark.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must secure the area around the Svalbard Global Seed Vault so that it can be ascertained whether any of the seed samples survived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While we have successfully secured the area, our operatives report that unfortunately, the entrance to the Svalbard Global Seed Vault has collapsed, and the facility itself seems to have been flooded when the permafrost melted. Player choice: Search for samples.&lt;br /&gt;
&lt;br /&gt;
Our operatives have managed to retrieve a handful of samples from a nearby secondary storage facility. This facility was begun in the 2030s when the collapse of human civilization seemed imminent, and only contained a selection of the most critically important crop species. &lt;br /&gt;
&lt;br /&gt;
Perhaps these will be enough to make a difference. Site added to Geoscape: Seeds of the Future.&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek is overjoyed by the samples our operatives retrieved.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;These may not seem like much to you,&amp;quot; he says, &amp;quot;but think of just how much information is encoded in a single strand of DNA! If a seed is like a book, a story about how the world used to be, you have recovered an entire library.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And if we ever win this war,&amp;quot; Representative Eysbroek continues, these seeds could help us rebuild the Earth's ecosystem - or even design a better one! &lt;br /&gt;
&lt;br /&gt;
Today the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] has accomplished something truly remarkable. I'm only sorry that we don't have a better reward for this treasure you have unearthed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +650&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(L200)_ryan_wood_Z13.png|120px]] Cybernetics for Cybernetic Deity==&lt;br /&gt;
&lt;br /&gt;
Retrieve the blueprints for new cybernetics from a [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] lab.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Phantom's Forge is one of the strangest independent havens. Cybernetics are mandatory here: every single inhabitant is as much machine as flesh. The haven's leader, Ryan Dustin Wood, is a frightening, eccentric figure who rules with an iron fist - literally. &lt;br /&gt;
&lt;br /&gt;
Dark rumors about his excesses in pursuit of mechanical perfection circulate in other havens, but the inhabitants seem happy enough... assuming those are real smiles and real teeth.&lt;br /&gt;
&lt;br /&gt;
Philosophically, Wood is most open to [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]], although he disdains their obsession with &amp;quot;primitive humanity.&amp;quot; But right now, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] has what he needs, and ideological matters are secondary.&lt;br /&gt;
&lt;br /&gt;
Ryan Wood: &amp;quot;They're working on the tech I need,&amp;quot; he hisses. &amp;quot;I know it. A new generation of cybernetic implants. We had a deal. They promised they would deliver. But they didn't. Keeping it all for themselves. Profit first, progress later. Liars!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Wood wants us to infiltrate a [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] lab and retrieve the blueprints for the cybernetic prototypes they're developing. He's willing to pay for our services.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission. Player choice 2: Refuse mission.&lt;br /&gt;
&lt;br /&gt;
Ryan Wood: &amp;quot;Good, good,&amp;quot; he says with a smile, and something inside him seems to produce a whirring sound. Our operatives choose not to discover what it was. Site added to Geoscape: Cybernetics for Cybernetic Deity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must retrieve the blueprints for new cybernetic tech that [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] is developing, so we can hand them over to R. D. Wood of Phantom's Forge, who will undoubtedly do something harmless and benevolent with them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to obtain the cybernetic blueprints from [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]], hopefully without alerting them to our involvement. Now is the time to return to Phantom's Forge and see what Wood has to offer for them. Site added to Geoscape: Upgraded&lt;br /&gt;
&lt;br /&gt;
When our operatives inform R.D. Wood of their success, his cybernetic eye glows with appreciation. He smiles to reveal his new titanium tongue. His teeth are bright and sharp.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent. Our transformation will continue,&amp;quot; he says. &amp;quot;You know, the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] almost got it right. We can be perfected. But not through biology. Not through the Pandoravirus. No! &lt;br /&gt;
&lt;br /&gt;
The future will be forged, and I will create the New Humanity! Oh, don't you love the apocalypse? All the old crud has been swept away, and now nothing stands in our way.&lt;br /&gt;
&lt;br /&gt;
You think I'm mad, of course. I don't hold it against you. In a sense, I am. I have moved so far outside the constraining box of conventional wisdom that my actions cannot but seem mad. But one day, you will understand. &lt;br /&gt;
&lt;br /&gt;
When you have a new brain, and new eyes, and a spine of steel... then you will see what I can see. And then, when there are many like me... perhaps I will be less alone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, [[File:tech.png|30px|link=|Tech]] TECH +280, [[File:materials.png|30px|link=|Materials]] MATERIALS +300, [[file:food.png|30px|link=|Food]] FOOD +350, [[File:1sheep.png|30px|link=|Research points]] Research + 500&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(R200)_TomaszLu_Baer_Z15.png|120px]] Deep Thoughts Recollection==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some text that I do not have someone pls edit if you can.&lt;br /&gt;
&lt;br /&gt;
Once, I Led a haven named The Great Endeavour. Only a wasteland remains there now. An item of great value to me was lost there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The blighted ruins of The Great Endeavour are overrun by Pandoravirus victims. Deployment of overwhelming force is advised. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After securing the area, our team conducted a thorough search. An intact brain implant was successfully retrieved. Time to head back to New Warsaw.  &amp;lt;b&amp;gt;Site added to geoscape: An Ending Of Sorts&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tomasz Lu Baer hastily meets you. &amp;quot;Do you have it? Is it intact? The Player has 3 reply choices.&lt;br /&gt;
&lt;br /&gt;
===No. We never found it [Keep the brain implant]===&lt;br /&gt;
Baer's face darkens. &amp;quot;So be it. Leave New Warsaw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, [[File:tech.png|30px|link=|]] TECH +300, [[File:1sheep.png|30px|link=|]] Research +400&lt;br /&gt;
&lt;br /&gt;
===Give the brain implant to Tomasz Lu Baer===&lt;br /&gt;
Tomasz smiles. &amp;quot;I knew I could count on you! Let this be the start of an unbreakable friendship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, [[File:tech.png|30px|link=|]] TECH +250, [[File:materials.png|30px|link=|]] MATERIALS +1000, [[File:1sheep.png|30px|link=|]] Research +200&lt;br /&gt;
&lt;br /&gt;
===No. We newer found It [Give the brain Implant to New Jericho]===&lt;br /&gt;
Baer's face darkens. &amp;quot;So be it. Leave New Warsaw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+8&amp;lt;/b&amp;gt;, [[File:1sheep.png|30px|link=|]] Research +300&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(R200)_erik_logan_Z5.png|120px]] Energize This==&lt;br /&gt;
Secure the enemy lab to retrieve research stolen from Aatxe.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erik-Logan Hughes is the leader of an independent haven called Aatxe. A soft-spoken, intellectual man with a degree in urban planning, he approaches life in the post-apocalypse as a technical rather than moral problem.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's all a matter of preparation,&amp;quot; he says. &amp;quot;Planning. It's not really the Pandoravirus that destroyed the world, you know. Between nationalist authoritarianism and neoliberal dogmatism, we simply didn't have the tools to defend ourselves as a species. It was a matter of systemic failure. But how, then, do we build a new system? Here at Aatxe, we understand that the foundation of a functional system is energy. Without sustainable, reliable energy sources, there is no future.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Geothermal and hydro are my personal favourites, of course,&amp;quot; Hughes says with a smile. &amp;quot;But we have to plan further ahead than that. To that end, we were developing a completely new approach to energy generation, something truly radical... until someone stole all of our research. An unknown group, masquerading as members of Synedrion, disabled our defenses and pillaged our lab. We managed to track them to their base, but we don't have the resources to launch a raid. Can you help us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent,&amp;quot; Hughes says. &amp;quot;I'm glad the Phoenix Project understands that this struggle is about more than just killing the bad guys. It's also about what kind of future we want to invest in. Otherwise, history will just repeat itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A group of unknown individuals masquerading as members of Synedrion have stolen valuable energy research from Aatxe. We must secure the lab and retrieve the research.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have secured the lab and retrieved the research. We have not, however, managed to identify the origin of these pseudo-Synedrion members. Their equipment seems authentic, but some of it is out of date. Perhaps they are members of a breakaway faction, or another faction's attempt to undermine their reputation.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hughes and the rest of the Aaxte council are very happy to see their research restored to them.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I struggle to understand why someone would try to steal our research - I mean, I understand copying it, but why try to ensure that we can't continue it ourselves?&amp;quot; Hughes says, clearly frustrated. &amp;quot;This is precisely the sort of neoliberal logic that led to the old system's collapse: competition above all else, even above the survival of the species! It's... I don't know. I just really don't get it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But no matter what, I believe in what we're doing here,&amp;quot; he continues. &amp;quot;Aatxe may just be a footnote right now, certainly compared to the big players, but maybe one day this tech will change the world. Not now, not next year... but one day, our actions will bear fruit, and our little contribution to humanity's knowledge will make a big difference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +350, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:INNJ(R200)_robert_sajko_Z2.png|120px]] The Hand of Merlin==&lt;br /&gt;
&lt;br /&gt;
Capture a lab for John &amp;quot;Merlin&amp;quot; Smith, leader of Avalon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before World War 3, John Smith seemed as ordinary as his name, just another one of the millions of soldiers sent to fight and die for governments who saw them as nothing but statistics. But in the war, he showed that he had a unique aptitude for strategy - he acted fast and achieved decisive victories before the enemy had even figured out what was happening. His troops gave him the nickname Merlin because he moved like a wizard. Then came the implants, the thought transfer experiments... and soon enough, a legend was born.&lt;br /&gt;
&lt;br /&gt;
When the old nation-states tore themselves apart, Merlin decided that his first loyalty was to his team. He ignored his orders and founded the haven now known as Avalon.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There are people who think I'm an actual wizard,&amp;quot; he laughs, speaking to our operatives. &amp;quot;I don't discourage it. It's a strange world we find ourselves in, my friends, and I need every resource I can get. And I'm sure you remember that old Arthur C. Clarke quote about sufficiently advanced technology. &lt;br /&gt;
&lt;br /&gt;
But even Merlin himself can't solve every problem. The technology that was used to create my implants is... experimental, to say the least. The process wasn't entirely voluntary, and there's still a lot I don't know about what my government did to me. I have the coordinates of a lab that might provide answers. Can you help me secure it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept Mission. Player choice 2: Refuse mission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This lab was used by a secret government organization to illegally test thought transfer implants on unwilling human subjects. We must secure it and retrieve all the data we can find.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully captured the lab and retrieved the data. What any of it means, however, is hard to tell without the specialized knowledge only &amp;quot;Merlin&amp;quot; possesses. Site added to Geoscape: The Burden.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So here it is,&amp;quot; Merlin says, studying the data. &amp;quot;My gift. My curse. All set down in little numbers. How strange. Somehow, it makes it all seem a lot more ordinary. I'm glad, in a way. I shouldn't start believing my own myths, should I? No matter how useful they are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I can hear it all, you know,&amp;quot; Merlin continues. &amp;quot;All my soldiers' thoughts. It was supposed to be a system for giving orders more quickly, but it does a lot more than that. I can hear their fears, their doubts, their hopes... all of it, all the time. And I can't switch it off. &lt;br /&gt;
&lt;br /&gt;
People in the haven think I'm all-knowing because I'm always aware of everything my soldiers see. But it's... it's a burden. It's hard enough to be responsible for people's lives, but their souls? It's too much.&lt;br /&gt;
&lt;br /&gt;
So I'm very grateful for your help. You've given me hope, that one day I can enjoy a moment... just a single moment... of silence.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +450, [[file:food.png|30px|link=|Food]] FOOD +350&lt;br /&gt;
&lt;br /&gt;
==[[File:INDA(L200)_james_ohearn_Z7.png|120px]] Harmony of the Spheres==&lt;br /&gt;
Retrieve a copy of James O'Hearn's lost composition from the ruins of a destroyed city.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most havens started as shelters or military installations, but Harmony was a music school. Before the Pandoravirus, James O’Hearn was a pianist and music teacher. When things fell apart, he and his students transformed the school into a fortress - more out of necessity than choice. But slowly their community grew, and O’Hearn became its leader.&lt;br /&gt;
&lt;br /&gt;
O’Hearn has a mixed reputation: some say he's a sweet, kind man who cares about his people; others say he's a sociopath who cares about nothing but power. The one thing that's certain is that music is the core of his beliefs. Music plays constantly in the haven, even at night, and his compositions are played at tri-weekly services. The haven has a good relationship with the Disciples of Anu, and many of his students believe O'Hearn's music will bring them closer to the Dead God.&lt;br /&gt;
&lt;br /&gt;
O'Hearn welcomes our operatives into the haven. He's friendly and humble.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wanted to... hire you, I suppose? For a mission? That's how this works, right?&amp;quot; he says. &amp;quot;I'm afraid it'll seem quite absurd, but if I pay you, it should be OK, right? I want you to return something to me. A little bit of sheet music, that's all. Something I wrote a long time ago for someone... someone who's no longer with us. In this world, anyway. &lt;br /&gt;
&lt;br /&gt;
Could you do that for me, if I provide the coordinates? I know where it is, but I can't send one of my students. They're simply not up to such a task. Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
He claps his hands together. &amp;quot;Wonderful! I thought you'd say no, honestly. It's a silly thing to ask for, I know. But music connects us to the cosmos. It's the language of creation. And... I suppose it has a value that can't quite be put into words.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The target of this mission is not a sample or a device - it's sheet music. More specifically, a composition by James O'Hearn, leader of the Harmony haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully retrieved O'Hearn's composition, which was miraculously intact. We should deliver it to Harmony as soon as possible.&lt;br /&gt;
&lt;br /&gt;
O'Hearn takes the sheet music without speaking, sits down at his piano and begins to play. It's a beautiful melody, full of longing and hope. Only at the end is there a discordant note, as O'Hearn's expression briefly changes and his hands tremble. But the moment passes, and then O'Hearn seems himself again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I want to thank you for returning this piece of myself,&amp;quot; O'Hearn tells our operatives. &amp;quot;I've felt... fragmented, lately. The pressure of keeping this place going, when not everyone believes in my leadership. I'm not quite the person I used to be. But  I hope this will help, as strange as that may seem to you. And here's your payment, as agreed. Thank you again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:materials.png|30px|link=|Materials]] MATERIALS +650, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:INDA(L200)_kevin_siegrist_Z8.png|120px]] In the Name of the Father==&lt;br /&gt;
Attack the Disciples of Anu on behalf of the Reformed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Joseph Saxton, better known as the Father of the Reformed, was once a high-ranking member of the Disciples of Anu, taking orders directly from the Synod of Yearning. But then, something happened. Some say he heard a whisper, something the Exalted said to Taxiarch Nergal that no-one else was supposed to hear. On that day, Saxton rejected the Exalted and proclaimed himself the true Messiah.&lt;br /&gt;
&lt;br /&gt;
He and his followers, who call themselves the Reformed, founded Kan Digirak as the center of a new, more truthful religion that would lead people to the Dead God. Since then, it has grown, but slowly. It's a strange, hostile place, and few Disciples are willing to abandon their faith in the Exalted. Those who do follow Saxton, however, would follow him into hell.&lt;br /&gt;
&lt;br /&gt;
The Father of the Reformed has allowed our operatives to speak to him because he wants to offer them a mission, the same mission he offers every well-armed group the Reformed encounter: vengeance. He wants us to attack the Disciples of Anu and cause as much damage as possible. He already has a target in mind, and a reward waiting.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Warn the Disciples.'' (requires attitude with Disciples of New Jericho higher than 0).&lt;br /&gt;
&lt;br /&gt;
===Warn the Disciples===&lt;br /&gt;
&lt;br /&gt;
A message from the Shadowed Hierarch thanks us for the information, and assures us that the Father of Reformation will &amp;quot;feel the wrath of the Dead God, or experience its military equivalent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As the Dead God foresaw,&amp;quot; Saxton says, and though his face is hidden by the mask, he is clearly smiling.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Saxton's instructions were pretty simple: kill everyone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have sent the message the Father of the Reformed wanted us to send. Now we will have to live with the consequences.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -20.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You have done well,&amp;quot; Saxton intones when our operatives return. &amp;quot;And you will be rewarded accordingly. But do not think that you are saved, merely because you have performed a single task for the Dead God. It will take a lifetime of servitude for the sins of your flesh to be erased! God's Gate remains closed to you, and may remain so forever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Reformed hand over the reward, but it's clear that unless we have a further business, our operatives should stay away from their leader and only come to the haven in an emergency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +550, [[file:food.png|30px|link=|Food]] FOOD +400&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(R200)_harry_brown_Z12.png|120px]] Night of Desirable Blueprints==&lt;br /&gt;
&lt;br /&gt;
Steal data from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] for New Sydney.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The independent haven of New Sydney was founded by a group that broke away from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. &lt;br /&gt;
&lt;br /&gt;
Its founder, now Mayor Harry Brown-Beresford, believed that [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s commitment to co-existence with the Pandoravirus was simply unsustainable and that a more confrontational approach was paramount. &lt;br /&gt;
&lt;br /&gt;
He tried convincing the rest of [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]], but was outvoted and eventually left, taking many of his supporters with him.&lt;br /&gt;
&lt;br /&gt;
New Sydney tries its best to maintain good relations with all the major factions, including [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. &lt;br /&gt;
&lt;br /&gt;
Brown-Beresford makes a big point of his belief in diplomacy and cooperation. But sometimes... sometimes you have to take risks.&lt;br /&gt;
&lt;br /&gt;
As part of his attempts to maintain peace, Mayor Brown-Beresford tries to collect as much information as possible. &lt;br /&gt;
&lt;br /&gt;
Conflicts can arise from within factions as much as from without, and New Sydney needs to be prepared. Recently, he lost touch with a valuable source in [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]].&lt;br /&gt;
&lt;br /&gt;
It's all very inconvenient. There's some information that would be extremely helpful, and I almost had it. If you could recover it... discreetly, I would be happy to pay you.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission Player choice 2: Refuse mission&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please remember to be careful,&amp;quot; he says. &amp;quot;I disagree with [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] on some important issues, but they're not the enemy. This is about long-term strategy, not inflicting damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Site added to Geoscape: Night of Desirable Blueprints&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to liberate some data from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. Discreetly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully liberated the [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research data. The data is heavily encrypted, so we can only hope that New Sydney has a means to make use of it.&lt;br /&gt;
&lt;br /&gt;
Site added to Gesocape: Speak softly&lt;br /&gt;
&lt;br /&gt;
Mayor Brown-Beresford grins at our operatives when they return with the data.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I really do believe in peace and diplomacy, you know. I want this haven to make the world a better place. But doing that is complicated. They say you should speak softly and carry a big stick, but we don't have a big stick, so we need... insurance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Here's your payment,&amp;quot; he continues. &amp;quot;Not that you did any kind of job for New Sydney. Do you remember anything? I don't. This is just a gift because I felt like being nice. It's been a pleasure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, [[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +450, [[file:food.png|30px|link=|Food]] FOOD +150, [[File:1sheep.png|30px|link=|Research points]] Research +500&lt;br /&gt;
&lt;br /&gt;
==[[File:INDA(L200)_adam_diel_Z9.png|120px]] Stealing Valor==&lt;br /&gt;
Find and reclaim the Imperial Regalia from the Disciples of Anu.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;After the end of the world as we knew it, Hikari Towa found herself in an unexpected position: technically speaking, based on her bloodline, she was the Empress of Japan. The country itself was in ruins, but a group of loyalists declared her leader of their haven, Neo Takachiho, and what choice did she have but to roll with it?&lt;br /&gt;
&lt;br /&gt;
Since then, she's tried to build a better life for her people, not without success, but also with some difficulties: there are plenty of people who'd like to use her as a figurehead, which she has no intention of becoming. If you're going to be Empress, might as well do it right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To consolidate her position, Towa has been trying to recover the sword Kusanagi, one of the Three Sacred Treasures, the imperial regalia of Japan. She has a possible location, but she fears someone inside her haven is trying to betray her. She is offering us a handsome reward for retrieving the sword for her.&lt;br /&gt;
&lt;br /&gt;
The only problem? The sword is in a haven controlled by the Disciples of Anu.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
Towa thanks us for helping her. She gives our operatives the coordinates of the Anu haven and offers several suggestions for how to infiltrate it without being noticed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The sword Kusanagi, one of the Three Sacred Treasures, is being kept in this haven. As the Disciples have no interest in history, they probably consider it a curiosity at best, disposable at worst. We must retrieve it before it is destroyed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully reclaimed the fabled sword. Hikari Towa will undoubtedly be pleased. All we need now is to go and present the regalia to her.&lt;br /&gt;
&lt;br /&gt;
Hikari Towa is deeply thankful for our help and promises to stand by the Phoenix Project in the future. She has two out of three Imperial Regalia now, and is only missing the jewel Yasakani no Magatama. &amp;quot;But,&amp;quot; she says with an enigmatic half-smile, &amp;quot;that's already being taken care of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Our mission also helped Towa flush out the traitor in her haven, which she considers equally important. In fact, our operatives somewhat suspect that tracking down the Three Sacred Treasures may have been as much a provocation to push the traitor to reveal himself as an attempt to actually secure these symbols.&lt;br /&gt;
&lt;br /&gt;
Towa gladly honors her promise to pay for our services.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. [[File:tech.png|30px|link=|Tech]] TECH +250, [[File:materials.png|30px|link=|Materials]] MATERIALS +350, [[file:food.png|30px|link=|Food]] FOOD +250, [[File:1sheep.png|30px|link=|Research points]] Research +500&lt;br /&gt;
&lt;br /&gt;
==[[File:INSY(R200)_winfield_brown_Z10.png|120px]] Thunder and Sunshine==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scheria is a friendly, culturally diverse haven which has taken in many refugees over the last decade, although it remains somewhat isolationist when it comes to the bigger factions. &lt;br /&gt;
&lt;br /&gt;
Its founder is the thoughtful and charismatic Ulysses J. Black, the former owner of a global cybernetics company who was ousted after a hostile takeover by Vanadium Inc.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You better not trust West, that lying sack of Pandoran slime,&amp;quot; he tells our operatives. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Honestly, I don't even think he took my company away from me because of the actual cybernetics. It's all part of his great plan, I guess. But honestly, who gives a crap about his plan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Anyway,&amp;quot; he continues, &amp;quot;what I want from you people is this: go to the [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research lab at these coordinates, retrieve the equipment on this list, and bring it all to me for a nice reward. No questions asked. You up for that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission. Player choice 2: Refuse mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must secure this [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research facility to recover the equipment Ulysses J. Black has requested.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to retrieve the equipment Ulysses J. Black requested. These seem to be parts for advanced cybernetic devices, mostly organ replacements. It's possible Black is far less human, biologically speaking than he appears.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. Site added to Geoscape: This Gray Spirit.&lt;br /&gt;
&lt;br /&gt;
Ulysses J. Black is thankful for the equipment we have retrieved for him. For a moment, his features soften.&lt;br /&gt;
&lt;br /&gt;
What a world this has become,&amp;quot; he sighs. &amp;quot;A truly fallen world. And we ourselves... diminished. But how does that old poem go? Tho' much is taken, much abides; and tho' / We are not now that strength which in old days / Moved earth and heaven, that which we are, we are; / One equal temper of heroic hearts, / Made weak by time and fate, but strong in will / To strive, to seek, to find, and not to yield.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I suppose I'll keep going a while longer, as long as this haven needs me. And as long as there's a chance of seeing West's empire fall. &lt;br /&gt;
&lt;br /&gt;
But honestly, all I really want is to go back home to Miami and enjoy a Mojito while watching the sunrise over the ocean. I don't suppose the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] can arrange that, huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +130, [[File:materials.png|30px|link=|Materials]] MATERIALS +650, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(L200)_mohamed_charara_Z6.png|120px]] O Brother, Where Anu Thou?==&lt;br /&gt;
&lt;br /&gt;
Rescue Mason Spark from a Disciples of Anu prison.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cedar Ark is a remote haven built by the billionaire philanthropist Mike Spark, an old competitor of Tobias West's. Spark, like West, generally kept a low profile, so not much is known about him except for his dedication to environmental causes. He is said to have financed the Svalbard Global Seed Vault, and was involved with the first attempts to develop a filtration system that could stop the Pandoravirus.&lt;br /&gt;
&lt;br /&gt;
The population of Cedar Ark was carefully selected from around the world, and all of its inhabitants are extremely loyal to Spark. On the surface, everything seems relatively normal, but there is one unusual detail - the people of Cedar Ark refer to themselves as &amp;quot;the destined.&amp;quot; Destined for what is unclear.&lt;br /&gt;
&lt;br /&gt;
Upon arriving at Cedar Ark, our operatives are invited to meet the head of the Cedar Ark Executive Council, Mike Spark himself. Spark is a quiet man, but very focused. He seems to have expected our operatives' arrival and offers them a mission: extracting his brother from a Disciples of Anu prison in exchange for a reward.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Inform the Disciples''&lt;br /&gt;
&lt;br /&gt;
===Inform the Disciples===&lt;br /&gt;
&lt;br /&gt;
The Blind Legate thanks us for letting him know that Cedar Ark is attempting to free Mason Spark, a man the Disciples consider extremely dangerous. They will double his security immediately.&lt;br /&gt;
&lt;br /&gt;
Unsurprisingly, Mike Spark is enraged and vows that we will regret this betrayal.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As anticipated,&amp;quot; Spark says with an enigmatic smile, handing our operatives a map of the prison where his brother is being held. &amp;quot;I will do my best to convince the Disciples that this is a Cedar Ark operation. I don't mind taking the blame, and if they overestimate our capabilities, so much the better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must free Mason Spark, a high-ranking member of the Cedar Ark Executive Council, from the Disciples of Anu haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have managed to find and free the target, and the entire operation has been successfully passed off as a Cedar Ark raid. All that remains is to return to Cedar Ark and claim our reward from Mike Spark.&lt;br /&gt;
&lt;br /&gt;
Mason Spark is safely back at Cedar Ark, and his brother, though unsurprised by our success, is very pleased with the Phoenix Project.&lt;br /&gt;
&lt;br /&gt;
In addition to the promised reward, he offers our operatives a cryptic clue: &amp;quot;The war against the Pandoravirus is only a small battle in a much greater conflict. I am certain that we will win this battle, but all our predictions break down when it comes to the war that truly matters. Soon, we will need to learn to think and plan on a much larger scale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Rewards&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +400, [[file:food.png|30px|link=|Food]] FOOD +350&lt;br /&gt;
&lt;br /&gt;
==[[File:INNJ(R200)_fabio_mena_Z3.png|120px]] Undercover Brother==&lt;br /&gt;
&lt;br /&gt;
Extract Felipe Mena from a [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bastión Irazú is an independent haven founded by refugees during World War 3. It grew to its present size when the surviving nation-states finally collapsed during the Second Mist. &lt;br /&gt;
&lt;br /&gt;
It welcomes people with mutations but is not allied with the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]], as its people are generally suspicious of religious leaders. &lt;br /&gt;
&lt;br /&gt;
The haven's mayor is one of its first citizens, Fabio Mena, a Costa Rican engineer specialized in communications who accidentally found himself becoming a leader.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please, just call me Fabio, most people here do,&amp;quot; he says. &amp;quot;Being called a mayor is strange. I'm just a man who tries to keep this place running.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is something Fabio requires our help with.&lt;br /&gt;
&lt;br /&gt;
My brother, Felipe... well, it's a really long story, but he disappeared during the First Mist, and I've been looking for him. I know what you're thinking: he's dead. But our family... well, again, it's a really long story.&lt;br /&gt;
&lt;br /&gt;
Let's say there are reasons he may have survived. And recently I found out he may be living in a haven controlled by the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]. I've been trying to send word, but they won't forward my messages to him. So I need you to rescue him.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Agree to extract Felipe.'' Player choice 2: ''Contact the Disciples of Anu to inquire about Felipe'' (requires attitude with Disciples of Anu higher than 35)&lt;br /&gt;
&lt;br /&gt;
===Contact the Disciples of Anu to inquire about Felipe===&lt;br /&gt;
&lt;br /&gt;
As it turns out, the problem can be solved diplomatically: Felipe, whose mutations are quite extensive, has willingly joined the Monastic Order of Silent Contemplation, and Fabio's messages were not relayed to avoid disturbing Felipe's meditation. &lt;br /&gt;
&lt;br /&gt;
In this case, however, an exception will be made with the blessing of the Exalted, and the two brothers will be temporarily reunited.&lt;br /&gt;
&lt;br /&gt;
Fabio and Felipe have chosen paths that are not compatible with each other, but they are brothers, and they will find a way of dealing with it. Family, as a wise man once said, should not end in blood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:materials.png|30px|link=|Materials]] MATERIALS +100, [[file:food.png|30px|link=|Food]] FOOD +100&lt;br /&gt;
&lt;br /&gt;
===Agree to extract Felipe===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; Fabio says. &amp;quot;I appreciate your help. Sometimes we have to rely on other people, even if it's frightening. That's the first lesson we learned during the war.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Site added to Geoscape: Undercover brother.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must extract an individual who we think is Felipe Mena, brother of Fabio Mena, from this haven - ideally without attracting too much attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to escape with the civilian. What is more, he has confirmed that he is indeed Felipe Mena, brother of Fabio Mena. Although he appears like an ordinary human at first, a closer look reveals a large amount of subtle mutations. &lt;br /&gt;
&lt;br /&gt;
We will have to see what Fabio makes of this. Site added to Geoscape: Brother's keeper.&lt;br /&gt;
&lt;br /&gt;
Fabio Mena is faced with a difficult dilemma: his brother, the man we extracted, is extensively mutated. Moreover, he didn't need rescuing but had joined the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] on purpose, to learn how to control his powers. &lt;br /&gt;
&lt;br /&gt;
The only reason he came along with us is because he thought it was an opportunity to prevent further bloodshed, by showing Fabio that the Disciples can save people.&lt;br /&gt;
&lt;br /&gt;
Fabio thanks our operatives, but it's clear that the decision about what to do next weighs heavy on him. &amp;quot;Still, even though our paths are very different, it's good that you found him. &lt;br /&gt;
&lt;br /&gt;
We will have to find a way to do what we believe in without hurting each other. That's what family is all about, right? Whatever else happens, we'll always be brothers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +180, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +450&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(L200)_jacob_wishart_Z14.png|120px]] What's Mine Is Mine==&lt;br /&gt;
Destroy the Pandoran colony blocking the mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We call it R.E.M.E., as in 'ream' - get your minds out of the gutter, you slobs, it means digging a hole. Proper name's Rare Earth and Mineral Extraction Corporation Site Alpha, but who has the time to say all that, eh?&lt;br /&gt;
&lt;br /&gt;
Jachlan Wisopp, known to his people as Jack, is unfazed by the apocalypse. He's had two careers: one in the military, the other running a small Australian mining company. This has left with him with a practical attitude: if there's a problem, you don't moan about it, you fix it. The current problem his haven is facing is a little bigger, however.&lt;br /&gt;
&lt;br /&gt;
We mine and we trade, alright? That's how we survive. Mining's hard work on the best of days, but now we've got a Pandoran colony growing right on top of one of our mines. There's a lot of problems I know how to solve, but this one... well, we could some help.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
Jack just nods. There's no need to say more - people have to help each other in these times. Site added to Geoscape: What's Mine Is Mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Pandoran colony is beginning to grow here, blocking one of R.E.M.E.'s mines. We have to destroy it before it reaches its full size.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our operatives have successfully destroyed the colony before it could fully develop. The threat has been averted, at least for now. The people of R.E.M.E. will be pleased. Site added to Geoscape: Hardwork&lt;br /&gt;
&lt;br /&gt;
Jachlan Wisopp (&amp;quot;Call me Jack, for Chrisssake&amp;quot;) is glad to hear the mine is accessible again. Work, as he sees it, is the only way to get out of the mess humanity's in. We have to keep digging away at the problem until it's fixed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That's how this all started, you know,&amp;quot; Jack says. &amp;quot;Arrogant folks with power, only ever thinking about themselves. I'm telling you, this whole Pandoravirus thing could've been nipped in the bud, but they were all asleep at the wheel. Glad to see the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]]'s different. Here's your payment - hard work should always be rewarded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +50, [[File:materials.png|30px|link=|Materials]] MATERIALS +750, [[file:food.png|30px|link=|Food]] FOOD +200&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Heavy_weapons&amp;diff=14311</id>
		<title>Heavy weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Heavy_weapons&amp;diff=14311"/>
		<updated>2021-03-01T16:10:50Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:heavy_training.png|30px]] [[Heavy|Heavy class]] is proficient with heavy weapons, mounted weapons and jetpack. Only [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]], [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]] has [[Heavy|Heavy class]] soldiers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[damage_types#Shred_Damage|Shred]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Damage_types|Special]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=|Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;cannons&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Cannons&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hel2&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hel.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hel II Cannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Heavy_Cannon_Development_.28500.29|Heavy Cannon Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock]] 280&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1helmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;tyr1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tyr1.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Tyr-1 Autocannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Autocannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tyrmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;jormungandr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1jormungandr.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Jormungandr Cannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Acid Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Acid_Technology_.28700.29|Advanced Acid Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid Damage]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |64&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |295&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1jormumag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |43&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;machine guns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Machine Guns&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;deceptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deceptor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Deceptor MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Gauss Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deceptormag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;danchev&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:danchev MG.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Danchev MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Living Weapons DLC Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Unique&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Poison_Damage|Poison Damage]] 5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |no ammo&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;5 &amp;quot;| no ammo&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;uragan&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1uragan.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Uragan MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1uraganmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;launchers&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Launchers&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;rebuke&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1rebuke.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Rebuke&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech grenade launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Rebuke_research_.28150.29|Rebuke]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 90&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |no ammo&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;125&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;15&amp;quot; | no ammo&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;archangel&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1archangel.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Archangel RL1&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Heavy Rocket Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Rocket_Technology_.282000.29|Advanced Rocket Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |999&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |180&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1archmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;goliath&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1goliath.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Goliath GL 2&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Grenade Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Grenade_Launcher_Technology_.28150.29|Grenade Launcher Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |85&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1golimag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;mounted launchers&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Mounted Launchers (Only usable with Heavy [[Body Armor]] and the [[Bionics#neural|Neural Torso]])&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;thor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1thor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Thor AML&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Advance Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Missile_Technology_.282500.29|Advanced Missile Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |165&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1thormag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;destiny&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1destiny3.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Destiny III&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Laser array&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Laser_Technology_.281200.29|Advanced Laser Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |999&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |96&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |190&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |51&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1destinymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;ragnarok&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ragnarok.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Ragnarok&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Shredding Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Shredding_Technology_.281100.29|Advanced Shredding Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |34&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ragnmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1fury2.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Fury-2&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Neural_Implant_Technology_.28700.29|Neural Implant Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 70&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1fury2mag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Flamethrower&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;dante&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dante.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Dante FT&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Flamethrower&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Incendiary_technology_.28600.29|Incendiary technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;80&amp;lt;/b&amp;gt; &amp;lt;br&amp;gt; &amp;lt;b&amp;gt;[[damage_types#Fire_Damage|Fire]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |185&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dantemag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |67&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[damage_types#Shred_Damage|Shred]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Damage_types|Special]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=|Manufacturing cost of ammo in Materials]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Heavy_weapons&amp;diff=14310</id>
		<title>Heavy weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Heavy_weapons&amp;diff=14310"/>
		<updated>2021-03-01T16:07:35Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:heavy_training.png|30px]] [[Heavy|Heavy class]] is proficient with heavy weapons, mounted weapons and jetpack. Only [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]], [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]] has [[Heavy|Heavy class]] soldiers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[damage_types#Shred_Damage|Shred]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Damage_types|Special]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=|Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;cannons&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Cannons&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hel2&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hel.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hel II Cannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Heavy_Cannon_Development_.28500.29|Heavy Cannon Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock]] 280&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1helmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;tyr1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tyr1.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Tyr-1 Autocannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Autocannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tyrmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;jormungandr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1jormungandr.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Jormungandr Cannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Acid Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Acid_Technology_.28700.29|Advanced Acid Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid Damage]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |64&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |295&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1jormumag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |43&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;machine guns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Machine Guns&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;deceptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deceptor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Deceptor MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Gauss Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deceptormag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;danchev&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:danchev MG.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Danchev MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Living Weapons DLC Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Unique&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Poison_Damage|Poison Damage]] 5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |no ammo&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;5 &amp;quot;| no ammo&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;uragan&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1uragan.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Uragan MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1uraganmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;launchers&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Launchers&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;rebuke&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1rebuke.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Rebuke&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech grenade launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Rebuke_research_.28150.29|Rebuke]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 90&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |no ammo&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;125&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;15&amp;quot; | no ammo&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;archangel&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1archangel.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Archangel RL1&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Heavy Rocket Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Rocket_Technology_.282000.29|Advanced Rocket Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |999&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |180&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1archmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;goliath&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1goliath.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Goliath GL 2&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Grenade Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Grenade_Launcher_Technology_.28150.29|Grenade Launcher Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |85&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1golimag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;mounted launchers&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Mounted Launchers (Only usable with Heavy [[Body Armor]] and the [[Bionics#neural|Neural Torso]])&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;thor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1thor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Thor AML&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Advance Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Missile_Technology_.282500.29|Advanced Missile Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |165&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1thormag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;destiny&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1destiny3.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Destiny III&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Laser array&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Laser_Technology_.281200.29|Advanced Laser Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |999&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |96&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |190&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |51&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1destinymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;ragnarok&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ragnarok.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Ragnarok&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Shredding Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Shredding_Technology_.281100.29|Advanced Shredding Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |34&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ragnmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1fury2.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Fury-2&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Neural_Implant_Technology_.28700.29|Neural Implant Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 70&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1fury2mag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Flamethrower&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;dante&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dante.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Dante FT&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Flamethrower&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Incendiary_technology_.28600.29|Incendiary technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Damage 80 &amp;lt;b&amp;gt;[[damage_types#Fire_Damage|Fire]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |185&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dantemag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |67&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[damage_types#Shred_Damage|Shred]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Damage_types|Special]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=|Manufacturing cost of ammo in Materials]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Heavy_weapons&amp;diff=14309</id>
		<title>Heavy weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Heavy_weapons&amp;diff=14309"/>
		<updated>2021-03-01T16:05:08Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:heavy_training.png|30px]] [[Heavy|Heavy class]] is proficient with heavy weapons, mounted weapons and jetpack. Only [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]], [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]] has [[Heavy|Heavy class]] soldiers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[damage_types#Shred_Damage|Shred]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Damage_types|Special]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=|Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;cannons&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Cannons&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hel2&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hel.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hel II Cannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Heavy_Cannon_Development_.28500.29|Heavy Cannon Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock]] 280&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1helmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;tyr1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tyr1.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Tyr-1 Autocannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Autocannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tyrmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;jormungandr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1jormungandr.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Jormungandr Cannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Acid Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Acid_Technology_.28700.29|Advanced Acid Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid Damage]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |64&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |295&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1jormumag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |43&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;machine guns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Machine Guns&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;deceptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deceptor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Deceptor MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Gauss Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deceptormag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;danchev&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:danchev MG.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Danchev MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Living Weapons DLC Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Unique&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Poison_Damage|Poison Damage]] 5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |no ammo&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;5 &amp;quot;| no ammo&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;uragan&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1uragan.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Uragan MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1uraganmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;launchers&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Launchers&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;rebuke&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1rebuke.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Rebuke&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech grenade launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Rebuke_research_.28150.29|Rebuke]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 90&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |no ammo&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;125&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;15&amp;quot; | no ammo&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;archangel&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1archangel.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Archangel RL1&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Heavy Rocket Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Rocket_Technology_.282000.29|Advanced Rocket Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |999&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |180&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1archmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;goliath&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1goliath.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Goliath GL 2&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Grenade Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Grenade_Launcher_Technology_.28150.29|Grenade Launcher Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |85&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1golimag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;mounted launchers&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Mounted Launchers (Only usable with Heavy [[Body Armor]] and the [[Bionics#neural|Neural Torso]])&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;thor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1thor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Thor AML&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Advance Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Missile_Technology_.282500.29|Advanced Missile Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |165&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1thormag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;destiny&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1destiny3.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Destiny III&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Laser array&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Laser_Technology_.281200.29|Advanced Laser Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |999&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |96&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |190&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |51&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1destinymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;ragnarok&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ragnarok.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Ragnarok&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Shredding Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Shredding_Technology_.281100.29|Advanced Shredding Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |34&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ragnmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1fury2.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Fury-2&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Neural_Implant_Technology_.28700.29|Neural Implant Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 70&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1fury2mag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Flamethrower&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;dante&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dante.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Dante FT&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Flamethrower&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Incendiary_technology_.28600.29|Incendiary technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Fire_Damage|Fire]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |185&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dantemag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |67&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[damage_types#Shred_Damage|Shred]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Damage_types|Special]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=|Manufacturing cost of ammo in Materials]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Legacy_of_the_Ancients&amp;diff=14155</id>
		<title>Legacy of the Ancients</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Legacy_of_the_Ancients&amp;diff=14155"/>
		<updated>2021-02-19T08:40:36Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Available only if you play with DLC 2 Legacy of the Ancients. DLC 2 content starts with [[Legacy_of_the_Ancients#Project_Glory_research_.2850.29|Project Glory research]] that is unlocked after finishing [[PP_victory#Rise_by_sin.2C_by_virtue_fall|Rise by sin, by virtue fall]]. DLC 2 content is about manufacturing [[Legacy_of_the_Ancients#List_of_Ancient_Weapons|Ancient tech weapons]].&lt;br /&gt;
&lt;br /&gt;
If you want to manufacture an [[Legacy_of_the_Ancients#List_of_Ancient_Weapons|Ancient tech weapon]], you need to finish its [[Legacy_of_the_Ancients#Blueprint_missions|Blueprint Mission]], finish it's [[Legacy_of_the_Ancients#Blueprint_research|Blueprint Research]], have enough regular and [[Legacy_of_the_Ancients#Resource_gathering_sites| exotic resources from resource gathering sites]], and control the [[Legacy_of_the_Ancients#Processing_sites|Processing sites]] for all the exotic resources that are used for that weapon. &lt;br /&gt;
&lt;br /&gt;
[[File:lotacrop100.jpg|right|1300px]]&lt;br /&gt;
&lt;br /&gt;
=Project Glory research (50)=&lt;br /&gt;
[[File:Project Glory.jpg|right|220px]]&lt;br /&gt;
Prerequisities: [[PP_victory#Rise_by_sin.2C_by_virtue_fall|Rise by sin, by virtue fall]] is finished&lt;br /&gt;
&lt;br /&gt;
Before research: Investigation hints at a past connection between Randolph Symes and [[New_Jericho#Tobias_West|Tobias West]], specifically a common endeavor codenamed Project Glory.&lt;br /&gt;
&lt;br /&gt;
After research: Project Glory was a secretive attempt to study the nature of enigmatic ruins that predate Homo Sapiens. Funded by the Phoenix Project and Vanadium Inc., it was led by the visionary archaeologist Dr. Helena Lewandowski. As often happens the Phoenix Project and Vanadium Inc. had a fallout. It appears [[New_Jericho#Tobias_West|Tobias West]] used force to apprehend Helena Lewandowski.&lt;br /&gt;
&lt;br /&gt;
Dr. Helena Lewandowski was considered to be the world's foremost scientist of pre-historic archaeology. We recently located her whereabouts at a secretive [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]  Facility, and we have reasons to believe she is held there against her will. Perhaps she will join us when free.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Cinematics are played and Site added to Geoscape: [[Legacy_of_the_Ancients#Saving_Helena_mission|Saving Helena]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Saving Helena mission=&lt;br /&gt;
[[File:Saving Helena mission.jpg|right|220px]]&lt;br /&gt;
Prerequisities:  [[Legacy_of_the_Ancients#Project_Glory_research_.2850.29|Project Glory research]] is finished&lt;br /&gt;
&lt;br /&gt;
Mission briefing: Our latest intelligence suggests that [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] is keeping Dr. Lewandowki in a high-security lab. Secure the compound, so we can get the doctor and her invaluable work out of the hands of [[New_Jericho#Tobias_West|Tobias West]].&lt;br /&gt;
&lt;br /&gt;
After mission: With Dr. Lewandowski onboard, we can delve into the secrets of the past. She believes an enigmatic precursor civilization once existed on Earth, its ruins scattered around the globe.&lt;br /&gt;
&lt;br /&gt;
A facility for the study of Atendiluvian Archaeology can be of use to discover the ruins of this precursor civilization. Our hope is the ancient secrets we uncover can aid in stopping the Pandoran threat.&lt;br /&gt;
&lt;br /&gt;
Outcome:&amp;lt;b&amp;gt; New research available: [[Legacy_of_the_Ancients#Antediluvian_Archaeology_research_.2875.29|Antediluvian Archaeology]], [[File:1sheep.png|30px]] Research + 900 and cinematics are played.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Antediluvian Archaeology research (75)=&lt;br /&gt;
[[File:Antediluvian Archaeology.jpg|right|220px]]&lt;br /&gt;
Prerequisities: [[Legacy_of_the_Ancients#Saving_Helena_mission|Saving Helena mission]] is finished&lt;br /&gt;
&lt;br /&gt;
Before research: The scientific field of Antediluvian Archaeology studies the evidence left behind by pre-human civilization. For centuries detractors doubted the existence of such a civilization, but eventually, the scientific community had to accept the mounting evidence. Extreme global warming caused by the spread of the Pandoravirus throughout the world's oceans revealed many sites of interest. With this, we are prepared to get back on track and discover the secrets of the Ancients once and for all.  &lt;br /&gt;
&lt;br /&gt;
After research: To achieve a breakthrough in Antediluvian Archaeology, we have to provide our scientists with a constant stream of precursor artifacts. To accomplish this, the rapid discovery of ancient sites is essential. Our scientists have devised a scanner probe which can be produced in the Archeology Facility. When launched from a Manticore, it can detect Antediluvian sites. Then, the hazardous process of excavating can begin.&lt;br /&gt;
&lt;br /&gt;
Bonus effect: &amp;lt;b&amp;gt;Unlocks new facility: [[Facilities#archlab|Archaeology Lab]].&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
New Item for Manufacturing available: &amp;lt;b&amp;gt;[[Legacy_of_the_Ancients#Manufacture_archaeology_probes|Archaeology Probe]]&amp;lt;/b&amp;gt;. (You need to build the [[Facilities#archlab|Archaeology Lab]] first)&lt;br /&gt;
&lt;br /&gt;
=Armed with knowledge=&lt;br /&gt;
Text-event that triggers after finishing the [[Legacy_of_the_Ancients#Antediluvian_Archaeology_research_.2875.29|Antediluvian Archaeology research]] &lt;br /&gt;
&lt;br /&gt;
We are not the first to seek the secrets of Antediluvian Civilization. Throughout history, great collectors have prized surviving texts and schemata of Antediluvian origin. &lt;br /&gt;
&lt;br /&gt;
Today, some of these collections lie forgotten in the ruins of our own pre-Pandoravirus cities. Others are in the hands of [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]], [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]], and [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]. &lt;br /&gt;
&lt;br /&gt;
We need them if we are to succeed against the Pandoran threat. Our research indicates one such collection, which describes a weapon of staggering simplicity and effectiveness, is located in a city not far from our base Further investigation is a priority.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Site added to Geoscape: [[Legacy_of_the_Ancients#The_Mattock_mission|The Mattock]] &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Blueprint missions=&lt;br /&gt;
In order to unlock ancient weapons research, you need to do a blueprint mission. One blueprint mission gives you one blueprint research and unlocks the next blueprint mission.&lt;br /&gt;
&lt;br /&gt;
==The Mattock mission==&lt;br /&gt;
Prerequisities: [[Legacy_of_the_Ancients#Antediluvian_Archaeology_research_.2875.29|Antediluvian Archaeology research]] is finished&lt;br /&gt;
&lt;br /&gt;
Mission briefing: &amp;lt;b&amp;gt;Bandits&amp;lt;/b&amp;gt; dwell in the ruins of this city. A great collector lived and died here decades ago. Search the ruins for the Antediluvian schemata.&lt;br /&gt;
&lt;br /&gt;
After mission: After all this time of research, investigation, and preparation, we have it - our first collection of ancient schemata, texts, and artifacts that can be unified into a coherent blueprint for an advanced weapon. &lt;br /&gt;
Unfortunately, the blueprint alone is not enough. We need a much more plentiful source of ancient artifacts, which our Archaeological Facilities can process using exotic materials to craft the new weapons. And even then, our scientists indicate we will need yet another thing: control over the special locations the Antediluvians used to assemble their technology. In the meantime, we have identified another collection. According to our sources, it describes a weapon releasing deadly flechettes of an unknown composition. &lt;br /&gt;
&lt;br /&gt;
Outcome:&amp;lt;b&amp;gt;Site added to geoscape: [[Legacy_of_the_Ancients#The_Shard_Gun_mission|The Shard Gun]], New Research Available - [[Legacy_of_the_Ancients#Mattock_of_the_Ancients_research_.28100.29|Mattock of the Ancients]] and 50 Skill Points have been obtained.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Shard Gun mission==&lt;br /&gt;
Prerequisities: [[Legacy_of_the_Ancients#The_Mattock_mission|The Mattock mission]] is finished.&lt;br /&gt;
&lt;br /&gt;
Mission briefing: It appears the &amp;lt;b&amp;gt;[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]&amp;lt;/b&amp;gt; worship a schemata collection of Antediluvian origin. Proceed with caution and obtain the collection.&lt;br /&gt;
&lt;br /&gt;
After mission: We have our second collection that our scientists can unify into an actionable weapon blueprint! Remember: blueprints alone are not enough. Plentiful sources of ancient artifacts processed by our Archaeological Facilities provide the exotic materials from which to craft the new weapons. &lt;br /&gt;
&lt;br /&gt;
We have identified another collection. If reports about it are to be believed, we could develop an explosive of unparalleled power based on it.&lt;br /&gt;
&lt;br /&gt;
Outcome:&amp;lt;b&amp;gt;Site added to geoscape: [[Legacy_of_the_Ancients#The_Rebuke_mission|The Rebuke]], New Research Available - [[Legacy_of_the_Ancients#Shard_Gun_research_.28150.29|Shard Gun]] and 50 Skill Points have been obtained.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Rebuke mission==&lt;br /&gt;
Prerequisities: [[Legacy_of_the_Ancients#The_Shard_Gun_mission|The Shard Gun mission]] is finished.&lt;br /&gt;
&lt;br /&gt;
Mission briefing: Intelligence reports indicate &amp;lt;b&amp;gt;no human presence&amp;lt;/b&amp;gt;. Nevertheless, proceed with caution into these ruins and search for Antediluvian Schemata.&lt;br /&gt;
&lt;br /&gt;
After mission: Collection secured! Remember: our scientists report we need to establish and maintain control over the unique industrial nodes of the Antediluvians in order to assemble the new weapons. &lt;br /&gt;
&lt;br /&gt;
We have identified another collector. This time, we have to brave a Synedrion haven. We expect to develop a long-range weapon blueprint based on this collection. &lt;br /&gt;
&lt;br /&gt;
Outcome:&amp;lt;b&amp;gt;Site added to geoscape: [[Legacy_of_the_Ancients#The_Scorpion_mission|The Scorpion]], New Research Available - [[Legacy_of_the_Ancients#Rebuke_research_.28150.29|Rebuke]] and 50 Skill Points have been obtained.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Scorpion mission==&lt;br /&gt;
Prerequisities: [[Legacy_of_the_Ancients#The_Rebuke_mission|The Rebuke mission]] is finished.&lt;br /&gt;
&lt;br /&gt;
Mission briefing: &amp;lt;b&amp;gt;[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]&amp;lt;/b&amp;gt; security forces detected. Combat simulator suggests we keep cover as much as possible until we are in possession of the Antediluvian collection.&lt;br /&gt;
&lt;br /&gt;
After mission: The collection is safe and sound in our hands. &lt;br /&gt;
&lt;br /&gt;
It appears our next target is mislabeled as part of a bigger collection of medieval origin, perhaps due to superficial crossbow similarities of the ancient schemata. Its owner is a high-ranked New Jericho commander. &lt;br /&gt;
&lt;br /&gt;
Outcome:&amp;lt;b&amp;gt;Site added to geoscape: [[Legacy_of_the_Ancients#The_Crystal_crossbow_mission|The Crystal Crossbow]], New Research Available - [[Legacy_of_the_Ancients#Scorpion_research_.28200.29|Scorpion]], 50 Skill Points have been obtained.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Crystal crossbow mission==&lt;br /&gt;
Prerequisities: [[Legacy_of_the_Ancients#The_Scorpion_mission|The Scorpion mission]] is finished.&lt;br /&gt;
&lt;br /&gt;
Mission briefing: High concentration of &amp;lt;b&amp;gt;[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]&amp;lt;/b&amp;gt; military assets detected! Proceed with caution! The objective is to secure the Antediluvian collection. &lt;br /&gt;
&lt;br /&gt;
After mission: Mission successful. Now our scientists can label the ancient schemata correctly.&lt;br /&gt;
&lt;br /&gt;
We have identified what we believe is the final notable collection of Antediluvian origin on Earth. The weapon our scientists hope to develop out of it is fantastic, to be sure.&lt;br /&gt;
&lt;br /&gt;
Outcome:&amp;lt;b&amp;gt;Site added to geoscape: [[Legacy_of_the_Ancients#The_Scyther_mission|The Scyther]], New Research Available - [[Legacy_of_the_Ancients#Crystal_Crossbow_research_.28200.29|Crystal crossbow]], 50 Skill Points have been obtained.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==The Scyther mission==&lt;br /&gt;
Prerequisities: [[Legacy_of_the_Ancients#The_Crystal_crossbow_mission|The Crystal Crossbow mission]] is finished.&lt;br /&gt;
&lt;br /&gt;
Mission briefing: These rules are controlled by &amp;lt;b&amp;gt;[[File:MiniIcon_Foresaken(64GlowGS).png|32px|link=The_Forsaken]] [[The Forsaken]]&amp;lt;/b&amp;gt;. Extreme caution advised!&lt;br /&gt;
&lt;br /&gt;
After mission: We have managed to obtain all the collections of Antediluvian origin!&lt;br /&gt;
&lt;br /&gt;
Outcome:&amp;lt;b&amp;gt;New Research Available - [[Legacy_of_the_Ancients#Scyther_research_.28300.29|Scyther]] and 50 Skill Points have been obtained.&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Blueprint research=&lt;br /&gt;
After obtaining ancient weapons blueprints via [[Legacy_of_the_Ancients#Blueprint_missions|Blueprint Missions]] you need to research the weapons. Research cost in research points is in brackets.&lt;br /&gt;
&lt;br /&gt;
==Mattock of the Ancients research (100)==&lt;br /&gt;
[[File:Mattock of the Ancients .jpg|right|120px]]&lt;br /&gt;
&lt;br /&gt;
Before research: The collection of Antediluvian schemata we obtained can be studied to develop a new type of melee weapon.&lt;br /&gt;
&lt;br /&gt;
After research: The Mattock of the Ancients is a melee weapon of pure Orichalcum - a mysterious metal alloy of Antediluvian origin that exhibits properties contradicting our understanding of quantum physics.&lt;br /&gt;
&lt;br /&gt;
New Item for Manufacturing available: &amp;lt;b&amp;gt;[[File:1mattock.png|30px|link=Berserker weapons#mattock]] [[Berserker weapons#mattock|Ancient tech one-handed melee weapon (Mattock of the Ancients)]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shard Gun research (150)==&lt;br /&gt;
[[File:Shard Gun.jpg|right|120px]]&lt;br /&gt;
&lt;br /&gt;
Before research: The collection of Antediluvian schemata we obtained can be studied to develop a new type of shotgun weapon.&lt;br /&gt;
&lt;br /&gt;
After research: The alloys the Ancients used allow the production of flechettes, or shards, that make devastating, close-range projectiles. Using an Antediluvian power source, the Shard Gun Eclipses and shotgun-class weapon in existence.&lt;br /&gt;
&lt;br /&gt;
New Item for Manufacturing available: &amp;lt;b&amp;gt;[[File:1shardgun.png|30px|link=Assault weapons#shard gun]] [[Assault weapons#shard gun|Ancient tech shotgun (Shard Gun)]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Rebuke research (150)==&lt;br /&gt;
[[File:Rebuke.jpg|right|120px]]&lt;br /&gt;
&lt;br /&gt;
Before research: The collection of Antediluvian schemata we obtained can be studied to develop a new type of high-explosive weapon.&lt;br /&gt;
&lt;br /&gt;
After research: The Rebuke Grenade Launcher is the logical next step in utilizing the favorite power sources of the Ancients: a non-Newtonian fluid known as Protean Mutane Gas.&lt;br /&gt;
&lt;br /&gt;
New Item for Manufacturing available: &amp;lt;b&amp;gt;[[File:1rebuke.png|30px|link=Heavy weapons#rebuke]] [[Heavy weapons#rebuke|Ancient tech grenade launcher (Rebuke)]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Scorpion research (200)==&lt;br /&gt;
[[File:Scorpion.jpg|right|120px]]&lt;br /&gt;
&lt;br /&gt;
Before research: The collection of Antediluvian schemata we obtained can be studied to develop a new type of sniper rifle.&lt;br /&gt;
&lt;br /&gt;
After research: The Scorpion sniper is the pinnacle of our Antediluvian research so far. It combines all three of the exotic Antediluvian materials.&lt;br /&gt;
&lt;br /&gt;
New Item for Manufacturing available: &amp;lt;b&amp;gt;[[File:1scorpion.png|30px|link=Sniper weapons#scorpion]] [[Sniper weapons#scorpion|Ancient tech Sniper Rifle (Scorpion)]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Crystal Crossbow research (200)==&lt;br /&gt;
[[File:Crystal crossbow.jpg|right|120px]]&lt;br /&gt;
&lt;br /&gt;
Before research: The collection of Antediluvian schemata we obtained can be studied to develop a new type of crossbow weapon.&lt;br /&gt;
&lt;br /&gt;
After research: Using bolts of Living Crystal, this silent weapon, dubbed the Crystal Crossbow by our tactical operatives, exceeds the capabilities of any competitor.&lt;br /&gt;
&lt;br /&gt;
New Item for Manufacturing available: &amp;lt;b&amp;gt;[[File:1crystalcrosbow.png|30px|link=Infiltrator weapons#crystal]] [[Infiltrator weapons#crystal|Ancient tech silent crossbow (Crystal Crossbow)]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Scyther research (300)==&lt;br /&gt;
[[File:Scyther.jpg|right|120px]]&lt;br /&gt;
&lt;br /&gt;
Before research: The collection of Antediluvian schemata we obtained can be studied to develop a new type of weapon.&lt;br /&gt;
&lt;br /&gt;
After research: It is difficult to describe how the Scyther weapons work. It is best observed in a practical situation. Caution: Do not point towards friendlies.&lt;br /&gt;
&lt;br /&gt;
New Item for Manufacturing available: &amp;lt;b&amp;gt;[[File:1scyther.png|30px|link=Berserker weapons#scyther]] [[Berserker weapons#scyther|Ancient tech two-handed melee weapon (Scyther)]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Manufacture  archaeology probes=&lt;br /&gt;
[[File:archprobe.jpg|right|250px]]&lt;br /&gt;
You do not have to wait to finish all the blueprint missions and researches, you can Manufacture archaeology probes already after [[Legacy_of_the_Ancients#Antediluvian_Archaeology_research_.2875.29|Antediluvian Archaeology research]] if you built [[Facilities#archlab|Archaeology Lab]].&lt;br /&gt;
&lt;br /&gt;
You can manufacture them from the Manufacturing panel on Geoscape in the vehicles tab. In Order to manufacture them, you need a powered [[Facilities#archlab|Archaeology Lab]]. The more [[Facilities#archlab|Archaeology Labs]] you have the cheaper the probes are. &lt;br /&gt;
&lt;br /&gt;
Manufacturing costs for 1 probe with 1 Archaeology Lab: [[File:tech.png|30px|link=|]] 25 TECH  and [[File:materials.png|30px|link=|]] 75 MATERIALS&lt;br /&gt;
&lt;br /&gt;
Manufacturing costs for 1 probe with 2 Archaeology Labs: [[File:tech.png|30px|link=|]] 18 TECH  and [[File:materials.png|30px|link=|]] 52 MATERIALS &lt;br /&gt;
&lt;br /&gt;
Manufacturing costs for 1 probe with 3 Archaeology Labs: [[File:tech.png|30px|link=|]] 10 TECH  and [[File:materials.png|30px|link=|]] 30 MATERIALS &lt;br /&gt;
&lt;br /&gt;
Manufacturing costs for 1 probe with 4 Archaeology Labs: [[File:tech.png|30px|link=|]] 2 TECH  and [[File:materials.png|30px|link=|]] 8 MATERIALS&lt;br /&gt;
&lt;br /&gt;
Manufacturing costs for 1 probe with 5 and more Archaeology Labs are the same as with 4 Archaeology Labs.&lt;br /&gt;
&lt;br /&gt;
=Launch probes from aircrafts=&lt;br /&gt;
[[file:launchprobe.jpg|500px|right|thumb|Location of the button for launching a probe]]&lt;br /&gt;
[[file:probescan.jpg|200px|left|thumb|Top left pink are is scanned. Violet circle is being scanned]]&lt;br /&gt;
&lt;br /&gt;
In Order to launch probes, you need an operational [[Facilities#archlab|Archaeology Lab]]. &lt;br /&gt;
&lt;br /&gt;
On Geoscape, next to your aircraft list is the launch archaeology probe button - see picture on the right&lt;br /&gt;
&lt;br /&gt;
The aircraft you have selected when pressing the launch probe button is the aircraft from which the probe will be launched.&lt;br /&gt;
&lt;br /&gt;
After pressing the launch archaeology probe button you can choose where the probe [[File:ProbeScan_Cursor.png|24px|link=|]] will try to detect Antediluvian ruins. When probes aren't within range of nearby Aircrafts this symbol [[File:ProbeScan_Unavailable_Cursor.png|24px|link=|]] is shown.&lt;br /&gt;
&lt;br /&gt;
If the area is covered in pink color it means the probe was already launched there. If the area has violet circle borders it means that scanning is in progress - see picture on the left.&lt;br /&gt;
&lt;br /&gt;
Probe launch range is big (usually one aircraft can cover one continent) but it is still limited. In order to cover the whole globe, you need to move the aircraft or select a different aircraft.&lt;br /&gt;
&lt;br /&gt;
When the probe scan is finished (Probe scanning takes 12 hours) you need to check the area if Antediluvian Ruins were revealed. &lt;br /&gt;
&lt;br /&gt;
Antediluvian ruins cannot be in the oceans so do not bother with scanning them.&lt;br /&gt;
&lt;br /&gt;
=Excavate Ancient Sites (Antediluvian Ruins)=&lt;br /&gt;
[[file:sitefound.jpg|500px|right|thumb|Ancient Site discovered]]&lt;br /&gt;
Send a team of excavators to open a path to the ancient ruin. The team has to be carried there by air but doesn't require constant aerial supervision. &lt;br /&gt;
&lt;br /&gt;
Go with an aircraft to the Antediluvian Ruins and press excavate site. Excavation takes 3 days. After pressing excavate site you do not have to stay with your aircraft. The more [[Facilities#archlab|Archaeology Labs]] you have the cheaper the excavation is.&lt;br /&gt;
&lt;br /&gt;
When excavation is finished you will get EXCAVATION COMPLETED MESSAGE. Newly discovered Ancients site is always named Antediluvian Ruins but if you go there with an aircraft it will change its name to the exact [[Legacy_of_the_Ancients#Types_of_Ancient_Sites|type of Ancient Site]].&lt;br /&gt;
&lt;br /&gt;
Excavation costs with 0 or 1 Archaeology Lab: [[File:tech.png|30px|link=|]] 50 TECH, [[File:materials.png|30px|link=|]] 100 MATERIALS, [[File:food.png|30px|link=|]] 250 FOOD.&lt;br /&gt;
&lt;br /&gt;
Excavation costs with 2 Archaeology Labs: [[File:tech.png|30px|link=|]] 35 TECH, [[File:materials.png|30px|link=|]] 70 MATERIALS, [[File:food.png|30px|link=|]] 175 FOOD.&lt;br /&gt;
&lt;br /&gt;
Excavation costs with 3 Archaeology Labs: [[File:tech.png|30px|link=|]] 20 TECH, [[File:materials.png|30px|link=|]] 40 MATERIALS, [[File:food.png|30px|link=|]] 100 FOOD.&lt;br /&gt;
&lt;br /&gt;
Excavation costs with 4 Archaeology Labs: [[File:tech.png|30px|link=|]] 5 TECH, [[File:materials.png|30px|link=|]] 10 MATERIALS, [[File:food.png|30px|link=|]] 25 FOOD.&lt;br /&gt;
&lt;br /&gt;
Excavation costs with 5 and more Archaeology Labs are the same as with 4 Archaeology Labs.&lt;br /&gt;
&lt;br /&gt;
=Types of Ancient Sites=&lt;br /&gt;
[[file:each site.jpg|400px|right|thumb|default]]&lt;br /&gt;
6 types of ancient sites exist. In each game, there are 12 Ancient Sites (aka Antediluvian ruins). &lt;br /&gt;
&lt;br /&gt;
Sites can be divided into [[Legacy_of_the_Ancients#Processing_sites|Processing sites]] and [[Legacy_of_the_Ancients#Resource_gathering_sites|Resource gathering sites]]. There are 3 types of processing sites and 3 types of resource gathering sites. &lt;br /&gt;
&lt;br /&gt;
In each game, there is one processing site for each exotic resource, in total 3 processing sites. In each game, there are 3 resource gathering sites for each exotic resource, in total 9 resource gathering sites. &lt;br /&gt;
&lt;br /&gt;
After discovering each Ancient Site has the same name (Antediluvian Ruins) and icon. If you come to the site with aircraft it will change its name to reveal what kind of site is it. After excavating it will change its default icon to a site-specific icon.&lt;br /&gt;
&lt;br /&gt;
==Resource gathering sites==&lt;br /&gt;
You need to have control over the resource gathering site and manned aircraft stationed there in order to gather resources. You gather one exotic resource per hour for each [[Facilities#archlab|Archaeology Lab]] you have.&lt;br /&gt;
&lt;br /&gt;
===[[File:Living Crystal Quarry.png|64px]] Living Crystal Quarry===&lt;br /&gt;
Produces Living Crystal - crystalline formations possessing enigmatic life-like properties. Extracted in Quarries and processed in [[Legacy_of_the_Ancients#The_Living_Crystal_Lapidary|The Living Crystal Lapidary]].&lt;br /&gt;
&lt;br /&gt;
===[[File:Orichalcum Mine.png|64px]] Orichalcum Mine===&lt;br /&gt;
Produces Orichalcum - the golden-hued alloy of the Ancients. Extracted in Mines and processed in [[Legacy_of_the_Ancients#The_Orichalcum_Forge|The Orichalcum Forge]].&lt;br /&gt;
&lt;br /&gt;
===[[File:Protean Mutane Field.png|64px]] Protean Mutane Field===&lt;br /&gt;
Produces Protean Mutane - a powerful mutagenic gas agent. Extracted in Fields and processed in [[Legacy_of_the_Ancients#The_Protean_Mutane_Refinery|The Protean Mutane Refinery]].&lt;br /&gt;
&lt;br /&gt;
==Processing sites==&lt;br /&gt;
Processing sites are needed for using exotic resources in the manufacturing process. If you want to manufacture a weapon from given exotic material you need to have a sufficient amount of that material and its processing site. Processing sites do not require stationed aircraft.&lt;br /&gt;
&lt;br /&gt;
===[[File:The_Crystal_Lapidary.png|64px]] The Living Crystal Lapidary===&lt;br /&gt;
&lt;br /&gt;
===[[File:The_Orichalcum_Forge.png|64px]] The Orichalcum Forge===&lt;br /&gt;
&lt;br /&gt;
===[[File:The_Protean_Mutane_Refinery.png|64px]] The Protean Mutane Refinery===&lt;br /&gt;
&lt;br /&gt;
=Establish control over the Ancient Sites=&lt;br /&gt;
After the excavation is finished move with your aircraft and strong team to the site and deploy forces. Ancient sites are one of the hardest missions in the game so be prepared and do not go there early.&lt;br /&gt;
&lt;br /&gt;
When you are attacking any Ancient Site for the first time you will fight against Ancient Guardians.&lt;br /&gt;
&lt;br /&gt;
If you manage to win the mission by killing all enemies you will be rewarded with 1000 materials and control over the site.&lt;br /&gt;
&lt;br /&gt;
[[File:materials.png|30px|link=|]] MATERIALS +1000&lt;br /&gt;
&lt;br /&gt;
=Maintain control over the Ancient Sites=&lt;br /&gt;
[[file:pandorancontrol.png|200px|right|thumb|under Pandoran control]]&lt;br /&gt;
[[file:PPcontrol.png|200px|left|thumb|under PP control]]&lt;br /&gt;
Ancient sites under your control will get attacked sooner or later.&lt;br /&gt;
&lt;br /&gt;
In case of enemy attack (Note below), you will get a notification on Geoscape 24 hours before the attack (same as for base defense)&lt;br /&gt;
&lt;br /&gt;
In order to harvest exotic resources, you need to control the [[Legacy_of_the_Ancients#Resource_gathering_sites|Resource gathering site]] and have manned aircraft there.&lt;br /&gt;
&lt;br /&gt;
In order to manufacture weapons from exotic resources, you need to control [[Legacy_of_the_Ancients#Processing_sites|Processing sites]].&lt;br /&gt;
&lt;br /&gt;
In case you lose control over the ancient site, you can launch an attack and take it back. When taking back the site you will fight against the enemy that controls the site.&lt;br /&gt;
[[File:GuardianRecruited.png|64px|center|]]&lt;br /&gt;
&lt;br /&gt;
'''Note'''; You can add combat support to your sites by recruiting ''&amp;quot;Guardians&amp;quot;'' which are visually related to the resources they help protect at a cost of 100 respectively &amp;amp; 250 Materials each.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;&amp;gt;&amp;gt;&amp;gt; [[File:Guardian (Orichalcum)50.jpg|320px]] &amp;gt;&amp;gt;&amp;gt;_&amp;lt;&amp;lt;&amp;lt; [[File:Guardian (Crystal)50.jpg|320px]] &amp;gt;&amp;gt;&amp;gt;_&amp;lt;&amp;lt;&amp;lt; [[File:Guardian (Mutane)50.jpg|320px]] &amp;lt;&amp;lt;&amp;lt;&amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
=Manufacture Ancient Weapons=&lt;br /&gt;
If you want to manufacture an Ancient tech weapon, you need to finish its [[Legacy_of_the_Ancients#Blueprint_missions|Blueprint Mission]], finish it's [[Legacy_of_the_Ancients#Blueprint_research|Blueprint Research]], have enough regular and [[Legacy_of_the_Ancients#Resource_gathering_sites| exotic resources from resource gathering sites]], and control the [[Legacy_of_the_Ancients#Processing_sites|Processing sites]] for all the exotic resources that are used for that weapon. &lt;br /&gt;
&lt;br /&gt;
If the ancient weapon uses one exotic resource you need to control just one processing site but if it uses all three exotic resources you need to control all processing sites ([[Legacy_of_the_Ancients#The_Living_Crystal_Lapidary|The Living Crystal Lapidary]], [[Legacy_of_the_Ancients#The_Orichalcum_Forge|The Orichalcum Forge]], [[Legacy_of_the_Ancients#The_Protean_Mutane_Refinery|The Protean Mutane Refinery]]).&lt;br /&gt;
&lt;br /&gt;
=List of Ancient Weapons=&lt;br /&gt;
Click on the weapon name to see full stats and comparison with other weapons of same type.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | Picture !! rowspan=&amp;quot;2&amp;quot; | Name !! rowspan=&amp;quot;2&amp;quot; | Type !! !! colspan=&amp;quot;3&amp;quot; | Resources needed !! !! colspan=&amp;quot;3&amp;quot; | Processing sites needed&lt;br /&gt;
|-align=center&lt;br /&gt;
| || [[File:Resources_LivingCrystal_UI.png|32px]] Crystal || [[File:Resources_Orichalcum_UI.png|32px]] Orichalcum || [[File:Resources_ProteinMutane_UI.png|32px]] Mutane&lt;br /&gt;
| || [[File:The_Crystal_Lapidary.png|40px]] Lapidary || [[File:The_Orichalcum_Forge.png|40px]] Forge || [[File:The_Protean_Mutane_Refinery.png|40px]] Refinery&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1mattock.png|100px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Berserker weapons#mattock|Mattock of the Ancients]]&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |melee 1 handed&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |yes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1shardgun.png|100px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Assault weapons#shard gun|Shard Gun]]&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |shotgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |yes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |yes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1rebuke.png|100px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Heavy weapons#rebuke|Rebuke]]&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |grenade launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |yes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1scorpion.png|100px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Sniper weapons#scorpion|Scorpion]]&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |sniper rifle&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |yes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |yes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |yes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1crystalcrosbow.png|100px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Infiltrator weapons#crystal|Crystal Crossbow]]&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |crossbow&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |yes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1scyther.png|100px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Berserker weapons#scyther|Scyther]]&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |melee 2 handed&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |yes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |yes&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Independent_Haven_missions&amp;diff=14044</id>
		<title>Independent Haven missions</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Independent_Haven_missions&amp;diff=14044"/>
		<updated>2021-02-07T19:01:38Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You cannot encounter all these missions in one playthrough, only some of them will spawn. In every mission, you have a chance to accept or refuse the mission. If refusing the mission does not have any significant impact apart from not being able to play the mission ''refuse mission'' player option is not mentioned.&lt;br /&gt;
[[File:XAJSI_TechTree(IN).jpg|right|1300px]]&lt;br /&gt;
&lt;br /&gt;
==[[File:INNJ(R200)_ethaniel_augustine_Z1.png|120px]] The Alchemist==&lt;br /&gt;
Free a geneticist held by the Disciples of Anu for the leader of Longinus Point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Longinus Point is a well-armed and extremely isolated haven that rarely deals with the outside world. Its leader, Justinian Cyneweard, once a prominent member of New Jericho, split with Tobias West over the latter's obsession with genetic purity - taking much of Vanadium's old Advanced Genetics Warfare Division with him. The split led to an extremely bloody two-day battle in June of 2043, and they have remained sworn enemies since.&lt;br /&gt;
&lt;br /&gt;
Cyneweard has contacted our operatives and allowed them into the haven, but only because he needs our help. &amp;quot;After we broke with West,&amp;quot; he explains, &amp;quot;we named our new organization Alchemy because we intended to have the kind of flexibility West is incapable of. But it seems we are lacking the right alchemist.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The alchemist in question is a geneticist now working for the Disciples of Anu. Cyneweard wants this individual retrieved and is willing to pay for our services.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Share our operatives' insights about Longinus Point security with New Jericho.'' (requires attitude New Jericho higher than 10)&lt;br /&gt;
&lt;br /&gt;
===Refuse mission===&lt;br /&gt;
&lt;br /&gt;
Cyneweard is disappointed. &amp;quot;So the Phoenix Project is no better than New Jericho,&amp;quot; he says. &amp;quot;How pathetic. Mark my words: this inflexibility, which you mistake for morality, will be the end of you. You are now longer welcome at Longinus Point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Share our operatives' insights about Longinus Point security with New Jericho===&lt;br /&gt;
&lt;br /&gt;
New Jericho is swift to act, and soon Longinus Point is burning.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10. [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Disciples of Anu are holding a geneticist that Longinus Point wishes to recruit. We must free the geneticist while trying not to attract undue attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The geneticist has been successfully extracted from the Anu settlement and is willing to join Longinus Point.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Frankly, I'm sort of relieved,&amp;quot; he says. &amp;quot;I've heard of Cyneweard, and not always positive stuff, but working for the Disciples was... unnerving. There's more to their plans than meets the eye. Even the scientists don't get to see the bigger picture.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Justinian Cyneweard is pleased with our work. The geneticist is immediately escorted to the Longinus Point research facility.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tobias West is not going to like this,&amp;quot; Cyneweard says. &amp;quot;But we've fought him off before and we'll fight him off again, if necessary. We're glad the Phoenix Project doesn't share his inflexibility in these matters. This war isn't going to be won by embracing purity. No, what we need is transformation. That's what Alchemy is all about, in the end.&amp;quot;´&lt;br /&gt;
&lt;br /&gt;
For our efforts, Cyneweard has his people share several crates of resources.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. [[File:tech.png|30px|link=|Tech]] TECH +400, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +250, [[File:1sheep.png|30px|link=|Research points]] Research +500.&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(R200)_walter_ivantoso_Z4.png|120px]] Bloodlines==&lt;br /&gt;
Eliminate the Pandorans in Walter Ivan Toso’s family crypt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The people of Zena are friendly but cautious. Built around the remains of an old fortress, Zena is a place of refuge from the endless wars of the world. Its leader, Walter Ivan Toso, remembers World War 3 all too vividly and isn't interested in getting involved in another pointless struggle. &amp;quot;I was in the army, and I was good at it,&amp;quot; he says, speaking with a slight Italian accent, &amp;quot;but if it was up to me, I would just spend my time making wine, not fighting other human beings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is something the Phoenix Project could help me with. It's... superficial, perhaps. But I've been thinking a lot about family lately. I almost lost my own family during the war, you know. Took me years to track them down - I only found them a few months ago. And since then I can't stop thinking about our links to the past, to the old world. I don't want to go back, I know we can't, but we shouldn't forget about those links. They are the story of how we got here.&lt;br /&gt;
&lt;br /&gt;
Toso would like us to recover an old genealogical tome from what used to be his family's crypt. Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; he says. &amp;quot;We always try to keep things practical here, and the truth is that the tome doesn't have any practical purpose. But the information within it connects us to all the people who came before us, and perhaps sometimes we need to be a little... romantic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must eliminate the Pandorans in what used to be Walter Ivan Toso’s family crypt. The place does not seem welcoming, even for a crypt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully obtained the tome from what used to be the Toso family crypt. The Pandorans that had infested the underground lair have been eliminated, leaving us with the sole task of returning to Walter and presenting him with our findings.&lt;br /&gt;
&lt;br /&gt;
Toso studies the book with a thoughtful smile.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;See, if you go back just a few generations,&amp;quot; he says, pointing at a page in the book, &amp;quot;you start finding connections to so many other people in this haven. We're all connected to each other, and those connections matter. And when you think about it, even those of our citizens who are not from here - you don't have to go so far back to find a link to them, either. Humanity is one.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have our ways, our traditions,&amp;quot; Toso continues. &amp;quot;And they matter to us. They help keep us sane. But we must never forget that we are part of the greater family tree. I hope this book will become a symbol of our connection to the rest of the world and a reminder that wars against other humans are like hurting your own family. Thank you for your help. I hope this reward will be adequate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +550, [[file:food.png|30px|link=|Food]] FOOD +150&lt;br /&gt;
&lt;br /&gt;
==[[File:INSY(L200)_boris_eysbroek_Z11.png|120px]] The Bulwark==&lt;br /&gt;
&lt;br /&gt;
Eliminate all threats near the Svalbard Global Seed Vault.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dokkum is an anarcho-syndicalist haven closely associated with [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]], but not entirely part of it. Representative Boris Eysbroek has contacted our operatives on behalf of Dokkum to request the assistance of the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]].&lt;br /&gt;
&lt;br /&gt;
A team of Dokkum explorers has managed to discover the precise location of the Svalbard Global Seed Vault, a seed bank thought to contain more than one million samples. &lt;br /&gt;
&lt;br /&gt;
Whether the structure is still intact is unknown, as the area is infested with Pandorans, but if even a fraction of the samples has survived, they could play an essential role in restoring Earth's ecosystem.&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek would like the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] to help secure the area around the Vault.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Denounce the concept of saving the seeds of the old world.''&lt;br /&gt;
&lt;br /&gt;
===Denounce the concept of saving the seeds of the old world===&lt;br /&gt;
&lt;br /&gt;
Clinging to the purity of the old world is meaningless. Those species are gone now, and it's better this way. The new, adapted species will be closer to biological perfection.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek transfers the Vault's coordinates and wishes our operatives the best of luck. Site added to Geoscape: The Bulwark.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must secure the area around the Svalbard Global Seed Vault so that it can be ascertained whether any of the seed samples survived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While we have successfully secured the area, our operatives report that unfortunately, the entrance to the Svalbard Global Seed Vault has collapsed, and the facility itself seems to have been flooded when the permafrost melted. Player choice: Search for samples.&lt;br /&gt;
&lt;br /&gt;
Our operatives have managed to retrieve a handful of samples from a nearby secondary storage facility. This facility was begun in the 2030s when the collapse of human civilization seemed imminent, and only contained a selection of the most critically important crop species. &lt;br /&gt;
&lt;br /&gt;
Perhaps these will be enough to make a difference. Site added to Geoscape: Seeds of the Future.&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek is overjoyed by the samples our operatives retrieved.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;These may not seem like much to you,&amp;quot; he says, &amp;quot;but think of just how much information is encoded in a single strand of DNA! If a seed is like a book, a story about how the world used to be, you have recovered an entire library.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And if we ever win this war,&amp;quot; Representative Eysbroek continues, these seeds could help us rebuild the Earth's ecosystem - or even design a better one! &lt;br /&gt;
&lt;br /&gt;
Today the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] has accomplished something truly remarkable. I'm only sorry that we don't have a better reward for this treasure you have unearthed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +650&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(L200)_ryan_wood_Z13.png|120px]] Cybernetics for Cybernetic Deity==&lt;br /&gt;
&lt;br /&gt;
Retrieve the blueprints for new cybernetics from a [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] lab.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Phantom's Forge is one of the strangest independent havens. Cybernetics are mandatory here: every single inhabitant is as much machine as flesh. The haven's leader, Ryan Dustin Wood, is a frightening, eccentric figure who rules with an iron fist - literally. &lt;br /&gt;
&lt;br /&gt;
Dark rumors about his excesses in pursuit of mechanical perfection circulate in other havens, but the inhabitants seem happy enough... assuming those are real smiles and real teeth.&lt;br /&gt;
&lt;br /&gt;
Philosophically, Wood is most open to [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]], although he disdains their obsession with &amp;quot;primitive humanity.&amp;quot; But right now, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] has what he needs, and ideological matters are secondary.&lt;br /&gt;
&lt;br /&gt;
Ryan Wood: &amp;quot;They're working on the tech I need,&amp;quot; he hisses. &amp;quot;I know it. A new generation of cybernetic implants. We had a deal. They promised they would deliver. But they didn't. Keeping it all for themselves. Profit first, progress later. Liars!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Wood wants us to infiltrate a [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] lab and retrieve the blueprints for the cybernetic prototypes they're developing. He's willing to pay for our services.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission. Player choice 2: Refuse mission.&lt;br /&gt;
&lt;br /&gt;
Ryan Wood: &amp;quot;Good, good,&amp;quot; he says with a smile, and something inside him seems to produce a whirring sound. Our operatives choose not to discover what it was. Site added to Geoscape: Cybernetics for Cybernetic Deity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must retrieve the blueprints for new cybernetic tech that [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] is developing, so we can hand them over to R. D. Wood of Phantom's Forge, who will undoubtedly do something harmless and benevolent with them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to obtain the cybernetic blueprints from [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]], hopefully without alerting them to our involvement. Now is the time to return to Phantom's Forge and see what Wood has to offer for them. Site added to Geoscape: Upgraded&lt;br /&gt;
&lt;br /&gt;
When our operatives inform R.D. Wood of their success, his cybernetic eye glows with appreciation. He smiles to reveal his new titanium tongue. His teeth are bright and sharp.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent. Our transformation will continue,&amp;quot; he says. &amp;quot;You know, the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] almost got it right. We can be perfected. But not through biology. Not through the Pandoravirus. No! &lt;br /&gt;
&lt;br /&gt;
The future will be forged, and I will create the New Humanity! Oh, don't you love the apocalypse? All the old crud has been swept away, and now nothing stands in our way.&lt;br /&gt;
&lt;br /&gt;
You think I'm mad, of course. I don't hold it against you. In a sense, I am. I have moved so far outside the constraining box of conventional wisdom that my actions cannot but seem mad. But one day, you will understand. &lt;br /&gt;
&lt;br /&gt;
When you have a new brain, and new eyes, and a spine of steel... then you will see what I can see. And then, when there are many like me... perhaps I will be less alone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, [[File:tech.png|30px|link=|Tech]] TECH +250, [[File:materials.png|30px|link=|Materials]] MATERIALS +200, [[file:food.png|30px|link=|Food]] FOOD +150, [[File:1sheep.png|30px|link=|Research points]] Research + 500&lt;br /&gt;
&lt;br /&gt;
Playing Veteran 1.10 Update, pending verification: [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, [[File:tech.png|30px|link=|Tech]] TECH +280, [[File:materials.png|30px|link=|Materials]] MATERIALS +300, [[file:food.png|30px|link=|Food]] FOOD +350, [[File:1sheep.png|30px|link=|Research points]] Research + 500&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(R200)_TomaszLu_Baer_Z15.png|120px]] Deep Thoughts Recollection==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some text that I do not have someone pls edit if you can.&lt;br /&gt;
&lt;br /&gt;
Once, I Led a haven named The Great Endeavour. Only a wasteland remains there now. An item of great value to me was lost there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The blighted ruins of The Great Endeavour are overrun by Pandoravirus victims. Deployment of overwhelming force is advised. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After securing the area, our team conducted a thorough search. An intact brain implant was successfully retrieved. Time to head back to New Warsaw.  &amp;lt;b&amp;gt;Site added to geoscape: An Ending Of Sorts&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tomasz Lu Baer hastily meets you. &amp;quot;Do you have it? Is it intact? The Player has 3 reply choices.&lt;br /&gt;
&lt;br /&gt;
===No. We never found it [Keep the brain implant]===&lt;br /&gt;
Baer's face darkens. &amp;quot;So be it. Leave New Warsaw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, [[File:tech.png|30px|link=|]] TECH +300, [[File:1sheep.png|30px|link=|]] Research +400&lt;br /&gt;
&lt;br /&gt;
===Give the brain implant to Tomasz Lu Baer===&lt;br /&gt;
Tomasz smiles. &amp;quot;I knew I could count on you! Let this be the start of an unbreakable friendship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, [[File:tech.png|30px|link=|]] TECH +250, [[File:materials.png|30px|link=|]] MATERIALS +1000, [[File:1sheep.png|30px|link=|]] Research +200&lt;br /&gt;
&lt;br /&gt;
===No. We newer found It [Give the brain Implant to New Jericho]===&lt;br /&gt;
Baer's face darkens. &amp;quot;So be it. Leave New Warsaw.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+8&amp;lt;/b&amp;gt;, [[File:1sheep.png|30px|link=|]] Research +300&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(R200)_erik_logan_Z5.png|120px]] Energize This==&lt;br /&gt;
Secure the enemy lab to retrieve research stolen from Aatxe.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erik-Logan Hughes is the leader of an independent haven called Aatxe. A soft-spoken, intellectual man with a degree in urban planning, he approaches life in the post-apocalypse as a technical rather than moral problem.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's all a matter of preparation,&amp;quot; he says. &amp;quot;Planning. It's not really the Pandoravirus that destroyed the world, you know. Between nationalist authoritarianism and neoliberal dogmatism, we simply didn't have the tools to defend ourselves as a species. It was a matter of systemic failure. But how, then, do we build a new system? Here at Aatxe, we understand that the foundation of a functional system is energy. Without sustainable, reliable energy sources, there is no future.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Geothermal and hydro are my personal favourites, of course,&amp;quot; Hughes says with a smile. &amp;quot;But we have to plan further ahead than that. To that end, we were developing a completely new approach to energy generation, something truly radical... until someone stole all of our research. An unknown group, masquerading as members of Synedrion, disabled our defenses and pillaged our lab. We managed to track them to their base, but we don't have the resources to launch a raid. Can you help us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent,&amp;quot; Hughes says. &amp;quot;I'm glad the Phoenix Project understands that this struggle is about more than just killing the bad guys. It's also about what kind of future we want to invest in. Otherwise, history will just repeat itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A group of unknown individuals masquerading as members of Synedrion have stolen valuable energy research from Aatxe. We must secure the lab and retrieve the research.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have secured the lab and retrieved the research. We have not, however, managed to identify the origin of these pseudo-Synedrion members. Their equipment seems authentic, but some of it is out of date. Perhaps they are members of a breakaway faction, or another faction's attempt to undermine their reputation.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hughes and the rest of the Aaxte council are very happy to see their research restored to them.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I struggle to understand why someone would try to steal our research - I mean, I understand copying it, but why try to ensure that we can't continue it ourselves?&amp;quot; Hughes says, clearly frustrated. &amp;quot;This is precisely the sort of neoliberal logic that led to the old system's collapse: competition above all else, even above the survival of the species! It's... I don't know. I just really don't get it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But no matter what, I believe in what we're doing here,&amp;quot; he continues. &amp;quot;Aatxe may just be a footnote right now, certainly compared to the big players, but maybe one day this tech will change the world. Not now, not next year... but one day, our actions will bear fruit, and our little contribution to humanity's knowledge will make a big difference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +350, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:INNJ(R200)_robert_sajko_Z2.png|120px]] The Hand of Merlin==&lt;br /&gt;
&lt;br /&gt;
Capture a lab for John &amp;quot;Merlin&amp;quot; Smith, leader of Avalon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before World War 3, John Smith seemed as ordinary as his name, just another one of the millions of soldiers sent to fight and die for governments who saw them as nothing but statistics. But in the war, he showed that he had a unique aptitude for strategy - he acted fast and achieved decisive victories before the enemy had even figured out what was happening. His troops gave him the nickname Merlin because he moved like a wizard. Then came the implants, the thought transfer experiments... and soon enough, a legend was born.&lt;br /&gt;
&lt;br /&gt;
When the old nation-states tore themselves apart, Merlin decided that his first loyalty was to his team. He ignored his orders and founded the haven now known as Avalon.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There are people who think I'm an actual wizard,&amp;quot; he laughs, speaking to our operatives. &amp;quot;I don't discourage it. It's a strange world we find ourselves in, my friends, and I need every resource I can get. And I'm sure you remember that old Arthur C. Clarke quote about sufficiently advanced technology. &lt;br /&gt;
&lt;br /&gt;
But even Merlin himself can't solve every problem. The technology that was used to create my implants is... experimental, to say the least. The process wasn't entirely voluntary, and there's still a lot I don't know about what my government did to me. I have the coordinates of a lab that might provide answers. Can you help me secure it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept Mission. Player choice 2: Refuse mission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This lab was used by a secret government organization to illegally test thought transfer implants on unwilling human subjects. We must secure it and retrieve all the data we can find.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully captured the lab and retrieved the data. What any of it means, however, is hard to tell without the specialized knowledge only &amp;quot;Merlin&amp;quot; possesses. Site added to Geoscape: The Burden.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So here it is,&amp;quot; Merlin says, studying the data. &amp;quot;My gift. My curse. All set down in little numbers. How strange. Somehow, it makes it all seem a lot more ordinary. I'm glad, in a way. I shouldn't start believing my own myths, should I? No matter how useful they are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I can hear it all, you know,&amp;quot; Merlin continues. &amp;quot;All my soldiers' thoughts. It was supposed to be a system for giving orders more quickly, but it does a lot more than that. I can hear their fears, their doubts, their hopes... all of it, all the time. And I can't switch it off. &lt;br /&gt;
&lt;br /&gt;
People in the haven think I'm all-knowing because I'm always aware of everything my soldiers see. But it's... it's a burden. It's hard enough to be responsible for people's lives, but their souls? It's too much.&lt;br /&gt;
&lt;br /&gt;
So I'm very grateful for your help. You've given me hope, that one day I can enjoy a moment... just a single moment... of silence.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +450, [[file:food.png|30px|link=|Food]] FOOD +350&lt;br /&gt;
&lt;br /&gt;
==[[File:INDA(L200)_james_ohearn_Z7.png|120px]] Harmony of the Spheres==&lt;br /&gt;
Retrieve a copy of James O'Hearn's lost composition from the ruins of a destroyed city.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most havens started as shelters or military installations, but Harmony was a music school. Before the Pandoravirus, James O’Hearn was a pianist and music teacher. When things fell apart, he and his students transformed the school into a fortress - more out of necessity than choice. But slowly their community grew, and O’Hearn became its leader.&lt;br /&gt;
&lt;br /&gt;
O’Hearn has a mixed reputation: some say he's a sweet, kind man who cares about his people; others say he's a sociopath who cares about nothing but power. The one thing that's certain is that music is the core of his beliefs. Music plays constantly in the haven, even at night, and his compositions are played at tri-weekly services. The haven has a good relationship with the Disciples of Anu, and many of his students believe O'Hearn's music will bring them closer to the Dead God.&lt;br /&gt;
&lt;br /&gt;
O'Hearn welcomes our operatives into the haven. He's friendly and humble.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wanted to... hire you, I suppose? For a mission? That's how this works, right?&amp;quot; he says. &amp;quot;I'm afraid it'll seem quite absurd, but if I pay you, it should be OK, right? I want you to return something to me. A little bit of sheet music, that's all. Something I wrote a long time ago for someone... someone who's no longer with us. In this world, anyway. &lt;br /&gt;
&lt;br /&gt;
Could you do that for me, if I provide the coordinates? I know where it is, but I can't send one of my students. They're simply not up to such a task. Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
He claps his hands together. &amp;quot;Wonderful! I thought you'd say no, honestly. It's a silly thing to ask for, I know. But music connects us to the cosmos. It's the language of creation. And... I suppose it has a value that can't quite be put into words.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The target of this mission is not a sample or a device - it's sheet music. More specifically, a composition by James O'Hearn, leader of the Harmony haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully retrieved O'Hearn's composition, which was miraculously intact. We should deliver it to Harmony as soon as possible.&lt;br /&gt;
&lt;br /&gt;
O'Hearn takes the sheet music without speaking, sits down at his piano and begins to play. It's a beautiful melody, full of longing and hope. Only at the end is there a discordant note, as O'Hearn's expression briefly changes and his hands tremble. But the moment passes, and then O'Hearn seems himself again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I want to thank you for returning this piece of myself,&amp;quot; O'Hearn tells our operatives. &amp;quot;I've felt... fragmented, lately. The pressure of keeping this place going, when not everyone believes in my leadership. I'm not quite the person I used to be. But  I hope this will help, as strange as that may seem to you. And here's your payment, as agreed. Thank you again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:materials.png|30px|link=|Materials]] MATERIALS +650, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:INDA(L200)_kevin_siegrist_Z8.png|120px]] In the Name of the Father==&lt;br /&gt;
Attack the Disciples of Anu on behalf of the Reformed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Joseph Saxton, better known as the Father of the Reformed, was once a high-ranking member of the Disciples of Anu, taking orders directly from the Synod of Yearning. But then, something happened. Some say he heard a whisper, something the Exalted said to Taxiarch Nergal that no-one else was supposed to hear. On that day, Saxton rejected the Exalted and proclaimed himself the true Messiah.&lt;br /&gt;
&lt;br /&gt;
He and his followers, who call themselves the Reformed, founded Kan Digirak as the center of a new, more truthful religion that would lead people to the Dead God. Since then, it has grown, but slowly. It's a strange, hostile place, and few Disciples are willing to abandon their faith in the Exalted. Those who do follow Saxton, however, would follow him into hell.&lt;br /&gt;
&lt;br /&gt;
The Father of the Reformed has allowed our operatives to speak to him because he wants to offer them a mission, the same mission he offers every well-armed group the Reformed encounter: vengeance. He wants us to attack the Disciples of Anu and cause as much damage as possible. He already has a target in mind, and a reward waiting.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Warn the Disciples.'' (requires attitude with Disciples of New Jericho higher than 0).&lt;br /&gt;
&lt;br /&gt;
===Warn the Disciples===&lt;br /&gt;
&lt;br /&gt;
A message from the Shadowed Hierarch thanks us for the information, and assures us that the Father of Reformation will &amp;quot;feel the wrath of the Dead God, or experience its military equivalent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As the Dead God foresaw,&amp;quot; Saxton says, and though his face is hidden by the mask, he is clearly smiling.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Saxton's instructions were pretty simple: kill everyone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have sent the message the Father of the Reformed wanted us to send. Now we will have to live with the consequences.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -20.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You have done well,&amp;quot; Saxton intones when our operatives return. &amp;quot;And you will be rewarded accordingly. But do not think that you are saved, merely because you have performed a single task for the Dead God. It will take a lifetime of servitude for the sins of your flesh to be erased! God's Gate remains closed to you, and may remain so forever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Reformed hand over the reward, but it's clear that unless we have a further business, our operatives should stay away from their leader and only come to the haven in an emergency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +550, [[file:food.png|30px|link=|Food]] FOOD +400&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(R200)_harry_brown_Z12.png|120px]] Night of Desirable Blueprints==&lt;br /&gt;
&lt;br /&gt;
Steal data from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] for New Sydney.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The independent haven of New Sydney was founded by a group that broke away from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. &lt;br /&gt;
&lt;br /&gt;
Its founder, now Mayor Harry Brown-Beresford, believed that [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s commitment to co-existence with the Pandoravirus was simply unsustainable and that a more confrontational approach was paramount. &lt;br /&gt;
&lt;br /&gt;
He tried convincing the rest of [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]], but was outvoted and eventually left, taking many of his supporters with him.&lt;br /&gt;
&lt;br /&gt;
New Sydney tries its best to maintain good relations with all the major factions, including [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. &lt;br /&gt;
&lt;br /&gt;
Brown-Beresford makes a big point of his belief in diplomacy and cooperation. But sometimes... sometimes you have to take risks.&lt;br /&gt;
&lt;br /&gt;
As part of his attempts to maintain peace, Mayor Brown-Beresford tries to collect as much information as possible. &lt;br /&gt;
&lt;br /&gt;
Conflicts can arise from within factions as much as from without, and New Sydney needs to be prepared. Recently, he lost touch with a valuable source in [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]].&lt;br /&gt;
&lt;br /&gt;
It's all very inconvenient. There's some information that would be extremely helpful, and I almost had it. If you could recover it... discreetly, I would be happy to pay you.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission Player choice 2: Refuse mission&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please remember to be careful,&amp;quot; he says. &amp;quot;I disagree with [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] on some important issues, but they're not the enemy. This is about long-term strategy, not inflicting damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Site added to Geoscape: Night of Desirable Blueprints&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to liberate some data from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. Discreetly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully liberated the [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research data. The data is heavily encrypted, so we can only hope that New Sydney has a means to make use of it.&lt;br /&gt;
&lt;br /&gt;
Site added to Gesocape: Speak softly&lt;br /&gt;
&lt;br /&gt;
Mayor Brown-Beresford grins at our operatives when they return with the data.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I really do believe in peace and diplomacy, you know. I want this haven to make the world a better place. But doing that is complicated. They say you should speak softly and carry a big stick, but we don't have a big stick, so we need... insurance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Here's your payment,&amp;quot; he continues. &amp;quot;Not that you did any kind of job for New Sydney. Do you remember anything? I don't. This is just a gift because I felt like being nice. It's been a pleasure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, [[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +450, [[file:food.png|30px|link=|Food]] FOOD +150, [[File:1sheep.png|30px|link=|Research points]] Research +500&lt;br /&gt;
&lt;br /&gt;
==[[File:INDA(L200)_adam_diel_Z9.png|120px]] Stealing Valor==&lt;br /&gt;
Find and reclaim the Imperial Regalia from the Disciples of Anu.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;After the end of the world as we knew it, Hikari Towa found herself in an unexpected position: technically speaking, based on her bloodline, she was the Empress of Japan. The country itself was in ruins, but a group of loyalists declared her leader of their haven, Neo Takachiho, and what choice did she have but to roll with it?&lt;br /&gt;
&lt;br /&gt;
Since then, she's tried to build a better life for her people, not without success, but also with some difficulties: there are plenty of people who'd like to use her as a figurehead, which she has no intention of becoming. If you're going to be Empress, might as well do it right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To consolidate her position, Towa has been trying to recover the sword Kusanagi, one of the Three Sacred Treasures, the imperial regalia of Japan. She has a possible location, but she fears someone inside her haven is trying to betray her. She is offering us a handsome reward for retrieving the sword for her.&lt;br /&gt;
&lt;br /&gt;
The only problem? The sword is in a haven controlled by the Disciples of Anu.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
Towa thanks us for helping her. She gives our operatives the coordinates of the Anu haven and offers several suggestions for how to infiltrate it without being noticed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The sword Kusanagi, one of the Three Sacred Treasures, is being kept in this haven. As the Disciples have no interest in history, they probably consider it a curiosity at best, disposable at worst. We must retrieve it before it is destroyed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully reclaimed the fabled sword. Hikari Towa will undoubtedly be pleased. All we need now is to go and present the regalia to her.&lt;br /&gt;
&lt;br /&gt;
Hikari Towa is deeply thankful for our help and promises to stand by the Phoenix Project in the future. She has two out of three Imperial Regalia now, and is only missing the jewel Yasakani no Magatama. &amp;quot;But,&amp;quot; she says with an enigmatic half-smile, &amp;quot;that's already being taken care of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Our mission also helped Towa flush out the traitor in her haven, which she considers equally important. In fact, our operatives somewhat suspect that tracking down the Three Sacred Treasures may have been as much a provocation to push the traitor to reveal himself as an attempt to actually secure these symbols.&lt;br /&gt;
&lt;br /&gt;
Towa gladly honors her promise to pay for our services.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. [[File:tech.png|30px|link=|Tech]] TECH +250, [[File:materials.png|30px|link=|Materials]] MATERIALS +350, [[file:food.png|30px|link=|Food]] FOOD +250, [[File:1sheep.png|30px|link=|Research points]] Research +500&lt;br /&gt;
&lt;br /&gt;
==[[File:INSY(R200)_winfield_brown_Z10.png|120px]] Thunder and Sunshine==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scheria is a friendly, culturally diverse haven which has taken in many refugees over the last decade, although it remains somewhat isolationist when it comes to the bigger factions. &lt;br /&gt;
&lt;br /&gt;
Its founder is the thoughtful and charismatic Ulysses J. Black, the former owner of a global cybernetics company who was ousted after a hostile takeover by Vanadium Inc.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You better not trust West, that lying sack of Pandoran slime,&amp;quot; he tells our operatives. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Honestly, I don't even think he took my company away from me because of the actual cybernetics. It's all part of his great plan, I guess. But honestly, who gives a crap about his plan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Anyway,&amp;quot; he continues, &amp;quot;what I want from you people is this: go to the [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research lab at these coordinates, retrieve the equipment on this list, and bring it all to me for a nice reward. No questions asked. You up for that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission. Player choice 2: Refuse mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must secure this [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research facility to recover the equipment Ulysses J. Black has requested.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to retrieve the equipment Ulysses J. Black requested. These seem to be parts for advanced cybernetic devices, mostly organ replacements. It's possible Black is far less human, biologically speaking than he appears.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. Site added to Geoscape: This Gray Spirit.&lt;br /&gt;
&lt;br /&gt;
Ulysses J. Black is thankful for the equipment we have retrieved for him. For a moment, his features soften.&lt;br /&gt;
&lt;br /&gt;
What a world this has become,&amp;quot; he sighs. &amp;quot;A truly fallen world. And we ourselves... diminished. But how does that old poem go? Tho' much is taken, much abides; and tho' / We are not now that strength which in old days / Moved earth and heaven, that which we are, we are; / One equal temper of heroic hearts, / Made weak by time and fate, but strong in will / To strive, to seek, to find, and not to yield.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I suppose I'll keep going a while longer, as long as this haven needs me. And as long as there's a chance of seeing West's empire fall. &lt;br /&gt;
&lt;br /&gt;
But honestly, all I really want is to go back home to Miami and enjoy a Mojito while watching the sunrise over the ocean. I don't suppose the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] can arrange that, huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +130, [[File:materials.png|30px|link=|Materials]] MATERIALS +650, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(L200)_mohamed_charara_Z6.png|120px]] O Brother, Where Anu Thou?==&lt;br /&gt;
&lt;br /&gt;
Rescue Mason Spark from a Disciples of Anu prison.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cedar Ark is a remote haven built by the billionaire philanthropist Mike Spark, an old competitor of Tobias West's. Spark, like West, generally kept a low profile, so not much is known about him except for his dedication to environmental causes. He is said to have financed the Svalbard Global Seed Vault, and was involved with the first attempts to develop a filtration system that could stop the Pandoravirus.&lt;br /&gt;
&lt;br /&gt;
The population of Cedar Ark was carefully selected from around the world, and all of its inhabitants are extremely loyal to Spark. On the surface, everything seems relatively normal, but there is one unusual detail - the people of Cedar Ark refer to themselves as &amp;quot;the destined.&amp;quot; Destined for what is unclear.&lt;br /&gt;
&lt;br /&gt;
Upon arriving at Cedar Ark, our operatives are invited to meet the head of the Cedar Ark Executive Council, Mike Spark himself. Spark is a quiet man, but very focused. He seems to have expected our operatives' arrival and offers them a mission: extracting his brother from a Disciples of Anu prison in exchange for a reward.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Inform the Disciples''&lt;br /&gt;
&lt;br /&gt;
===Inform the Disciples===&lt;br /&gt;
&lt;br /&gt;
The Blind Legate thanks us for letting him know that Cedar Ark is attempting to free Mason Spark, a man the Disciples consider extremely dangerous. They will double his security immediately.&lt;br /&gt;
&lt;br /&gt;
Unsurprisingly, Mike Spark is enraged and vows that we will regret this betrayal.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As anticipated,&amp;quot; Spark says with an enigmatic smile, handing our operatives a map of the prison where his brother is being held. &amp;quot;I will do my best to convince the Disciples that this is a Cedar Ark operation. I don't mind taking the blame, and if they overestimate our capabilities, so much the better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must free Mason Spark, a high-ranking member of the Cedar Ark Executive Council, from the Disciples of Anu haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have managed to find and free the target, and the entire operation has been successfully passed off as a Cedar Ark raid. All that remains is to return to Cedar Ark and claim our reward from Mike Spark.&lt;br /&gt;
&lt;br /&gt;
Mason Spark is safely back at Cedar Ark, and his brother, though unsurprised by our success, is very pleased with the Phoenix Project.&lt;br /&gt;
&lt;br /&gt;
In addition to the promised reward, he offers our operatives a cryptic clue: &amp;quot;The war against the Pandoravirus is only a small battle in a much greater conflict. I am certain that we will win this battle, but all our predictions break down when it comes to the war that truly matters. Soon, we will need to learn to think and plan on a much larger scale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Rewards&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +400, [[file:food.png|30px|link=|Food]] FOOD +350&lt;br /&gt;
&lt;br /&gt;
==[[File:INNJ(R200)_fabio_mena_Z3.png|120px]] Undercover Brother==&lt;br /&gt;
&lt;br /&gt;
Extract Felipe Mena from a [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bastión Irazú is an independent haven founded by refugees during World War 3. It grew to its present size when the surviving nation-states finally collapsed during the Second Mist. &lt;br /&gt;
&lt;br /&gt;
It welcomes people with mutations but is not allied with the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]], as its people are generally suspicious of religious leaders. &lt;br /&gt;
&lt;br /&gt;
The haven's mayor is one of its first citizens, Fabio Mena, a Costa Rican engineer specialized in communications who accidentally found himself becoming a leader.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please, just call me Fabio, most people here do,&amp;quot; he says. &amp;quot;Being called a mayor is strange. I'm just a man who tries to keep this place running.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is something Fabio requires our help with.&lt;br /&gt;
&lt;br /&gt;
My brother, Felipe... well, it's a really long story, but he disappeared during the First Mist, and I've been looking for him. I know what you're thinking: he's dead. But our family... well, again, it's a really long story.&lt;br /&gt;
&lt;br /&gt;
Let's say there are reasons he may have survived. And recently I found out he may be living in a haven controlled by the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]. I've been trying to send word, but they won't forward my messages to him. So I need you to rescue him.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Agree to extract Felipe.'' Player choice 2: ''Contact the Disciples of Anu to inquire about Felipe'' (requires attitude with Disciples of Anu higher than 35)&lt;br /&gt;
&lt;br /&gt;
===Contact the Disciples of Anu to inquire about Felipe===&lt;br /&gt;
&lt;br /&gt;
As it turns out, the problem can be solved diplomatically: Felipe, whose mutations are quite extensive, has willingly joined the Monastic Order of Silent Contemplation, and Fabio's messages were not relayed to avoid disturbing Felipe's meditation. &lt;br /&gt;
&lt;br /&gt;
In this case, however, an exception will be made with the blessing of the Exalted, and the two brothers will be temporarily reunited.&lt;br /&gt;
&lt;br /&gt;
Fabio and Felipe have chosen paths that are not compatible with each other, but they are brothers, and they will find a way of dealing with it. Family, as a wise man once said, should not end in blood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:materials.png|30px|link=|Materials]] MATERIALS +100, [[file:food.png|30px|link=|Food]] FOOD +100&lt;br /&gt;
&lt;br /&gt;
===Agree to extract Felipe===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; Fabio says. &amp;quot;I appreciate your help. Sometimes we have to rely on other people, even if it's frightening. That's the first lesson we learned during the war.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Site added to Geoscape: Undercover brother.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must extract an individual who we think is Felipe Mena, brother of Fabio Mena, from this haven - ideally without attracting too much attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to escape with the civilian. What is more, he has confirmed that he is indeed Felipe Mena, brother of Fabio Mena. Although he appears like an ordinary human at first, a closer look reveals a large amount of subtle mutations. &lt;br /&gt;
&lt;br /&gt;
We will have to see what Fabio makes of this. Site added to Geoscape: Brother's keeper.&lt;br /&gt;
&lt;br /&gt;
Fabio Mena is faced with a difficult dilemma: his brother, the man we extracted, is extensively mutated. Moreover, he didn't need rescuing but had joined the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] on purpose, to learn how to control his powers. &lt;br /&gt;
&lt;br /&gt;
The only reason he came along with us is because he thought it was an opportunity to prevent further bloodshed, by showing Fabio that the Disciples can save people.&lt;br /&gt;
&lt;br /&gt;
Fabio thanks our operatives, but it's clear that the decision about what to do next weighs heavy on him. &amp;quot;Still, even though our paths are very different, it's good that you found him. &lt;br /&gt;
&lt;br /&gt;
We will have to find a way to do what we believe in without hurting each other. That's what family is all about, right? Whatever else happens, we'll always be brothers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +180, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +450&lt;br /&gt;
&lt;br /&gt;
==[[File:IN(L200)_jacob_wishart_Z14.png|120px]] What's Mine Is Mine==&lt;br /&gt;
Destroy the Pandoran colony blocking the mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We call it R.E.M.E., as in 'ream' - get your minds out of the gutter, you slobs, it means digging a hole. Proper name's Rare Earth and Mineral Extraction Corporation Site Alpha, but who has the time to say all that, eh?&lt;br /&gt;
&lt;br /&gt;
Jachlan Wisopp, known to his people as Jack, is unfazed by the apocalypse. He's had two careers: one in the military, the other running a small Australian mining company. This has left with him with a practical attitude: if there's a problem, you don't moan about it, you fix it. The current problem his haven is facing is a little bigger, however.&lt;br /&gt;
&lt;br /&gt;
We mine and we trade, alright? That's how we survive. Mining's hard work on the best of days, but now we've got a Pandoran colony growing right on top of one of our mines. There's a lot of problems I know how to solve, but this one... well, we could some help.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
Jack just nods. There's no need to say more - people have to help each other in these times. Site added to Geoscape: What's Mine Is Mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Pandoran colony is beginning to grow here, blocking one of R.E.M.E.'s mines. We have to destroy it before it reaches its full size.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our operatives have successfully destroyed the colony before it could fully develop. The threat has been averted, at least for now. The people of R.E.M.E. will be pleased. Site added to Geoscape: Hardwork&lt;br /&gt;
&lt;br /&gt;
Jachlan Wisopp (&amp;quot;Call me Jack, for Chrisssake&amp;quot;) is glad to hear the mine is accessible again. Work, as he sees it, is the only way to get out of the mess humanity's in. We have to keep digging away at the problem until it's fixed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That's how this all started, you know,&amp;quot; Jack says. &amp;quot;Arrogant folks with power, only ever thinking about themselves. I'm telling you, this whole Pandoravirus thing could've been nipped in the bud, but they were all asleep at the wheel. Glad to see the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]]'s different. Here's your payment - hard work should always be rewarded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +50, [[File:materials.png|30px|link=|Materials]] MATERIALS +750, [[file:food.png|30px|link=|Food]] FOOD +200&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Phoenix_Point_Wiki&amp;diff=14019</id>
		<title>Phoenix Point Wiki</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Phoenix_Point_Wiki&amp;diff=14019"/>
		<updated>2021-02-05T09:53:07Z</updated>

		<summary type="html">&lt;p&gt;Etermes: Reverted edits by MarkDey (talk) to last revision by Voland&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;vertical-align:middle; text-align:center; border-collapse:collapse&amp;quot;|&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;border: solid 1px; background:black&amp;quot; | [[file:art ingame.png|link=]]&lt;br /&gt;
|- style=&amp;quot;border:solid 1px&amp;quot;|&lt;br /&gt;
! style=&amp;quot;background: #bbb; width:130px&amp;quot; | &amp;lt;u&amp;gt;Guide&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;background: #bbb; width:220px&amp;quot; | &amp;lt;u&amp;gt;Factions&amp;lt;/u&amp;gt;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #bbb; width:90px&amp;quot; | &amp;lt;u&amp;gt;Classes and Weapons&amp;lt;/u&amp;gt;&lt;br /&gt;
! style=&amp;quot;background: #bbb; width:90px&amp;quot; | &amp;lt;u&amp;gt;Armor&amp;lt;/u&amp;gt;  &lt;br /&gt;
! style=&amp;quot;background: #bbb; width:90px&amp;quot; | &amp;lt;u&amp;gt;Other&amp;lt;/u&amp;gt; &lt;br /&gt;
! style=&amp;quot;background: #bbb; width:90px&amp;quot; | &amp;lt;u&amp;gt;Pandorans&amp;lt;/u&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align:left; vertical-align:top;border-top:solid 1px;border-left:solid 1px&amp;quot; | [[file:alt Mentaculus 6.png|center|link=]] &lt;br /&gt;
:&amp;lt;b&amp;gt;[[Getting Started]]&amp;lt;/b&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
:&amp;lt;b&amp;gt;[[Geoscape]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;[[Combat]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;[[Character Development]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;[[Classes and Skills]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;[[Mission Types]]&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;b&amp;gt;[[Final Mission| Final Mission (Spoiler!)]] &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;border-top:solid 1px;border-left:solid 1px;border-right:solid 1px &amp;quot;| [[File:1pp.png|50px|link=Phoenix_Project|center]]&lt;br /&gt;
[[Phoenix Project]]&lt;br /&gt;
| style=&amp;quot;border-top:solid 1px;border-bottom:none;border-left:none;border-right:none&amp;quot;|  [[File:Assault alt.png|50px|link=Assault]] &lt;br /&gt;
[[Assault]] &amp;amp;rArr;&lt;br /&gt;
| style=&amp;quot;border-top:solid 1px;border-bottom:none;border-left:none&amp;quot;|  [[File:assault_weapons.png|75px|link=Assault_weapons]]&lt;br /&gt;
[[Assault_weapons|Weapons]] &lt;br /&gt;
|style= &amp;quot;border-top:solid 1px;border-bottom:none;border-left:solid 1px;border-right:none&amp;quot;| [[File:helmets.png|75px|link=Helmets]]&lt;br /&gt;
&lt;br /&gt;
[[Helmets|Head]] &lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-top:solid 1px;border-bottom:none 1px; border-left:solid 1px&amp;quot;|[[File:Grenades.png|75px|link=Grenades]] &lt;br /&gt;
&lt;br /&gt;
[[Grenades]]&lt;br /&gt;
| style=&amp;quot;border-top:solid 1px; border-right:solid 1px;border-left:solid 1px; border-bottom:none 1px &amp;quot;|&lt;br /&gt;
[[file:Arthron another red.png|50px|link=Arthrons|Arthrons]]&lt;br /&gt;
 &lt;br /&gt;
[[Arthrons]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;padding-left:30px;border-bottom:solid 1px; border-left:solid 1px;border-right:solid 1px; text-align:left; vertical-align:top&amp;quot;| &lt;br /&gt;
[[Phoenix Project research|Research]]&lt;br /&gt;
&lt;br /&gt;
[[PP victory|Walkthrough]]&lt;br /&gt;
&lt;br /&gt;
[[Facilities]]&lt;br /&gt;
&lt;br /&gt;
[[file:attributes perks.png|30px|link=personal perks]] [[Personal perks]]&lt;br /&gt;
&lt;br /&gt;
[[File:Unexplored POI.png|30px|link=Exploration Events]] [[Exploration Events]]&lt;br /&gt;
&lt;br /&gt;
[[File:Independent_haven_site.png|30px|link=Independent_Haven_missions]] [[Independent Haven missions|Independent Havens]]&lt;br /&gt;
| style=&amp;quot;border-top:solid 1px;border-bottom:none;border-left:none;border-right:none&amp;quot;|[[File:Heavy_alt.png|50px|link=Heavy]] &lt;br /&gt;
[[Heavy]] &amp;amp;rArr;&lt;br /&gt;
| style=&amp;quot;border-top:solid 1px;border-bottom:none;border-left:none;border-right:none&amp;quot;| [[File:heavy_weapons.png|75px|link=Heavy_weapons]]&lt;br /&gt;
[[Heavy weapons|Weapons]]&lt;br /&gt;
|style=&amp;quot;border-top:none;border-bottom:none;border-left:solid 1px;border-right:none&amp;quot;| [[File:body_armors.png|75px|link=Body_Armor]] &lt;br /&gt;
&lt;br /&gt;
[[Body Armor|Body]]  &lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left:solid 1px&amp;quot; |[[File:Equipment.png|75px|link=Equipment]] &lt;br /&gt;
&lt;br /&gt;
[[Equipment]] &lt;br /&gt;
| style=&amp;quot;border-right:solid 1px;border-left:solid 1px; border-bottom:none; border-top:none&amp;quot;| [[file:Triton icon.png|50px|link=Tritons|Tritons]] &lt;br /&gt;
&lt;br /&gt;
[[Tritons]] &lt;br /&gt;
|- &lt;br /&gt;
|style=&amp;quot;border-top:solid 1px;border-bottom:solid 1px;border-left:solid 1px;border-right:none&amp;quot;|  [[File:Sniper_alt.png|50px|link=Sniper]] &lt;br /&gt;
[[Sniper]] &amp;amp;rArr;&lt;br /&gt;
|style=&amp;quot;border-top:solid 1px;border-bottom:solid 1px;border-left:none;border-right:none&amp;quot; |[[File:Sniper_weapons.png|75px|link=Sniper_weapons]]&lt;br /&gt;
[[sniper weapons|Weapons]]&lt;br /&gt;
|style=&amp;quot;border-top:none;border-bottom:solid 1px;border-left:solid 1px;border-right:none&amp;quot;| [[File:leg_armors.png|75px|link=Leg_Armor]] &lt;br /&gt;
&lt;br /&gt;
[[Leg Armor|Legs]] &lt;br /&gt;
|style=&amp;quot;border-left:solid 1px; border-right:solid 1px; border-top:solid 1px; border-bottom: none 1px&amp;quot;|&amp;lt;u&amp;gt;Vehicles&amp;lt;/u&amp;gt; &lt;br /&gt;
[[File:Aircrafts.png|50px|link=Aircrafts]] &lt;br /&gt;
&lt;br /&gt;
[[Aircrafts]] &lt;br /&gt;
| style=&amp;quot;border-right:solid 1px;border-left:solid 1px; border-bottom: none 1px; border-top: none 1px&amp;quot;| [[file:siren icon.png|50px|link=Sirens|Sirens]]&lt;br /&gt;
&lt;br /&gt;
[[Sirens]] &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;border-top:solid 1px;border-left:solid 1px&amp;quot;|  [[File:1sheep.png|30px|link=Sheepy's_Tech_Tree]] [[Sheepy's Tech Tree|Tech Tree]]&lt;br /&gt;
&lt;br /&gt;
[[file:Geosc peek icon.png|30px|link=Geosca-Peek]]&lt;br /&gt;
[[Geosca-Peek]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#dd99ff; border-top:solid 1px;border-left:solid 1px; border-bottom:solid 1px&amp;quot; | [[File:Anu.png|50px|link=Disciples_of_Anu|center]] &lt;br /&gt;
 &lt;br /&gt;
[[Disciples of Anu]]&lt;br /&gt;
&lt;br /&gt;
[[Disciples of Anu Research|Research]] | [[Disciples of Anu missions|Walkthrough]] | [[Anu Haven Events|Events]] &lt;br /&gt;
| style=&amp;quot;background:#dd99ff; border-bottom: none; border-left: solid  1px; border-right:none&amp;quot; |[[File:Berserker_alt.png|50px|link=Berserker]] &lt;br /&gt;
[[Berserker]] &amp;amp;rArr; &lt;br /&gt;
| style=&amp;quot;background:#dd99ff; border-bottom: none; border-left:none&amp;quot;| [[File:berserker_weapons.png|75px|link=Berserker_weapons]]&lt;br /&gt;
[[berserker weapons|Weapons]]&lt;br /&gt;
|style=&amp;quot;border:solid 1px&amp;quot;|[[File:Modules.png|75px|link=Modules]]&lt;br /&gt;
&lt;br /&gt;
[[Modules]]&lt;br /&gt;
|style=&amp;quot;border-top:none 1px; border-bottom:none 1px; border-left:solid 1px&amp;quot;| [[File:Vehicles.png|50px|link=Vehicles]] &lt;br /&gt;
&lt;br /&gt;
[[Vehicles|Land Vehicles]]&lt;br /&gt;
|style=&amp;quot;border-right:solid 1px;border-left:solid 1px; border-bottom: none; border-top: none&amp;quot;| [[file:Chiron icon.png|50px|link=Chirons|Chirons]] &lt;br /&gt;
&lt;br /&gt;
[[Chirons]] &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-top:solid 1px; border-left:solid 1px&amp;quot;| [[File:each site.png|50px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy of the Ancients]]&lt;br /&gt;
| style=&amp;quot;background:#dd99ff; border-bottom:solid 1px; border-top: solid 1px; border-left: solid 1px; border-right:none&amp;quot; | [[File:Priest_alt.png|50px|link=Priest]]&lt;br /&gt;
[[Priest]] &amp;amp;rArr; &lt;br /&gt;
| style=&amp;quot;background:#dd99ff; border-bottom:solid 1px; border-right: none; border-left: none; border-top: solid 1px; &amp;quot;|[[File:priest_weapons.png|75px|link=Priest weapons]] &lt;br /&gt;
[[priest weapons|Weapons]]&lt;br /&gt;
|style=&amp;quot;background:#dd99ff;border-top:solid 1px; border-bottom:none 1px; border-right: none; border-left: solid 1px&amp;quot;| [[File:mutations.png|50px|link=Mutations]]&lt;br /&gt;
 &lt;br /&gt;
[[Mutations]] &lt;br /&gt;
|style=&amp;quot;background:#dd99ff;border-bottom:solid 1px; border-top:none 1px; border-right:solid 1px; border-left:solid 1px&amp;quot;|[[File:mutogsicon.png|50px|link=Mutogs]] &lt;br /&gt;
&lt;br /&gt;
[[Mutogs]]&lt;br /&gt;
| style=&amp;quot;border-right:solid 1px;border-left:solid 1px; border-bottom: none 1px; border-top: none 1px&amp;quot;| [[file:scylla icon.png|50px|link=Scyllas|Scyllas]]&lt;br /&gt;
&lt;br /&gt;
[[Scyllas]]  &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:top;text-align:left; border-top:solid 1px; border-left:solid 1px; border-right:solid 1px&amp;quot;|&lt;br /&gt;
[[file:Phoenixpedia.png|center|link=Phoenixpedia]]&lt;br /&gt;
&lt;br /&gt;
:[[Attributes]]&lt;br /&gt;
&lt;br /&gt;
:[[Diplomacy]]&lt;br /&gt;
&lt;br /&gt;
:[[Damage types]]&lt;br /&gt;
&lt;br /&gt;
:[[Status effects]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:[[Loading screen  tips|Loading  tips]]  &lt;br /&gt;
| style=&amp;quot;background:#99b3ff; border-right:none&amp;quot;|[[File:NJ.png|50px|link=New_Jericho|center]] &lt;br /&gt;
&lt;br /&gt;
[[New Jericho]]&lt;br /&gt;
&lt;br /&gt;
[[New Jericho Research|Research]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[New Jericho missions|Walkthrough]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[New Jericho Haven events|Events]]&lt;br /&gt;
| style=&amp;quot;background:#99b3ff; border-top:solid 1px; border-bottom:solid 1px; border-right: none; border-left:solid 1px&amp;quot; | [[File:Technician alt.png|50px|link=Technician]] &lt;br /&gt;
[[Technician]]&amp;amp;rArr;&lt;br /&gt;
| style=&amp;quot;background:#99b3ff; border-top:solid 1px; border-bottom:solid 1px; border-right:none; border-none: solid 1px&amp;quot; | [[File:technician_weapons.png|75px|link=Technician_weapons]]&lt;br /&gt;
[[technician weapons|Weapons]]&lt;br /&gt;
|style=&amp;quot;background:#99b3ff; border-top:none 1px; border-right:solid 1px; border-bottom:solid 1px; border-left:solid 1px&amp;quot;|[[File:bionics.png|50px|link=Bionics]] &lt;br /&gt;
&lt;br /&gt;
[[Bionics]]&lt;br /&gt;
&lt;br /&gt;
|style=&amp;quot;border-left:solid 1px; border-right:solid 1px; border-top:solid 1px; border-bottom: none 1px&amp;quot;|&amp;lt;u&amp;gt;Subfactions&amp;lt;/u&amp;gt; &lt;br /&gt;
[[File:1pure.jpg|50px|link=The_Pure]] &lt;br /&gt;
&lt;br /&gt;
[[The Pure]] &lt;br /&gt;
| style=&amp;quot; border-right:solid 1px; border-bottom:none 1px; border-top:none; border-left:none 1px&amp;quot;| [[file:other pandorans icon.png|x75px|link=Other Pandorans|Other Pandorans]] &lt;br /&gt;
[[Other Pandorans|Other]] &lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;background:#99ff99; border-left:solid 1px;border-top:solid 1px;border-bottom:solid 1px; border-right: none&amp;quot; |  [[File:Synedrion.png|50px|link=Synedrion|center]]&lt;br /&gt;
&lt;br /&gt;
[[Synedrion]]&lt;br /&gt;
&lt;br /&gt;
[[Synedrion Research|Research]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Synedrion missions|Walkthrough]] &amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt; [[Synedrion Haven events|Events]]&lt;br /&gt;
| style=&amp;quot;background:#99ff99; border-top:solid 1px green;border-bottom:solid 1px; border-right:none; border-left: solid 1px &amp;quot; | [[File:Infiltrator_alt.png|50px|link=Infiltrator]] &lt;br /&gt;
[[Infiltrator]]&amp;amp;rArr;&lt;br /&gt;
| style=&amp;quot;background:#99ff99;border-top:solid 1px;border-bottom:solid 1px;border-right:solid 1px; border-left:none&amp;quot; | [[File:infiltrator_weapons.png|75px|link=Infiltrator weapons]]&lt;br /&gt;
[[infiltrator weapons|Weapons]]&lt;br /&gt;
| &lt;br /&gt;
|style=&amp;quot;border-left:solid 1px; border-bottom:solid 1px;border-right:solid 1px; border-top:none&amp;quot;|[[File:1forsaken.jpg|50px|link=The_Forsaken]] &lt;br /&gt;
&lt;br /&gt;
[[The Forsaken]]&lt;br /&gt;
| style=&amp;quot; border-right:solid 1px; border-bottom:none 1px; border-top:none; border-left:none 1px&amp;quot;| [[file:Ancients icon.png|x75px|link=Ancients]] &lt;br /&gt;
[[Ancients]] &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;7&amp;quot; style=&amp;quot;text-align:center; border-top:solid 1px; border-bottom:none; border-left:solid 1px; border-right:solid 1px;background:black&amp;quot; | [[file:lota 843.png|center|link=]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Synedrion_Haven_events&amp;diff=13887</id>
		<title>Synedrion Haven events</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Synedrion_Haven_events&amp;diff=13887"/>
		<updated>2021-01-16T19:26:08Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Events that can happen when you visit faction Haven for the first time. Havens that you never visited are marked with a blue question mark [[File:Unexplored haven icon.png|50px|link=|unvisited Haven]] on Geoscape.&lt;br /&gt;
&lt;br /&gt;
==A Scanner Brightly==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
When our operatives arrive at [HavenName], the citizens are busy setting up a new, experimental long-range scanner, developed by the eccentric Dr. Jefferson Nkrumah. Some consider Dr. Nkrumah's methods to be odd, but he insists that it's necessary to look at the world without preconceptions. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Think of my approach as Shklovskian defamiliarization, or as the scientific equivalent of the Brechtian Verfremdungseffekt,&amp;quot; he says. &amp;quot;But without proper resources and at the end of the world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Contribute resources to the experiment (-10 Tech, -25 Materials)===&lt;br /&gt;
The scanner works, producing an entirely new method of analyzing the world's post-Pandoravirus geography... for a little while, before exploding in a shower of sparks.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Some data is better than no data,&amp;quot; Dr. Jefferson Nkrumah is heard to murmur. He hands our operatives a copy of the information he collected, along with an explanation of his methodology.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +100, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +7, 2 Scavenging sites revealed, value Nkrumah=1.&lt;br /&gt;
&lt;br /&gt;
===Stay out of it===&lt;br /&gt;
Dr. Nkrumah may be talented, but the Phoenix Project needs to focus on legitimate research.&lt;br /&gt;
&lt;br /&gt;
==A Time of Tragedies==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0, [[Synedrion]]'s attitude to [[Phoenix Project]] is between 0 and 25.&lt;br /&gt;
&lt;br /&gt;
The citizens of [HavenName] are greatly relieved to see our operatives. The last few months have been terrible for them, one tragedy after another; they are glad to see the Phoenix Project trying to figure out the Pandoravirus.&lt;br /&gt;
&lt;br /&gt;
===Promise that things will get better===&lt;br /&gt;
A belief in a better future, everyone agrees, is necessary for humanity to keep going.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +7.&lt;br /&gt;
&lt;br /&gt;
===Contribute resources to help them recover (-50 Food)===&lt;br /&gt;
The people of the haven are thankful for our support.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+5&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +16.&lt;br /&gt;
&lt;br /&gt;
==An Oral History of the Pandoravirus==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
At [HavenName], our operatives are approached by Leyla Shupak, a writer working on an oral history of the Pandoravirus. She would like to interview them about their experiences in the field. She's also interviewed people from New Jericho and various other havens; the intent is to create a complex, multi-layered document that captures something of what it was like to be a human being in this age of the world. Assuming, of course, that there's going to be someone left to read it.&lt;br /&gt;
&lt;br /&gt;
The Disciples of Anu disapprove of her work, as they believe that too much of it legitimizes the idea that the fall of the old world was tragic rather than necessary. They believe that accounts of the fall must focus on humanity's ability to adapt and grow, on the changes we have to make and the opportunities that surround us, instead of nostalgia and self-pity.&lt;br /&gt;
&lt;br /&gt;
===Accept===&lt;br /&gt;
The interview session proves emotionally exhausting, as old wounds are easily reopened, but it also provides our operatives with a rare feeling of recognition. It's always good to remember that human lives have a context, that we're in this mess together.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-4&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +9, [[File:exhausted.png|30px|link=|Stamina]] Stamina -10, 50 Skill points received.&lt;br /&gt;
&lt;br /&gt;
===Decline===&lt;br /&gt;
The story of the Pandoravirus will have to wait to be told until the Pandoravirus has actually been defeated. Until then, this kind of thing is just a distraction.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Bacchanalia==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 25. &lt;br /&gt;
&lt;br /&gt;
We have made contact with [HavenName], a Synedrion haven. A citizens' assembly is supposed to vote on contributing resources to our cause, but a significant chunk of the population appears to be busy enjoying some kind of orgy. Our operatives are invited to participate, should they be interested.&lt;br /&gt;
&lt;br /&gt;
===Politely decline and wait for the orgy to end===&lt;br /&gt;
Perhaps because many of the citizens seem hungry and/or sleepy, the haven votes to donate a significant amount of food to the Phoenix Project.&lt;br /&gt;
&lt;br /&gt;
[[file:food.png|30px|link=|Food]] FOOD +360&lt;br /&gt;
&lt;br /&gt;
===Make polite excuses and attempt to leave===&lt;br /&gt;
The citizens of [HavenName] express some disappointment at the prissy attitude of the Phoenix Project, but quickly arrange a vote, as they do wish to contribute.&lt;br /&gt;
&lt;br /&gt;
[[file:food.png|30px|link=|Food]] FOOD +70, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
===Allow our operatives to participate===&lt;br /&gt;
As per regulation 17.4b, the details of this event are to remain private; there is to be no log of which operatives choose to participate. Later on, the assembly votes to generously support the Phoenix Project.&lt;br /&gt;
&lt;br /&gt;
[[file:food.png|30px|link=|Food]] FOOD +150, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10.&lt;br /&gt;
&lt;br /&gt;
==Broken Dreams==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
The atmosphere at [HavenName] is subdued. An attack some months ago resulted in two hundred deaths, reminding the citizens that their little utopia is surrounded by an apocalypse that will not simply go away when they stop paying attention. They've never felt quite right since.&lt;br /&gt;
&lt;br /&gt;
===Offer our condolences===&lt;br /&gt;
There is little that can be done for the dead, but perhaps we can help prevent such tragedies in the future.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +4.&lt;br /&gt;
&lt;br /&gt;
===Castigate them for not taking the enemy seriously enough===&lt;br /&gt;
Our message is received with expressions of outrage and disappointment, and our operatives are pointedly told to stay away from grieving family members. Still: if Synedrion does not start understanding the threat of the Pandoravirus, tragedies like this one will only multiply.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+5&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-4&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -12.&lt;br /&gt;
&lt;br /&gt;
===Fund a memorial to the deceased (-25 Materials)===&lt;br /&gt;
A memorial can't change what happened, but it can remind us that we don't just accept the deaths of our loved ones. We remember them and we use our pain and our rage at the injustice of the universe as a source of strength in the fight to build a better world for the next generation.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +6.&lt;br /&gt;
&lt;br /&gt;
==Building Democracy==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
Our operatives have made contact with [HavenName], a haven that only joined Synedrion relatively recently. The citizens of [HavenName] are currently in the process of converting their old council hall into a facility better suited for a full democratic assembly. They could use some building materials and are willing to exchange them for excess equipment.&lt;br /&gt;
&lt;br /&gt;
===Agree to the trade (-75 Materials)===&lt;br /&gt;
The citizens are thankful for the Phoenix Project's support for the political system they have chosen. Finally they will be able to make decisions for themselves - at least as much as anyone can in this world.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +6, 1 Synedrion Assault rifle, 1 Synedrion Sniper rifle and 4 Sonic grenades received.&lt;br /&gt;
&lt;br /&gt;
===Offer building materials for free (-75 Materials)===&lt;br /&gt;
There is cheering all throughout [HavenName]. &amp;quot;So the Phoenix Project really does stand for freedom and democracy,&amp;quot; one of the citizens says to our operatives. &amp;quot;That is very, very encouraging. Didn't know people still tried to do the right thing on this broken planet. Maybe there's hope after all. At least a little sliver of it. But you can go a long way on a little hope, you know?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+6&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +17.&lt;br /&gt;
&lt;br /&gt;
===Tell them they're idiots for joining Synedrion===&lt;br /&gt;
Our input is not deemed helpful.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -10.&lt;br /&gt;
&lt;br /&gt;
===Reject the offer===&lt;br /&gt;
The haven's representatives are disappointed, but they shrug and go back to their work. There's a lot to prepare before the first official assembly.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5&lt;br /&gt;
&lt;br /&gt;
==Cerebral Accelerationism==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
[HavenName] is home to Dr. Lexa Kennedy, a charmingly sinister neurobiologist who believes in pushing the boundaries of human cognitive experience. She has been working on a new method for transferring information into the human brain, hoping it can be used to accelerate learning processes. Unfortunately for her project, the people of [HavenName] find the value of her work questionable, particularly as they are worried it could be used to secretly indoctrinate people.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That and the incident where I turned Larry into Barry,&amp;quot; Dr. Kennedy admits. &amp;quot;But look, I'm working with limited resources here. The world is literally ending and we need every advantage we can get, right? So, if any of you... operatives is the term, yes? If any of you operatives would be interested in helping me run some tests... on your brains...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Allow our operatives to participate===&lt;br /&gt;
After minor brain surgery, some mild electric shocks, and a limited amount of shrieking, the experiments are finally successful. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I've managed to download War and Peace into your brains!&amp;quot; Dr. Kennedy beams. &amp;quot;Although I think it's in Ancient Cappadocian. Sorry. Wrong file.&amp;quot; Further experimentation shows that technology has a lot of limitations, but it will allow our soldiers to improve some of their skills.&lt;br /&gt;
&lt;br /&gt;
[[File:exhausted.png|30px|link=|Stamina]] Stamina -10, 30 Hit points lost, 10 Skill points received, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -3&lt;br /&gt;
&lt;br /&gt;
===This sounds like a terrible idea===&lt;br /&gt;
Dr. Kennedy sighs. &amp;quot;I guess I should give up on this project. There's probably a good reason everyone's against it. Well, maybe I can try making that mist-driven ship prototype work after all...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +6&lt;br /&gt;
&lt;br /&gt;
==Extraction==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is less than -25.&lt;br /&gt;
&lt;br /&gt;
Our operatives have been approached by a Synedrion dissident. The individual in question is willing to exchange valuable information in exchange for a way out of [HavenName] and a modest payment.&lt;br /&gt;
&lt;br /&gt;
===Help the dissenter (-15 Tech)===&lt;br /&gt;
The dissenter hands our operatives a small portable drive full of research data. Clearly, people are starting to doubt Synedrion's vision of the future.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +20, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -8.&lt;br /&gt;
&lt;br /&gt;
===Do not help===&lt;br /&gt;
The Phoenix Project is a science organization, not a taxi service.&lt;br /&gt;
&lt;br /&gt;
==Fungal Crisis==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is less than 0, Food zone is present&lt;br /&gt;
&lt;br /&gt;
When the [AircraftName] arrives at [HavenName], our operatives encounter a crisis situation: an unknown fungus has been found growing inside the haven. The local scientists are extremely alarmed and everyone is doing their best to figure out how bad the situation is.&lt;br /&gt;
&lt;br /&gt;
===Offer scientific assistance (-20 Tech)===&lt;br /&gt;
After a great deal of hard work, the growth is isolated and removed. It turns out to be a highly mutated strain of Eremothecium gossypii, which could have caused severe damage to the haven's crops. How it infiltrated the haven remains unknown, but the inhabitants are deeply thankful for our help.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+5&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +9.&lt;br /&gt;
&lt;br /&gt;
===Stay out of the way===&lt;br /&gt;
Many of the haven's fruit trees are drying up and dying, and some of the grain also seems to be affected, despite the genetic resistance to fungi engineered by Synedrion's scientists.&lt;br /&gt;
&lt;br /&gt;
Food zone is damaged.&lt;br /&gt;
&lt;br /&gt;
==Fury==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is less than 0, Factory zone is present&lt;br /&gt;
&lt;br /&gt;
[HavenName] recently suffered a breach. Small tick-like parasites invaded the haven, causing extreme rage and confusion in anyone they attached themselves to. Synedrion doctors have already found a cure, but there is still a lot to repair. The exhausted and still somewhat shaky citizens are happy to see our operatives.&lt;br /&gt;
&lt;br /&gt;
===Offer assistance with the repairs (-40 Materials)===&lt;br /&gt;
Citizen Soyinka thanks our operatives on behalf of the community. This will make a real difference.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10.&lt;br /&gt;
&lt;br /&gt;
===Offer condolences===&lt;br /&gt;
A representative thanks the Phoenix Project on behalf of the community.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +4, Factory is damaged.&lt;br /&gt;
&lt;br /&gt;
===Argue that this shows coexistence with the new ecosystem is impossible===&lt;br /&gt;
Perhaps a reasonable argument to make, but not one the people of [HavenName] are particularly interested in hearing right now.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -10.&lt;br /&gt;
&lt;br /&gt;
===Argue that this shows human beings need to adapt on a biological level===&lt;br /&gt;
Perhaps a reasonable argument to make, but not one the people of [HavenName] are particularly interested in hearing right now.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -15.&lt;br /&gt;
&lt;br /&gt;
==Matters of Faith==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
At the Synedrion haven of [HavenName], an unusual situation is unfolding: a significant minority of the population has joined a new religion, the Cult of the Distant Voice. Members of the Cult believe that through meditation, a person can make contact with a divine being called Yurgon, and thus receive enlightenment. Furthermore, they believe that the enlightened are immune to the Pandoravirus. This latter belief is causing a security problem.&lt;br /&gt;
&lt;br /&gt;
Synedrion is predicated on full religious freedom, but it is also a society built on principles of scientific rationality. To suppress the Cult would be an assault on freedom, but the Cult's belief put the community in active danger of infection. Frustrated, worried, and unable to find a solution via debate, the people of [HavenName] have turned to us for input.&lt;br /&gt;
&lt;br /&gt;
===Cultists should be forced to obey security protocols or be expelled===&lt;br /&gt;
The followers of the Cult of the Distant Voice are not pleased, and the rest of the population is deeply uncomfortable, but at some point irrational beliefs can no longer be tolerated, particularly when lives are at risk. Some of the cultists decide to leave, risking the long journey across the wasteland to stay true to their visions.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10, Population is decreased by 96. Adds towards terraformers allegiance.&lt;br /&gt;
&lt;br /&gt;
===Cultists deserve full freedom, even if their beliefs are dangerous===&lt;br /&gt;
Without true tolerance, Synedrion can never build a society that is genuinely free of hierarchies. Figuring out how to coexist with the Cult of the Distant Voice will be a challenge for [HavenName], but it's a challenge worth accepting.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10, Adds towards polyphonic tendency allegiance.&lt;br /&gt;
&lt;br /&gt;
===We can't get involved===&lt;br /&gt;
This is not a Phoenix Project matter, and we won't get involved.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -7.&lt;br /&gt;
&lt;br /&gt;
==Nature's Dominion==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
The Synedrion haven of [HavenName] is in uproar - over a book. &amp;quot;Nature's Dominion&amp;quot; is a new philosophical novel by Yevgenia Liu which depicts humanity's struggle against hierarchies, concluding with the idea that Nature itself is the ultimate hierarchy that must be defeated to guarantee humankind's freedom. Some critics accuse the book of advocating human supremacy, an idea the author herself doesn't find problematic in the slightest, gladly calling herself a human supremacist.&lt;br /&gt;
&lt;br /&gt;
In a democratic society such as Synedrion, such debates can have a real effect on future policy, especially in the current situation. Is the ultimate goal harmony with Nature, or liberation from Nature? The answer to this question determines not only what Synedrion should do about the Pandoravirus, but also what should be done if humanity ever finds itself in control of this planet again. &lt;br /&gt;
&lt;br /&gt;
For now, of course, it's just a discussion about a book, but the citizens of [HavenName] are curious: where does the Phoenix Project stand?&lt;br /&gt;
&lt;br /&gt;
===Liberation from Nature is the essence of civilization===&lt;br /&gt;
Glorifying Nature has always been reactionary. The civilization the Phoenix Project was founded to defend is precisely the opposite of Nature: human beings breaking the natural patterns of conflict and competition, choosing to think for themselves, to cooperate, to transform, to build. Recognizing the essential brutality and stupidity of the natural world, civilization is the project of setting out to create something better for all of us.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +13, Adds towards terraformers allegiance.&lt;br /&gt;
&lt;br /&gt;
===A healthy civilization would have a balanced relationship with natural systems===&lt;br /&gt;
The Phoenix Project understands that humanity's conflict with and destruction of the natural world isn't a matter of original sin, but a consequence of the hierarchies that have skewed human development. When these are dissolved, when people are truly equal, they will be able to coexist with Nature in a way that is healthier and more sustainable.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15, Adds towards polyphonic tendency allegiance.&lt;br /&gt;
&lt;br /&gt;
===The only solution is changing humanity itself===&lt;br /&gt;
The Phoenix Project believes that the question of humanity's relationship to Nature is too simplistic if we understand &amp;quot;humanity&amp;quot; to mean a static concept of Homo sapiens in this current stage of development. If we take humanity to be a more fluid concept, then we can understand that the question is not really about Nature, but about ourselves. It is we who have stopped evolving, we who have to start moving again.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+5&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -4.&lt;br /&gt;
&lt;br /&gt;
===No comment===&lt;br /&gt;
The Phoenix Project does not engage in literary criticism or philosophical speculation.&lt;br /&gt;
&lt;br /&gt;
==Our Past and Future==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 25.&lt;br /&gt;
&lt;br /&gt;
Representatives of [HavenName] speak warmly of the importance of the Phoenix Project and the potential advantages of our organizations pursuing a common vision based on science and humanism. An assembly is called to determine the haven's contribution to the Phoenix cause. ''Wait for the assembly''&lt;br /&gt;
&lt;br /&gt;
After much debate, including a critical analysis of the Phoenix Project's origin in state structures and how that might affect its methods, a contribution is decided upon.&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +90&lt;br /&gt;
&lt;br /&gt;
==Outvoted==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
At [HavenName], a Synedrion scientist by the name of Dr. Aini reaches out to our operatives. He has been working on technology intended to help terraform the planet, but he needs more resources to continue his experiments. Unfortunately, the latest assembly voted against providing his project with further resources, as many in the community feel that terraforming is too aggressive and imperialistic an approach to the planet's ecological crisis.&lt;br /&gt;
&lt;br /&gt;
Dr. Aini would greatly appreciate the support of the Phoenix Project in this matter. The haven may have voted against supporting his work, but that doesn't mean he is forbidden from finding resources elsewhere. As a Synedrion citizen, he is entitled to pursue his interests freely and without state intervention. In return he would be willing to share some of the insights he has already attained.&lt;br /&gt;
&lt;br /&gt;
===Support Dr. Aini's research (-10 Tech)===&lt;br /&gt;
Dr. Aini is thankful for our support, although it does seem to cause some negative reactions with the rest of the population. Synedrion may be democratic to the core, but such situations do cause a lot of friction. Thankfully, the data that Dr. Aini shares with our scientists is quite valuable.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +200, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, Adds towards terraformers allegiance.&lt;br /&gt;
&lt;br /&gt;
===Decline===&lt;br /&gt;
Perhaps it is better for the Phoenix Project not to get involved in the inner proceedings of [HavenName] at this time. Dr. Aini will have to continue his research on his own.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +6&lt;br /&gt;
&lt;br /&gt;
==People's Front of Synedrion==&lt;br /&gt;
Conditions: [[Synedrion]]'s attitude to [[Phoenix Project]] is less than -25.&lt;br /&gt;
&lt;br /&gt;
At the Synedrion haven of [HavenName], a citizen desperately wants out. He's offering to pay our operatives for taking him along.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Look, I just can't stand it anymore,&amp;quot; he says. &amp;quot;I joined Synedrion because they seemed like they really wanted to build a better world, but do you know what they do all day? Argue! Argue about every damn thing, over and over and over. They're just incapable of getting anything done at all. I'd rather join New Jericho and play soldier, or even be one of the Disciples of Anu and grow an arm out of my spleen or something - anything's better than this endless bloody whining.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Help him join the Disciples of Anu===&lt;br /&gt;
The local citizens aren't happy - they were certain they could have convinced the man to stay. Presumably by talking to him some more.&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +60, [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+5&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -9.&lt;br /&gt;
&lt;br /&gt;
===Help him join New Jericho===&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +50, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -7.&lt;br /&gt;
&lt;br /&gt;
===Don't help him===&lt;br /&gt;
&amp;quot;Oh God,&amp;quot; the man says with genuine horror in his voice. &amp;quot;It's time for another assembly. Let's see who's going to be a pedantic bore this time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Phoenix Project: The Game==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 25.&lt;br /&gt;
&lt;br /&gt;
At [HavenName], a group of young people are developing a holographic game based on the history of the Phoenix Project. People need something fun to do when they're not fighting to survive, and even in this dark time, games are still valued. The game is set in the 1960s and 70s and follows the Phoenix Project's operatives as they solve mysteries around the world. Players have to survive tactical missions to various locations while also keeping track of their diplomatic relationships with the nations that provide funding.&lt;br /&gt;
&lt;br /&gt;
The main problem the young developers face, apart from the eternal lack of resources and time, is access to historical information about the Phoenix Project, much of which remained classified even after its existence was revealed to the public. Should we share some of our archive data with them? &lt;br /&gt;
&lt;br /&gt;
It's possible that the other factions will see this as an act of propaganda.&lt;br /&gt;
&lt;br /&gt;
===Yes, our history is worth sharing===&lt;br /&gt;
The developers are amazed. From the struggle between Director of Operations Newton Sumrall and the American government to Administrator Irina Semionova's conflict with the KGB, from the eccentric ideas of  Randolph Symes to the tragic story of the Phoenix-2 mission to the Moon, there is a vast wealth of material for them to draw on. Hopefully their game will help spread awareness of how long and how hard the Phoenix Project has fought for Earth.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+6&amp;lt;/b&amp;gt;,[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +16.&lt;br /&gt;
&lt;br /&gt;
===No, they'll have to rely on their imaginations===&lt;br /&gt;
The developers are disappointed, but understanding. &amp;quot;There's probably all sorts of stuff that's really secret,&amp;quot; one of them says. &amp;quot;And if anyone knew about it, it would be a really big problem. Better to keep it all hush-hush until the planet is saved. Hey, maybe we can use it in the sequel!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Demand they stop developing the game===&lt;br /&gt;
The developers are deeply disappointed by our attitude. They promise to rename the game to &amp;quot;A-FIG: Alien Fighters&amp;quot; and remove all references to the Phoenix Project, even though copyright is no longer a concept, at least not in Synedrion havens.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -7.&lt;br /&gt;
&lt;br /&gt;
==Reconstruction==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
At the Synedrion haven of [HavenName], our operatives run into a recently-returned scientific expedition helmed by Professor Maathai, which had set out to explore a complex of limestone caverns in which the Pandoravirus seems to have produced a completely unique category of bioluminescent fungal hybrids. Unfortunately, some kind of large burrowing creature caused a collapse that buried half the team and damaged much of the equipment.&lt;br /&gt;
&lt;br /&gt;
Some of our advanced Phoenix tech might be able to recover the highly valuable data the scientists died collecting. With the equipment in the state that it's in, however, It would be a very expensive and complicated process.&lt;br /&gt;
&lt;br /&gt;
===Retrieve the data (-30 Tech)===&lt;br /&gt;
It takes effort, ingenuity, and a lot of spare parts, but eventually, our operatives manage to retrieve most of the data. Professor Maathai is pleased, although nothing can really make up for the people she lost. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;At least we can hope that what we did will help in some small way,&amp;quot; she says with a tired smile.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +150, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+5&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +25.&lt;br /&gt;
&lt;br /&gt;
===We can't spare the resources for this project===&lt;br /&gt;
Professor Maathai is disappointed, but not angry. &amp;quot;The Phoenix Project clearly has enough to contend with without having to run tech support for Synedrion,&amp;quot; she says with a tired smile.&lt;br /&gt;
&lt;br /&gt;
===Ask other Synedrion havens to pitch in (-20 Tech)===&lt;br /&gt;
Why should [HavenName] have to handle this alone? If the Phoenix Project provides some of the rarer tech, and a few other havens help out, we can solve the problem collectively. And so that's what happens: the other havens have to vote on it first, of course, but they trust us. &lt;br /&gt;
&lt;br /&gt;
Professor Maathai is glad. It may be impossible to bring back the people she lost, but at least their deaths will have meant something.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +100, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15.&lt;br /&gt;
&lt;br /&gt;
===Ask New Jericho for help===&lt;br /&gt;
In a rare moment of genuine cooperation, New Jericho shares an old Vanadium prototype data-retrieval device designed for its internal investigations unit. The device works perfectly and the data is saved. Professor Maathai is speechless. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;If only things could always work out this way,&amp;quot; she says eventually. &amp;quot;Everyone working together to make the deaths of our friends and loved ones mean something...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +40, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] +4, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] +4.&lt;br /&gt;
&lt;br /&gt;
==Reshaping the World==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
Our operatives have made contact with a Synedrion haven called [HavenName]. The citizens are currently engaged in a scheduled debate regarding the ethical dimensions of terraforming, in which an extended presentation by a member of the Polyphonic Tendency faction has caused a minor controversy. ''Wait for the debate to end''&lt;br /&gt;
&lt;br /&gt;
At the end of the day, the argument remains frustratingly unresolved and is set aside for the time being so the citizens can vote on the issue of the Phoenix Project. The overall result is positive, and [HavenName] shares some of its resources with us.&lt;br /&gt;
&lt;br /&gt;
[[file:food.png|30px|link=|Food]] FOOD +320&lt;br /&gt;
&lt;br /&gt;
==Sharing Knowledge==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0, [[Synedrion]]'s attitude to [[Phoenix Project]] is more than 25.&lt;br /&gt;
&lt;br /&gt;
Our operatives have made contact with [HavenName], a Synedrion haven. Representatives of the citizenry say they have valuable information to share with us, but of course, this has to be voted upon first. ''Wait for the assembly''&lt;br /&gt;
&lt;br /&gt;
Citizen Selvon, part of the haven's Exploration and Cartography team, hopes that we will find this information regarding the locations of other havens useful. &amp;quot;The world's such a mess these days, it's good to know where things are,&amp;quot; he says. &amp;quot;Even if they might be gone soon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
One New Jericho, one Anu and one Synedrion haven are revealed on Geoscape.&lt;br /&gt;
&lt;br /&gt;
==Shepherding Evolution==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
Scientists at [HavenName] are struggling with a philosophical dilemma. They have discovered one of the few entirely harmless creatures produced by the Pandoravirus: a herd of scaly sheep. The mutation is so simple, in fact, that it could be easily reversed using basic gene-editing technology, recreating the original sheep species, currently most likely extinct. &lt;br /&gt;
&lt;br /&gt;
The question is - should this be done? Normal sheep will be more useful to human beings, but scaly sheep can survive in the new ecosystem without harming us.&lt;br /&gt;
&lt;br /&gt;
===It should be done because it's useful for human beings===&lt;br /&gt;
It's sentience and intelligence that ultimately matter most - the foundations of civilization, of the cosmos becoming self-aware. Human needs are considerably more important than those of animals, and we should be unafraid to alter the environment to our benefit.&lt;br /&gt;
&lt;br /&gt;
Adds towards terraformer allegiance.&lt;br /&gt;
&lt;br /&gt;
===It should be done to restore purity===&lt;br /&gt;
The world has become a sick parody of itself. Anything we can do to take back some of our genetic purity is worth doing.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Every possibility of coexistence with the new ecosystem is worth supporting===&lt;br /&gt;
We can't always try and place ourselves at the top of creation. We must learn to be part of the ecosystem, not its masters. In this case, we have a chance to coexist peacefully with something the Pandoravirus has made. Even if the Pandoravirus is our enemy, this is a tiny step towards coexistence with the world it has made.&lt;br /&gt;
&lt;br /&gt;
Adds towards polyphonic tendency allegiance.&lt;br /&gt;
&lt;br /&gt;
===The scaly sheep are sacred===&lt;br /&gt;
The scaly sheep are better than normal sheep: sleeker, stronger, better able to defend themselves. They have adapted; they have grown. And they have done so without their minds being enslaved by the Pandoravirus. This is what the Exalted calls holiness, and it must be valued and preserved.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skin Off My Back==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
There are dozens of seriously injured people at [HavenName], all of them missing long stretches of skin. &amp;quot;We were drilling,&amp;quot; an injured engineer tells our operatives. &amp;quot;We'd detected a confined aquifer down there. Good chance of finding uncontaminated water. Seemed safe enough. But something... something came out. Weird pink tendrils, whipping around... slashing. Like getting whipped with bloody sandpaper. Took your skin right off. The collapse saved us, funnily enough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creature that caused this is confined, but the local doctors are having trouble producing enough synthetic skin grafts to cover the damage. &lt;br /&gt;
&lt;br /&gt;
===Donate a lot of medical equipment (-45 Tech)===&lt;br /&gt;
The doctors are overwhelmed; one of them actually hugs one of our operatives. With this additional equipment, it will be possible to heal everyone. Having heard about our generosity, the injured engineer our operatives had talked to insists on gifting them some explosives. &amp;quot;Time to blow some skin off THEIR ugly backsides!&amp;quot; he laughs. The doctors give him a sedative, shrugging as if to say: engineers!&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+7&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +25, One spider drone pistol received and one pack of ammo.&lt;br /&gt;
&lt;br /&gt;
===Donate some medical equipment (-20 Tech)===&lt;br /&gt;
The doctors are thankful for our donation. It's not enough to solve all of their problems, but it might be enough to tide them over until help from another Synedrion haven arrives.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15, 12 Population lost.&lt;br /&gt;
&lt;br /&gt;
===We can't afford to help===&lt;br /&gt;
The doctors go back to their work, trying to save as many people as they can.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -6, 163 population lost.&lt;br /&gt;
&lt;br /&gt;
==Tentaclisticle==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0, Coastal site, Training zone present.&lt;br /&gt;
&lt;br /&gt;
The inhabitants of [HavenName] are dealing with a particularly unusual situation. An enormous sea anemone has grown right in the middle of their haven. Two stories high and nearly indestructible, it is thankfully entirely sessile. The problem is not so much the presence of the organism itself, but the fact that at its very top, there is an oversized human mouth, and that mouth, in the words of one citizen, &amp;quot;simply will not shut up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Incessantly, the mouth babbles absurd sentences in a booming, distorted voice. &amp;quot;TOP TEN CUCUMBERS IN THE EPITAPH. NUMBER FIVE  WILL SURPRISE YOU,&amp;quot; it moans. &amp;quot;THE SECRET TO SKIN LESIONS REVEALED. WHAT YOU NEVER KNEW ABOUT BLEEDING HORSES.&amp;quot;&amp;quot; The citizens are desperate; they haven't had a good night's sleep in weeks. &amp;quot;THIS NEW SOLIPSISM COULD CHANGE EVERYTHING. CHECK TO SEE IF YOU ARE BEING SHREDDED.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The running theory is that the organism is part sea anemone, part copy editor. But although the situation is morbidly funny, the exhaustion it is causing could cost lives.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Attempt to pull the organism into the sea using the [AircraftName]===&lt;br /&gt;
After a great deal of planning, our operatives use the [AircraftName] to dislodge the organism and drag it into the sea. &amp;quot;FIVE CELEBRITY BACHELORS WHO PREFIGURE HEMATOCHROMIA!&amp;quot; it screams, lashing out with its tentacles. The [AircraftName] takes some damage but keeps going until the organism starts to sink. &amp;quot;TWELVE REASONS WHY YOUR BEST FRIEND COULD BE-&amp;quot; it gurgles before finally vanishing beneath the waves. &lt;br /&gt;
&lt;br /&gt;
The people of [HavenName] cheer and shower our operatives with gifts.&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:materials.png|30px|link=|Materials]] MATERIALS +150, [[file:food.png|30px|link=|Food]] FOOD +200, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15, 40 HP damage to aircraft.&lt;br /&gt;
&lt;br /&gt;
===Dynamite it (-25 Tech and -25 Materials)===&lt;br /&gt;
The first few blasts don't do anything; the organism really is surprisingly solid. &amp;quot;THIRTY-SEVEN VICTIMS WHO LOOK LIKE BLOOD LEECHES&amp;quot; it bellows. Finally, a massive bomb thrown directly into its mouth manages to silence it. &amp;quot;TWENTY-FIVES WAYS TO TELL IF YOU'RE A-&amp;quot; it howls before finally exploding into a shower of pulsating parts. &lt;br /&gt;
&lt;br /&gt;
The people of [HavenName] cheer even though their haven is now covered in Pandoran gore.&lt;br /&gt;
&lt;br /&gt;
[[file:food.png|30px|link=|Food]] FOOD +400, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10, Training zone is damaged.&lt;br /&gt;
&lt;br /&gt;
===Don't destroy the organism. Instead, study it===&lt;br /&gt;
The people of [HavenName] are not enthusiastic about this plan, but it's better than nothing. &amp;quot;ARE THESE THE BEST ANEURISMS IN LOUNGE COUNTRY?&amp;quot; the organism groans. &amp;quot;TEN FIENDS WHO LOOK LIKE LEPIDOPTERISTS! DO YOU KNOW NUMBER SIX?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The investigation shows that the organism contains a series of embedded organic structures that strongly resemble a human brain, adding another puzzle piece to our understanding of the Pandoravirus.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +100, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -7. Training zone is severely damaged.&lt;br /&gt;
&lt;br /&gt;
===Let them figure it out themselves===&lt;br /&gt;
&amp;quot;TOP TEN EPIC FAILS IN MOLECULAR DECAY,&amp;quot; the organism growls in idiotic triumph. &amp;quot;CAN YOU SMOTHER THE SUBLIME FISH?&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The people of [HavenName] go back to their lives, hoping that one day the problem will be solved - but not by the Phoenix Project.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -9, Training zone is severely damaged.&lt;br /&gt;
&lt;br /&gt;
==The A Word==&lt;br /&gt;
Conditions: [[Disciples of Anu]]'s attitude to [[Phoenix Project]] is less than 75.&lt;br /&gt;
&lt;br /&gt;
A Synedrion satirist in [HavenName] has been causing diplomatic problems by writing a series of increasingly popular songs about the &amp;quot;Disciples of Anus.&amp;quot; The Disciples demand an end to these insults, while Synedrion cite their unwavering dedication to freedom of speech.&lt;br /&gt;
&lt;br /&gt;
===Side with the Disciples of Anu; it is their right not to be mocked===&lt;br /&gt;
After several heated meetings, the satirist agrees to stop performing and distributing new songs, although the previous ones will remain available. While opinion is divided, most Synedrion citizens see this development as deeply troubling.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] -8.&lt;br /&gt;
&lt;br /&gt;
===Side with Synedrion; without freedom of speech, humanity cannot flourish===&lt;br /&gt;
After several petitions, we receive word that the Synod of Yearning has ruled it a sin to become overly emotional over such a small issue - but at the same time, they have proclaimed the songs blasphemous, and our role in &amp;quot;promoting&amp;quot; them highly questionable.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] -8.&lt;br /&gt;
&lt;br /&gt;
==The Accused==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
[HavenName] has recently voted to grant asylum to a high-ranking New Jericho officer who is accused of having killed one of his own men. New Jericho demands he be extradited to face murder charges, but his defenders claim that the charges are merely a pretext to silence a dissenter. The officer has appealed to the Phoenix Project for support.&lt;br /&gt;
&lt;br /&gt;
===Demand that he be extradited===&lt;br /&gt;
The people of [HavenName] are not interested in what the Phoenix Project has to say about this. As far as they are concerned, the sanctity of asylum is a foundational democratic principle and anyone who disregards it is stained for life. New Jericho appreciates our gesture, however.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+5&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -7.&lt;br /&gt;
&lt;br /&gt;
===Support his right to asylum===&lt;br /&gt;
The people of [HavenName] are pleased to hear that the Phoenix Project supports the foundational democratic value that is the inviolability of asylum. New Jericho will just have to deal with not getting their pound of flesh.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +13.&lt;br /&gt;
&lt;br /&gt;
===Call in a favor with New Jericho to resolve the situation===&lt;br /&gt;
The last thing this world needs is more conflict between human beings. Our contacts in New Jericho are willing to make this all go away, so long as the people of [HavenName] promise not to use the officer for propaganda purposes. An assembly is called to vote on this proposal, and a clear majority votes yes.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+6&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +25.&lt;br /&gt;
&lt;br /&gt;
===Recruit him for the Phoenix Project===&lt;br /&gt;
The officer says he'd be happy to join, especially if it defuses the situation a little. He is grateful to the people of [HavenName] and doesn't want to cause more trouble.&lt;br /&gt;
&lt;br /&gt;
One Sniper soldier received.&lt;br /&gt;
&lt;br /&gt;
==The Light of the Phoenix==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 50.&lt;br /&gt;
&lt;br /&gt;
[HavenName] welcomes all Phoenix Project operatives as incarnations of the best parts of the spirit of the Enlightenment. By our actions, we have shown that the Phoenix Project is everything it claimed to be: a force dedicated to protecting humankind as a species, with science as its biggest weapon. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;The Phoenix Project dares to ask the difficult questions and to pursue answers even when there is a cost,&amp;quot; one citizen says. &amp;quot;This dedication to scientific truth combined with universal values is what the world was missing for so long.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To back their praise up with material help, the people of [HavenName] decide to contribute directly to our cause. ''Wait for the assembly''&lt;br /&gt;
&lt;br /&gt;
An assembly is called to discuss how high the contribution should be. The discussion is quick, as there is almost no disagreement as to the value of the Phoenix Project.&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +120, [[File:materials.png|30px|link=|Materials]] MATERIALS +440.&lt;br /&gt;
&lt;br /&gt;
==The Measure of a Crab==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
Our operatives have made contact with a Synedrion haven called [HavenName]. Unfortunately, the citizens are currently engaged in a scheduled debate entitled Crabmen: Human or Humanoid, which has overrun significantly as various philosophical factions passionately make their points. ''Wait for the debate to end''&lt;br /&gt;
&lt;br /&gt;
It is generally agreed that the faction known as the Terraformers performed best in this debate. Its supporters, buoyed by success, vote to support the Phoenix Project with a contribution to our Tech.&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +80&lt;br /&gt;
&lt;br /&gt;
==Waiting Game==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0. Value Nkrumah is 1.&lt;br /&gt;
&lt;br /&gt;
When our operatives arrive at [HavenName], they receive an urgent message from Dr. Jefferson Nkrumah. Apparently he left a long-term experiment running in his old lab here in [HavenName], and he'd like our operatives to report the results. A recent assembly voted to quarantine his lab, but he assures our operatives that the experiment is only mildly explosive.&lt;br /&gt;
&lt;br /&gt;
===Do as he asks===&lt;br /&gt;
After a mild explosion that mildly tears the lab in two, our operatives can tell Dr. Nkrumah that he has indeed found a way of making Pandorans explode. The process may take several months to work, but in principle it does function as intended. &lt;br /&gt;
&lt;br /&gt;
Dr. Nkrumah is satisfied, and gladly allows us to access his data.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +100, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -8, Soldiers lose 30 HP. &lt;br /&gt;
&lt;br /&gt;
===Refuse Dr. Nkrumah's request===&lt;br /&gt;
The lab was quarantined for a reason, and we don't want to offend the good people of [HavenName], who have undoubtedly suffered at the hands of this mad genius.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15.&lt;br /&gt;
&lt;br /&gt;
==Warm Welcome==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 50.&lt;br /&gt;
&lt;br /&gt;
At [HavenName], our operatives are greeted with genuine warmth. The Phoenix Project is very welcome here. An assembly is quickly called to decide on a contribution to our cause, which is seen as almost synonymous with Synedrion's. ''Wait for the assembly''&lt;br /&gt;
&lt;br /&gt;
After a long and surprisingly detailed presentation from one Dr. Valerie Kwan, including top-secret information about the scientific activities of the Phoenix Project in the 1960s, the assembly votes on a considerable contribution.&lt;br /&gt;
&lt;br /&gt;
[[File:materials.png|30px|link=|Materials]] MATERIALS +340, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +6&lt;br /&gt;
&lt;br /&gt;
==What Could Have Been==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0, [[Synedrion]]'s attitude to [[Phoenix Project]] is between 0 and 25, [[New Jericho]]'s attitude to [[Phoenix Project]] is less than 25, [[Disciples of Anu]]'s attitude to [[Phoenix Project]] is less than 25.&lt;br /&gt;
&lt;br /&gt;
The inhabitants of [HavenName] are greatly pleased to see the Phoenix Project back in action after such a long absence. The world, they agree, could have used our help. Who knows how this whole war against the Pandoravirus might have gone if the Phoenix Project had been able to fight back from day one. An international scientific response was exactly what the governments and corporations of the day prevented from happening.&lt;br /&gt;
&lt;br /&gt;
But they don't blame us - as underfunded and understaffed as we were, how were we supposed to deal with a global crisis? It's a miracle any vestige of the Phoenix Project has survived at all. To make up a little bit for just how much we were neglected by the world, they offer to share some of their resources. ''Accept''&lt;br /&gt;
&lt;br /&gt;
An assembly is called and the precise amount of resources to be shared is debated. This takes some time, as some individuals insist on analyzing every single projected statistic first, but in the end, an agreement is reached.&lt;br /&gt;
&lt;br /&gt;
[[File:materials.png|30px|link=|Materials]] MATERIALS +360, [[file:food.png|30px|link=|Food]] FOOD +50.&lt;br /&gt;
&lt;br /&gt;
==Who We Were==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
The people of [HavenName] largely seem positively inclined towards us, but one individual insists that there's a philosophical question which must be debated before any diplomatic relations can proceed: was the Phoenix Project an arm of the pre-war bourgeoisie?&lt;br /&gt;
&lt;br /&gt;
===It was not===&lt;br /&gt;
The Phoenix Project was an international organization dedicated to science and protecting humanity. As such, it represented a step beyond the concerns of the rich people of this or that country, or even of countries in general. It was a promise of a better world that sadly never materialized.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +12.&lt;br /&gt;
&lt;br /&gt;
===It was, but it doesn't matter===&lt;br /&gt;
Any government-created institution of the pre-war world was technically speaking an arm of bourgeoisie, but so what? Isn't the point of Synedrion's ideology that there were many good things about the old world, and that those good things ought to be seized? Otherwise this accusation sounds suspiciously like being accused of sinfulness.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15.&lt;br /&gt;
&lt;br /&gt;
===It was, and we're proud of that===&lt;br /&gt;
There was a lot wrong with the old order, but that doesn't mean that the Phoenix Project is some kind of utopian project that hates the past. Yes, the Phoenix Project was created by the governments of that time, and it served the interests of those governments - including, at one time, the USSR. There's no shame in that.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -15.&lt;br /&gt;
&lt;br /&gt;
===The old world was nothing but sin===&lt;br /&gt;
It doesn't matter what the Phoenix Project was in the old days. Everything was corrupt then. What matters is what the Phoenix Project is now.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-4&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -9.&lt;br /&gt;
&lt;br /&gt;
==Winds of Change==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0, Residential zone is present.&lt;br /&gt;
&lt;br /&gt;
The Synedrion haven of [HavenName] is troubled by a strange growth not far from its borders. The growth appears to be a colony of pink protuberances that emit a fetid gas at regular intervals; the locals have named it the Clusterbutt. The gas is largely methane, and while not dangerous at this distance and in these amounts, the stench is stultifying. Every single attempt to destroy the growth has failed, as it always grows back within a few days.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm afraid that whatever is producing the Clusterbutt is deep underground, like a mushroom, and what we're seeing is just the equivalent of the fruiting body,&amp;quot; says a local scientist, Dr. Hendrik. &amp;quot;It may be impossible to eliminate under current conditions. I hope I'm wrong, because this.. well, it stinks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Keep the growth intact and study it===&lt;br /&gt;
The growth's name and appearance may be amusing, but its effect on the atmosphere is not: it is slowly terraforming our planet by pumping out large quantities of greenhouse gas. By itself, it's relatively harmless, but a large number of such growths could dramatically speed up the extreme climatic changes we are already experiencing. If the Pandoravirus is not stopped, Earth may become uninhabitable.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +50, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -10, Residential zone is severely damaged.&lt;br /&gt;
&lt;br /&gt;
===Blow it up, then pour concrete over the hole (-5 Tech, -15 Materials)===&lt;br /&gt;
The Clusterbutt goes up in a big explosion followed by a rain of small pink blobs. But even with a thick layer of concrete poured over the crater, the problem is most likely not going to be solved permanently. Still, at least the good people of [HavenName] will get a few weeks of clean air. As thanks, Dr. Hendrik shares some of the data collected by the haven's scouts.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15, One scavenging site revealed.&lt;br /&gt;
&lt;br /&gt;
===Inject a biotoxin into the area below the growth (-20 Tech)===&lt;br /&gt;
It's not clear whether this will work in the long term, but it's the best idea anyone's come up with so far, and the people of [HavenName] are deeply grateful for the Phoenix Project's assistance. Funny as it all may seem, the truth is that the planet is changing in ways that do not bode well for humanity's future. To help us keep up the good fight, Dr. Hendrik shares some of the data collected by the haven's scouts.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+6&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +25, One scavenging site revealed.&lt;br /&gt;
&lt;br /&gt;
===Cruelly mock the inhabitants of [HavenName]===&lt;br /&gt;
Dr. Hendrik is not amused by the puns our operatives come up with.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+5&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-4&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -25. Residential zone is damaged.&lt;br /&gt;
&lt;br /&gt;
==Yearning to Breathe Free==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0, Haven is in Mist, Factory zone is present.&lt;br /&gt;
&lt;br /&gt;
A large group of refugees is trying to get to [HavenName], desperate and malnourished. Most of the area is covered in Mist and it's clear that without help, many of them will not make it. The haven has already voted to take them in, but this kind of rescue operation is not easy. &lt;br /&gt;
&lt;br /&gt;
Could the Phoenix Project help?&lt;br /&gt;
&lt;br /&gt;
===Yes, it's our duty to help (-75 Food)===&lt;br /&gt;
The rescue operation is a success, and very few people are lost to the Mist. However, while everyone is busy saving the refugees, some kind of acid-spewing slug invades the haven, damaging important machinery. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's a low enough price for saving so many lives,&amp;quot; one of the citizens says to our operatives. &lt;br /&gt;
&lt;br /&gt;
For the help we provided, [HavenName] rewards us with spare parts from an old EnyoSec laboratory they recently dismantled.&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +300, [[file:food.png|30px|link=|Food]] FOOD +400, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15, 40 Damage to aircraft.&lt;br /&gt;
&lt;br /&gt;
===Contact the Disciples of Anu for help===&lt;br /&gt;
The Disciples immediately send a team to help and offer to take in some of the refugees, thus also easing the burden on [HavenName]. Not everyone is comfortable with this solution, but it's better than letting people die.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-4&amp;lt;/b&amp;gt;, [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +7, [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, 562 population change(?),&lt;br /&gt;
&lt;br /&gt;
===It's better not to take any risks when the Mist is so close===&lt;br /&gt;
The people of [HavenName] do not appreciate our philosophical position on this matter, but during the rescue, the haven is nearly infested with acid-spitting slugs, and it's only thanks to our operatives that disaster is averted. Who knows how many people could have died if no-one was paying attention?&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +8, 203 population change(?).&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Scyllas&amp;diff=13700</id>
		<title>Scyllas</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Scyllas&amp;diff=13700"/>
		<updated>2021-01-03T18:00:52Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|colspan=&amp;quot;14&amp;quot; style=&amp;quot;background:black; border: solid 1px&amp;quot;| [[file:scylla.gif|center|link=|]]&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Scylla_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot;| Scylla &lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Torso &lt;br /&gt;
! Head&lt;br /&gt;
! Carapace&lt;br /&gt;
! Abdomen&lt;br /&gt;
! Arms (each) (2)&lt;br /&gt;
! Legs (each) (6)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Xenagos&lt;br /&gt;
| 3900&lt;br /&gt;
| 50&lt;br /&gt;
| 24&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 1500 (50) &lt;br /&gt;
| 500 (60) [[file:heavy head.png|27px|link=#heavy head|Heavy Head]]&lt;br /&gt;
| 1000 (50) [[file:mist carapace.png|27px|link=#mist carapace|Mist Carapace]]&lt;br /&gt;
| 2400 (30) [[file:spawning abdomen.png|27px|link=#spawning abdomen|Spawning Abdomen]]&lt;br /&gt;
| 800 (50) [[file:smasher arm.png|27px|link=#smasher|Smasher]]&lt;br /&gt;
| 600 (40) [[file:scylla agile leg.png|x27px|link=#agile legs|Agile Legs]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Nocturna&lt;br /&gt;
| 3950&lt;br /&gt;
| 42&lt;br /&gt;
| 24&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |1500 (50)&lt;br /&gt;
| 800 (50) [[file:scylla spitter head .png|27px|link=#spitter head|Spitter Head]]&lt;br /&gt;
| 1000 (50) [[file:mist carapace.png|27px|link=#mist carapace|Mist Carapace]]&lt;br /&gt;
| 2400 (30) [[file:spawning abdomen.png|27px|link=#spawning abdomen|Spawning Abdomen]]&lt;br /&gt;
| 800 (50) [[file:smasher arm.png|27px|link=#smasher|Smasher]]&lt;br /&gt;
| 600 (40) [[file:scylla agile leg.png|x27px|link=#agile legs|Agile Legs]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Tenebris&lt;br /&gt;
| 4000&lt;br /&gt;
| 49&lt;br /&gt;
| 26&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |1500 (50)&lt;br /&gt;
| 900 (40) [[file:scylla sonic blast head.png|27px|link=#sonic head|Sonic Blast Head]]&lt;br /&gt;
| 1000 (50) [[file:mist carapace.png|27px|link=#mist carapace|Mist Carapace]]&lt;br /&gt;
| 2400 (30) [[file:spawning abdomen.png|27px|link=#spawning abdomen|Spawning Abdomen]]&lt;br /&gt;
| 800 (50) [[file:smasher arm.png|27px|link=#smasher|Smasher]]&lt;br /&gt;
| 600 (40) [[file:scylla agile leg.png|x27px|link=#agile legs|Agile Legs]] &lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Thyreos&lt;br /&gt;
| 4800&lt;br /&gt;
| 63&lt;br /&gt;
| 22&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |1500 (50) &lt;br /&gt;
| 500 (60) [[file:heavy head.png|27px|link=#heavy head|Heavy Head]]&lt;br /&gt;
| 600 (80)&lt;br /&gt;
| 2400 (30) [[file:spawning abdomen.png|27px|link=#spawning abdomen|Spawning Abdomen]]&lt;br /&gt;
| 800 (50)  [[file:smasher arm.png|27px|link=#smasher|Smasher]]&lt;br /&gt;
| 600 (40) [[file:scylla agile leg.png|x27px|link=#agile legs|Agile Legs]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Hegemon&lt;br /&gt;
| 4800&lt;br /&gt;
| 61&lt;br /&gt;
| 24&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |1500 (50)&lt;br /&gt;
| 900 (40) [[file:scylla sonic blast head.png|27px|link=#sonic head|Sonic Blast Head]]&lt;br /&gt;
| 1000 (50) [[file:mist carapace.png|27px|link=#mist carapace|Mist Carapace]]&lt;br /&gt;
| 2400 (30) [[file:belching abdomen.png|27px|link=|Belcher Abdomen]]&lt;br /&gt;
| 800 (50) [[file:smasher arm.png|27px|link=#smasher|Smasher]]&lt;br /&gt;
| 800 (60)&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Tyrant&lt;br /&gt;
| 3800&lt;br /&gt;
| 55&lt;br /&gt;
| 28&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |1500 (50) &lt;br /&gt;
| 900 (40) [[file:scylla sonic blast head.png|27px|link=#sonic head|Sonic Blast Head]]&lt;br /&gt;
| 1000 (50) [[file:mist carapace.png|27px|link=#mist carapace|Mist Carapace]]&lt;br /&gt;
| 2400 (30) [[file:belching abdomen.png|27px|link=#belching abdomen|Belcher Abdomen]]&lt;br /&gt;
| NTC [[file:blaster cannon.png|27px|link=#blaster cannon|Blaster Cannon]]&lt;br /&gt;
| 600 (40) [[file:scylla agile leg.png|x27px|link=#agile legs|Agile Legs]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Imperator&lt;br /&gt;
| 4450&lt;br /&gt;
| 57&lt;br /&gt;
| 24&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |1500 (50)&lt;br /&gt;
| 800 (50) [[file:scylla spitter head .png|27px|link=#spitter head|Spitter Head]]&lt;br /&gt;
| 600 (80)&lt;br /&gt;
| 2400 (30) [[file:belching abdomen.png|27px|link=#belching abdomen|Belcher Abdomen]]&lt;br /&gt;
| NTC [[file:blaster cannon.png|27px|link=#blaster cannon|Blaster Cannon]]&lt;br /&gt;
| 800 (60)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Tetrarch&lt;br /&gt;
| 3650&lt;br /&gt;
| 53&lt;br /&gt;
| 26&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |1500 (50)&lt;br /&gt;
| 800 (50) [[file:scylla spitter head .png|27px|link=#spitter head|Spitter Head]]&lt;br /&gt;
| 800 (40) [[file:mist launcher.png|27px|link=#mist launcher|Mist Launcher]]&lt;br /&gt;
| 2400 (30) [[file:belching abdomen.png|27px|link=#belching abdomen|Belcher Abdomen]]&lt;br /&gt;
| NTC [[file:blaster cannon.png|27px|link=#blaster cannon|Blaster Cannon]]&lt;br /&gt;
| 600 (40) [[file:scylla agile leg.png|x27px|link=#agile legs|Agile Legs]]&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Regina&lt;br /&gt;
| 4600&lt;br /&gt;
| 66&lt;br /&gt;
| 24&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |1500 (50)&lt;br /&gt;
| 900 (40) [[file:scylla sonic blast head.png|27px|link=#sonic head|Sonic Blast Head]]&lt;br /&gt;
| 600 (80)&lt;br /&gt;
| 2400 (30) [[file:belching abdomen.png|27px|link=#belching abdomen|Belcher Abdomen]]&lt;br /&gt;
| NTC [[file:blaster cannon.png|27px|link=#blaster cannon|Blaster Cannon]]&lt;br /&gt;
| 800 (60)&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Smaragdus&lt;br /&gt;
| 3200&lt;br /&gt;
| 58&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |1500 (50)&lt;br /&gt;
| 900 (40) [[file:scylla sonic blast head.png|27px|link=#sonic head|Sonic Blast Head]]&lt;br /&gt;
| 1000 (50) [[file:mist carapace.png|27px|link=#mist carapace|Mist Carapace]]&lt;br /&gt;
| 2400 (30)  [[file:spawning abdomen.png|27px|link=#spawning abdomen|Spawning Abdomen]]&lt;br /&gt;
| NTC [[file:blaster cannon.png|27px|link=#blaster cannon|Blaster Cannon]]&lt;br /&gt;
| 800 (60)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;14&amp;quot;| Weapons&lt;br /&gt;
|- &lt;br /&gt;
! Picture&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot;|NAME&lt;br /&gt;
! [[Combat#hps|HP]] &lt;br /&gt;
! [[Combat#dmg|DMG]]&lt;br /&gt;
! [[Combat#piercing|PIE]]&lt;br /&gt;
! colspan =&amp;quot;2&amp;quot;| [[Combat#special|SPECIAL]]&lt;br /&gt;
! [[Combat#burst|BUR]]&lt;br /&gt;
! [[Combat#effective range|ER]] &lt;br /&gt;
! [[Combat#ap cost|APs]]&lt;br /&gt;
! [[Combat#wpn armor|ARMOR]]&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Mutations and abilities&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;14&amp;quot;| Head&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
| &amp;lt;span id=&amp;quot;sonic head&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;[[file:scylla sonic blast head.png|50px|link=|Sonic Blast Head]]&lt;br /&gt;
| Sonic Blast Head&lt;br /&gt;
| 900&lt;br /&gt;
| 30&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| [[file:sonic blast.png|50px|link=damage types#Sonic Damage|Sonic Damage]]&lt;br /&gt;
| -&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| 40&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:120px&amp;quot; |Emits a sonic blast in a cone area that [[file:dazed.png|20px|link=status effects#DAZED|Dazed]] [[status effects#DAZED|dazes]] target if blast value (30) greater than target's [[Character Development#wps|WPs]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
| &amp;lt;span id=&amp;quot;spitter head&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;[[file:scylla spitter head .png|50px|link=|Scylla Spitter-head]]&lt;br /&gt;
| Scylla Spitter-head&lt;br /&gt;
| 800&lt;br /&gt;
| 30&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| [[file:1blast.png|30px|link=Damage type#Blast Damage|Blast Damage]] [[file:gooed.png|30px|link=status effects#GOEED|Goo]] [[file:poisoned.png|30px|link=Damage type#Poison Damage|Poison Damage]]&lt;br /&gt;
| 1&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| 50&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Spits [[Damage types#Poison Damage|poisonous]] [[status effects#GOEED|goo]] in a narrow cone area&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;heavy head&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; &lt;br /&gt;
| [[file:heavy head.png|50px|link=|Heavy Head]]&lt;br /&gt;
| Heavy Head&lt;br /&gt;
| 500&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| &lt;br /&gt;
| -&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| 60&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;width:120px&amp;quot;| Can [[file:instil frenzy.png|30px|link=status effects#Frenzied|Frenzy]] [[status effects#Frenzied|instil frenzy]] on friendly characters increasing their [[character Development#movement|movement]] by 50% and making them invulnerable to [[combat#panic|panic]]; [[combat#wps|WPs]] cost 5&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;14&amp;quot;|Arms&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
| &amp;lt;span id = &amp;quot;smasher&amp;quot;&amp;gt;&amp;lt;/span&amp;gt; [[file:smasher arm.png|50px|link=|Smasher]]&lt;br /&gt;
| Smasher&lt;br /&gt;
| 1000&lt;br /&gt;
| 100&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|[[file:1shred.png|30px|link=damage types#Shred Damage|Shred]] 30&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 80&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
| &amp;lt;span id = &amp;quot;blaster cannon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;[[file:blaster cannon.png|50px|link=|Blaster Cannon]]&lt;br /&gt;
| Blaster Cannon&lt;br /&gt;
| &lt;br /&gt;
| 80&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|[[file:1blast.png|30px|link=Damage type#Blast Damage|Blast Damage]] [[file:1shred.png|30px|link=damage types#Shred Damage|Shred]] 30 &lt;br /&gt;
| 20&lt;br /&gt;
| 30&lt;br /&gt;
| 2&lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;text-align:center; width:120px&amp;quot; colspan=&amp;quot;3&amp;quot; | The weapon needs to be readied one turn in advance before firing; this [[File:Prepare blaster cannon.png|20px|link=|Prepare Blast Cannon]] indicates it will be fired in forward direction next turn &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;14&amp;quot;|Carapace/Abdomen&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
| &amp;lt;span id =&amp;quot;mist launcher&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;[[file:mist launcher.png|50px|link=|Mist Launcher]]&lt;br /&gt;
| Mist Launcher (carapace) &lt;br /&gt;
| 800&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| [[geoscape#Mist|Mist]]  &lt;br /&gt;
| 1&lt;br /&gt;
| 30 &lt;br /&gt;
| 1&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;3&amp;quot; | Launches a projectile that explodes into a [[geoscape#Mist|mist]] cloud of radius 5&lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id =&amp;quot;mist carapace&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:mist carapace.png|50px|link=|Mist Carapace]]&lt;br /&gt;
| Mist carapace&lt;br /&gt;
| 1000&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| -&lt;br /&gt;
| 50&lt;br /&gt;
| colspan =&amp;quot;3&amp;quot;| Spawns a cloud of [[geoscape#Mist|mist]] around the creature&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&amp;lt;span id =&amp;quot;belcher abdomen&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:belching abdomen.png|50px|link=|Belcher Abdomen]]&lt;br /&gt;
| Belcher Abdomen&lt;br /&gt;
| 2400&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| [[file:death belch.png|50px|link=|Death Beltch]]&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| -&lt;br /&gt;
| 30&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Spawns multiple [[file:mindfragger icon.png|20px|link=Other Pandorans#Mindfragger|Mindfragger]] [[Other Pandorans#Mindfragger|Mindfraggers]] on death&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id =&amp;quot;spawning abdomen&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:spawning abdomen.png|50px|link=|Spawning Abdomen]]&lt;br /&gt;
| Spawning Abdomen&lt;br /&gt;
| 2400&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| [[file:death belch.png|50px|link=|Spawn Mindfragger]]&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| -&lt;br /&gt;
| 30&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Gives birth to [[file:mindfragger icon.png|20px|link=Other Pandorans#Mindfragger|Mindfragger]] [[Other Pandorans#Mindfragger|Mindfragger]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;14&amp;quot;|Legs&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id =&amp;quot;agile legs&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:scylla agile leg.png|x50px|link=|Agile Legs]] &lt;br /&gt;
| Agile Legs* &lt;br /&gt;
| 600&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| [[file:jump.png|50px|link=|Monster Leap]]&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| NTC&lt;br /&gt;
| 40&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Leaps to target location, destroying everything on its path&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''*in the game wrongly called 'Heavy Legs'  ''&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Grenades&amp;diff=13670</id>
		<title>Grenades</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Grenades&amp;diff=13670"/>
		<updated>2020-12-31T13:29:48Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every class is proficient with grenades. All grenades cost 2 [[Combat#Action_Points_.28APs.29|Action Points]] to use, require one [[Combat#hands|Hand to use]] and have a [[Combat#weight|Weight]] of 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[damage_types#Blast_Damage|Blast]] !! [[damage_types#Shred_Damage|Shred]] !! [[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[damage_types#Blast_Damage|Blast]] radius !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;br /&gt;
|-&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;odin&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:odin grenade.png|100x100px]]&lt;br /&gt;
|  &amp;lt;b&amp;gt;Odin Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Phoenix Grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;yggdrasil&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:yggdrasil grenade.png|100x100px]]&lt;br /&gt;
|  &amp;lt;b&amp;gt;Yggdrasil Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Phoenix Virophage Grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Virophage_weapons_.281200.29|Virophage weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;6&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Virophage_Damage|Virophage]] 60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;mjolnir&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mjolnir.png|100x100px]]&lt;br /&gt;
|  &amp;lt;b&amp;gt;Mjolnir Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Phoenix Shredder Grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Shredding_Technology_.281100.29|Advanced Shredding Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;chimera&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:chimera grenade.png|100x100px]]&lt;br /&gt;
|  &amp;lt;b&amp;gt;Chimera Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Synedrion poison grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Poison_weapons_.281000.29|Poison weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Poison_Damage|Poison]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;purification&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:purification grenade.png|100x100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Purification Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| New Jericho Incendiary Grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Incendiary_technology_.28600.29|Incendiary technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Fire_Damage|Fire]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|-&amp;lt;span id=&amp;quot;imhullu&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:imhullu grenade.png|100x100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Imhullu Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Disciples of Anu Acid Grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Acid_Weapons_Technology_.281200.29|Acid Weapons Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid]] 20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|-&amp;lt;span id=&amp;quot;zeus&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:zeus grenade.png|100x100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Zeus Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Synedrion EMP grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#EMP_Damage|EMP]] 60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
|-&amp;lt;span id=&amp;quot;kydoimos&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:kydoimos grenade.png|100x100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Kydoimos Grenade&amp;lt;/b&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
| Synedrion Sonic Shock Grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Advanced_Paralyzing_weapons_.281200.29|Advanced Paralyzing weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Sonic_Damage|Sonic]] 15&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[damage_types#Blast_Damage|Blast]] !! [[damage_types#Shred_Damage|Shred]] !! [[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[damage_types#Blast_Damage|Blast]] radius !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=New_Jericho_Haven_events&amp;diff=9208</id>
		<title>New Jericho Haven events</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=New_Jericho_Haven_events&amp;diff=9208"/>
		<updated>2020-12-22T18:15:07Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Events that can happen when you visit faction Haven for the first time. Havens that you never visited are marked with a blue question mark [[File:Unexplored haven icon.png|50px|link=|unvisited Haven]] on Geoscape.&lt;br /&gt;
&lt;br /&gt;
==And Taking Names==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 50. [[New Jericho]]'s attitude to [[Phoenix Project]] is more than 50.&lt;br /&gt;
&lt;br /&gt;
Our operatives have arrived at [HavenName], a haven controlled by New Jericho. Commander [HavenLeader] welcomes them in person and orders her soldiers to immediately start loading several crates of supplies onto the [AircraftName]. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nothing's too good for our friends!&amp;quot; she says, patting one of our operatives on the back hard enough to send them staggering.&lt;br /&gt;
&lt;br /&gt;
===Accept the contribution===&lt;br /&gt;
&amp;quot;Hah! Excellent! The stronger the Phoenix Project gets, the stronger we all get,&amp;quot; Commander [HavenLeaderSurname] grins. &amp;quot;Keep kicking Pandoran ass and we'll get along just fine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +60, [[File:materials.png|30px|link=|Materials]] MATERIALS +360, [[file:food.png|30px|link=|Food]] FOOD +180, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +7.&lt;br /&gt;
&lt;br /&gt;
===Reject the contribution===&lt;br /&gt;
Commander [HavenLeaderSurname] orders her soldiers to stop. With a cold stare and a shrug, she leaves the landing area.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -12.&lt;br /&gt;
&lt;br /&gt;
==Anywhere But Here==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is less than -25.&lt;br /&gt;
&lt;br /&gt;
At [HavenName], our operatives are contacted by a scientist who needs their help to escape the haven.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have to get out of here,&amp;quot; she says. &amp;quot;I don't feel safe anymore. I opened my big mouth a few times too many, questioned Harlson's methods too openly... does Tobias West even know what goes on in his organization? I don't know and I don't care anymore. I just need to go somewhere else. Anywhere's fine by me. Please. I'll pay you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Help her join Synedrion===&lt;br /&gt;
Our operatives have successfully helped the woman escape [HavenName]. She'll be joining Synedrion, which won't exactly please New Jericho, but how could we abandon a person under such circumstances?&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +50, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -7.&lt;br /&gt;
&lt;br /&gt;
===Help her join the Disciples of Anu===&lt;br /&gt;
Our operatives have successfully helped the woman escape [HavenName]. She'll be joining the Disciples of Anu, which won't exactly please New Jericho, but how could we abandon a person under such circumstances?&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +40, [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -8.&lt;br /&gt;
&lt;br /&gt;
===Don't help her===&lt;br /&gt;
The Phoenix Project is a science organization, not a taxi service.&lt;br /&gt;
&lt;br /&gt;
==Big Damn Heroes==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 75.&lt;br /&gt;
&lt;br /&gt;
At [HavenName], our operatives are greeted with great warmth and affection. The stories of our accomplishments have spread, and everyone here knows about the battles we have fought to help Tobias West realize his visions. &amp;quot;As far as we're concerned, you're genuine heroes,&amp;quot; one the citizens says. &amp;quot;And heroes deserve a heroes' welcome!&amp;quot; ''Thank them''&lt;br /&gt;
&lt;br /&gt;
The citizens start loading crates of supplies into the [AircraftName]. &amp;quot;Friendship should always go both ways,&amp;quot; our operatives are told. &amp;quot;You've done so much for us. Time for us to do something for you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[file:food.png|30px|link=|Food]] FOOD +110, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +7.&lt;br /&gt;
&lt;br /&gt;
==Chicken Broth for the Apocalypse==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 10.&lt;br /&gt;
&lt;br /&gt;
At [HavenName], our operatives witness the lighter side of life in a New Jericho haven when they are invited to judge a local cooking contest. Cooking in the post-apocalypse is a difficult task, especially if you want the result to actually be tasty, but this just brings out people's innate creativity. Human beings like a challenge.&lt;br /&gt;
&lt;br /&gt;
===Judge the competition===&lt;br /&gt;
The winner is, without a doubt, Fred Ujarak's recreation of the German specialty known as Currywurst, somehow accomplished without sausages or curry.  But that's not really the point of the contest. The point is that everyone feels better, more human, for a little while.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +9.&lt;br /&gt;
&lt;br /&gt;
===Instead of judging, participate (-15 Food)===&lt;br /&gt;
Participating in the contest, our operatives get to know the people of New Jericho, at least here in [HavenName], in a new way. As it turns out, they're just ordinary human beings trying to live meaningful lives in an increasingly alien world. The winner of the contest, Fred Ujarak, sums it up best: &amp;quot;We just want things to go back to normal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10.&lt;br /&gt;
&lt;br /&gt;
===Refuse===&lt;br /&gt;
The Phoenix Project is a science organization, not an association of food critics.&lt;br /&gt;
&lt;br /&gt;
==Common Cause==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 50, [[New Jericho]]'s attitude to [[Phoenix Project]] is more than 50.&lt;br /&gt;
&lt;br /&gt;
Our operatives have made contact with [HavenName], a New Jericho haven. Its leader, Commander [HavenLeaderSurname], is an enthusiastic supporter of the Phoenix Project. She immediately offers to share information and resources. ''Accept''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm glad Tobias West put his trust in you,&amp;quot; Commander [HavenLeaderSurname] says. &amp;quot;I always thought the Phoenix Project and New Jericho were natural allies. I'm sure you can make an official alliance happen if you keep up the amazing work you've been doing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +110, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +8.&lt;br /&gt;
&lt;br /&gt;
==Curiosity==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0, [[New Jericho]]'s attitude to [[Phoenix Project]] is between 0 and 25.&lt;br /&gt;
&lt;br /&gt;
Our operatives have landed at a New Jericho-affiliated haven called [HavenName]. Commander [HavenLeaderSurname], a former engineer, is very interested in our work. She asks many questions about the Phoenix Project, including detailed specifications of our equipment. &amp;quot;I'm just a geek about this stuff,&amp;quot; she says.&lt;br /&gt;
&lt;br /&gt;
Sharing this kind of information with New Jericho may be perceived as the beginning of an alliance by the other factions.&lt;br /&gt;
&lt;br /&gt;
===Provide detailed specifications===&lt;br /&gt;
Commander [HavenLeaderSurname] is impressed, offering the full support of [HavenName] to our cause. She has ordered one of her finest soldiers to join our team.&lt;br /&gt;
&lt;br /&gt;
Player receives one assault soldier.&lt;br /&gt;
&lt;br /&gt;
===Politely evade the questions===&lt;br /&gt;
Commander [HavenLeaderSurname] is not offended, but comments on the sad lack of trust between our organizations. &amp;quot;We really need to work on that,&amp;quot; she says.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
==Ex Aqua==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0. Haven has a food facility. Haven is starving.&lt;br /&gt;
&lt;br /&gt;
[HavenName] is in crisis. There has been ongoing starvation for some time now, and to top it all off, the haven's overstrained food production facilities are breaking down. It looks like something may have gotten into the water, but the haven lacks a better filtration system. Could the Phoenix Project use some of its advanced tech to help track down the exact nature of the problem?&lt;br /&gt;
&lt;br /&gt;
===Help for free===&lt;br /&gt;
The damage to the haven's crops is being caused by a previously unknown strain of phytoplasma. Normally transmission requires an insect vector, but this strain seems to be transmittable via water, and very hard to kill. Luckily for the people of [HavenName], our scientists are very good at killing bacteria. &lt;br /&gt;
&lt;br /&gt;
The results of the study should also prove useful for our own projects.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+6&amp;lt;/b&amp;gt;, [[File:1sheep.png|30px|link=|Research points]] Research +20, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +13.&lt;br /&gt;
&lt;br /&gt;
===Help for a price===&lt;br /&gt;
The damage to the haven's crops is being caused by a previously unknown strain of phytoplasma. Normally transmission requires an insect vector, but this strain seems to be transmittable via water, and very hard to kill. Luckily for the people of [HavenName], our scientists are very good at killing bacteria. &lt;br /&gt;
&lt;br /&gt;
The results of the study should also prove useful for our own projects.&lt;br /&gt;
&lt;br /&gt;
[[File:materials.png|30px|link=|Materials]] MATERIALS +300, [[File:1sheep.png|30px|link=|Research points]] Research +100, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10.&lt;br /&gt;
&lt;br /&gt;
===Appeal to the New Jericho leadership===&lt;br /&gt;
If it spreads, any kind of pathogen that evades the usual safety precautions and does damage to crops could become a serious problem for humankind as a whole. New Jericho will dedicate extra resources to eliminating the threat at [HavenName] before it gets out of control.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+5&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15.&lt;br /&gt;
&lt;br /&gt;
===Do not help===&lt;br /&gt;
New Jericho will have to solve this problem itself. If they're all about purity, it shouldn't be so hard.&lt;br /&gt;
&lt;br /&gt;
Food zone is damaged.&lt;br /&gt;
&lt;br /&gt;
==Fire from the Sky==&lt;br /&gt;
A sudden fire is threatening to engulf [HavenName]'s training facilities. Commander [HavenLeaderSurname] already has her best people trying to put it out, but the blaze is unusually powerful.&lt;br /&gt;
&lt;br /&gt;
===Help out===&lt;br /&gt;
With the help of our operatives, the fire is eventually put out. An investigation reveals its cause: a strange, balloon-like creature that drifted down out of the sky. A guard shot it and it exploded into a substance similar to napalm.&lt;br /&gt;
&lt;br /&gt;
Commander [HavenLeaderSurname] shakes her head. &amp;quot;What kind of world has this become? Everything is hostile. Everything is... disgusting.&amp;quot; By way of thanks, she shares some data the haven has been collecting.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +20, [[File:exhausted.png|30px|link=|Stamina]] Stamina -10, 30 HP lost, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +8. Food production is slightly damaged.&lt;br /&gt;
&lt;br /&gt;
===Let it burn===&lt;br /&gt;
The fire does significant damage to the haven's facilities before it can be stopped.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -8. Food production and training zone is damaged.&lt;br /&gt;
&lt;br /&gt;
==Flight of the Sinister Ducks==&lt;br /&gt;
Commander [HavenLeaderSurname] is close to losing her mind. Her haven, [HavenName], has been dealing with a plague of exploding ducks. The bloated, misshapen creatures seem to contain some kind of highly combustible gas, and entire flocks of them are throwing themselves at the haven, day after day. They come from a floating &amp;quot;duck hive&amp;quot; suspended nearly a mile off the ground.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We've got to do something or I swear we'll go crazy,&amp;quot; Commander [HavenLeaderSurname] says. &amp;quot;Ducks! Of all the godforsaken things in this universe. The Pandoravirus really turns everything into an abomination. I've had to tell grieving mothers that their sons were killed by ducks. I've had to scrape torn-apart duck flesh from my roof. We need a solution. Please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Use the [AircraftName] to get close enough to the hive to destroy it===&lt;br /&gt;
This is without a doubt the strangest mission the [AircraftName] has ever undertaken. The ducks fly erratically, and bursting birds shake the vehicle. Finally, a well-aimed rocket shatters the hive in a massive explosion, as whatever gas kept it afloat catches on fire. The sight is disgusting, but the smell makes our operatives miss Chinese food.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+5&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +20, Airacraft is damaged (-40 HP). &lt;br /&gt;
&lt;br /&gt;
===Look for a scientific solution===&lt;br /&gt;
Experiments show that these duck-like beings respond strongly to magnetic fields and that the reason they are divebombing the haven is not Pandoravirus aggression but the presence of a powerful industrial magnet. Once that is removed, the ducks are relatively harmless.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +50,[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +12.&lt;br /&gt;
&lt;br /&gt;
===Mock the people of [HavenName] for being unable to live in the new world===&lt;br /&gt;
Commander [HavenLeaderSurname] does not think her situation is funny. &amp;quot;Real lives are being lost!&amp;quot; she screams. But that's the cost of trying to return to the past instead of adapting to the present. The Disciples of Anu would've turned the ducks into a source of pre-cooked food.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -20.&lt;br /&gt;
&lt;br /&gt;
===Do nothing===&lt;br /&gt;
Let's get the duck out of here.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5&lt;br /&gt;
&lt;br /&gt;
==Full House==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 25. [[New Jericho]]'s attitude to [[Phoenix Project]] is more than 25.&lt;br /&gt;
&lt;br /&gt;
The officers of [HavenName], led by Commander [HavenLeaderSurname], have a bold new project they'd like our operatives to participate in: a poker tournament. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Folks, we need some goddamned R&amp;amp;R,&amp;quot; Commander [HavenLeaderSurname] says. &amp;quot;If we keep going like this, we're gonna forget what makes us human. And humans need to play. So how about it? You in?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Participate (-15 Food)===&lt;br /&gt;
The tournament is a huge success, raising morale and even spreading to other havens. Even something as simple as poker gives people something worth living for. Commander [HavenLeaderSurname] is pleased, doubly so because she won the tournament. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thanks for helping me make this happen. Having the Phoenix Project participate made it seem a lot less like a crazy idea. Heck, even Tobias West himself sent me a message. Said he doesn't play poker, but he appreciates the spirit of intelligent competition it fosters. How about that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15, value poker=1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Refuse to participate, but contribute to the prize pool (-15 Food)===&lt;br /&gt;
The tournament is a huge success, raising morale and even spreading to other havens. Even something as simple as poker gives people something worth living for. Commander [HavenLeaderSurname] is pleased, doubly so because she won the tournament. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Not sure why Phoenix Project folks can't have any fun, but we sure appreciated the donation,&amp;quot; she says with a grin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10, value poker=1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Don't get involved===&lt;br /&gt;
&amp;quot;What are you, allergic to fun?&amp;quot; Commander [HavenLeaderSurname] complains.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -7&lt;br /&gt;
&lt;br /&gt;
==Further Developments==&lt;br /&gt;
Conditions: Value Nayar is 1.&lt;br /&gt;
&lt;br /&gt;
Dr. Madhuri Nayar, with whom we had previously collaborated on her study of the effects of solar storms on the Pandoravirus, has been reassgined to [HavenName], where Commander [HavenLeaderSurname] properly appreciates and supports her work. &lt;br /&gt;
&lt;br /&gt;
There's one issue she would like our input on, however: should she focus her research on figuring out the biochemical functions of the Pandoravirus, or on how the information she's gathered could be used in the field?&lt;br /&gt;
&lt;br /&gt;
===Focus on general research===&lt;br /&gt;
Dr. Nayar thanks us for the input, and shares some of her preliminary findings. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm glad the Phoenix Project had my back when I needed it,&amp;quot; she tells our operatives. &amp;quot;Without that, I think I would've given up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +60&lt;br /&gt;
&lt;br /&gt;
===Focus on what will help our soldiers in battle===&lt;br /&gt;
Dr. Nayar thanks us for the input, and shares some of her preliminary findings.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm glad the Phoenix Project had my back when I needed it,&amp;quot; she tells our operatives. &amp;quot;Without that, I think I would've given up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
30 Skill points gained&lt;br /&gt;
&lt;br /&gt;
==Infection==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
Our team has landed at a place called [HavenName]. The people here are sick. Our operatives believe that the locals have contracted a new strain of influenza, but panic is brewing as rumours about Pandoravirus infections are spreading.&lt;br /&gt;
&lt;br /&gt;
We've made contact with Commander [HavenLeaderSurname], who runs this haven on behalf of New Jericho. She is asking for our assistance, in the form of medical supplies and expertise.&lt;br /&gt;
&lt;br /&gt;
===Provide medical assistance to [HavenName] (-15 Tech)===&lt;br /&gt;
[HavenLeader] is extremely grateful for the medical assistance that our operatives have provided. Our team believes that in a week or two, the population will recover from the outbreak and everything will be back to normal.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +9.&lt;br /&gt;
&lt;br /&gt;
===Refuse aid to [HavenName]'s sick people===&lt;br /&gt;
The security forces at [HavenName] have been severely depleted by the illness. If the haven is attacked, they may not be able to defend themselves.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -12, Training facility is damaged.&lt;br /&gt;
&lt;br /&gt;
==Just Deserts==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is less than -25.&lt;br /&gt;
&lt;br /&gt;
Our operatives have been approached by a New Jericho deserter from [HavenName].&lt;br /&gt;
&lt;br /&gt;
&amp;quot;All I want is a way out,&amp;quot; he says, &amp;quot;and a little something to help me start a new life somewhere else - with the Disciples, maybe. I can pay you with some research data that... accidentally found its way to my system. I'm sure you'll find it very interesting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Help the dissenter (-15 Tech)===&lt;br /&gt;
The deserter gladly hands over the stolen data as soon as he's out of [HavenName]. The moment he's out of the haven he seems lighter, happier, like a man feeling free for the very first time.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +80, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
===Do not help===&lt;br /&gt;
The Phoenix Project is a science organization, not a taxi service.&lt;br /&gt;
&lt;br /&gt;
==Loyalty==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0, [[New Jericho]]'s attitude to [[Phoenix Project]] is between -25 and +25.&lt;br /&gt;
&lt;br /&gt;
At [HavenName], a Tobias West speech is being broadcast. West is explaining New Jericho's concept of loyalty: &amp;quot;Our loyalty is to the Earth. The Earth that was, the true Earth, with its systems of competition and evolution, and the apex of those processes - Homo sapiens, the rational animal that thrives in freedom.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To stand against the invaders, against the corruption of that system, is what brings us together. It is an idea rooted in history and biology, giving birth to a voluntary community under a leader whose sole purpose is to build a future where all that is strong and good will flourish, and all that is weak and corrupt will wither, the way it has always been on this Earth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Argue that West is wrong to think humanity has reached its apex===&lt;br /&gt;
&amp;quot;And what do you think the real apex is? Growing a tentacle out of your butt? No thanks,&amp;quot; one of the locals retorts. Nevertheless, some people here seem to think that maybe humanity has further to go, even if they're afraid to say so openly.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
===Argue that West is wrong for thinking a voluntary community needs a leader===&lt;br /&gt;
This idea seems disturbing in a way the locals can't quite articulate, and our operatives are told to be quiet.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -6.&lt;br /&gt;
&lt;br /&gt;
===Praise the speech===&lt;br /&gt;
Everyone nods - this is indeed one of West's best speeches. &lt;br /&gt;
&lt;br /&gt;
West concludes with the following words: &amp;quot;As long as we are driven by that loyalty, a loyalty born of the Ego, of that unalienable core that makes each of us unique, not even the most powerful abomination will be able to stand in our way.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;,[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +8.&lt;br /&gt;
&lt;br /&gt;
===Respectfully allow the speech to conclude===&lt;br /&gt;
&amp;quot;As long as we are driven by that loyalty,&amp;quot; West continues, &amp;quot;a loyalty born of the Ego, of that unalienable core that makes each of us unique, not even the most powerful abomination will be able to stand in our way.&amp;quot; There is an explosion of cheers.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5&lt;br /&gt;
&lt;br /&gt;
==Misty Days==&lt;br /&gt;
Conditions: Haven is in Mist.&lt;br /&gt;
&lt;br /&gt;
[HavenName] is surrounded by a white, cloudy sea, and people are terrified. Everyone living here has lost someone they loved to the Pandoravirus, and they all have vivid memories of what happened last time the Mist rolled across the land. Defenses are holding, but an undercurrent of panic is beginning to spread.&lt;br /&gt;
&lt;br /&gt;
===Share stories of Phoenix Project victories===&lt;br /&gt;
It's almost like sharing stories around a fire at night - a communal experience that somehow gives everyone strength. Knowing that the Phoenix Project has succeeded before is reassuring, and the people of [HavenName] are reminded that being New Jericho is all about fighting back.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +20.&lt;br /&gt;
&lt;br /&gt;
===Tell people to have faith in Tobias West===&lt;br /&gt;
The legend of Tobias West - the founder, the visionary - always gives people hope. But he is very far away, more an idea than a reality, and the Mist is right here.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +7.&lt;br /&gt;
&lt;br /&gt;
===Tell them only the Exalted can save them===&lt;br /&gt;
To most people in [HavenName], the Exalted is a monster, something like a dragon from a fairy-tale. The idea that she could help them seems crazy. But there are those who, faced with the reality of the Mist, see the point of trying to adapt.&lt;br /&gt;
&lt;br /&gt;
One assault soldier joins the Phoenix Project.&lt;br /&gt;
&lt;br /&gt;
===Tell them only Synedrion has the kind of technology that could beat back the Mist===&lt;br /&gt;
It's not what any of them wanted to hear, but the truth few are willing to admit is that it sounds believable. After all, what can New Jericho really do about the Mist? Shoot at it?&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +6, Haven Leader’s attitude to [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] +8.&lt;br /&gt;
&lt;br /&gt;
==Pandoran Realism==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 25.&lt;br /&gt;
&lt;br /&gt;
There's a melancholy mood at [HavenName] that nothing seems able to lift. Too many lives have been lost, too much has changed about the planet. People feel uprooted, lost in a nightmare that simply won't end. Or maybe it's just too hard to believe that things can ever get better. &lt;br /&gt;
&lt;br /&gt;
Commander [HavenLeaderSurname] understands how essential morale is, but he is at his wits' end. He's willing to try anything at this point.&lt;br /&gt;
&lt;br /&gt;
===Help him throw a big party (-50 Food)===&lt;br /&gt;
The party itself is only a minor event that can't permanently affect morale; once the booze wears off, everything will feel just like it did before. But the reason to throw a party anyway is the personal connection between citizens that it creates. The people of [HavenName] need to have something to live for that exists in the present, not the past, and the only thing we really have is each other.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15.&lt;br /&gt;
&lt;br /&gt;
===These people need Tobias West's wisdom===&lt;br /&gt;
There's a reason New Jericho has managed to survive when so many other organizations didn't: its leader, Tobias West. It's his clarity of vision that has inspired people, and it's his words that the demoralized people of [HavenName] urgently need. Thanks to our connections, we can arrange that, and West is willing to take enough time out of his busy schedule to talk to dozens of citizens.&lt;br /&gt;
&lt;br /&gt;
Commander [HavenLeaderSurname] is grateful and seems newly inspired himself.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+5&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +20.&lt;br /&gt;
&lt;br /&gt;
===Tell him the Exalted is the only path to happiness===&lt;br /&gt;
Commander [HavenLeaderSurname] is less than pleased by this advice. He has no intention of surrendering to the Pandoravirus and worshipping a false god just because people are feeling depressed.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -15.&lt;br /&gt;
&lt;br /&gt;
===Don't get involved===&lt;br /&gt;
The Phoenix Project is a science organization, not a psychotherapy service.&lt;br /&gt;
&lt;br /&gt;
==Reciprocity==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0, [[New Jericho]]'s attitude to [[Phoenix Project]] is between 0 and 50.&lt;br /&gt;
&lt;br /&gt;
Commander [HavenLeaderSurname] is willing to contribute substantially to our cause, on the understanding that we will help defend [HavenName] whenever we can, and in the hope that we will not make enemies of New Jericho.&lt;br /&gt;
&lt;br /&gt;
===Accept===&lt;br /&gt;
It seems everyone here is quite confident that the Phoenix Project has a real chance of saving the Earth. Commander [HavenLeaderSurname] would like to be part of that, but she also has to be careful. Her ultimate loyalty is to the people of her haven.&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +80, [[file:food.png|30px|link=|Food]] FOOD +300, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +12.&lt;br /&gt;
&lt;br /&gt;
===Assure her we will protect her haven, but make no ideological commitments===&lt;br /&gt;
&amp;quot;Fair enough,&amp;quot; Commander [HavenLeaderSurname] says. &amp;quot;I appreciate that, and I hope we won't find each other on opposing sides one day.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +12.&lt;br /&gt;
&lt;br /&gt;
===Refuse any such commitment===&lt;br /&gt;
Commander [HavenLeaderSurname] seems frustrated. She seemed to have high hopes for the Phoenix Project, but now she's not sure we can be trusted.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -9.&lt;br /&gt;
&lt;br /&gt;
==Royal Flush==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 25. Poker value is 1.&lt;br /&gt;
&lt;br /&gt;
The new tradition of New Jericho poker tournaments, which we had a small hand in starting, has really taken off. It's a distraction from the horrors of the world, but also a kind of defiance: no matter what happens, we're human beings and we still get to have fun. At [HavenName], the tournaments attract massive crowds, and successful players are almost like celebrities.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;A group of players have pooled their resources to make a donation to the Phoenix Project. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Look, if there's one thing New Jericho always needed, it was to lighten up a little,&amp;quot; says one of them. &amp;quot;And when even a serious organization like the Phoenix Project agrees, that helps change people's minds. Makes it acceptable, you know? So thank you.&amp;quot; ''Accept the donation''&lt;br /&gt;
&lt;br /&gt;
It's strange to think how good the occasional bit of play can be for the human soul. But what are we fighting for, if not a world in which people get to play games again?&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +120, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +6.&lt;br /&gt;
&lt;br /&gt;
==Shadows==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0, [[New Jericho]]'s attitude to [[Synedrion]] is less than 0.&lt;br /&gt;
&lt;br /&gt;
Our operatives have arrived at a New Jericho haven called [HavenName]. It looks like the people here are in mourning after a recent conflict with another human faction left many dead. Commander [HavenLeaderSurname] blames Synedrion, but it's not entirely clear what actually happened.&lt;br /&gt;
&lt;br /&gt;
Apparently, there was a firefight near one of the gates in the middle of the night, and figures who seemed to be wearing Synedrion armor stole several crates of supplies. Several New Jericho soldiers died in the raid, including the Commander's nephew.&lt;br /&gt;
&lt;br /&gt;
===Provide aid to [HavenName] (-40 Food)===&lt;br /&gt;
The unexpected help reminds the people of [HavenName] that not everyone out there is an enemy. It doesn't take away the pain, but they seem less pessimistic now. One of them, an old geographer, points out some sites that might be of interest to us.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +12. One exploration and one scavenging site revealed.&lt;br /&gt;
&lt;br /&gt;
===Stay out of this===&lt;br /&gt;
The people of [HavenName] go back to their lives, waiting for the next terrible thing to happen, while Commander [HavenLeaderSurname] plans his revenge.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -6.&lt;br /&gt;
&lt;br /&gt;
===Rile people up against Synedrion===&lt;br /&gt;
It doesn't matter whether Synedrion really is responsible for this particular tragedy. What matters is that the people of [HavenName] need an enemy, and Synedrion's ideology is incompatible with New Jericho's anyway.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-4&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] &amp;lt;b&amp;gt;-6&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +12, Haven Leader’s attitude to [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] -10.&lt;br /&gt;
&lt;br /&gt;
===Contact Synedrion about this===&lt;br /&gt;
Synedrion representatives assure us that they had nothing to do with what happened. The culprits may have been raiders with Synedrion equipment; a shipment of armor was hijacked recently. &lt;br /&gt;
&lt;br /&gt;
This information seems to change Commander [HavenLeaderSurname]'s mind, at least to the point where he's no longer certain.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, [[New Jericho]]'s attitude to [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10, Haven Leader’s attitude to [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] +6.&lt;br /&gt;
&lt;br /&gt;
==Sic Transit Vanadium==&lt;br /&gt;
Conditions: [[New Jericho]]'s attitude to [[Phoenix Project]] is more than 25.&lt;br /&gt;
&lt;br /&gt;
The people of [HavenName] have discovered an old Vanadium Inc. ambulance. Vanadium was the company owned by Tobias West which eventually transformed into New Jericho, so technically speaking it's their property anyway, but the important thing is that the ambulance may contain highly valuable medical supplies. Unfortunately, the ambulance is half-buried in mud in a swampy area prone to sudden gas explosions.&lt;br /&gt;
&lt;br /&gt;
===Salvage the ambulance at any cost===&lt;br /&gt;
This is going to be a day people tell stories about for years to come. Heroic rescues, dramatic explosions, and the sight of an ambulance being pulled across a swamp! Our operatives have just participated in a New Jericho legend in the making. &lt;br /&gt;
&lt;br /&gt;
The supplies in the ambulance are valuable, as is the reward for our assistance, but perhaps the most significant accomplishment of the day is the moment of triumph shared by the Phoenix Project and New Jericho.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+5&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +20, Aircraft is damaged (-40 HP).&lt;br /&gt;
&lt;br /&gt;
===Tell the people [HavenName] to let go of the old world===&lt;br /&gt;
Our argument is received surprisingly well. Vanadium is no more, and the dangers inherent in trying to recover the ambulance are just not worth it. Maybe it is time to start thinking about the future, not the past.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10, Haven Leader’s attitude to [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] +10.&lt;br /&gt;
&lt;br /&gt;
===Don't get involved===&lt;br /&gt;
The Phoenix Project is a science organization, not an automobile club.&lt;br /&gt;
&lt;br /&gt;
==Starvation==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0. Haven is starving.&lt;br /&gt;
&lt;br /&gt;
Our operatives have discovered a New Jericho haven. However, there is a disturbance going on. The New Jericho soldiers are trapped in a central building while the people outside are protesting. Apparently, there is a food shortage. The leader of the haven, Commander [HavenLeaderSurname], has made contact by radio and is asking us for supplies.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I'm not asking for help fixing the problem permanently,&amp;quot; Commander [HavenLeaderSurname] says. &amp;quot;That's my responsibility. But with your help, we could get through this without anyone having to die. These people aren't evil, they're not even rebels, they're just hungry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Provide food to [HavenName] to support the Commander (-35 Food)===&lt;br /&gt;
The food drop causes chaos, but gradually the crowds disperse and our aircraft is able to land. Commander [HavenLeaderSurname] is very grateful and offers us resources in return.&lt;br /&gt;
&lt;br /&gt;
[[File:materials.png|30px|link=|Materials]] MATERIALS +50, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10.&lt;br /&gt;
&lt;br /&gt;
===Do not intervene===&lt;br /&gt;
Commander [HavenLeaderSurname] curses the Phoenix Project. The last thing audible in his transmission are the sounds of fighting as he orders his people to open fire on the protesters.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -15, Haven lost 150 population.&lt;br /&gt;
&lt;br /&gt;
===Provide food, but support the protesters (-45 Food)===&lt;br /&gt;
Our operatives supply the protesters with food, but suggest they keep up the pressure on the Commander. Ordinary people should not have to pay for their leaders' failures.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+6&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-5&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -30.&lt;br /&gt;
&lt;br /&gt;
==Symes and Portents==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
[HavenName] is home to Dr. Ramon P. Jacobi, leader of the New Jericho Taxonomy Project. In addition to being a brilliant scientist, Dr. Jacobi also claims to have invented the term &amp;quot;Pandoran&amp;quot; as a descriptor for the creatures that threaten our world. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Before that, people just called them monsters or mutants, or even aliens!&amp;quot; he says. &amp;quot;But that's really rather missing the point, isn't it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Anyway,&amp;quot; Dr. Jacobi continues, &amp;quot;that's not what I wanted to talk to you about. Actually, I want to make you an offer. You see, I have something. A book - but not just any book. A notebook. Written by Randolph Symes, one of the founders of the Phoenix Project. A great man, ahead of his time. I'm sure it would be invaluable to you. And I'm willing to trade for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Agree to the trade (-20 Tech)===&lt;br /&gt;
The notebook appears to be authentic, although the notes are written in the idiosyncratic shorthand Symes had developed for his personal diaries. Still, his unique perspective on the history and early findings of the Phoenix Project is always illuminating.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +100&lt;br /&gt;
&lt;br /&gt;
===Reject the trade===&lt;br /&gt;
We don't need to buy old books from scientists of questionable trustworthiness to do our jobs. Randolph Symes can stay in the past.&lt;br /&gt;
&lt;br /&gt;
===Steal the book===&lt;br /&gt;
Dr. Jacobi is not the most attentive individual, and in many ways, the notebook was our property to begin with. The valuable research it contains was performed by one of the founders of the Phoenix Project, after all.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +100, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -7.&lt;br /&gt;
&lt;br /&gt;
==The Bright Future==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0, [[New Jericho]]'s attitude to [[Phoenix Project]] is between 0 and 25, [[Disciples of Anu]] and [[Synedrion]]'s attitude to [[Phoenix Project]] is less than 25.&lt;br /&gt;
&lt;br /&gt;
Our operatives have made contact with the New Jericho haven of [HavenName]. They are warmly received by Commander [HavenLeader], who sees the Phoenix Project as an excellent potential ally in the fight against the Pandoravirus. He mentions that Tobias West always opposed the funding cuts that almost broke the Phoenix Project's back in the days before the war and the Pandoravirus.&lt;br /&gt;
&lt;br /&gt;
To show that New Jericho is on our side, the commander orders that resources be made available to our cause. &amp;quot;You can always use more guns, right?&amp;quot; he laughs.&lt;br /&gt;
&lt;br /&gt;
===Accept the contribution===&lt;br /&gt;
Commander [HavenLeaderSurname] brings out a cask of ice-cold beer he's been saving for a good day. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Here's to a bright future!&amp;quot; he says, raising a glass. &amp;quot;One where we finally make decent beer again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +8, 1 [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] assault rifle, machine gun and sniper rifle received.&lt;br /&gt;
&lt;br /&gt;
===Reject the contribution===&lt;br /&gt;
Commander [HavenLeader] seems less offended than simply baffled by the rejection.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-4&amp;lt;/b&amp;gt;, [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -8.&lt;br /&gt;
&lt;br /&gt;
==The Cause==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0, [[New Jericho]]'s attitude to [[Phoenix Project]] is less than 25.&lt;br /&gt;
&lt;br /&gt;
Our operatives have made contact with the New Jericho haven of [HavenName], where a crowd has gathered in the main square to listen to a speech given by Tobias West on a large viewscreen. Commander [HavenLeaderSurname] invites our operatives to participate.&lt;br /&gt;
&lt;br /&gt;
In his speech, West denounces all other human factions as 'traitors to the cause of human will made manifest through individual action' to cheers from the crowd. He does caution, however, that some have embraced this treason by mistake, and may yet be swayed by reason.&lt;br /&gt;
&lt;br /&gt;
===Criticize the speech for its dogmatism===&lt;br /&gt;
Commander [HavenLeaderSurname] is unhappy with our interference in the business of [HavenName]. Further discussions do not go well.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+2&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -10.&lt;br /&gt;
&lt;br /&gt;
===Make no mention of the speech===&lt;br /&gt;
Inspired by West's speech, Commander [HavenLeaderSurname] decides to share some resources with us. He believes that we understand and respect West's cause and that we can help it triumph over the dangerous ideologies promoted by Synedrion and the Disciples of Anu.&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +60, [[File:materials.png|30px|link=|Materials]] MATERIALS +560, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10.&lt;br /&gt;
&lt;br /&gt;
===Praise the speech===&lt;br /&gt;
&amp;quot;He is a great speaker, isn't he?&amp;quot; Commander [HavenLeaderSurname] grins. &amp;quot;He actually has a philosophy, not just slogans. That's why people love him. He knows what he believes and he can explain it in a way that makes you really understand it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +10, [[File:materials.png|30px|link=|Materials]] MATERIALS +190, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+6&amp;lt;/b&amp;gt;, [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;. Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +16.&lt;br /&gt;
&lt;br /&gt;
==The Helios Event==&lt;br /&gt;
At [HavenName], Dr. Madhuri Nayar is preparing to study the effects of an upcoming coronal mass ejection on the Pandorans. Unfortunately, Commander [HavenLeaderSurname] thinks her research is nonsense and is refusing to provide sufficient resources. We could help, but Commander [HavenLeaderSurname] seems like the kind of person who holds a grudge.&lt;br /&gt;
&lt;br /&gt;
===Help Dr. Nayar with her experiment (-20 Tech)===&lt;br /&gt;
&amp;quot;Fascinating,&amp;quot; Dr. Nayar says as the data comes in. &amp;quot;There's a noticeable disruption of the Pandoran movement patterns. Even the Mist seems to behave differently. But the eruption barely touched the Earth - this was no Carrington event! I guess I'll need to keep studying these results.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +50, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -10, value nayar = 1.&lt;br /&gt;
&lt;br /&gt;
===It's Commander [HavenLeaderSurname]'s right to make this decision===&lt;br /&gt;
Dr. Nayar is a good scientist, but Commander [HavenLeaderSurname] has to think about the needs of the entire haven. If she can't allocate resources to Dr. Nayar's project, so be it.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +12.&lt;br /&gt;
&lt;br /&gt;
==The Lost==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0. Haven population is less than 2000. Haven has a residential zone.&lt;br /&gt;
&lt;br /&gt;
Our operatives have arrived at a New Jericho haven called [HavenName]. Parts of the settlement are almost entirely abandoned, and very little is being properly maintained. According to the haven leader, Commander [HavenLeaderSurname], Pandoran attacks and a short but disastrous epidemic have brought the haven to its knees. &lt;br /&gt;
&lt;br /&gt;
There are scattered refugees still living in the vicinity, but he lacks the resources and manpower to bring them home.&lt;br /&gt;
&lt;br /&gt;
===Help the refugees return to [HavenName] (-70 Food)===&lt;br /&gt;
Commander [HavenLeaderSurname] and his people are very grateful for the support. Thanks to us, [HavenName] may flourish once more... or at least keep going for a while.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10, Haven gains 1000 population.&lt;br /&gt;
&lt;br /&gt;
===We have no resources available to share with [HavenName]===&lt;br /&gt;
&amp;quot;Then perhaps this is the end,&amp;quot; Commander [HavenLeaderSurname] sighs. &amp;quot;Or perhaps New Jericho will still send help. I guess we'll have to wait and see.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -4, Residential zone is damaged&lt;br /&gt;
&lt;br /&gt;
===Reach out to the New Jericho leadership===&lt;br /&gt;
Not everything filters through to Tobias West; he's a busy man, and sometimes his assistants fail to inform him of certain situations. Once he hears about the situation in [HavenName], he immediately takes action, not only sending teams to find the refugees but sending new settlers to revitalize the haven.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15, Haven gains 3000 population.&lt;br /&gt;
&lt;br /&gt;
==The Truth Is In There==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
At [HavenName], a nurse alerts our operatives to the presence of Colonel Budahas, whose investigation into the secrets of the US government we had funded. He's in the infirmary. Dehydrated and delirious, he clutches a black bulletproof briefcase and refuses to give it to anyone except a Phoenix Project operative.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You don't know what I had to do to get my hands on this,&amp;quot; he says, his whole body shaking. &amp;quot;The things I've seen... my mind... I'll never be the same again. But it's here. It's right here. The truth. You just have to open it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''Open the briefcase''&lt;br /&gt;
&lt;br /&gt;
The briefcase contains documents that prove conclusively that the CIA, a pre-war intelligence organization, had a division dedicated not only to investigating unusual phenomena but to actively sabotaging the Phoenix Project. The files, compiled by an individual known only as Operative 11, show that General Newton Sumrall was deliberately undermined by this group. The briefcase also contains the true results of Phoenix Project studies that were deliberately distorted by a double agent.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +60, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+6&amp;lt;/b&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==The Truth Is Out There==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
At [HavenName], our operatives are approached by Colonel Budahas, who is pursuing leads to a mystery that has eaten away at him since before the First Mist: did the US government know about the Pandoravirus? He believes that there were parts of the state apparatus that distrusted the Phoenix Project for its internationalism and created an agency to investigate unusual phenomena on its own.&lt;br /&gt;
&lt;br /&gt;
That elusive agency's trail has led him all around the world - with the support of Tobias West, of course. But lately, West has been getting impatient and would prefer to invest his resources elsewhere. Maybe the Phoenix Project could help?&lt;br /&gt;
&lt;br /&gt;
===Finance the investigation (-10 Tech and -25 Food)===&lt;br /&gt;
Colonel Budahas nods gravely. &amp;quot;I will not disappoint you, my friends,&amp;quot; he says. &amp;quot;I will contact you as soon as I know more.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, value Budahas=1.&lt;br /&gt;
&lt;br /&gt;
===Refuse===&lt;br /&gt;
Colonel Budahas sighs heavily. &amp;quot;Ah, I should probably give up. Been chasing this mystery for so long, I lost sight of the things that really matter. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Treason==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
Our operatives have made contact with a New Jericho haven, where an execution appears to be in progress. Three individuals are marched out of the main building and placed in front of a firing squad. A volley of bullets ends their lives in an instant.&lt;br /&gt;
&lt;br /&gt;
After the execution is over, people cheer. Apparently the dead were well-known traitors who had only just been captured. &lt;br /&gt;
&lt;br /&gt;
With this unpleasant business over, Commander [HavenLeaderSurname] greets our operatives warmly.&lt;br /&gt;
&lt;br /&gt;
===Condemn the execution on principle===&lt;br /&gt;
Commander [HavenLeaderSurname] is unhappy with our interference in the business of [HavenName]. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;You have no idea what kind of crazy ideas these lunatics were peddling, and what they were willing to do to get people to believe them,&amp;quot;&amp;quot; he says angrily. &amp;quot;&amp;quot;I'm never going to apologize for protecting my haven.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -10.&lt;br /&gt;
&lt;br /&gt;
===Make no mention of the executions===&lt;br /&gt;
Commander [HavenLeaderSurname] is in a good mood. Executions may be terrible, but [HavenName] is much safer without these criminals and their delusional ideas. He's happy to share some of the haven's resources with us.&lt;br /&gt;
&lt;br /&gt;
[[File:materials.png|30px|link=|Materials]] MATERIALS +150, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-2&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +12&lt;br /&gt;
&lt;br /&gt;
===Carefully inquire as to what crime the prisoners had committed===&lt;br /&gt;
Commander [HavenLeaderSurname] sighs heavily. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;They joined one of these cults that keep springing up. Preached that the Pandorans are here to heal the planet or some such garbage. That's bad enough, but they sabotaged our security facilities to show that we've actually been safe all along. Thirty people died because of them, and still, they kept believing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +6&lt;br /&gt;
&lt;br /&gt;
==True Grit==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0. Training zone is present&lt;br /&gt;
&lt;br /&gt;
Our operatives have arrived at [HavenName], a New Jericho haven. The base defences show signs of having been breached at some point, and Commander [HavenLeaderSurname] is clearly limping, even though he is trying to hide it.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We didn't let them get through,&amp;quot; he says. &amp;quot;But one of those giant bastards with the many legs took down a chunk of the wall. I was standing on top of that chunk. Let me tell ya, it wasn't fun. Anyway, if you've got any good building materials to spare, we've got some holes that need plugging. We'll pay, of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Provide aid to [HavenName] (-50 Materials)===&lt;br /&gt;
&amp;quot;Thanks, that should get us started turning [HavenName] back into an actual fort. And here's your payment. Ain't no such thing as a free meal, right?&amp;quot; Commander [HavenLeaderSurname] laughs, winces, and gets back to work.&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +8.&lt;br /&gt;
&lt;br /&gt;
===We are currently unable to help===&lt;br /&gt;
&amp;quot;Huh. Well, that's a shame,&amp;quot; Commander [HavenLeaderSurname] says with a shrug. &amp;quot;But I guess we'll manage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, Training zone is damaged.&lt;br /&gt;
&lt;br /&gt;
===Tell them New Jericho's ideology cannot protect them===&lt;br /&gt;
&amp;quot;Commander [HavenLeaderSurname] sighs heavily. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;They joined one of these cults that keep springing up. Preached that the Pandorans are here to heal the planet or some such garbage. That's bad enough, but they sabotaged our security facilities to show that we've actually been safe all along. Thirty people died because of them, and still, they kept believing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-4&amp;lt;/b&amp;gt;, [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -15, Training zone is severely damaged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Unknown Soldiers==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than -25.&lt;br /&gt;
&lt;br /&gt;
At the New Jericho haven of [HavenName], our operatives are treated cautiously. Commander [HavenLeader] mentions previous dealings with the Phoenix Project. Upon further inquiry, he reveals that two Phoenix Project scientists were detained here due to being infected. Unfortunately, both are deceased.&lt;br /&gt;
&lt;br /&gt;
Apparently, these scientists, who never managed to make contact with Phoenix Point and may have been unaware that the Phoenix Project even still existed, were conducting research in the area when they were infected. Commander [HavenLeaderSurname] insists that their research belongs to [HavenName].&lt;br /&gt;
&lt;br /&gt;
===Demand that the research be shared with the Phoenix Project===&lt;br /&gt;
Reluctantly, Commander [HavenLeader] agrees to release the cartographical portion of the research.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -8, 2 Exploration site revealed.&lt;br /&gt;
&lt;br /&gt;
===Accept Commander [HavenLeaderSurname]'s position===&lt;br /&gt;
Commander [HavenLeaderSurname] seems pleased that we agree.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+4&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +15.&lt;br /&gt;
&lt;br /&gt;
===Go up the chain of command===&lt;br /&gt;
The problem is swiftly resolved; of course, the Phoenix Project deserves access to the work of its own scientists, even if they weren't officially activated. Trust, after all, is the basis of friendship, and the Phoenix Project is a friend.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +100, 2 Exploration site revealed.&lt;br /&gt;
&lt;br /&gt;
===Ask Tobias West for the research directly===&lt;br /&gt;
West is deeply irritated with Commander [HavenLeaderSurname] and his interference with such a highly-valued ally. He strongly suggests that another mistake of this magnitude would be fatal.&lt;br /&gt;
&lt;br /&gt;
[[File:1sheep.png|30px|link=|Research points]] Research +100, 2 Exploration sites revealed (and already explored)&lt;br /&gt;
&lt;br /&gt;
==Wounded==&lt;br /&gt;
Conditions: Haven Leader's attitude to the Phoenix Project is more than 0.&lt;br /&gt;
&lt;br /&gt;
Our operatives have arrived at a New Jericho settlement called [HavenName]. There are signs of a recent battle, and many of the inhabitants are injured. According to their leader, Commander [HavenLeaderSurname], they were recently attacked by another group of humans.&lt;br /&gt;
&lt;br /&gt;
Commander [HavenLeaderSurname] believes the attackers were sent by the Disciples of Anu. He's furious but currently needs to focus on rebuilding his haven.&lt;br /&gt;
&lt;br /&gt;
===Provide food aid to [HavenName] (-50 Food)===&lt;br /&gt;
Commander [HavenLeaderSurname] and the people of [HavenName] are very grateful for the support. Next time they're attacked, they'll be ready. In return for our generosity, they share some resources they have no use for, but which we might be able to do something with.&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +60, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;+8&amp;lt;/b&amp;gt;, [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] &amp;lt;b&amp;gt;-3&amp;lt;/b&amp;gt;, Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +20.&lt;br /&gt;
&lt;br /&gt;
===Do not provide aid===&lt;br /&gt;
It's clear that Commander [HavenLeaderSurname] was hoping for help, but he is not too offended at our lack of assistance.&lt;br /&gt;
&lt;br /&gt;
Haven Leader’s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +-4, Training zone is damaged.&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Heavy_weapons&amp;diff=9127</id>
		<title>Heavy weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Heavy_weapons&amp;diff=9127"/>
		<updated>2020-12-20T21:40:53Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:heavy_training.png|30px]] [[Heavy|Heavy class]] is proficient with heavy weapons, mounted weapons and jetpack. Only [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]], [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]] has [[Heavy|Heavy class]] soldiers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[damage_types#Shred_Damage|Shred]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Damage_types|Special]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=|Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;cannons&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Cannons&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hel2&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hel.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hel II Cannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Heavy_Cannon_Development_.28500.29|Heavy Cannon Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock]] 280&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1helmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;tyr1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tyr1.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Tyr-1 Autocannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Autocannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tyrmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;jormungandr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1jormungandr.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Jormungandr Cannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Acid Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Acid_Technology_.28700.29|Advanced Acid Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid Damage]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |64&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |295&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1jormumag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |43&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;machine guns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Machine Guns&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;deceptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deceptor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Deceptor MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Gauss Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deceptormag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;uragan&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1uragan.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Uragan MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1uraganmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;launchers&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Launchers&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;rebuke&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1rebuke.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Rebuke&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech grenade launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Rebuke_research_.28150.29|Rebuke]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 90&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;125&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;15&amp;quot; | no ammo&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;archangel&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1archangel.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Archangel RL1&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Heavy Rocket Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Rocket_Technology_.282000.29|Advanced Rocket Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |999&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |180&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1archmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;goliath&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1goliath.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Goliath GL 2&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Grenade Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Grenade_Launcher_Technology_.28150.29|Grenade Launcher Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |85&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1golimag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;mounted launchers&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Mounted Launchers (heavy [[Body Armor]] attachments)&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;thor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1thor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Thor AML&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Advance Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Missile_Technology_.282500.29|Advanced Missile Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |165&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1thormag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;destiny&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1destiny3.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Destiny III&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Laser array&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Laser_Technology_.281200.29|Advanced Laser Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |999&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |96&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |190&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |51&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1destinymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;ragnarok&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ragnarok.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Ragnarok&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Shredding Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Shredding_Technology_.281100.29|Advanced Shredding Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |34&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ragnmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1fury2.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Fury-2&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Neural_Implant_Technology_.28700.29|Neural Implant Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 70&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1fury2mag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Flamethrower&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;dante&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dante.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Dante FT&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Flamethrower&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Incendiary_technology_.28600.29|Incendiary technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Fire_Damage|Fire]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dantemag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[damage_types#Shred_Damage|Shred]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Damage_types|Special]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=|Manufacturing cost of ammo in Materials]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Heavy_weapons&amp;diff=9126</id>
		<title>Heavy weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Heavy_weapons&amp;diff=9126"/>
		<updated>2020-12-20T21:33:00Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:heavy_training.png|30px]] [[Heavy|Heavy class]] is proficient with heavy weapons, mounted weapons and jetpack. Only [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]], [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]] has [[Heavy|Heavy class]] soldiers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[damage_types#Shred_Damage|Shred]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Damage_types|Special]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=|Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;cannons&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Cannons&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hel2&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hel.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hel II Cannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Heavy_Cannon_Development_.28500.29|Heavy Cannon Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock]] 280&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1helmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;tyr1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tyr1.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Tyr-1 Autocannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Autocannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tyrmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;jormungandr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1jormungandr.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Jormungandr Cannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Acid Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Acid_Technology_.28700.29|Advanced Acid Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid Damage]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |64&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |295&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1jormumag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |43&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;machine guns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Machine Guns&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;deceptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deceptor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Deceptor MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Gauss Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deceptormag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;uragan&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1uragan.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Uragan MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1uraganmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;launchers&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Launchers&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;rebuke&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1rebuke.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Rebuke&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech grenade launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Rebuke_research_.28150.29|Rebuke]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 90&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;125&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;15&amp;quot; | no ammo&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;archangel&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1archangel.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Archangel RL1&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Heavy Rocket Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Rocket_Technology_.282000.29|Advanced Rocket Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |999&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |180&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1archmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;goliath&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1goliath.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Goliath GL 2&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Grenade Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Grenade_Launcher_Technology_.28150.29|Grenade Launcher Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |85&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1golimag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;mounted launchers&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Mounted Launchers (heavy [[Body Armor]] attachments)&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;thor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1thor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Thor AML&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Advance Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Missile_Technology_.282500.29|Advanced Missile Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |165&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1thormag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;destiny&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1destiny3.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Destiny III&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Laser array&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Laser_Technology_.281200.29|Advanced Laser Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |999&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |96&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |190&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |51&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1destinymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;ragnarok&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ragnarok.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Ragnarok&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Shredding Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Shredding_Technology_.281100.29|Advanced Shredding Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |34&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ragnmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1fury2.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Fury-2&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Neural_Implant_Technology_.28700.29|Neural Implant Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 70&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1fury2mag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Flamethrower&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;dante&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dante.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Dante FT&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Flamethrower&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Incendiary_technology_.28600.29|Incendiary technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Fire_Damage|Fire]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dantemag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[damage_types#Shred_Damage|Shred]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Damage_types|Special]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=|Manufacturing cost of ammo in Materials]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=File:Mjolnir.png&amp;diff=9067</id>
		<title>File:Mjolnir.png</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=File:Mjolnir.png&amp;diff=9067"/>
		<updated>2020-12-18T16:42:27Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Grenades&amp;diff=9066</id>
		<title>Grenades</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Grenades&amp;diff=9066"/>
		<updated>2020-12-18T16:42:07Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every class is proficient with grenades. All grenades cost 2 [[Combat#Action_Points_.28APs.29|Action Points]] to use, require one [[Combat#hands|Hand to use]] and have a [[Combat#weight|Weight]] of 1.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[damage_types#Blast_Damage|Blast]] !! [[damage_types#Shred_Damage|Shred]] !! [[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[damage_types#Blast_Damage|Blast]] radius !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;br /&gt;
|-&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;odin&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:odin grenade.png|100x100px]]&lt;br /&gt;
|  &amp;lt;b&amp;gt;Odin Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Phoenix Grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;yggdrasil&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:yggdrasil grenade.png|100x100px]]&lt;br /&gt;
|  &amp;lt;b&amp;gt;Yggdrasil Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Phoenix Virophage Grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Virophage_weapons_.281200.29|Virophage weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Virophage_Damage|Virophage]] 60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;mjolnir&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:mjolnir.png|100x100px]]&lt;br /&gt;
|  &amp;lt;b&amp;gt;Mjolnir Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Phoenix Shredder Grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Shredding_Technology_.281100.29|Advanced Shredding Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;chimera&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:chimera grenade.png|100x100px]]&lt;br /&gt;
|  &amp;lt;b&amp;gt;Chimera Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Synedrion poison grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Poison_weapons_.281000.29|Poison weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Poison_Damage|Poison]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;purification&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:purification grenade.png|100x100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Purification Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| New Jericho Incendiary Grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Incendiary_technology_.28600.29|Incendiary technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Fire_Damage|Fire]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|-&amp;lt;span id=&amp;quot;imhullu&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:imhullu grenade.png|100x100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Imhullu Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Disciples of Anu Acid Grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Acid_Weapons_Technology_.281200.29|Acid Weapons Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid]] 20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|-&amp;lt;span id=&amp;quot;zeus&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:zeus grenade.png|100x100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Zeus Grenade&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| Synedrion EMP grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Restricted_Bionics_Technology_-_Blood_and_Titanium_only_.28700.29|Restricted Bionics Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#EMP_Damage|EMP]] 60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
|-&amp;lt;span id=&amp;quot;kydoimos&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:kydoimos grenade.png|100x100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Kydoimos Grenade&amp;lt;/b&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
| Synedrion Sonic Shock Grenade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Advanced_Paralyzing_weapons_.281200.29|Advanced Paralyzing weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Sonic_Damage|Sonic]] 15&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[damage_types#Blast_Damage|Blast]] !! [[damage_types#Shred_Damage|Shred]] !! [[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[damage_types#Blast_Damage|Blast]] radius !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Berserker_weapons&amp;diff=8989</id>
		<title>Berserker weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Berserker_weapons&amp;diff=8989"/>
		<updated>2020-12-16T13:05:04Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:berserker_training.png|30px]] [[Berserker]]s are proficient with melee weapons and handguns. Only [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] and [[File:1forsaken.jpg|30px|link=The_Forsaken]] [[The Forsaken]] have [[Berserker|Berserker class]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !![[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:orichalcum.png|link=|Manufacturing cost in Orichalcum]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials ]]&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;melee&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Melee Weapons - single shot weapons. 1 [[Combat#hands|Hand to use]] required with the exception of Scyther&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;scyther&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1scyther.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Scyther&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech two-handed melee weapon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Scyther_research_.28300.29|Scyther]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shred_Damage|Shred]] 30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |31&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;125&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;125&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|-&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;mattock&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1mattock.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Mattock of the Ancients&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech one-handed melee weapon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Mattock_of_the_Ancients_research_.28100.29|Mattock]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;220&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Shock_Damage|Shock]] 400&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;lance&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1lance.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Phoenix Shock Lance&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix shock melee weapon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_melee_weapon_.28500.29|Advanced melee weapon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;160&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Shock_Damage|Shock]] 600&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |115&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;marduk&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1marduk.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Marduk's Fist&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu War Hammer&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;160&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Shock_Damage|Shock]] 200 &amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |87&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;dagon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dagon.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Dagon's Tooth&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Blade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Melee_weapons_.28600.29|Advanced Melee weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;140&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Status_effects#BLEEDING|Bleed]] 50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |82&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;scion&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1scion.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Scion of Sharur&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Mace&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Melee_weapons_.28600.29|Advanced Melee weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Virus_Damage|Virus]] 6 &amp;lt;/br&amp;gt; [[damage_types#Pierce_value|Piercing]] 50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;handguns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Handguns (Pistols) - [[Combat#hands|Hands to use]] 1, single-shot weapons with the exception of Sanctifier&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;nergal&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1nergal.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Nergal's Wrath&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Hand Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shred_Damage|Shred]] 10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |87&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1nergalmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;iron fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1iron fury.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Iron Fury HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |70&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ironfurymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hephaestus&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hephaestus.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hephaestus II&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Laser Pistol&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Laser_Weapons_.28200.29|Laser Weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hephmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;cypher&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cypher.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Cypher HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |54&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cyphermag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |7&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;udar&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1udar.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Udar HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;5&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:udarmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;5&amp;quot; | cannot be produced&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;hera&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hera.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hera NP-1&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Neural Pistol&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Neurotoxin_Weapons_technology_.28600.29|Neurotoxin Weapons technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt; [[damage_types#Pierce_value|Piercing]] 30 &amp;lt;/br&amp;gt; [[damage_types#Paralyze_Damage|Paralysis]] 7&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |37&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1heranmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;sanctifier&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1sanctifier.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Sanctifier&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Acid Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Acid_Weapons_Technology_.281200.29|Acid Weapons Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid]] 10 &amp;lt;/br&amp;gt; [[Combat#burst|Burst]] 5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |26&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1sanctmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !![[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:orichalcum.png|link=|Manufacturing cost in Orichalcum]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials ]]&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Berserker_weapons&amp;diff=8988</id>
		<title>Berserker weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Berserker_weapons&amp;diff=8988"/>
		<updated>2020-12-16T13:04:38Z</updated>

		<summary type="html">&lt;p&gt;Etermes: Scyther shred&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:berserker_training.png|30px]] [[Berserker]]s are proficient with melee weapons and handguns. Only [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] and [[File:1forsaken.jpg|30px|link=The_Forsaken]] [[The Forsaken]] have [[Berserker|Berserker class]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !![[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:orichalcum.png|link=|Manufacturing cost in Orichalcum]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials ]]&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;melee&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Melee Weapons - single shot weapons. 1 [[Combat#hands|Hand to use]] required with the exception of Scyther&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;scyther&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1scyther.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Scyther&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech two-handed melee weapon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Scyther_research_.28300.29|Scyther]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;300&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Shred_Damage|Shred]] 30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |200&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |31&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;125&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;125&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|-&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;mattock&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1mattock.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Mattock of the Ancients&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech one-handed melee weapon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Mattock_of_the_Ancients_research_.28100.29|Mattock]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;220&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Shock_Damage|Shock]] 400&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;lance&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1lance.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Phoenix Shock Lance&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix shock melee weapon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_melee_weapon_.28500.29|Advanced melee weapon]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;160&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Shock_Damage|Shock]] 600&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |115&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;marduk&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1marduk.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Marduk's Fist&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu War Hammer&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;160&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Damage_types#Shock_Damage|Shock]] 200 &amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |87&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;dagon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dagon.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Dagon's Tooth&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Blade&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Melee_weapons_.28600.29|Advanced Melee weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;140&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[Status_effects#BLEEDING|Bleed]] 50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |82&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;scion&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1scion.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Scion of Sharur&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Mace&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Advanced_Melee_weapons_.28600.29|Advanced Melee weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Virus_Damage|Virus]] 6 &amp;lt;/br&amp;gt; [[damage_types#Pierce_value|Piercing]] 50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; |no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;handguns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Handguns (Pistols) - [[Combat#hands|Hands to use]] 1, single-shot weapons with the exception of Sanctifier&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;nergal&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1nergal.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Nergal's Wrath&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Hand Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shred_Damage|Shred]] 10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |87&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1nergalmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;iron fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1iron fury.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Iron Fury HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |70&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ironfurymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hephaestus&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hephaestus.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hephaestus II&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Laser Pistol&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Laser_Weapons_.28200.29|Laser Weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hephmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;cypher&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cypher.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Cypher HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |54&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1cyphermag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |7&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;udar&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1udar.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Udar HG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;5&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:udarmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;5&amp;quot; | cannot be produced&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;hera&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hera.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hera NP-1&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Neural Pistol&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Neurotoxin_Weapons_technology_.28600.29|Neurotoxin Weapons technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt; [[damage_types#Pierce_value|Piercing]] 30 &amp;lt;/br&amp;gt; [[damage_types#Paralyze_Damage|Paralysis]] 7&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |37&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1heranmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
|-&amp;lt;span id =&amp;quot;sanctifier&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1sanctifier.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Sanctifier&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Acid Handgun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Acid_Weapons_Technology_.281200.29|Acid Weapons Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid]] 10 &amp;lt;/br&amp;gt; [[Combat#burst|Burst]] 5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |26&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1sanctmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !![[Damage_types|Special]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:orichalcum.png|link=|Manufacturing cost in Orichalcum]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials ]]&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Independent_Haven_missions&amp;diff=8748</id>
		<title>Independent Haven missions</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Independent_Haven_missions&amp;diff=8748"/>
		<updated>2020-12-09T16:02:22Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You cannot encounter all these missions in one playthrough, only some of them will spawn. In every mission, you have a chance to accept or refuse the mission. &lt;br /&gt;
&lt;br /&gt;
If refusing the mission does not have any significant impact apart from not being able to play the mission ''refuse mission'' player option is not mentioned.&lt;br /&gt;
&lt;br /&gt;
==[[File:cyneward.jpg|120px]] The Alchemist==&lt;br /&gt;
Free a geneticist held by the Disciples of Anu for the leader of Longinus Point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Longinus Point is a well-armed and extremely isolated haven that rarely deals with the outside world. Its leader, Justinian Cyneweard, once a prominent member of New Jericho, split with Tobias West over the latter's obsession with genetic purity - taking much of Vanadium's old Advanced Genetics Warfare Division with him. The split led to an extremely bloody two-day battle in June of 2043, and they have remained sworn enemies since.&lt;br /&gt;
&lt;br /&gt;
Cyneweard has contacted our operatives and allowed them into the haven, but only because he needs our help. &amp;quot;After we broke with West,&amp;quot; he explains, &amp;quot;we named our new organization Alchemy because we intended to have the kind of flexibility West is incapable of. But it seems we are lacking the right alchemist.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The alchemist in question is a geneticist now working for the Disciples of Anu. Cyneweard wants this individual retrieved and is willing to pay for our services.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Share our operatives' insights about Longinus Point security with New Jericho.'' (requires attitude New Jericho higher than 10)&lt;br /&gt;
&lt;br /&gt;
===Refuse mission===&lt;br /&gt;
&lt;br /&gt;
Cyneweard is disappointed. &amp;quot;So the Phoenix Project is no better than New Jericho,&amp;quot; he says. &amp;quot;How pathetic. Mark my words: this inflexibility, which you mistake for morality, will be the end of you. You are now longer welcome at Longinus Point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Share our operatives' insights about Longinus Point security with New Jericho===&lt;br /&gt;
&lt;br /&gt;
New Jericho is swift to act, and soon Longinus Point is burning.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10. [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Disciples of Anu are holding a geneticist that Longinus Point wishes to recruit. We must free the geneticist while trying not to attract undue attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The geneticist has been successfully extracted from the Anu settlement and is willing to join Longinus Point.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Frankly, I'm sort of relieved,&amp;quot; he says. &amp;quot;I've heard of Cyneweard, and not always positive stuff, but working for the Disciples was... unnerving. There's more to their plans than meets the eye. Even the scientists don't get to see the bigger picture.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Justinian Cyneweard is pleased with our work. The geneticist is immediately escorted to the Longinus Point research facility.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tobias West is not going to like this,&amp;quot; Cyneweard says. &amp;quot;But we've fought him off before and we'll fight him off again, if necessary. We're glad the Phoenix Project doesn't share his inflexibility in these matters. This war isn't going to be won by embracing purity. No, what we need is transformation. That's what Alchemy is all about, in the end.&amp;quot;´&lt;br /&gt;
&lt;br /&gt;
For our efforts, Cyneweard has his people share several crates of resources.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. [[File:tech.png|30px|link=|Tech]] TECH +400, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +250, [[File:1sheep.png|30px|link=|Research points]] Research +500.&lt;br /&gt;
&lt;br /&gt;
==[[File:toso.jpg|120px]]Bloodlines==&lt;br /&gt;
Eliminate the Pandorans in Walter Ivan Toso’s family crypt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The people of Zena are friendly but cautious. Built around the remains of an old fortress, Zena is a place of refuge from the endless wars of the world. Its leader, Walter Ivan Toso, remembers World War 3 all too vividly and isn't interested in getting involved in another pointless struggle. &amp;quot;I was in the army, and I was good at it,&amp;quot; he says, speaking with a slight Italian accent, &amp;quot;but if it was up to me, I would just spend my time making wine, not fighting other human beings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is something the Phoenix Project could help me with. It's... superficial, perhaps. But I've been thinking a lot about family lately. I almost lost my own family during the war, you know. Took me years to track them down - I only found them a few months ago. And since then I can't stop thinking about our links to the past, to the old world. I don't want to go back, I know we can't, but we shouldn't forget about those links. They are the story of how we got here.&lt;br /&gt;
&lt;br /&gt;
Toso would like us to recover an old genealogical tome from what used to be his family's crypt. Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; he says. &amp;quot;We always try to keep things practical here, and the truth is that the tome doesn't have any practical purpose. But the information within it connects us to all the people who came before us, and perhaps sometimes we need to be a little... romantic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must eliminate the Pandorans in what used to be Walter Ivan Toso’s family crypt. The place does not seem welcoming, even for a crypt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully obtained the tome from what used to be the Toso family crypt. The Pandorans that had infested the underground lair have been eliminated, leaving us with the sole task of returning to Walter and presenting him with our findings.&lt;br /&gt;
&lt;br /&gt;
Toso studies the book with a thoughtful smile.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;See, if you go back just a few generations,&amp;quot; he says, pointing at a page in the book, &amp;quot;you start finding connections to so many other people in this haven. We're all connected to each other, and those connections matter. And when you think about it, even those of our citizens who are not from here - you don't have to go so far back to find a link to them, either. Humanity is one.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have our ways, our traditions,&amp;quot; Toso continues. &amp;quot;And they matter to us. They help keep us sane. But we must never forget that we are part of the greater family tree. I hope this book will become a symbol of our connection to the rest of the world and a reminder that wars against other humans are like hurting your own family. Thank you for your help. I hope this reward will be adequate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +550, [[file:food.png|30px|link=|Food]] FOOD +150&lt;br /&gt;
&lt;br /&gt;
==[[File:Eysbroek.jpg|120px]] The Bulwark==&lt;br /&gt;
&lt;br /&gt;
Eliminate all threats near the Svalbard Global Seed Vault.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dokkum is an anarcho-syndicalist haven closely associated with [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]], but not entirely part of it. Representative Boris Eysbroek has contacted our operatives on behalf of Dokkum to request the assistance of the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]].&lt;br /&gt;
&lt;br /&gt;
A team of Dokkum explorers has managed to discover the precise location of the Svalbard Global Seed Vault, a seed bank thought to contain more than one million samples. &lt;br /&gt;
&lt;br /&gt;
Whether the structure is still intact is unknown, as the area is infested with Pandorans, but if even a fraction of the samples has survived, they could play an essential role in restoring Earth's ecosystem.&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek would like the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] to help secure the area around the Vault.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Denounce the concept of saving the seeds of the old world.''&lt;br /&gt;
&lt;br /&gt;
===Denounce the concept of saving the seeds of the old world===&lt;br /&gt;
&lt;br /&gt;
Clinging to the purity of the old world is meaningless. Those species are gone now, and it's better this way. The new, adapted species will be closer to biological perfection.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek transfers the Vault's coordinates and wishes our operatives the best of luck. Site added to Geoscape: The Bulwark.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must secure the area around the Svalbard Global Seed Vault so that it can be ascertained whether any of the seed samples survived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While we have successfully secured the area, our operatives report that unfortunately, the entrance to the Svalbard Global Seed Vault has collapsed, and the facility itself seems to have been flooded when the permafrost melted. Player choice: Search for samples.&lt;br /&gt;
&lt;br /&gt;
Our operatives have managed to retrieve a handful of samples from a nearby secondary storage facility. This facility was begun in the 2030s when the collapse of human civilization seemed imminent, and only contained a selection of the most critically important crop species. &lt;br /&gt;
&lt;br /&gt;
Perhaps these will be enough to make a difference. Site added to Geoscape: Seeds of the Future.&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek is overjoyed by the samples our operatives retrieved.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;These may not seem like much to you,&amp;quot; he says, &amp;quot;but think of just how much information is encoded in a single strand of DNA! If a seed is like a book, a story about how the world used to be, you have recovered an entire library.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And if we ever win this war,&amp;quot; Representative Eysbroek continues, these seeds could help us rebuild the Earth's ecosystem - or even design a better one! &lt;br /&gt;
&lt;br /&gt;
Today the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] has accomplished something truly remarkable. I'm only sorry that we don't have a better reward for this treasure you have unearthed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +650&lt;br /&gt;
&lt;br /&gt;
==[[File:wood.jpg|120px]] Cybernetics for Cybernetic Deity==&lt;br /&gt;
&lt;br /&gt;
Retrieve the blueprints for new cybernetics from a [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] lab.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Phantom's Forge is one of the strangest independent havens. Cybernetics are mandatory here: every single inhabitant is as much machine as flesh. The haven's leader, Ryan Dustin Wood, is a frightening, eccentric figure who rules with an iron fist - literally. &lt;br /&gt;
&lt;br /&gt;
Dark rumors about his excesses in pursuit of mechanical perfection circulate in other havens, but the inhabitants seem happy enough... assuming those are real smiles and real teeth.&lt;br /&gt;
&lt;br /&gt;
Philosophically, Wood is most open to [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]], although he disdains their obsession with &amp;quot;primitive humanity.&amp;quot; But right now, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] has what he needs, and ideological matters are secondary.&lt;br /&gt;
&lt;br /&gt;
Ryan Wood: &amp;quot;They're working on the tech I need,&amp;quot; he hisses. &amp;quot;I know it. A new generation of cybernetic implants. We had a deal. They promised they would deliver. But they didn't. Keeping it all for themselves. Profit first, progress later. Liars!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Wood wants us to infiltrate a [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] lab and retrieve the blueprints for the cybernetic prototypes they're developing. He's willing to pay for our services.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission. Player choice 2: Refuse mission.&lt;br /&gt;
&lt;br /&gt;
Ryan Wood: &amp;quot;Good, good,&amp;quot; he says with a smile, and something inside him seems to produce a whirring sound. Our operatives choose not to discover what it was. Site added to Geoscape: Cybernetics for Cybernetic Deity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must retrieve the blueprints for new cybernetic tech that [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] is developing, so we can hand them over to R. D. Wood of Phantom's Forge, who will undoubtedly do something harmless and benevolent with them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to obtain the cybernetic blueprints from [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]], hopefully without alerting them to our involvement. Now is the time to return to Phantom's Forge and see what Wood has to offer for them. Site added to Geoscape: Upgraded&lt;br /&gt;
&lt;br /&gt;
When our operatives inform R.D. Wood of their success, his cybernetic eye glows with appreciation. He smiles to reveal his new titanium tongue. His teeth are bright and sharp.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent. Our transformation will continue,&amp;quot; he says. &amp;quot;You know, the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] almost got it right. We can be perfected. But not through biology. Not through the Pandoravirus. No! &lt;br /&gt;
&lt;br /&gt;
The future will be forged, and I will create the New Humanity! Oh, don't you love the apocalypse? All the old crud has been swept away, and now nothing stands in our way.&lt;br /&gt;
&lt;br /&gt;
You think I'm mad, of course. I don't hold it against you. In a sense, I am. I have moved so far outside the constraining box of conventional wisdom that my actions cannot but seem mad. But one day, you will understand. &lt;br /&gt;
&lt;br /&gt;
When you have a new brain, and new eyes, and a spine of steel... then you will see what I can see. And then, when there are many like me... perhaps I will be less alone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, [[File:tech.png|30px|link=|Tech]] TECH +250, [[File:materials.png|30px|link=|Materials]] MATERIALS +200, [[file:food.png|30px|link=|Food]] FOOD +150, [[File:1sheep.png|30px|link=|Research points]] Research + 500&lt;br /&gt;
&lt;br /&gt;
==[[File:energizethis.jpg|120px]] Energize This==&lt;br /&gt;
Secure the enemy lab to retrieve research stolen from Aatxe.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erik-Logan Hughes is the leader of an independent haven called Aatxe. A soft-spoken, intellectual man with a degree in urban planning, he approaches life in the post-apocalypse as a technical rather than moral problem.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's all a matter of preparation,&amp;quot; he says. &amp;quot;Planning. It's not really the Pandoravirus that destroyed the world, you know. Between nationalist authoritarianism and neoliberal dogmatism, we simply didn't have the tools to defend ourselves as a species. It was a matter of systemic failure. But how, then, do we build a new system? Here at Aatxe, we understand that the foundation of a functional system is energy. Without sustainable, reliable energy sources, there is no future.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Geothermal and hydro are my personal favourites, of course,&amp;quot; Hughes says with a smile. &amp;quot;But we have to plan further ahead than that. To that end, we were developing a completely new approach to energy generation, something truly radical... until someone stole all of our research. An unknown group, masquerading as members of Synedrion, disabled our defenses and pillaged our lab. We managed to track them to their base, but we don't have the resources to launch a raid. Can you help us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent,&amp;quot; Hughes says. &amp;quot;I'm glad the Phoenix Project understands that this struggle is about more than just killing the bad guys. It's also about what kind of future we want to invest in. Otherwise, history will just repeat itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A group of unknown individuals masquerading as members of Synedrion have stolen valuable energy research from Aatxe. We must secure the lab and retrieve the research.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have secured the lab and retrieved the research. We have not, however, managed to identify the origin of these pseudo-Synedrion members. Their equipment seems authentic, but some of it is out of date. Perhaps they are members of a breakaway faction, or another faction's attempt to undermine their reputation.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hughes and the rest of the Aaxte council are very happy to see their research restored to them.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I struggle to understand why someone would try to steal our research - I mean, I understand copying it, but why try to ensure that we can't continue it ourselves?&amp;quot; Hughes says, clearly frustrated. &amp;quot;This is precisely the sort of neoliberal logic that led to the old system's collapse: competition above all else, even above the survival of the species! It's... I don't know. I just really don't get it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But no matter what, I believe in what we're doing here,&amp;quot; he continues. &amp;quot;Aatxe may just be a footnote right now, certainly compared to the big players, but maybe one day this tech will change the world. Not now, not next year... but one day, our actions will bear fruit, and our little contribution to humanity's knowledge will make a big difference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +350, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:Merlin.jpg|120px]] The Hand of Merlin==&lt;br /&gt;
&lt;br /&gt;
Capture a lab for John &amp;quot;Merlin&amp;quot; Smith, leader of Avalon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before World War 3, John Smith seemed as ordinary as his name, just another one of the millions of soldiers sent to fight and die for governments who saw them as nothing but statistics. But in the war, he showed that he had a unique aptitude for strategy - he acted fast and achieved decisive victories before the enemy had even figured out what was happening. His troops gave him the nickname Merlin because he moved like a wizard. Then came the implants, the thought transfer experiments... and soon enough, a legend was born.&lt;br /&gt;
&lt;br /&gt;
When the old nation-states tore themselves apart, Merlin decided that his first loyalty was to his team. He ignored his orders and founded the haven now known as Avalon.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There are people who think I'm an actual wizard,&amp;quot; he laughs, speaking to our operatives. &amp;quot;I don't discourage it. It's a strange world we find ourselves in, my friends, and I need every resource I can get. And I'm sure you remember that old Arthur C. Clarke quote about sufficiently advanced technology. &lt;br /&gt;
&lt;br /&gt;
But even Merlin himself can't solve every problem. The technology that was used to create my implants is... experimental, to say the least. The process wasn't entirely voluntary, and there's still a lot I don't know about what my government did to me. I have the coordinates of a lab that might provide answers. Can you help me secure it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept Mission. Player choice 2: Refuse mission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This lab was used by a secret government organization to illegally test thought transfer implants on unwilling human subjects. We must secure it and retrieve all the data we can find.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully captured the lab and retrieved the data. What any of it means, however, is hard to tell without the specialized knowledge only &amp;quot;Merlin&amp;quot; possesses. Site added to Geoscape: The Burden.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So here it is,&amp;quot; Merlin says, studying the data. &amp;quot;My gift. My curse. All set down in little numbers. How strange. Somehow, it makes it all seem a lot more ordinary. I'm glad, in a way. I shouldn't start believing my own myths, should I? No matter how useful they are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I can hear it all, you know,&amp;quot; Merlin continues. &amp;quot;All my soldiers' thoughts. It was supposed to be a system for giving orders more quickly, but it does a lot more than that. I can hear their fears, their doubts, their hopes... all of it, all the time. And I can't switch it off. &lt;br /&gt;
&lt;br /&gt;
People in the haven think I'm all-knowing because I'm always aware of everything my soldiers see. But it's... it's a burden. It's hard enough to be responsible for people's lives, but their souls? It's too much.&lt;br /&gt;
&lt;br /&gt;
So I'm very grateful for your help. You've given me hope, that one day I can enjoy a moment... just a single moment... of silence.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +450, [[file:food.png|30px|link=|Food]] FOOD +350&lt;br /&gt;
&lt;br /&gt;
==[[File:harmony.jpg|120px]] Harmony of the Spheres==&lt;br /&gt;
Retrieve a copy of James O'Hearn's lost composition from the ruins of a destroyed city.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most havens started as shelters or military installations, but Harmony was a music school. Before the Pandoravirus, James O’Hearn was a pianist and music teacher. When things fell apart, he and his students transformed the school into a fortress - more out of necessity than choice. But slowly their community grew, and O’Hearn became its leader.&lt;br /&gt;
&lt;br /&gt;
O’Hearn has a mixed reputation: some say he's a sweet, kind man who cares about his people; others say he's a sociopath who cares about nothing but power. The one thing that's certain is that music is the core of his beliefs. Music plays constantly in the haven, even at night, and his compositions are played at tri-weekly services. The haven has a good relationship with the Disciples of Anu, and many of his students believe O'Hearn's music will bring them closer to the Dead God.&lt;br /&gt;
&lt;br /&gt;
O'Hearn welcomes our operatives into the haven. He's friendly and humble.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wanted to... hire you, I suppose? For a mission? That's how this works, right?&amp;quot; he says. &amp;quot;I'm afraid it'll seem quite absurd, but if I pay you, it should be OK, right? I want you to return something to me. A little bit of sheet music, that's all. Something I wrote a long time ago for someone... someone who's no longer with us. In this world, anyway. &lt;br /&gt;
&lt;br /&gt;
Could you do that for me, if I provide the coordinates? I know where it is, but I can't send one of my students. They're simply not up to such a task. Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
He claps his hands together. &amp;quot;Wonderful! I thought you'd say no, honestly. It's a silly thing to ask for, I know. But music connects us to the cosmos. It's the language of creation. And... I suppose it has a value that can't quite be put into words.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The target of this mission is not a sample or a device - it's sheet music. More specifically, a composition by James O'Hearn, leader of the Harmony haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully retrieved O'Hearn's composition, which was miraculously intact. We should deliver it to Harmony as soon as possible.&lt;br /&gt;
&lt;br /&gt;
O'Hearn takes the sheet music without speaking, sits down at his piano and begins to play. It's a beautiful melody, full of longing and hope. Only at the end is there a discordant note, as O'Hearn's expression briefly changes and his hands tremble. But the moment passes, and then O'Hearn seems himself again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I want to thank you for returning this piece of myself,&amp;quot; O'Hearn tells our operatives. &amp;quot;I've felt... fragmented, lately. The pressure of keeping this place going, when not everyone believes in my leadership. I'm not quite the person I used to be. But  I hope this will help, as strange as that may seem to you. And here's your payment, as agreed. Thank you again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:materials.png|30px|link=|Materials]] MATERIALS +650, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:father.jpg|120px]] In the Name of the Father==&lt;br /&gt;
Attack the Disciples of Anu on behalf of the Reformed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Joseph Saxton, better known as the Father of the Reformed, was once a high-ranking member of the Disciples of Anu, taking orders directly from the Synod of Yearning. But then, something happened. Some say he heard a whisper, something the Exalted said to Taxiarch Nergal that no-one else was supposed to hear. On that day, Saxton rejected the Exalted and proclaimed himself the true Messiah.&lt;br /&gt;
&lt;br /&gt;
He and his followers, who call themselves the Reformed, founded Kan Digirak as the center of a new, more truthful religion that would lead people to the Dead God. Since then, it has grown, but slowly. It's a strange, hostile place, and few Disciples are willing to abandon their faith in the Exalted. Those who do follow Saxton, however, would follow him into hell.&lt;br /&gt;
&lt;br /&gt;
The Father of the Reformed has allowed our operatives to speak to him because he wants to offer them a mission, the same mission he offers every well-armed group the Reformed encounter: vengeance. He wants us to attack the Disciples of Anu and cause as much damage as possible. He already has a target in mind, and a reward waiting.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Warn the Disciples.'' (requires attitude with Disciples of New Jericho higher than 0).&lt;br /&gt;
&lt;br /&gt;
===Warn the Disciples===&lt;br /&gt;
&lt;br /&gt;
A message from the Shadowed Hierarch thanks us for the information, and assures us that the Father of Reformation will &amp;quot;feel the wrath of the Dead God, or experience its military equivalent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As the Dead God foresaw,&amp;quot; Saxton says, and though his face is hidden by the mask, he is clearly smiling.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Saxton's instructions were pretty simple: kill everyone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have sent the message the Father of the Reformed wanted us to send. Now we will have to live with the consequences.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -20.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You have done well,&amp;quot; Saxton intones when our operatives return. &amp;quot;And you will be rewarded accordingly. But do not think that you are saved, merely because you have performed a single task for the Dead God. It will take a lifetime of servitude for the sins of your flesh to be erased! God's Gate remains closed to you, and may remain so forever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Reformed hand over the reward, but it's clear that unless we have a further business, our operatives should stay away from their leader and only come to the haven in an emergency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +550, [[file:food.png|30px|link=|Food]] FOOD +400&lt;br /&gt;
&lt;br /&gt;
==[[File:brown.jpg|120px]] Night of Desirable Blueprints==&lt;br /&gt;
&lt;br /&gt;
Steal data from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] for New Sydney.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The independent haven of New Sydney was founded by a group that broke away from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. &lt;br /&gt;
&lt;br /&gt;
Its founder, now Mayor Harry Brown-Beresford, believed that [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s commitment to co-existence with the Pandoravirus was simply unsustainable and that a more confrontational approach was paramount. &lt;br /&gt;
&lt;br /&gt;
He tried convincing the rest of [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]], but was outvoted and eventually left, taking many of his supporters with him.&lt;br /&gt;
&lt;br /&gt;
New Sydney tries its best to maintain good relations with all the major factions, including [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. &lt;br /&gt;
&lt;br /&gt;
Brown-Beresford makes a big point of his belief in diplomacy and cooperation. But sometimes... sometimes you have to take risks.&lt;br /&gt;
&lt;br /&gt;
As part of his attempts to maintain peace, Mayor Brown-Beresford tries to collect as much information as possible. &lt;br /&gt;
&lt;br /&gt;
Conflicts can arise from within factions as much as from without, and New Sydney needs to be prepared. Recently, he lost touch with a valuable source in [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]].&lt;br /&gt;
&lt;br /&gt;
It's all very inconvenient. There's some information that would be extremely helpful, and I almost had it. If you could recover it... discreetly, I would be happy to pay you.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission Player choice 2: Refuse mission&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please remember to be careful,&amp;quot; he says. &amp;quot;I disagree with [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] on some important issues, but they're not the enemy. This is about long-term strategy, not inflicting damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Site added to Geoscape: Night of Desirable Blueprints&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to liberate some data from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. Discreetly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully liberated the [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research data. The data is heavily encrypted, so we can only hope that New Sydney has a means to make use of it.&lt;br /&gt;
&lt;br /&gt;
Site added to Gesocape: Speak softly&lt;br /&gt;
&lt;br /&gt;
Mayor Brown-Beresford grins at our operatives when they return with the data.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I really do believe in peace and diplomacy, you know. I want this haven to make the world a better place. But doing that is complicated. They say you should speak softly and carry a big stick, but we don't have a big stick, so we need... insurance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Here's your payment,&amp;quot; he continues. &amp;quot;Not that you did any kind of job for New Sydney. Do you remember anything? I don't. This is just a gift because I felt like being nice. It's been a pleasure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, [[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +450, [[file:food.png|30px|link=|Food]] FOOD +150, [[File:1sheep.png|30px|link=|Research points]] Research +500&lt;br /&gt;
&lt;br /&gt;
==[[File:empress.png|120px]] Stealing Valor==&lt;br /&gt;
Find and reclaim the Imperial Regalia from the Disciples of Anu.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;After the end of the world as we knew it, Hikari Towa found herself in an unexpected position: technically speaking, based on her bloodline, she was the Empress of Japan. The country itself was in ruins, but a group of loyalists declared her leader of their haven, Neo Takachiho, and what choice did she have but to roll with it?&lt;br /&gt;
&lt;br /&gt;
Since then, she's tried to build a better life for her people, not without success, but also with some difficulties: there are plenty of people who'd like to use her as a figurehead, which she has no intention of becoming. If you're going to be Empress, might as well do it right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To consolidate her position, Towa has been trying to recover the sword Kusanagi, one of the Three Sacred Treasures, the imperial regalia of Japan. She has a possible location, but she fears someone inside her haven is trying to betray her. She is offering us a handsome reward for retrieving the sword for her.&lt;br /&gt;
&lt;br /&gt;
The only problem? The sword is in a haven controlled by the Disciples of Anu.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
Towa thanks us for helping her. She gives our operatives the coordinates of the Anu haven and offers several suggestions for how to infiltrate it without being noticed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The sword Kusanagi, one of the Three Sacred Treasures, is being kept in this haven. As the Disciples have no interest in history, they probably consider it a curiosity at best, disposable at worst. We must retrieve it before it is destroyed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully reclaimed the fabled sword. Hikari Towa will undoubtedly be pleased. All we need now is to go and present the regalia to her.&lt;br /&gt;
&lt;br /&gt;
Hikari Towa is deeply thankful for our help and promises to stand by the Phoenix Project in the future. She has two out of three Imperial Regalia now, and is only missing the jewel Yasakani no Magatama. &amp;quot;But,&amp;quot; she says with an enigmatic half-smile, &amp;quot;that's already being taken care of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Our mission also helped Towa flush out the traitor in her haven, which she considers equally important. In fact, our operatives somewhat suspect that tracking down the Three Sacred Treasures may have been as much a provocation to push the traitor to reveal himself as an attempt to actually secure these symbols.&lt;br /&gt;
&lt;br /&gt;
Towa gladly honors her promise to pay for our services.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. [[File:tech.png|30px|link=|Tech]] TECH +250, [[File:materials.png|30px|link=|Materials]] MATERIALS +350, [[file:food.png|30px|link=|Food]] FOOD +250, [[File:1sheep.png|30px|link=|Research points]] Research +500&lt;br /&gt;
&lt;br /&gt;
==[[File:black.jpg|120px]] Thunder and Sunshine==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scheria is a friendly, culturally diverse haven which has taken in many refugees over the last decade, although it remains somewhat isolationist when it comes to the bigger factions. &lt;br /&gt;
&lt;br /&gt;
Its founder is the thoughtful and charismatic Ulysses J. Black, the former owner of a global cybernetics company who was ousted after a hostile takeover by Vanadium Inc.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You better not trust West, that lying sack of Pandoran slime,&amp;quot; he tells our operatives. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Honestly, I don't even think he took my company away from me because of the actual cybernetics. It's all part of his great plan, I guess. But honestly, who gives a crap about his plan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Anyway,&amp;quot; he continues, &amp;quot;what I want from you people is this: go to the [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research lab at these coordinates, retrieve the equipment on this list, and bring it all to me for a nice reward. No questions asked. You up for that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission. Player choice 2: Refuse mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must secure this [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research facility to recover the equipment Ulysses J. Black has requested.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to retrieve the equipment Ulysses J. Black requested. These seem to be parts for advanced cybernetic devices, mostly organ replacements. It's possible Black is far less human, biologically speaking than he appears.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. Site added to Geoscape: This Gray Spirit.&lt;br /&gt;
&lt;br /&gt;
Ulysses J. Black is thankful for the equipment we have retrieved for him. For a moment, his features soften.&lt;br /&gt;
&lt;br /&gt;
What a world this has become,&amp;quot; he sighs. &amp;quot;A truly fallen world. And we ourselves... diminished. But how does that old poem go? Tho' much is taken, much abides; and tho' / We are not now that strength which in old days / Moved earth and heaven, that which we are, we are; / One equal temper of heroic hearts, / Made weak by time and fate, but strong in will / To strive, to seek, to find, and not to yield.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I suppose I'll keep going a while longer, as long as this haven needs me. And as long as there's a chance of seeing West's empire fall. &lt;br /&gt;
&lt;br /&gt;
But honestly, all I really want is to go back home to Miami and enjoy a Mojito while watching the sunrise over the ocean. I don't suppose the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] can arrange that, huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +130, [[File:materials.png|30px|link=|Materials]] MATERIALS +650, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:Spark.jpg|120px]] O Brother, Where Anu Thou?==&lt;br /&gt;
&lt;br /&gt;
Rescue Mason Spark from a Disciples of Anu prison.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cedar Ark is a remote haven built by the billionaire philanthropist Mike Spark, an old competitor of Tobias West's. Spark, like West, generally kept a low profile, so not much is known about him except for his dedication to environmental causes. He is said to have financed the Svalbard Global Seed Vault, and was involved with the first attempts to develop a filtration system that could stop the Pandoravirus.&lt;br /&gt;
&lt;br /&gt;
The population of Cedar Ark was carefully selected from around the world, and all of its inhabitants are extremely loyal to Spark. On the surface, everything seems relatively normal, but there is one unusual detail - the people of Cedar Ark refer to themselves as &amp;quot;the destined.&amp;quot; Destined for what is unclear.&lt;br /&gt;
&lt;br /&gt;
Upon arriving at Cedar Ark, our operatives are invited to meet the head of the Cedar Ark Executive Council, Mike Spark himself. Spark is a quiet man, but very focused. He seems to have expected our operatives' arrival and offers them a mission: extracting his brother from a Disciples of Anu prison in exchange for a reward.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Inform the Disciples''&lt;br /&gt;
&lt;br /&gt;
===Inform the Disciples===&lt;br /&gt;
&lt;br /&gt;
The Blind Legate thanks us for letting him know that Cedar Ark is attempting to free Mason Spark, a man the Disciples consider extremely dangerous. They will double his security immediately.&lt;br /&gt;
&lt;br /&gt;
Unsurprisingly, Mike Spark is enraged and vows that we will regret this betrayal.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As anticipated,&amp;quot; Spark says with an enigmatic smile, handing our operatives a map of the prison where his brother is being held. &amp;quot;I will do my best to convince the Disciples that this is a Cedar Ark operation. I don't mind taking the blame, and if they overestimate our capabilities, so much the better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must free Mason Spark, a high-ranking member of the Cedar Ark Executive Council, from the Disciples of Anu haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have managed to find and free the target, and the entire operation has been successfully passed off as a Cedar Ark raid. All that remains is to return to Cedar Ark and claim our reward from Mike Spark.&lt;br /&gt;
&lt;br /&gt;
Mason Spark is safely back at Cedar Ark, and his brother, though unsurprised by our success, is very pleased with the Phoenix Project.&lt;br /&gt;
&lt;br /&gt;
In addition to the promised reward, he offers our operatives a cryptic clue: &amp;quot;The war against the Pandoravirus is only a small battle in a much greater conflict. I am certain that we will win this battle, but all our predictions break down when it comes to the war that truly matters. Soon, we will need to learn to think and plan on a much larger scale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Rewards&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +400, [[file:food.png|30px|link=|Food]] FOOD +350&lt;br /&gt;
&lt;br /&gt;
==[[File:fabio.jpg|120px]] Undercover Brother==&lt;br /&gt;
&lt;br /&gt;
Extract Felipe Mena from a [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bastión Irazú is an independent haven founded by refugees during World War 3. It grew to its present size when the surviving nation-states finally collapsed during the Second Mist. &lt;br /&gt;
&lt;br /&gt;
It welcomes people with mutations but is not allied with the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]], as its people are generally suspicious of religious leaders. &lt;br /&gt;
&lt;br /&gt;
The haven's mayor is one of its first citizens, Fabio Mena, a Costa Rican engineer specialized in communications who accidentally found himself becoming a leader.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please, just call me Fabio, most people here do,&amp;quot; he says. &amp;quot;Being called a mayor is strange. I'm just a man who tries to keep this place running.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is something Fabio requires our help with.&lt;br /&gt;
&lt;br /&gt;
My brother, Felipe... well, it's a really long story, but he disappeared during the First Mist, and I've been looking for him. I know what you're thinking: he's dead. But our family... well, again, it's a really long story.&lt;br /&gt;
&lt;br /&gt;
Let's say there are reasons he may have survived. And recently I found out he may be living in a haven controlled by the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]. I've been trying to send word, but they won't forward my messages to him. So I need you to rescue him.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Agree to extract Felipe.'' Player choice 2: ''Contact the Disciples of Anu to inquire about Felipe'' (requires attitude with Disciples of Anu higher than 35)&lt;br /&gt;
&lt;br /&gt;
===Contact the Disciples of Anu to inquire about Felipe===&lt;br /&gt;
&lt;br /&gt;
As it turns out, the problem can be solved diplomatically: Felipe, whose mutations are quite extensive, has willingly joined the Monastic Order of Silent Contemplation, and Fabio's messages were not relayed to avoid disturbing Felipe's meditation. &lt;br /&gt;
&lt;br /&gt;
In this case, however, an exception will be made with the blessing of the Exalted, and the two brothers will be temporarily reunited.&lt;br /&gt;
&lt;br /&gt;
Fabio and Felipe have chosen paths that are not compatible with each other, but they are brothers, and they will find a way of dealing with it. Family, as a wise man once said, should not end in blood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:materials.png|30px|link=|Materials]] MATERIALS +100, [[file:food.png|30px|link=|Food]] FOOD +100&lt;br /&gt;
&lt;br /&gt;
===Agree to extract Felipe===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; Fabio says. &amp;quot;I appreciate your help. Sometimes we have to rely on other people, even if it's frightening. That's the first lesson we learned during the war.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Site added to Geoscape: Undercover brother.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must extract an individual who we think is Felipe Mena, brother of Fabio Mena, from this haven - ideally without attracting too much attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to escape with the civilian. What is more, he has confirmed that he is indeed Felipe Mena, brother of Fabio Mena. Although he appears like an ordinary human at first, a closer look reveals a large amount of subtle mutations. &lt;br /&gt;
&lt;br /&gt;
We will have to see what Fabio makes of this. Site added to Geoscape: Brother's keeper.&lt;br /&gt;
&lt;br /&gt;
Fabio Mena is faced with a difficult dilemma: his brother, the man we extracted, is extensively mutated. Moreover, he didn't need rescuing but had joined the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] on purpose, to learn how to control his powers. &lt;br /&gt;
&lt;br /&gt;
The only reason he came along with us is because he thought it was an opportunity to prevent further bloodshed, by showing Fabio that the Disciples can save people.&lt;br /&gt;
&lt;br /&gt;
Fabio thanks our operatives, but it's clear that the decision about what to do next weighs heavy on him. &amp;quot;Still, even though our paths are very different, it's good that you found him. &lt;br /&gt;
&lt;br /&gt;
We will have to find a way to do what we believe in without hurting each other. That's what family is all about, right? Whatever else happens, we'll always be brothers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +180, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +450&lt;br /&gt;
&lt;br /&gt;
==[[File:jack.jpg|120px]] What's Mine Is Mine==&lt;br /&gt;
Destroy the Pandoran colony blocking the mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We call it R.E.M.E., as in 'ream' - get your minds out of the gutter, you slobs, it means digging a hole. Proper name's Rare Earth and Mineral Extraction Corporation Site Alpha, but who has the time to say all that, eh?&lt;br /&gt;
&lt;br /&gt;
Jachlan Wisopp, known to his people as Jack, is unfazed by the apocalypse. He's had two careers: one in the military, the other running a small Australian mining company. This has left with him with a practical attitude: if there's a problem, you don't moan about it, you fix it. The current problem his haven is facing is a little bigger, however.&lt;br /&gt;
&lt;br /&gt;
We mine and we trade, alright? That's how we survive. Mining's hard work on the best of days, but now we've got a Pandoran colony growing right on top of one of our mines. There's a lot of problems I know how to solve, but this one... well, we could some help.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
Jack just nods. There's no need to say more - people have to help each other in these times. Site added to Geoscape: What's Mine Is Mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Pandoran colony is beginning to grow here, blocking one of R.E.M.E.'s mines. We have to destroy it before it reaches its full size.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our operatives have successfully destroyed the colony before it could fully develop. The threat has been averted, at least for now. The people of R.E.M.E. will be pleased. Site added to Geoscape: Hardwork&lt;br /&gt;
&lt;br /&gt;
Jachlan Wisopp (&amp;quot;Call me Jack, for Chrisssake&amp;quot;) is glad to hear the mine is accessible again. Work, as he sees it, is the only way to get out of the mess humanity's in. We have to keep digging away at the problem until it's fixed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That's how this all started, you know,&amp;quot; Jack says. &amp;quot;Arrogant folks with power, only ever thinking about themselves. I'm telling you, this whole Pandoravirus thing could've been nipped in the bud, but they were all asleep at the wheel. Glad to see the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]]'s different. Here's your payment - hard work should always be rewarded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +50, [[File:materials.png|30px|link=|Materials]] MATERIALS +750, [[file:food.png|30px|link=|Food]] FOOD +200&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Independent_Haven_missions&amp;diff=8739</id>
		<title>Independent Haven missions</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Independent_Haven_missions&amp;diff=8739"/>
		<updated>2020-12-09T08:38:35Z</updated>

		<summary type="html">&lt;p&gt;Etermes: undercover brother Polaris update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You cannot encounter all these missions in one playthrough, only some of them will spawn. In every mission, you have a chance to accept or refuse the mission. &lt;br /&gt;
&lt;br /&gt;
If refusing the mission does not have any significant impact apart from not being able to play the mission ''refuse mission'' player option is not mentioned.&lt;br /&gt;
&lt;br /&gt;
==[[File:cyneward.jpg|120px]] The Alchemist==&lt;br /&gt;
Free a geneticist held by the Disciples of Anu for the leader of Longinus Point.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Longinus Point is a well-armed and extremely isolated haven that rarely deals with the outside world. Its leader, Justinian Cyneweard, once a prominent member of New Jericho, split with Tobias West over the latter's obsession with genetic purity - taking much of Vanadium's old Advanced Genetics Warfare Division with him. The split led to an extremely bloody two-day battle in June of 2043, and they have remained sworn enemies since.&lt;br /&gt;
&lt;br /&gt;
Cyneweard has contacted our operatives and allowed them into the haven, but only because he needs our help. &amp;quot;After we broke with West,&amp;quot; he explains, &amp;quot;we named our new organization Alchemy because we intended to have the kind of flexibility West is incapable of. But it seems we are lacking the right alchemist.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The alchemist in question is a geneticist now working for the Disciples of Anu. Cyneweard wants this individual retrieved and is willing to pay for our services.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Share our operatives' insights about Longinus Point security with New Jericho.'' (requires attitude New Jericho higher than 10)&lt;br /&gt;
&lt;br /&gt;
===Refuse mission===&lt;br /&gt;
&lt;br /&gt;
Cyneweard is disappointed. &amp;quot;So the Phoenix Project is no better than New Jericho,&amp;quot; he says. &amp;quot;How pathetic. Mark my words: this inflexibility, which you mistake for morality, will be the end of you. You are now longer welcome at Longinus Point.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Share our operatives' insights about Longinus Point security with New Jericho===&lt;br /&gt;
&lt;br /&gt;
New Jericho is swift to act, and soon Longinus Point is burning.&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +10. [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Disciples of Anu are holding a geneticist that Longinus Point wishes to recruit. We must free the geneticist while trying not to attract undue attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The geneticist has been successfully extracted from the Anu settlement and is willing to join Longinus Point.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Frankly, I'm sort of relieved,&amp;quot; he says. &amp;quot;I've heard of Cyneweard, and not always positive stuff, but working for the Disciples was... unnerving. There's more to their plans than meets the eye. Even the scientists don't get to see the bigger picture.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Justinian Cyneweard is pleased with our work. The geneticist is immediately escorted to the Longinus Point research facility.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Tobias West is not going to like this,&amp;quot; Cyneweard says. &amp;quot;But we've fought him off before and we'll fight him off again, if necessary. We're glad the Phoenix Project doesn't share his inflexibility in these matters. This war isn't going to be won by embracing purity. No, what we need is transformation. That's what Alchemy is all about, in the end.&amp;quot;´&lt;br /&gt;
&lt;br /&gt;
For our efforts, Cyneweard has his people share several crates of resources.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. [[File:tech.png|30px|link=|Tech]] TECH +400, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +250, [[File:1sheep.png|30px|link=|Research points]] Research +500.&lt;br /&gt;
&lt;br /&gt;
==[[File:toso.jpg|120px]]Bloodlines==&lt;br /&gt;
Eliminate the Pandorans in Walter Ivan Toso’s family crypt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The people of Zena are friendly but cautious. Built around the remains of an old fortress, Zena is a place of refuge from the endless wars of the world. Its leader, Walter Ivan Toso, remembers World War 3 all too vividly and isn't interested in getting involved in another pointless struggle. &amp;quot;I was in the army, and I was good at it,&amp;quot; he says, speaking with a slight Italian accent, &amp;quot;but if it was up to me, I would just spend my time making wine, not fighting other human beings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is something the Phoenix Project could help me with. It's... superficial, perhaps. But I've been thinking a lot about family lately. I almost lost my own family during the war, you know. Took me years to track them down - I only found them a few months ago. And since then I can't stop thinking about our links to the past, to the old world. I don't want to go back, I know we can't, but we shouldn't forget about those links. They are the story of how we got here.&lt;br /&gt;
&lt;br /&gt;
Toso would like us to recover an old genealogical tome from what used to be his family's crypt. Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; he says. &amp;quot;We always try to keep things practical here, and the truth is that the tome doesn't have any practical purpose. But the information within it connects us to all the people who came before us, and perhaps sometimes we need to be a little... romantic.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must eliminate the Pandorans in what used to be Walter Ivan Toso’s family crypt. The place does not seem welcoming, even for a crypt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully obtained the tome from what used to be the Toso family crypt. The Pandorans that had infested the underground lair have been eliminated, leaving us with the sole task of returning to Walter and presenting him with our findings.&lt;br /&gt;
&lt;br /&gt;
Toso studies the book with a thoughtful smile.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;See, if you go back just a few generations,&amp;quot; he says, pointing at a page in the book, &amp;quot;you start finding connections to so many other people in this haven. We're all connected to each other, and those connections matter. And when you think about it, even those of our citizens who are not from here - you don't have to go so far back to find a link to them, either. Humanity is one.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We have our ways, our traditions,&amp;quot; Toso continues. &amp;quot;And they matter to us. They help keep us sane. But we must never forget that we are part of the greater family tree. I hope this book will become a symbol of our connection to the rest of the world and a reminder that wars against other humans are like hurting your own family. Thank you for your help. I hope this reward will be adequate.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +550, [[file:food.png|30px|link=|Food]] FOOD +150&lt;br /&gt;
&lt;br /&gt;
==[[File:Eysbroek.jpg|120px]] The Bulwark==&lt;br /&gt;
&lt;br /&gt;
Eliminate all threats near the Svalbard Global Seed Vault.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Dokkum is an anarcho-syndicalist haven closely associated with [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]], but not entirely part of it. Representative Boris Eysbroek has contacted our operatives on behalf of Dokkum to request the assistance of the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]].&lt;br /&gt;
&lt;br /&gt;
A team of Dokkum explorers has managed to discover the precise location of the Svalbard Global Seed Vault, a seed bank thought to contain more than one million samples. &lt;br /&gt;
&lt;br /&gt;
Whether the structure is still intact is unknown, as the area is infested with Pandorans, but if even a fraction of the samples has survived, they could play an essential role in restoring Earth's ecosystem.&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek would like the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] to help secure the area around the Vault.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Denounce the concept of saving the seeds of the old world.''&lt;br /&gt;
&lt;br /&gt;
===Denounce the concept of saving the seeds of the old world===&lt;br /&gt;
&lt;br /&gt;
Clinging to the purity of the old world is meaningless. Those species are gone now, and it's better this way. The new, adapted species will be closer to biological perfection.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek transfers the Vault's coordinates and wishes our operatives the best of luck. Site added to Geoscape: The Bulwark.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must secure the area around the Svalbard Global Seed Vault so that it can be ascertained whether any of the seed samples survived.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
While we have successfully secured the area, our operatives report that unfortunately, the entrance to the Svalbard Global Seed Vault has collapsed, and the facility itself seems to have been flooded when the permafrost melted. Player choice: Search for samples.&lt;br /&gt;
&lt;br /&gt;
Our operatives have managed to retrieve a handful of samples from a nearby secondary storage facility. This facility was begun in the 2030s when the collapse of human civilization seemed imminent, and only contained a selection of the most critically important crop species. &lt;br /&gt;
&lt;br /&gt;
Perhaps these will be enough to make a difference. Site added to Geoscape: Seeds of the Future.&lt;br /&gt;
&lt;br /&gt;
Representative Eysbroek is overjoyed by the samples our operatives retrieved.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;These may not seem like much to you,&amp;quot; he says, &amp;quot;but think of just how much information is encoded in a single strand of DNA! If a seed is like a book, a story about how the world used to be, you have recovered an entire library.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And if we ever win this war,&amp;quot; Representative Eysbroek continues, these seeds could help us rebuild the Earth's ecosystem - or even design a better one! &lt;br /&gt;
&lt;br /&gt;
Today the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] has accomplished something truly remarkable. I'm only sorry that we don't have a better reward for this treasure you have unearthed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +650&lt;br /&gt;
&lt;br /&gt;
==[[File:wood.jpg|120px]] Cybernetics for Cybernetic Deity==&lt;br /&gt;
&lt;br /&gt;
Retrieve the blueprints for new cybernetics from a [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] lab.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Phantom's Forge is one of the strangest independent havens. Cybernetics are mandatory here: every single inhabitant is as much machine as flesh. The haven's leader, Ryan Dustin Wood, is a frightening, eccentric figure who rules with an iron fist - literally. &lt;br /&gt;
&lt;br /&gt;
Dark rumors about his excesses in pursuit of mechanical perfection circulate in other havens, but the inhabitants seem happy enough... assuming those are real smiles and real teeth.&lt;br /&gt;
&lt;br /&gt;
Philosophically, Wood is most open to [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]], although he disdains their obsession with &amp;quot;primitive humanity.&amp;quot; But right now, [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] has what he needs, and ideological matters are secondary.&lt;br /&gt;
&lt;br /&gt;
Ryan Wood: &amp;quot;They're working on the tech I need,&amp;quot; he hisses. &amp;quot;I know it. A new generation of cybernetic implants. We had a deal. They promised they would deliver. But they didn't. Keeping it all for themselves. Profit first, progress later. Liars!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Wood wants us to infiltrate a [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] lab and retrieve the blueprints for the cybernetic prototypes they're developing. He's willing to pay for our services.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission. Player choice 2: Refuse mission.&lt;br /&gt;
&lt;br /&gt;
Ryan Wood: &amp;quot;Good, good,&amp;quot; he says with a smile, and something inside him seems to produce a whirring sound. Our operatives choose not to discover what it was. Site added to Geoscape: Cybernetics for Cybernetic Deity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must retrieve the blueprints for new cybernetic tech that [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] is developing, so we can hand them over to R. D. Wood of Phantom's Forge, who will undoubtedly do something harmless and benevolent with them.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to obtain the cybernetic blueprints from [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]], hopefully without alerting them to our involvement. Now is the time to return to Phantom's Forge and see what Wood has to offer for them. Site added to Geoscape: Upgraded&lt;br /&gt;
&lt;br /&gt;
When our operatives inform R.D. Wood of their success, his cybernetic eye glows with appreciation. He smiles to reveal his new titanium tongue. His teeth are bright and sharp.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent. Our transformation will continue,&amp;quot; he says. &amp;quot;You know, the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] almost got it right. We can be perfected. But not through biology. Not through the Pandoravirus. No! &lt;br /&gt;
&lt;br /&gt;
The future will be forged, and I will create the New Humanity! Oh, don't you love the apocalypse? All the old crud has been swept away, and now nothing stands in our way.&lt;br /&gt;
&lt;br /&gt;
You think I'm mad, of course. I don't hold it against you. In a sense, I am. I have moved so far outside the constraining box of conventional wisdom that my actions cannot but seem mad. But one day, you will understand. &lt;br /&gt;
&lt;br /&gt;
When you have a new brain, and new eyes, and a spine of steel... then you will see what I can see. And then, when there are many like me... perhaps I will be less alone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:NJ.png|30px|link=New Jericho]] [[New Jericho]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, [[File:tech.png|30px|link=|Tech]] TECH +250, [[File:materials.png|30px|link=|Materials]] MATERIALS +200, [[file:food.png|30px|link=|Food]] FOOD +150, [[File:1sheep.png|30px|link=|Research points]] Research + 500&lt;br /&gt;
&lt;br /&gt;
==[[File:energizethis.jpg|120px]] Energize This==&lt;br /&gt;
Secure the enemy lab to retrieve research stolen from Aatxe.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Erik-Logan Hughes is the leader of an independent haven called Aatxe. A soft-spoken, intellectual man with a degree in urban planning, he approaches life in the post-apocalypse as a technical rather than moral problem.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's all a matter of preparation,&amp;quot; he says. &amp;quot;Planning. It's not really the Pandoravirus that destroyed the world, you know. Between nationalist authoritarianism and neoliberal dogmatism, we simply didn't have the tools to defend ourselves as a species. It was a matter of systemic failure. But how, then, do we build a new system? Here at Aatxe, we understand that the foundation of a functional system is energy. Without sustainable, reliable energy sources, there is no future.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Geothermal and hydro are my personal favourites, of course,&amp;quot; Hughes says with a smile. &amp;quot;But we have to plan further ahead than that. To that end, we were developing a completely new approach to energy generation, something truly radical... until someone stole all of our research. An unknown group, masquerading as members of Synedrion, disabled our defenses and pillaged our lab. We managed to track them to their base, but we don't have the resources to launch a raid. Can you help us?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Excellent,&amp;quot; Hughes says. &amp;quot;I'm glad the Phoenix Project understands that this struggle is about more than just killing the bad guys. It's also about what kind of future we want to invest in. Otherwise, history will just repeat itself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A group of unknown individuals masquerading as members of Synedrion have stolen valuable energy research from Aatxe. We must secure the lab and retrieve the research.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have secured the lab and retrieved the research. We have not, however, managed to identify the origin of these pseudo-Synedrion members. Their equipment seems authentic, but some of it is out of date. Perhaps they are members of a breakaway faction, or another faction's attempt to undermine their reputation.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hughes and the rest of the Aaxte council are very happy to see their research restored to them.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I struggle to understand why someone would try to steal our research - I mean, I understand copying it, but why try to ensure that we can't continue it ourselves?&amp;quot; Hughes says, clearly frustrated. &amp;quot;This is precisely the sort of neoliberal logic that led to the old system's collapse: competition above all else, even above the survival of the species! It's... I don't know. I just really don't get it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;But no matter what, I believe in what we're doing here,&amp;quot; he continues. &amp;quot;Aatxe may just be a footnote right now, certainly compared to the big players, but maybe one day this tech will change the world. Not now, not next year... but one day, our actions will bear fruit, and our little contribution to humanity's knowledge will make a big difference.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +350, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:Merlin.jpg|120px]] The Hand of Merlin==&lt;br /&gt;
&lt;br /&gt;
Capture a lab for John &amp;quot;Merlin&amp;quot; Smith, leader of Avalon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Before World War 3, John Smith seemed as ordinary as his name, just another one of the millions of soldiers sent to fight and die for governments who saw them as nothing but statistics. But in the war, he showed that he had a unique aptitude for strategy - he acted fast and achieved decisive victories before the enemy had even figured out what was happening. His troops gave him the nickname Merlin because he moved like a wizard. Then came the implants, the thought transfer experiments... and soon enough, a legend was born.&lt;br /&gt;
&lt;br /&gt;
When the old nation-states tore themselves apart, Merlin decided that his first loyalty was to his team. He ignored his orders and founded the haven now known as Avalon.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;There are people who think I'm an actual wizard,&amp;quot; he laughs, speaking to our operatives. &amp;quot;I don't discourage it. It's a strange world we find ourselves in, my friends, and I need every resource I can get. And I'm sure you remember that old Arthur C. Clarke quote about sufficiently advanced technology. &lt;br /&gt;
&lt;br /&gt;
But even Merlin himself can't solve every problem. The technology that was used to create my implants is... experimental, to say the least. The process wasn't entirely voluntary, and there's still a lot I don't know about what my government did to me. I have the coordinates of a lab that might provide answers. Can you help me secure it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept Mission. Player choice 2: Refuse mission.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This lab was used by a secret government organization to illegally test thought transfer implants on unwilling human subjects. We must secure it and retrieve all the data we can find.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully captured the lab and retrieved the data. What any of it means, however, is hard to tell without the specialized knowledge only &amp;quot;Merlin&amp;quot; possesses. Site added to Geoscape: The Burden.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So here it is,&amp;quot; Merlin says, studying the data. &amp;quot;My gift. My curse. All set down in little numbers. How strange. Somehow, it makes it all seem a lot more ordinary. I'm glad, in a way. I shouldn't start believing my own myths, should I? No matter how useful they are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I can hear it all, you know,&amp;quot; Merlin continues. &amp;quot;All my soldiers' thoughts. It was supposed to be a system for giving orders more quickly, but it does a lot more than that. I can hear their fears, their doubts, their hopes... all of it, all the time. And I can't switch it off. &lt;br /&gt;
&lt;br /&gt;
People in the haven think I'm all-knowing because I'm always aware of everything my soldiers see. But it's... it's a burden. It's hard enough to be responsible for people's lives, but their souls? It's too much.&lt;br /&gt;
&lt;br /&gt;
So I'm very grateful for your help. You've given me hope, that one day I can enjoy a moment... just a single moment... of silence.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +450, [[file:food.png|30px|link=|Food]] FOOD +350&lt;br /&gt;
&lt;br /&gt;
==[[File:harmony.jpg|120px]] Harmony of the Spheres==&lt;br /&gt;
Retrieve a copy of James O'Hearn's lost composition from the ruins of a destroyed city.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most havens started as shelters or military installations, but Harmony was a music school. Before the Pandoravirus, James O’Hearn was a pianist and music teacher. When things fell apart, he and his students transformed the school into a fortress - more out of necessity than choice. But slowly their community grew, and O’Hearn became its leader.&lt;br /&gt;
&lt;br /&gt;
O’Hearn has a mixed reputation: some say he's a sweet, kind man who cares about his people; others say he's a sociopath who cares about nothing but power. The one thing that's certain is that music is the core of his beliefs. Music plays constantly in the haven, even at night, and his compositions are played at tri-weekly services. The haven has a good relationship with the Disciples of Anu, and many of his students believe O'Hearn's music will bring them closer to the Dead God.&lt;br /&gt;
&lt;br /&gt;
O'Hearn welcomes our operatives into the haven. He's friendly and humble.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I wanted to... hire you, I suppose? For a mission? That's how this works, right?&amp;quot; he says. &amp;quot;I'm afraid it'll seem quite absurd, but if I pay you, it should be OK, right? I want you to return something to me. A little bit of sheet music, that's all. Something I wrote a long time ago for someone... someone who's no longer with us. In this world, anyway. &lt;br /&gt;
&lt;br /&gt;
Could you do that for me, if I provide the coordinates? I know where it is, but I can't send one of my students. They're simply not up to such a task. Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
He claps his hands together. &amp;quot;Wonderful! I thought you'd say no, honestly. It's a silly thing to ask for, I know. But music connects us to the cosmos. It's the language of creation. And... I suppose it has a value that can't quite be put into words.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The target of this mission is not a sample or a device - it's sheet music. More specifically, a composition by James O'Hearn, leader of the Harmony haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully retrieved O'Hearn's composition, which was miraculously intact. We should deliver it to Harmony as soon as possible.&lt;br /&gt;
&lt;br /&gt;
O'Hearn takes the sheet music without speaking, sits down at his piano and begins to play. It's a beautiful melody, full of longing and hope. Only at the end is there a discordant note, as O'Hearn's expression briefly changes and his hands tremble. But the moment passes, and then O'Hearn seems himself again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I want to thank you for returning this piece of myself,&amp;quot; O'Hearn tells our operatives. &amp;quot;I've felt... fragmented, lately. The pressure of keeping this place going, when not everyone believes in my leadership. I'm not quite the person I used to be. But  I hope this will help, as strange as that may seem to you. And here's your payment, as agreed. Thank you again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:materials.png|30px|link=|Materials]] MATERIALS +650, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:father.jpg|120px]] In the Name of the Father==&lt;br /&gt;
Attack the Disciples of Anu on behalf of the Reformed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Joseph Saxton, better known as the Father of the Reformed, was once a high-ranking member of the Disciples of Anu, taking orders directly from the Synod of Yearning. But then, something happened. Some say he heard a whisper, something the Exalted said to Taxiarch Nergal that no-one else was supposed to hear. On that day, Saxton rejected the Exalted and proclaimed himself the true Messiah.&lt;br /&gt;
&lt;br /&gt;
He and his followers, who call themselves the Reformed, founded Kan Digirak as the center of a new, more truthful religion that would lead people to the Dead God. Since then, it has grown, but slowly. It's a strange, hostile place, and few Disciples are willing to abandon their faith in the Exalted. Those who do follow Saxton, however, would follow him into hell.&lt;br /&gt;
&lt;br /&gt;
The Father of the Reformed has allowed our operatives to speak to him because he wants to offer them a mission, the same mission he offers every well-armed group the Reformed encounter: vengeance. He wants us to attack the Disciples of Anu and cause as much damage as possible. He already has a target in mind, and a reward waiting.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Warn the Disciples.'' (requires attitude with Disciples of New Jericho higher than 0).&lt;br /&gt;
&lt;br /&gt;
===Warn the Disciples===&lt;br /&gt;
&lt;br /&gt;
A message from the Shadowed Hierarch thanks us for the information, and assures us that the Father of Reformation will &amp;quot;feel the wrath of the Dead God, or experience its military equivalent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As the Dead God foresaw,&amp;quot; Saxton says, and though his face is hidden by the mask, he is clearly smiling.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Saxton's instructions were pretty simple: kill everyone.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have sent the message the Father of the Reformed wanted us to send. Now we will have to live with the consequences.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -20.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You have done well,&amp;quot; Saxton intones when our operatives return. &amp;quot;And you will be rewarded accordingly. But do not think that you are saved, merely because you have performed a single task for the Dead God. It will take a lifetime of servitude for the sins of your flesh to be erased! God's Gate remains closed to you, and may remain so forever.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Reformed hand over the reward, but it's clear that unless we have a further business, our operatives should stay away from their leader and only come to the haven in an emergency.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +550, [[file:food.png|30px|link=|Food]] FOOD +400&lt;br /&gt;
&lt;br /&gt;
==[[File:brown.jpg|120px]] Night of Desirable Blueprints==&lt;br /&gt;
&lt;br /&gt;
Steal data from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] for New Sydney.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The independent haven of New Sydney was founded by a group that broke away from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. &lt;br /&gt;
&lt;br /&gt;
Its founder, now Mayor Harry Brown-Beresford, believed that [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s commitment to co-existence with the Pandoravirus was simply unsustainable and that a more confrontational approach was paramount. &lt;br /&gt;
&lt;br /&gt;
He tried convincing the rest of [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]], but was outvoted and eventually left, taking many of his supporters with him.&lt;br /&gt;
&lt;br /&gt;
New Sydney tries its best to maintain good relations with all the major factions, including [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. &lt;br /&gt;
&lt;br /&gt;
Brown-Beresford makes a big point of his belief in diplomacy and cooperation. But sometimes... sometimes you have to take risks.&lt;br /&gt;
&lt;br /&gt;
As part of his attempts to maintain peace, Mayor Brown-Beresford tries to collect as much information as possible. &lt;br /&gt;
&lt;br /&gt;
Conflicts can arise from within factions as much as from without, and New Sydney needs to be prepared. Recently, he lost touch with a valuable source in [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]].&lt;br /&gt;
&lt;br /&gt;
It's all very inconvenient. There's some information that would be extremely helpful, and I almost had it. If you could recover it... discreetly, I would be happy to pay you.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission Player choice 2: Refuse mission&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please remember to be careful,&amp;quot; he says. &amp;quot;I disagree with [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] on some important issues, but they're not the enemy. This is about long-term strategy, not inflicting damage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Site added to Geoscape: Night of Desirable Blueprints&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We need to liberate some data from [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]. Discreetly.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully liberated the [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research data. The data is heavily encrypted, so we can only hope that New Sydney has a means to make use of it.&lt;br /&gt;
&lt;br /&gt;
Site added to Gesocape: Speak softly&lt;br /&gt;
&lt;br /&gt;
Mayor Brown-Beresford grins at our operatives when they return with the data.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I really do believe in peace and diplomacy, you know. I want this haven to make the world a better place. But doing that is complicated. They say you should speak softly and carry a big stick, but we don't have a big stick, so we need... insurance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Here's your payment,&amp;quot; he continues. &amp;quot;Not that you did any kind of job for New Sydney. Do you remember anything? I don't. This is just a gift because I felt like being nice. It's been a pleasure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5, [[File:tech.png|30px|link=|Tech]] TECH +150, [[File:materials.png|30px|link=|Materials]] MATERIALS +450, [[file:food.png|30px|link=|Food]] FOOD +150, [[File:1sheep.png|30px|link=|Research points]] Research +500&lt;br /&gt;
&lt;br /&gt;
==[[File:empress.png|120px]] Stealing Valor==&lt;br /&gt;
Find and reclaim the Imperial Regalia from the Disciples of Anu.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;After the end of the world as we knew it, Hikari Towa found herself in an unexpected position: technically speaking, based on her bloodline, she was the Empress of Japan. The country itself was in ruins, but a group of loyalists declared her leader of their haven, Neo Takachiho, and what choice did she have but to roll with it?&lt;br /&gt;
&lt;br /&gt;
Since then, she's tried to build a better life for her people, not without success, but also with some difficulties: there are plenty of people who'd like to use her as a figurehead, which she has no intention of becoming. If you're going to be Empress, might as well do it right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To consolidate her position, Towa has been trying to recover the sword Kusanagi, one of the Three Sacred Treasures, the imperial regalia of Japan. She has a possible location, but she fears someone inside her haven is trying to betray her. She is offering us a handsome reward for retrieving the sword for her.&lt;br /&gt;
&lt;br /&gt;
The only problem? The sword is in a haven controlled by the Disciples of Anu.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
Towa thanks us for helping her. She gives our operatives the coordinates of the Anu haven and offers several suggestions for how to infiltrate it without being noticed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The sword Kusanagi, one of the Three Sacred Treasures, is being kept in this haven. As the Disciples have no interest in history, they probably consider it a curiosity at best, disposable at worst. We must retrieve it before it is destroyed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully reclaimed the fabled sword. Hikari Towa will undoubtedly be pleased. All we need now is to go and present the regalia to her.&lt;br /&gt;
&lt;br /&gt;
Hikari Towa is deeply thankful for our help and promises to stand by the Phoenix Project in the future. She has two out of three Imperial Regalia now, and is only missing the jewel Yasakani no Magatama. &amp;quot;But,&amp;quot; she says with an enigmatic half-smile, &amp;quot;that's already being taken care of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Our mission also helped Towa flush out the traitor in her haven, which she considers equally important. In fact, our operatives somewhat suspect that tracking down the Three Sacred Treasures may have been as much a provocation to push the traitor to reveal himself as an attempt to actually secure these symbols.&lt;br /&gt;
&lt;br /&gt;
Towa gladly honors her promise to pay for our services.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. [[File:tech.png|30px|link=|Tech]] TECH +250, [[File:materials.png|30px|link=|Materials]] MATERIALS +350, [[file:food.png|30px|link=|Food]] FOOD +250, [[File:1sheep.png|30px|link=|Research points]] Research +500&lt;br /&gt;
&lt;br /&gt;
==[[File:black.jpg|120px]] Thunder and Sunshine==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scheria is a friendly, culturally diverse haven which has taken in many refugees over the last decade, although it remains somewhat isolationist when it comes to the bigger factions. &lt;br /&gt;
&lt;br /&gt;
Its founder is the thoughtful and charismatic Ulysses J. Black, the former owner of a global cybernetics company who was ousted after a hostile takeover by Vanadium Inc.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You better not trust West, that lying sack of Pandoran slime,&amp;quot; he tells our operatives. &lt;br /&gt;
&lt;br /&gt;
&amp;quot;Honestly, I don't even think he took my company away from me because of the actual cybernetics. It's all part of his great plan, I guess. But honestly, who gives a crap about his plan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Anyway,&amp;quot; he continues, &amp;quot;what I want from you people is this: go to the [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research lab at these coordinates, retrieve the equipment on this list, and bring it all to me for a nice reward. No questions asked. You up for that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Player choice 1: Accept mission. Player choice 2: Refuse mission&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must secure this [[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]] research facility to recover the equipment Ulysses J. Black has requested.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to retrieve the equipment Ulysses J. Black requested. These seem to be parts for advanced cybernetic devices, mostly organ replacements. It's possible Black is far less human, biologically speaking than he appears.&lt;br /&gt;
&lt;br /&gt;
[[File:Synedrion.png|30px|link=Synedrion]][[Synedrion]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] -5. Site added to Geoscape: This Gray Spirit.&lt;br /&gt;
&lt;br /&gt;
Ulysses J. Black is thankful for the equipment we have retrieved for him. For a moment, his features soften.&lt;br /&gt;
&lt;br /&gt;
What a world this has become,&amp;quot; he sighs. &amp;quot;A truly fallen world. And we ourselves... diminished. But how does that old poem go? Tho' much is taken, much abides; and tho' / We are not now that strength which in old days / Moved earth and heaven, that which we are, we are; / One equal temper of heroic hearts, / Made weak by time and fate, but strong in will / To strive, to seek, to find, and not to yield.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I suppose I'll keep going a while longer, as long as this haven needs me. And as long as there's a chance of seeing West's empire fall. &lt;br /&gt;
&lt;br /&gt;
But honestly, all I really want is to go back home to Miami and enjoy a Mojito while watching the sunrise over the ocean. I don't suppose the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] can arrange that, huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:materials.png|30px|link=|Materials]] MATERIALS +450, [[file:food.png|30px|link=|Food]] FOOD +250&lt;br /&gt;
&lt;br /&gt;
==[[File:Spark.jpg|120px]] O Brother, Where Anu Thou?==&lt;br /&gt;
&lt;br /&gt;
Rescue Mason Spark from a Disciples of Anu prison.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cedar Ark is a remote haven built by the billionaire philanthropist Mike Spark, an old competitor of Tobias West's. Spark, like West, generally kept a low profile, so not much is known about him except for his dedication to environmental causes. He is said to have financed the Svalbard Global Seed Vault, and was involved with the first attempts to develop a filtration system that could stop the Pandoravirus.&lt;br /&gt;
&lt;br /&gt;
The population of Cedar Ark was carefully selected from around the world, and all of its inhabitants are extremely loyal to Spark. On the surface, everything seems relatively normal, but there is one unusual detail - the people of Cedar Ark refer to themselves as &amp;quot;the destined.&amp;quot; Destined for what is unclear.&lt;br /&gt;
&lt;br /&gt;
Upon arriving at Cedar Ark, our operatives are invited to meet the head of the Cedar Ark Executive Council, Mike Spark himself. Spark is a quiet man, but very focused. He seems to have expected our operatives' arrival and offers them a mission: extracting his brother from a Disciples of Anu prison in exchange for a reward.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.'' Player choice 3: ''Inform the Disciples''&lt;br /&gt;
&lt;br /&gt;
===Inform the Disciples===&lt;br /&gt;
&lt;br /&gt;
The Blind Legate thanks us for letting him know that Cedar Ark is attempting to free Mason Spark, a man the Disciples consider extremely dangerous. They will double his security immediately.&lt;br /&gt;
&lt;br /&gt;
Unsurprisingly, Mike Spark is enraged and vows that we will regret this betrayal.&lt;br /&gt;
&lt;br /&gt;
[[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]'s attitude to [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] +5.&lt;br /&gt;
&lt;br /&gt;
===Accept mission===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As anticipated,&amp;quot; Spark says with an enigmatic smile, handing our operatives a map of the prison where his brother is being held. &amp;quot;I will do my best to convince the Disciples that this is a Cedar Ark operation. I don't mind taking the blame, and if they overestimate our capabilities, so much the better.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must free Mason Spark, a high-ranking member of the Cedar Ark Executive Council, from the Disciples of Anu haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have managed to find and free the target, and the entire operation has been successfully passed off as a Cedar Ark raid. All that remains is to return to Cedar Ark and claim our reward from Mike Spark.&lt;br /&gt;
&lt;br /&gt;
Mason Spark is safely back at Cedar Ark, and his brother, though unsurprised by our success, is very pleased with the Phoenix Project.&lt;br /&gt;
&lt;br /&gt;
In addition to the promised reward, he offers our operatives a cryptic clue: &amp;quot;The war against the Pandoravirus is only a small battle in a much greater conflict. I am certain that we will win this battle, but all our predictions break down when it comes to the war that truly matters. Soon, we will need to learn to think and plan on a much larger scale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Rewards&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +200, [[File:materials.png|30px|link=|Materials]] MATERIALS +400, [[file:food.png|30px|link=|Food]] FOOD +350&lt;br /&gt;
&lt;br /&gt;
==[[File:fabio.jpg|120px]] Undercover Brother==&lt;br /&gt;
&lt;br /&gt;
Extract Felipe Mena from a [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] haven.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Bastión Irazú is an independent haven founded by refugees during World War 3. It grew to its present size when the surviving nation-states finally collapsed during the Second Mist. &lt;br /&gt;
&lt;br /&gt;
It welcomes people with mutations but is not allied with the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]], as its people are generally suspicious of religious leaders. &lt;br /&gt;
&lt;br /&gt;
The haven's mayor is one of its first citizens, Fabio Mena, a Costa Rican engineer specialized in communications who accidentally found himself becoming a leader.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Please, just call me Fabio, most people here do,&amp;quot; he says. &amp;quot;Being called a mayor is strange. I'm just a man who tries to keep this place running.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
There is something Fabio requires our help with.&lt;br /&gt;
&lt;br /&gt;
My brother, Felipe... well, it's a really long story, but he disappeared during the First Mist, and I've been looking for him. I know what you're thinking: he's dead. But our family... well, again, it's a really long story.&lt;br /&gt;
&lt;br /&gt;
Let's say there are reasons he may have survived. And recently I found out he may be living in a haven controlled by the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]]. I've been trying to send word, but they won't forward my messages to him. So I need you to rescue him.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Agree to extract Felipe.'' Player choice 2: ''Contact the Disciples of Anu to inquire about Felipe'' (requires attitude with Disciples of Anu higher than 35)&lt;br /&gt;
&lt;br /&gt;
===Contact the Disciples of Anu to inquire about Felipe===&lt;br /&gt;
&lt;br /&gt;
As it turns out, the problem can be solved diplomatically: Felipe, whose mutations are quite extensive, has willingly joined the Monastic Order of Silent Contemplation, and Fabio's messages were not relayed to avoid disturbing Felipe's meditation. &lt;br /&gt;
&lt;br /&gt;
In this case, however, an exception will be made with the blessing of the Exalted, and the two brothers will be temporarily reunited.&lt;br /&gt;
&lt;br /&gt;
Fabio and Felipe have chosen paths that are not compatible with each other, but they are brothers, and they will find a way of dealing with it. Family, as a wise man once said, should not end in blood.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +100, [[File:materials.png|30px|link=|Materials]] MATERIALS +100, [[file:food.png|30px|link=|Food]] FOOD +100&lt;br /&gt;
&lt;br /&gt;
===Agree to extract Felipe===&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Thank you,&amp;quot; Fabio says. &amp;quot;I appreciate your help. Sometimes we have to rely on other people, even if it's frightening. That's the first lesson we learned during the war.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Site added to Geoscape: Undercover brother.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We must extract an individual who we think is Felipe Mena, brother of Fabio Mena, from this haven - ideally without attracting too much attention.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We have successfully managed to escape with the civilian. What is more, he has confirmed that he is indeed Felipe Mena, brother of Fabio Mena. Although he appears like an ordinary human at first, a closer look reveals a large amount of subtle mutations. &lt;br /&gt;
&lt;br /&gt;
We will have to see what Fabio makes of this. Site added to Geoscape: Brother's keeper.&lt;br /&gt;
&lt;br /&gt;
Fabio Mena is faced with a difficult dilemma: his brother, the man we extracted, is extensively mutated. Moreover, he didn't need rescuing but had joined the [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] on purpose, to learn how to control his powers. &lt;br /&gt;
&lt;br /&gt;
The only reason he came along with us is because he thought it was an opportunity to prevent further bloodshed, by showing Fabio that the Disciples can save people.&lt;br /&gt;
&lt;br /&gt;
Fabio thanks our operatives, but it's clear that the decision about what to do next weighs heavy on him. &amp;quot;Still, even though our paths are very different, it's good that you found him. &lt;br /&gt;
&lt;br /&gt;
We will have to find a way to do what we believe in without hurting each other. That's what family is all about, right? Whatever else happens, we'll always be brothers.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +180, [[File:materials.png|30px|link=|Materials]] MATERIALS +250, [[file:food.png|30px|link=|Food]] FOOD +450&lt;br /&gt;
&lt;br /&gt;
==[[File:jack.jpg|120px]] What's Mine Is Mine==&lt;br /&gt;
Destroy the Pandoran colony blocking the mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Before mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
We call it R.E.M.E., as in 'ream' - get your minds out of the gutter, you slobs, it means digging a hole. Proper name's Rare Earth and Mineral Extraction Corporation Site Alpha, but who has the time to say all that, eh?&lt;br /&gt;
&lt;br /&gt;
Jachlan Wisopp, known to his people as Jack, is unfazed by the apocalypse. He's had two careers: one in the military, the other running a small Australian mining company. This has left with him with a practical attitude: if there's a problem, you don't moan about it, you fix it. The current problem his haven is facing is a little bigger, however.&lt;br /&gt;
&lt;br /&gt;
We mine and we trade, alright? That's how we survive. Mining's hard work on the best of days, but now we've got a Pandoran colony growing right on top of one of our mines. There's a lot of problems I know how to solve, but this one... well, we could some help.&lt;br /&gt;
&lt;br /&gt;
Player choice 1: ''Accept mission.'' Player choice 2: ''Refuse mission.''&lt;br /&gt;
&lt;br /&gt;
Jack just nods. There's no need to say more - people have to help each other in these times. Site added to Geoscape: What's Mine Is Mine.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Mission briefing&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A Pandoran colony is beginning to grow here, blocking one of R.E.M.E.'s mines. We have to destroy it before it reaches its full size.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;After mission&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Our operatives have successfully destroyed the colony before it could fully develop. The threat has been averted, at least for now. The people of R.E.M.E. will be pleased. Site added to Geoscape: Hardwork&lt;br /&gt;
&lt;br /&gt;
Jachlan Wisopp (&amp;quot;Call me Jack, for Chrisssake&amp;quot;) is glad to hear the mine is accessible again. Work, as he sees it, is the only way to get out of the mess humanity's in. We have to keep digging away at the problem until it's fixed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That's how this all started, you know,&amp;quot; Jack says. &amp;quot;Arrogant folks with power, only ever thinking about themselves. I'm telling you, this whole Pandoravirus thing could've been nipped in the bud, but they were all asleep at the wheel. Glad to see the [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]]'s different. Here's your payment - hard work should always be rewarded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt; Rewards &amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:tech.png|30px|link=|Tech]] TECH +50, [[File:materials.png|30px|link=|Materials]] MATERIALS +750, [[file:food.png|30px|link=|Food]] FOOD +200&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Tritons&amp;diff=8694</id>
		<title>Tritons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Tritons&amp;diff=8694"/>
		<updated>2020-12-07T15:13:32Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=Strangler=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[file:Triton Strangler.gif|224px|center|link=|Arthron]]&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Strangler&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|link=Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|link=Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|link=Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
| 180&lt;br /&gt;
| 20&lt;br /&gt;
| 24&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) &lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Wretch=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[file:wretch.png|224px|center|link=|Arthron]]&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wretch&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|link=Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|link=Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|link=Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
| 190&lt;br /&gt;
| 18&lt;br /&gt;
| 29&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +35%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#chameleon|Pain Chameleon Torso]]&lt;br /&gt;
| 30 (10) [[file:1udar.png|27px|link=sniper weapons#udar|Udar HG]]&lt;br /&gt;
| 40 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 40 (10) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Poacher=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:poacher.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Poacher&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Poacher&lt;br /&gt;
| 180&lt;br /&gt;
| 21&lt;br /&gt;
| 29&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +15%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 30 (10) [[File:1hera.png|27px|link=sniper weapons#hera|Hera NP-1]] &lt;br /&gt;
| 40 (10)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 30(10) [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Poacher Alpha&lt;br /&gt;
| 370&lt;br /&gt;
| 33&lt;br /&gt;
| 26&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| +29%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[File:1athenans.png|27px|link=sniper weapons#athena|Athena NS-2]] [[File:1hera.png|27px|link=sniper weapons#hera|Hera NP-1]]  &lt;br /&gt;
| 45 (20)&lt;br /&gt;
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 60 (20) [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Thug=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:thug.gif|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Thug&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Thug&lt;br /&gt;
| 210&lt;br /&gt;
| 23&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +20%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) [[file:1iconoclast.png|27px|link=assault weapons#iconoclast|Iconoclast]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 50 (10) &lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Thug Alpha&lt;br /&gt;
| 340&lt;br /&gt;
| 31&lt;br /&gt;
| 24&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1harrower.png|27px|link=assault weapons#harrower|Harrower]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 75 (20) [[file:evolved blood sucking arm.png|27px|link=#evolved blood|Evolved Bloodsucking Arm]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Hitman &amp;amp; Marksman=&lt;br /&gt;
These Triton variations carry sniper rifles to shoot silently from extreme ranges and are capable of numerous ways of concealing itself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:hitman.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Hitman &amp;amp; Marksman&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Hitman&lt;br /&gt;
| 210&lt;br /&gt;
| 23&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +20%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[File:VyaraSR.png|27px|link=sniper weapons#vyara|Vyara SR]] &lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 40 (10) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Hitman Alpha&lt;br /&gt;
| 270&lt;br /&gt;
| 28&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +50%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[File:1cyclops.png|27px|link=sniper weapons#cyclops|Cyclops SR7]] &lt;br /&gt;
| &lt;br /&gt;
| 75 (20)&lt;br /&gt;
| x [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Marksman&lt;br /&gt;
| 270&lt;br /&gt;
| 28&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +40%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[File:1pythagoras.png|27px|link=sniper weapons#pythagoras|Pythagoras VII]]&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 60 (20) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Marksman Alpha&lt;br /&gt;
| 410&lt;br /&gt;
| 33&lt;br /&gt;
| 22&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +59%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[File:1raven.png|27px|link=sniper weapons#raven|Raven SR13]]&lt;br /&gt;
| 60 (20)&lt;br /&gt;
| 75 (20)&lt;br /&gt;
| 60 (20) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Footpad &amp;amp; Maniac=&lt;br /&gt;
Footpad and its strain of Maniac are as the name suggest the footsoldiers of Triton species. Boasting incredible perception and agility they act as both frontline and recon unit. When wounded they are capable of regenerating lost limbs and will attack in close combat to drain blood of our soldiers and heal its wounds with vampiric powers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:footpad.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Footpad &amp;amp; Maniac&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Footpad&lt;br /&gt;
| 190&lt;br /&gt;
| 23&lt;br /&gt;
| 22&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) [[file:1yatarnew.png|27px|link=assault weapons#yat|Yat AR]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50(10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Footpad Alpha&lt;br /&gt;
| 300&lt;br /&gt;
| 32&lt;br /&gt;
| 22&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50(10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Maniac&lt;br /&gt;
| 300&lt;br /&gt;
| 32&lt;br /&gt;
| 22&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]&lt;br /&gt;
|&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Maniac Alpha&lt;br /&gt;
| 370&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1piranha.png|27px|link=assault weapons#piranha|Piranha AR-51]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 75 (20) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Ghoul &amp;amp; Ghost=&lt;br /&gt;
Evolved as an answer to Disciples of Anu &amp;quot;Priests&amp;quot; these Tritons carry Viral weaponry to graw at our troops willpower. The Ghoul appears to be an evolution of footman with the same strength and weakensses. Its more evolved branch - the Ghost will conceal itself at every opportunity and attack from long range. Should you face Ghost in close quaters be wary of its paralysis attack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:ghost.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Ghoul &amp;amp; Ghost&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Ghoul&lt;br /&gt;
| 200&lt;br /&gt;
| 26&lt;br /&gt;
| 22&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]] &lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[file:1redeemer.png|30px|link=priest weapons|Redeemer]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghoul Alpha&lt;br /&gt;
| 240&lt;br /&gt;
| 33&lt;br /&gt;
| 24&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[file:1subjugator.png|30px|link=priest weapons|Subjugator]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 45 (20)&lt;br /&gt;
| 50(10)  [[file:evolved blood sucking arm.png|27px|link=#evolved blood|Evolved Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghost&lt;br /&gt;
| 220&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +40%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]] &lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[file:1redeemer.png|30px|link=priest weapons|Redeemer]]&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 30 (10) [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghost Alpha&lt;br /&gt;
| 360&lt;br /&gt;
| 29&lt;br /&gt;
| 20&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +49%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[file:1subjugator.png|30px|link=priest weapons|Subjugator]]&lt;br /&gt;
| 60 (20)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 45 (20) [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapons, abilities and mutations=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;| Weapons, abilities and mutations&lt;br /&gt;
|- &lt;br /&gt;
! PICTURE&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot;|NAME&lt;br /&gt;
! [[Combat#hps|HP]] &lt;br /&gt;
! [[Combat#dmg|DMG]]&lt;br /&gt;
! [[Combat#piercing|PIE]]&lt;br /&gt;
! colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [[Combat#special|SPECIAL]]&lt;br /&gt;
! [[Combat#burst|BUR]]&lt;br /&gt;
! [[Combat#effective range|ER]] &lt;br /&gt;
! [[Combat#ap cost|APs]]&lt;br /&gt;
! [[Combat#wpn armor|ARMOR]]&lt;br /&gt;
! AOE&lt;br /&gt;
! AMMO&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| Mutations and abilities&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;| Head&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;sensor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:double perception head.png|50px|link=|Sensor Head]]&lt;br /&gt;
| Sensor head&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:double perception.png|50px|link=]] Doubles [[Character Development#perception|perception]] of creature&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved sensor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:double perception head m2.png|50px|link=|Evolved Sensor Head]]&lt;br /&gt;
| Evolved Sensor head&lt;br /&gt;
| '''60 ''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '''20''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:silent echo head.png|50px|link=|Silent Echo Head]]&lt;br /&gt;
| Silent Echo Head&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:silent echo.png|50px|link=|Silent Echo]] All weapon attacks are silent&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved silent echo head.png|50px|link=|Evolved Silent Echo Head]]&lt;br /&gt;
| Silent Echo Head&lt;br /&gt;
| '''60''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '''20''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Torso&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;pain&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:pain chameleon torso.png|50px|link=|Pain Chameleon Torso]]&lt;br /&gt;
| Pain Chameleon Torso&lt;br /&gt;
| 50&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:pain chamaleon.png|50px|link=]] Become invisible when dealt damage, and hide in a nearby location&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;regeneration&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:regeneration torso.png|50px|link=|Regeneration Torso]]&lt;br /&gt;
| Regeneration Torso&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:regeneration.png|50px|link=|Regeneration]]: Restore 10 [[character Development#hps|HP]] to all body parts each turn. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Upper Arms&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;mist&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:mist arm.png|50px|link=|Mist Emitter]]&lt;br /&gt;
| Mist Emitter&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| &lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:spawn mist.png|50px|link=|Spawn Mist]] Spawn a cloud of mist around the creature&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;blood&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]&lt;br /&gt;
| Blood Sucking Arm&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|Vampiric&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|  style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot;colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved blood&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved_blood_sucking_arm.png|50px|link=|Evolved Blood Sucking Arm]]&lt;br /&gt;
| Evolved Blood Sucking Arm&lt;br /&gt;
| ntc&lt;br /&gt;
| 70&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|Vampiric&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| ntc&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;paralyzing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:paralyzing_arm.png|50px|link=|Paralyzing Arm]]&lt;br /&gt;
| Paralyzing Arm&lt;br /&gt;
| 30&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|[[damage types#Paralyze_Damage|Paralysis]] 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved paralyzing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved_paralyzing_arm.png|50px|link=|Evolved Paralyzing Arm]]&lt;br /&gt;
| Evolved Paralyzing Arm&lt;br /&gt;
| ntc&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|[[damage types#Paralyze_Damage|Paralysis]] 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| ntc&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Legs&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;agile&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:triton agile leg.png|x50px|link=|Agile Legs]]&lt;br /&gt;
| Agile Legs &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:jump.png]] Jump 1 floor up or down&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Tritons&amp;diff=8693</id>
		<title>Tritons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Tritons&amp;diff=8693"/>
		<updated>2020-12-07T15:02:13Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=Strangler=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[file:Triton Strangler.gif|224px|center|link=|Arthron]]&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Strangler&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|link=Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|link=Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|link=Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
| 180&lt;br /&gt;
| 20&lt;br /&gt;
| 24&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) &lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Wretch=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[file:wretch.png|224px|center|link=|Arthron]]&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wretch&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|link=Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|link=Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|link=Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
| 190&lt;br /&gt;
| 18&lt;br /&gt;
| 29&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +35%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#chameleon|Pain Chameleon Torso]]&lt;br /&gt;
| 30 (10) [[file:1udar.png|27px|link=sniper weapons#udar|Udar HG]]&lt;br /&gt;
| 40 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 40 (10) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Poacher=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:poacher.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Poacher&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Poacher&lt;br /&gt;
| 180&lt;br /&gt;
| 21&lt;br /&gt;
| 29&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +15%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 30 (10) [[File:1hera.png|27px|link=sniper weapons#hera|Hera NP-1]] &lt;br /&gt;
| 40 (10)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 30(10) [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Poacher Alpha&lt;br /&gt;
| 370&lt;br /&gt;
| 33&lt;br /&gt;
| 26&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| +29%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[File:1athenans.png|27px|link=sniper weapons#athena|Athena NS-2]] [[File:1hera.png|27px|link=sniper weapons#hera|Hera NP-1]]  &lt;br /&gt;
| 45 (20)&lt;br /&gt;
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 60 (20) [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Thug=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:thug.gif|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Thug&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Thug&lt;br /&gt;
| 210&lt;br /&gt;
| 23&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +20%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) [[file:1iconoclast.png|27px|link=assault weapons#iconoclast|Iconoclast]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 50 (10) &lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Thug Alpha&lt;br /&gt;
| 340&lt;br /&gt;
| 31&lt;br /&gt;
| 24&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1harrower.png|27px|link=assault weapons#harrower|Harrower]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 75 (20) [[file:evolved blood sucking arm.png|27px|link=#evolved blood|Evolved Bloodsucking Arm]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Hitman &amp;amp; Marksman=&lt;br /&gt;
These Triton variations carry sniper rifles to shoot silently from extreme ranges and are capable of numerous ways of concealing itself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:hitman.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Hitman &amp;amp; Marksman&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Hitman&lt;br /&gt;
| 210&lt;br /&gt;
| 23&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +20%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[File:VyaraSR.png|27px|link=sniper weapons#vyara|Vyara SR]] &lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 40 (10) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Hitman Alpha&lt;br /&gt;
| 270&lt;br /&gt;
| 28&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +50%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[File:1cyclops.png|27px|link=sniper weapons#cyclops|Cyclops SR7]] &lt;br /&gt;
| &lt;br /&gt;
| 75 (20)&lt;br /&gt;
| x [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Marksman&lt;br /&gt;
| 270&lt;br /&gt;
| 28&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +40%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[File:1pythagoras.png|27px|link=sniper weapons#pythagoras|Pythagoras VII]]&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 60 (20) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Marksman Alpha&lt;br /&gt;
| 410&lt;br /&gt;
| 33&lt;br /&gt;
| 22&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +59%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[File:1raven.png|27px|link=sniper weapons#raven|Raven SR13]]&lt;br /&gt;
| 60 (20)&lt;br /&gt;
| 75 (20)&lt;br /&gt;
| 60 (20) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Footpad &amp;amp; Maniac=&lt;br /&gt;
Footpad and its strain of Maniac are as the name suggest the footsoldiers of Triton species. Boasting incredible perception and agility they act as both frontline and recon unit. When wounded they are capable of regenerating lost limbs and will attack in close combat to drain blood of our soldiers and heal its wounds with vampiric powers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:footpad.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Footpad &amp;amp; Maniac&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Footpad&lt;br /&gt;
| 190&lt;br /&gt;
| 23&lt;br /&gt;
| 22&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) [[file:1yatarnew.png|27px|link=assault weapons#yat|Yat AR]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50(10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Footpad Alpha&lt;br /&gt;
| 300&lt;br /&gt;
| 32&lt;br /&gt;
| 22&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50(10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Maniac&lt;br /&gt;
| 300&lt;br /&gt;
| 32&lt;br /&gt;
| 22&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]&lt;br /&gt;
|&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Maniac Alpha&lt;br /&gt;
| 370&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1piranha.png|27px|link=assault weapons#piranha|Piranha AR-51]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 75 (20) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Ghoul &amp;amp; Ghost=&lt;br /&gt;
Evolved as an answer to Disciples of Anu &amp;quot;Priests&amp;quot; these Tritons carry Viral weaponry to graw at our troops willpower. The Ghoul appears to be an evolution of footman with the same strength and weakensses. Its more evolved branch - the Ghost will conceal itself at every opportunity and attack from long range. Should you face Ghost in close quaters be wary of its paralysis attack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:ghost.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Ghoul &amp;amp; Ghost&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Ghoul&lt;br /&gt;
| 200&lt;br /&gt;
| 26&lt;br /&gt;
| 22&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]] &lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[file:1redeemer.png|30px|link=priest weapons|Redeemer]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghoul Alpha&lt;br /&gt;
| 240&lt;br /&gt;
| 33&lt;br /&gt;
| 24&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[file:1subjugator.png|30px|link=priest weapons|Subjugator]]&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 45 (20)&lt;br /&gt;
| 50(10)  [[file:evolved blood sucking arm.png|27px|link=#evolved blood|Evolved Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghost&lt;br /&gt;
| 220&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +40%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]] &lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[file:1redeemer.png|30px|link=priest weapons|Redeemer]]&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 30 (10) [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghost Alpha&lt;br /&gt;
| 360&lt;br /&gt;
| 29&lt;br /&gt;
| 20&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +49%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[file:1subjugator.png|30px|link=priest weapons|Subjugator]]&lt;br /&gt;
| 60 (20)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 45 (20) [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapons, abilities and mutations=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;| Weapons, abilities and mutations&lt;br /&gt;
|- &lt;br /&gt;
! PICTURE&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot;|NAME&lt;br /&gt;
! [[Combat#hps|HP]] &lt;br /&gt;
! [[Combat#dmg|DMG]]&lt;br /&gt;
! [[Combat#piercing|PIE]]&lt;br /&gt;
! colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [[Combat#special|SPECIAL]]&lt;br /&gt;
! [[Combat#burst|BUR]]&lt;br /&gt;
! [[Combat#effective range|ER]] &lt;br /&gt;
! [[Combat#ap cost|APs]]&lt;br /&gt;
! [[Combat#wpn armor|ARMOR]]&lt;br /&gt;
! AOE&lt;br /&gt;
! AMMO&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| Mutations and abilities&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;| Head&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;sensor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:double perception head.png|50px|link=|Sensor Head]]&lt;br /&gt;
| Sensor head&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:double perception.png|50px|link=]] Doubles [[Character Development#perception|perception]] of creature&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved sensor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:double perception head m2.png|50px|link=|Evolved Sensor Head]]&lt;br /&gt;
| Evolved Sensor head&lt;br /&gt;
| '''60 ''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '''20''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:silent echo head.png|50px|link=|Silent Echo Head]]&lt;br /&gt;
| Silent Echo Head&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:silent echo.png|50px|link=|Silent Echo]] All weapon attacks are silent&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved silent echo head.png|50px|link=|Evolved Silent Echo Head]]&lt;br /&gt;
| Silent Echo Head&lt;br /&gt;
| '''60''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '''20''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Torso&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;pain&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:pain chameleon torso.png|50px|link=|Pain Chameleon Torso]]&lt;br /&gt;
| Pain Chameleon Torso&lt;br /&gt;
| 50&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:pain chamaleon.png|50px|link=]] Become invisible when dealt damage, and hide in a nearby location&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;regeneration&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:regeneration torso.png|50px|link=|Regeneration Torso]]&lt;br /&gt;
| Regeneration Torso&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:regeneration.png|50px|link=|Regeneration]]: Restore 10 [[character Development#hps|HP]] to all body parts each turn. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Upper Arms&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;mist&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:mist arm.png|50px|link=|Mist Emitter]]&lt;br /&gt;
| Mist Emitter&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| &lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:spawn mist.png|50px|link=|Spawn Mist]] Spawn a cloud of mist around the creature&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;blood&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]&lt;br /&gt;
| Blood Sucking Arm&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|Vampiric&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|  style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot;colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved blood&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved_blood_sucking_arm.png|50px|link=|Evolved Blood Sucking Arm]]&lt;br /&gt;
| Evolved Blood Sucking Arm&lt;br /&gt;
| ntc&lt;br /&gt;
| 70&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|Vampiric&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| ntc&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;paralyzing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:paralyzing_arm.png|50px|link=|Paralyzing Arm]]&lt;br /&gt;
| Paralyzing Arm&lt;br /&gt;
| 30&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|[[damage types#Paralyze_Damage|Paralysis]] 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved paralyzing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved_paralyzing_arm.png|50px|link=|Evolved Paralyzing Arm]]&lt;br /&gt;
| Evolved Paralyzing Arm&lt;br /&gt;
| ntc&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|[[damage types#Paralyze_Damage|Paralysis]] 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| ntc&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Legs&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;agile&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:triton agile leg.png|x50px|link=|Agile Legs]]&lt;br /&gt;
| Agile Legs &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:jump.png]] Jump 1 floor up or down&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Tritons&amp;diff=8685</id>
		<title>Tritons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Tritons&amp;diff=8685"/>
		<updated>2020-12-05T15:41:13Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=Strangler=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[file:Triton Strangler.gif|224px|center|link=|Arthron]]&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Strangler&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|link=Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|link=Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|link=Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
| 180&lt;br /&gt;
| 20&lt;br /&gt;
| 24&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) &lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Wretch=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[file:wretch.png|224px|center|link=|Arthron]]&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wretch&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|link=Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|link=Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|link=Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
| 190&lt;br /&gt;
| 18&lt;br /&gt;
| 29&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +35%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#chameleon|Pain Chameleon Torso]]&lt;br /&gt;
| 30 (10) [[file:1udar.png|27px|link=sniper weapons#udar|Udar HG]]&lt;br /&gt;
| 40 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 40 (10) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Poacher=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:poacher.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Poacher&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Poacher&lt;br /&gt;
| 180&lt;br /&gt;
| 21&lt;br /&gt;
| 29&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +15%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 30 (10) [[File:1hera.png|27px|link=sniper weapons#hera|Hera NP-1]] &lt;br /&gt;
| 40 (10)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 30(10) [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Poacher Alpha&lt;br /&gt;
| 370&lt;br /&gt;
| 33&lt;br /&gt;
| 26&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| +29%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[File:1athenans.png|27px|link=sniper weapons#athena|Athena NS-2]] [[File:1hera.png|27px|link=sniper weapons#hera|Hera NP-1]]  &lt;br /&gt;
| 45 (20)&lt;br /&gt;
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 60 (20) [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Thug=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:thug.gif|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Thug&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Thug&lt;br /&gt;
| 210&lt;br /&gt;
| 23&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +20%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) [[file:1iconoclast.png|27px|link=assault weapons#iconoclast|Iconoclast]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 50 (10) &lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Thug Alpha&lt;br /&gt;
| 340&lt;br /&gt;
| 31&lt;br /&gt;
| 24&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1harrower.png|27px|link=assault weapons#harrower|Harrower]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 75 (20) [[file:evolved blood sucking arm.png|27px|link=#evolved blood|Evolved Bloodsucking Arm]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Hitman &amp;amp; Marksman=&lt;br /&gt;
These Triton variations carry sniper rifles to shoot silently from extreme ranges and are capable of numerous ways of concealing itself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:hitman.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Hitman &amp;amp; Marksman&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Hitman&lt;br /&gt;
| 210&lt;br /&gt;
| 23&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +20%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[File:VyaraSR.png|27px|link=sniper weapons#vyara|Vyara SR]] &lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 40 (10) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Hitman Alpha&lt;br /&gt;
| 270&lt;br /&gt;
| 28&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +50%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[File:1cyclops.png|27px|link=sniper weapons#cyclops|Cyclops SR7]] &lt;br /&gt;
| &lt;br /&gt;
| 75 (20)&lt;br /&gt;
| x [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Marksman&lt;br /&gt;
| 270&lt;br /&gt;
| 28&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +40%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[File:1pythagoras.png|27px|link=sniper weapons#pythagoras|Pythagoras VII]]&lt;br /&gt;
| &lt;br /&gt;
| 50 (10)&lt;br /&gt;
| x [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Marksman Alpha&lt;br /&gt;
| 410&lt;br /&gt;
| 33&lt;br /&gt;
| 22&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +59%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[File:1raven.png|27px|link=sniper weapons#raven|Raven SR13]]&lt;br /&gt;
| 60 (20)&lt;br /&gt;
| 75 (20)&lt;br /&gt;
| 60 (20) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Footpad &amp;amp; Maniac=&lt;br /&gt;
Footpad and its strain of Maniac are as the name suggest the footsoldiers of Triton species. Boasting incredible perception and agility they act as both frontline and recon unit. When wounded they are capable of regenerating lost limbs and will attack in close combat to drain blood of our soldiers and heal its wounds with vampiric powers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:footpad.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Footpad &amp;amp; Maniac&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Footpad&lt;br /&gt;
| 190&lt;br /&gt;
| 23&lt;br /&gt;
| 22&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) [[file:1yatarnew.png|27px|link=assault weapons#yat|Yat AR]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50(10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Footpad Alpha&lt;br /&gt;
| 300&lt;br /&gt;
| 32&lt;br /&gt;
| 22&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50(10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Maniac&lt;br /&gt;
| 300&lt;br /&gt;
| 32&lt;br /&gt;
| 22&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]&lt;br /&gt;
|&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Maniac Alpha&lt;br /&gt;
| 370&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1piranha.png|27px|link=assault weapons#piranha|Piranha AR-51]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 75 (20) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Ghoul &amp;amp; Ghost=&lt;br /&gt;
Evolved as an answer to Disciples of Anu &amp;quot;Priests&amp;quot; these Tritons carry Viral weaponry to graw at our troops willpower. The Ghoul appears to be an evolution of footman with the same strength and weakensses. Its more evolved branch - the Ghost will conceal itself at every opportunity and attack from long range. Should you face Ghost in close quaters be wary of its paralysis attack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:ghost.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Ghoul &amp;amp; Ghost&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Ghoul&lt;br /&gt;
| 200&lt;br /&gt;
| 26&lt;br /&gt;
| 22&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]] &lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[file:1redeemer.png|30px|link=priest weapons|Redeemer]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghoul Alpha&lt;br /&gt;
| 240&lt;br /&gt;
| 33&lt;br /&gt;
| 24&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[file:1subjugator.png|30px|link=priest weapons|Subjugator]]&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 45 (20)&lt;br /&gt;
| 50(10)  [[file:evolved blood sucking arm.png|27px|link=#evolved blood|Evolved Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghost&lt;br /&gt;
| 220&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +40%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]] &lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[file:1redeemer.png|30px|link=priest weapons|Redeemer]]&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 30 (10) [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghost Alpha&lt;br /&gt;
| 360&lt;br /&gt;
| 29&lt;br /&gt;
| 20&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +49%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[file:1subjugator.png|30px|link=priest weapons|Subjugator]]&lt;br /&gt;
| 60 (20)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 45 (20) [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapons, abilities and mutations=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;| Weapons, abilities and mutations&lt;br /&gt;
|- &lt;br /&gt;
! PICTURE&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot;|NAME&lt;br /&gt;
! [[Combat#hps|HP]] &lt;br /&gt;
! [[Combat#dmg|DMG]]&lt;br /&gt;
! [[Combat#piercing|PIE]]&lt;br /&gt;
! colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [[Combat#special|SPECIAL]]&lt;br /&gt;
! [[Combat#burst|BUR]]&lt;br /&gt;
! [[Combat#effective range|ER]] &lt;br /&gt;
! [[Combat#ap cost|APs]]&lt;br /&gt;
! [[Combat#wpn armor|ARMOR]]&lt;br /&gt;
! AOE&lt;br /&gt;
! AMMO&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| Mutations and abilities&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;| Head&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;sensor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:double perception head.png|50px|link=|Sensor Head]]&lt;br /&gt;
| Sensor head&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:double perception.png|50px|link=]] Doubles [[Character Development#perception|perception]] of creature&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved sensor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:double perception head m2.png|50px|link=|Evolved Sensor Head]]&lt;br /&gt;
| Evolved Sensor head&lt;br /&gt;
| '''60 ''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '''20''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:silent echo head.png|50px|link=|Silent Echo Head]]&lt;br /&gt;
| Silent Echo Head&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:silent echo.png|50px|link=|Silent Echo]] All weapon attacks are silent&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved silent echo head.png|50px|link=|Evolved Silent Echo Head]]&lt;br /&gt;
| Silent Echo Head&lt;br /&gt;
| '''60''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '''20''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Torso&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;pain&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:pain chameleon torso.png|50px|link=|Pain Chameleon Torso]]&lt;br /&gt;
| Pain Chameleon Torso&lt;br /&gt;
| 50&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:pain chamaleon.png|50px|link=]] Become invisible when dealt damage, and hide in a nearby location&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;regeneration&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:regeneration torso.png|50px|link=|Regeneration Torso]]&lt;br /&gt;
| Regeneration Torso&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:regeneration.png|50px|link=|Regeneration]]: Restore 10 [[character Development#hps|HP]] to all body parts each turn. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Upper Arms&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;mist&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:mist arm.png|50px|link=|Mist Emitter]]&lt;br /&gt;
| Mist Emitter&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| &lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:spawn mist.png|50px|link=|Spawn Mist]] Spawn a cloud of mist around the creature&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;blood&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]&lt;br /&gt;
| Blood Sucking Arm&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|Vampiric&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|  style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot;colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved blood&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved_blood_sucking_arm.png|50px|link=|Evolved Blood Sucking Arm]]&lt;br /&gt;
| Evolved Blood Sucking Arm&lt;br /&gt;
| ntc&lt;br /&gt;
| 70&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|Vampiric&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| ntc&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;paralyzing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:paralyzing_arm.png|50px|link=|Paralyzing Arm]]&lt;br /&gt;
| Paralyzing Arm&lt;br /&gt;
| ntc&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|[[damage types#Paralyze_Damage|Paralysis]] 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| ntc&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved paralyzing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved_paralyzing_arm.png|50px|link=|Evolved Paralyzing Arm]]&lt;br /&gt;
| Evolved Paralyzing Arm&lt;br /&gt;
| ntc&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|[[damage types#Paralyze_Damage|Paralysis]] 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| ntc&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Legs&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;agile&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:triton agile leg.png|x50px|link=|Agile Legs]]&lt;br /&gt;
| Agile Legs &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:jump.png]] Jump 1 floor up or down&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Tritons&amp;diff=8684</id>
		<title>Tritons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Tritons&amp;diff=8684"/>
		<updated>2020-12-05T15:36:14Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=Strangler=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[file:Triton Strangler.gif|224px|center|link=|Arthron]]&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Strangler&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|link=Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|link=Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|link=Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
| 180&lt;br /&gt;
| 20&lt;br /&gt;
| 24&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) &lt;br /&gt;
| &lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Wretch=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot; | [[file:wretch.png|224px|center|link=|Arthron]]&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Wretch&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|link=Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|link=Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|link=Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|link=Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|link=Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
| 190&lt;br /&gt;
| 18&lt;br /&gt;
| 29&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +35%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#chameleon|Pain Chameleon Torso]]&lt;br /&gt;
| 30 (10) [[file:1udar.png|27px|link=sniper weapons#udar|Udar HG]]&lt;br /&gt;
| 40 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 40 (10) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Poacher=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:poacher.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Poacher&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Poacher&lt;br /&gt;
| 180&lt;br /&gt;
| 21&lt;br /&gt;
| 29&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +15%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 30 (10) [[File:1hera.png|27px|link=sniper weapons#hera|Hera NP-1]] &lt;br /&gt;
| 40 (10)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 30(10) [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Poacher Alpha&lt;br /&gt;
| 370&lt;br /&gt;
| 33&lt;br /&gt;
| 26&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| +29%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[File:1athenans.png|27px|link=sniper weapons#athena|Athena NS-2]] [[File:1hera.png|27px|link=sniper weapons#hera|Hera NP-1]]  &lt;br /&gt;
| 45 (20)&lt;br /&gt;
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 60 (20) [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Thug=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:thug.gif|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Thug&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Thug&lt;br /&gt;
| 210&lt;br /&gt;
| 23&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +20%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) [[file:1iconoclast.png|27px|link=assault weapons#iconoclast|Iconoclast]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 50 (10) &lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Thug Alpha&lt;br /&gt;
| 340&lt;br /&gt;
| 31&lt;br /&gt;
| 24&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1harrower.png|27px|link=assault weapons#harrower|Harrower]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 75 (20) [[file:evolved blood sucking arm.png|27px|link=#evolved blood|Evolved Bloodsucking Arm]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Hitman &amp;amp; Marksman=&lt;br /&gt;
These Triton variations carry sniper rifles to shoot silently from extreme ranges and are capable of numerous ways of concealing itself.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:hitman.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Hitman &amp;amp; Marksman&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head&lt;br /&gt;
! Torso &lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Hitman&lt;br /&gt;
| 210&lt;br /&gt;
| 23&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +20%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[File:VyaraSR.png|27px|link=sniper weapons#vyara|Vyara SR]] &lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 40 (10) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Hitman Alpha&lt;br /&gt;
| 270&lt;br /&gt;
| 28&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +50%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[File:1cyclops.png|27px|link=sniper weapons#cyclops|Cyclops SR7]] &lt;br /&gt;
| &lt;br /&gt;
| 75 (20)&lt;br /&gt;
| x [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Marksman&lt;br /&gt;
| 270&lt;br /&gt;
| 28&lt;br /&gt;
| 20&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +40%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[File:1pythagoras.png|27px|link=sniper weapons#pythagoras|Pythagoras VII]]&lt;br /&gt;
| &lt;br /&gt;
| 50 (10)&lt;br /&gt;
| x [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Marksman Alpha&lt;br /&gt;
| 410&lt;br /&gt;
| 33&lt;br /&gt;
| 22&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| +59%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[File:1raven.png|27px|link=sniper weapons#raven|Raven SR13]]&lt;br /&gt;
| 60 (20)&lt;br /&gt;
| 75 (20)&lt;br /&gt;
| 60 (20) [[file:mist arm.png|27px|link=#mist|Mist Emitter]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Footpad &amp;amp; Maniac=&lt;br /&gt;
Footpad and its strain of Maniac are as the name suggest the footsoldiers of Triton species. Boasting incredible perception and agility they act as both frontline and recon unit. When wounded they are capable of regenerating lost limbs and will attack in close combat to drain blood of our soldiers and heal its wounds with vampiric powers.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:footpad.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Footpad &amp;amp; Maniac&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Footpad&lt;br /&gt;
| 190&lt;br /&gt;
| 23&lt;br /&gt;
| 22&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]]&lt;br /&gt;
| 80 (20) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 60 (10) [[file:1yatarnew.png|27px|link=assault weapons#yat|Yat AR]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50(10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Footpad Alpha&lt;br /&gt;
| 300&lt;br /&gt;
| 32&lt;br /&gt;
| 22&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50(10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Maniac&lt;br /&gt;
| 300&lt;br /&gt;
| 32&lt;br /&gt;
| 22&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1bulldog.png|27px|link=assault weapons#bulldog|Bulldog AR-50]]&lt;br /&gt;
|&lt;br /&gt;
| 30 (10) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Maniac Alpha&lt;br /&gt;
| 370&lt;br /&gt;
| 35&lt;br /&gt;
| 26&lt;br /&gt;
| +15%&lt;br /&gt;
| 60&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:double perception head m2.png|27px|link=#evolved sensor|Evolved Sensor Head]]&lt;br /&gt;
| 120 (30) [[file:regeneration torso.png|27px|link=#regeneration|Regeneration Torso]]&lt;br /&gt;
| 90 (20) [[file:1piranha.png|27px|link=assault weapons#piranha|Piranha AR-51]]&lt;br /&gt;
| 90 (20)&lt;br /&gt;
| 45 (20) [[file:triton agile leg.png|x27px|link=#agile|Agile Legs]]&lt;br /&gt;
| 75 (20) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Ghoul &amp;amp; Ghost=&lt;br /&gt;
Evolved as an answer to Disciples of Anu &amp;quot;Priests&amp;quot; these Tritons carry Viral weaponry to graw at our troops willpower. The Ghoul appears to be an evolution of footman with the same strength and weakensses. Its more evolved branch - the Ghost will conceal itself at every opportunity and attack from long range. Should you face Ghost in close quaters be wary of its paralysis attack.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot; colspan=&amp;quot;3&amp;quot; |[[file:ghost.gif|224px|border|center|link=|]]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|[[file:Triton_icon.png|50px|link=]]&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| Ghoul &amp;amp; Ghost&lt;br /&gt;
|- style=&amp;quot;height:27px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Stats&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | HP (and armor) and weapons on bodyparts&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Variant&lt;br /&gt;
! [[Character Development#hps|HP]] &lt;br /&gt;
! [[file:willpower.png|27px|Character Development#wps|Will Points]] &lt;br /&gt;
! [[file:movement.png|27px|Character Development#movement|Movement]] &lt;br /&gt;
! [[file:accuracy.png|27px|Character Development#accuracy|Accuracy]] &lt;br /&gt;
! [[file:perception.png|27px|Character Development#perception|Perception]] &lt;br /&gt;
! [[file:stealth.png|27px|Character Development#stealth|Stealth]] &lt;br /&gt;
! style=&amp;quot;border-left:solid black 2px&amp;quot; |Head &lt;br /&gt;
! Torso&lt;br /&gt;
! Arm (right)&lt;br /&gt;
! Arm (left)&lt;br /&gt;
! Legs (each)&lt;br /&gt;
! Upper Arms (each)&lt;br /&gt;
|- style=&amp;quot;height:27px; text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;| Ghoul&lt;br /&gt;
| 200&lt;br /&gt;
| 26&lt;br /&gt;
| 22&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; | 40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]] &lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[file:1redeemer.png|30px|link=priest weapons|Redeemer]]&lt;br /&gt;
| 60 (10)&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10) [[file:blood sucking arm.png|27px|link=#blood|Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghoul Alpha&lt;br /&gt;
| 240&lt;br /&gt;
| 33&lt;br /&gt;
| 24&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
| 0&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |60 (20) [[file:evolved silent echo head.png|27px|link=#evolved echo|Evolved Silent Echo Head]]&lt;br /&gt;
| 80 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (10) [[file:1subjugator.png|30px|link=priest weapons|Subjugator]]&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 45 (20)&lt;br /&gt;
| 50(10)  [[file:evolved blood sucking arm.png|27px|link=#evolved blood|Evolved Bloodsucking Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghost&lt;br /&gt;
| 220&lt;br /&gt;
| 24&lt;br /&gt;
| 18&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +40%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:double perception head.png|27px|link=#sensor|Sensor Head]] &lt;br /&gt;
| 60 (20) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 40 (10) [[file:1redeemer.png|30px|link=priest weapons|Redeemer]]&lt;br /&gt;
| 30 (10)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 30 (10) [[file:paralyzing_arm.png|27px|link=#paralyzing|Paralyzing Arm]]&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;|&lt;br /&gt;
! style=&amp;quot;height:27px&amp;quot;|Ghost Alpha&lt;br /&gt;
| 360&lt;br /&gt;
| 29&lt;br /&gt;
| 20&lt;br /&gt;
| +10%&lt;br /&gt;
| 60&lt;br /&gt;
| +49%&lt;br /&gt;
| style=&amp;quot;border-left:solid black 2px&amp;quot; |40 (10) [[file:silent echo head.png|27px|link=#echo|Silent Echo Head]]&lt;br /&gt;
| 90 (30) [[file:pain chameleon torso.png|27px|link=#pain|Pain Chameleon Torso]]&lt;br /&gt;
| 60 (20) [[file:1subjugator.png|30px|link=priest weapons|Subjugator]]&lt;br /&gt;
| 60 (20)&lt;br /&gt;
| 50 (10)&lt;br /&gt;
| 45 (20) [[file:evolved paralyzing_arm.png|27px|link=#evolved paralyzing|Evolved Paralyzing Arm]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=Weapons, abilities and mutations=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;| Weapons, abilities and mutations&lt;br /&gt;
|- &lt;br /&gt;
! PICTURE&lt;br /&gt;
! style=&amp;quot;width:80px&amp;quot;|NAME&lt;br /&gt;
! [[Combat#hps|HP]] &lt;br /&gt;
! [[Combat#dmg|DMG]]&lt;br /&gt;
! [[Combat#piercing|PIE]]&lt;br /&gt;
! colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| [[Combat#special|SPECIAL]]&lt;br /&gt;
! [[Combat#burst|BUR]]&lt;br /&gt;
! [[Combat#effective range|ER]] &lt;br /&gt;
! [[Combat#ap cost|APs]]&lt;br /&gt;
! [[Combat#wpn armor|ARMOR]]&lt;br /&gt;
! AOE&lt;br /&gt;
! AMMO&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| Mutations and abilities&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;| Head&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;sensor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:double perception head.png|50px|link=|Sensor Head]]&lt;br /&gt;
| Sensor head&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:double perception.png|50px|link=]] Doubles [[Character Development#perception|perception]] of creature&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved sensor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:double perception head m2.png|50px|link=|Evolved Sensor Head]]&lt;br /&gt;
| Evolved Sensor head&lt;br /&gt;
| '''60 ''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '''20''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:silent echo head.png|50px|link=|Silent Echo Head]]&lt;br /&gt;
| Silent Echo Head&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:silent echo.png|50px|link=|Silent Echo]] All weapon attacks are silent&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved echo&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved silent echo head.png|50px|link=|Evolved Silent Echo Head]]&lt;br /&gt;
| Silent Echo Head&lt;br /&gt;
| '''60''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '''20''' &amp;amp;uArr;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Torso&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;pain&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:pain chameleon torso.png|50px|link=|Pain Chameleon Torso]]&lt;br /&gt;
| Pain Chameleon Torso&lt;br /&gt;
| 50&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| 20&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:pain chamaleon.png|50px|link=]] Become invisible when dealt damage, and hide in a nearby location&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;regeneration&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:regeneration torso.png|50px|link=|Regeneration Torso]]&lt;br /&gt;
| Regeneration Torso&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot; style=&amp;quot;text-align:left&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:regeneration.png|50px|link=|Regeneration]]: Restore 10 [[character Development#hps|HP]] to all body parts each turn. &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Upper Arms&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;mist&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:mist arm.png|50px|link=|Mist Emitter]]&lt;br /&gt;
| Mist Emitter&lt;br /&gt;
| 40&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;| -&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
| &lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:spawn mist.png|50px|link=|Spawn Mist]] Spawn a cloud of mist around the creature&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;blood&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:blood_sucking_arm.png|50px|link=|Blood Sucking Arm]]&lt;br /&gt;
| Blood Sucking Arm&lt;br /&gt;
| 50&lt;br /&gt;
| 50&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|Vampiric&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 10&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|  style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot;colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved blood&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved_blood_sucking_arm.png|50px|link=|Evolved Blood Sucking Arm]]&lt;br /&gt;
| Evolved Blood Sucking Arm&lt;br /&gt;
| ntc&lt;br /&gt;
| 70&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|Vampiric&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| ntc&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;paralyzing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:paralyzing_arm.png|50px|link=|Paralyzing Arm]]&lt;br /&gt;
| Paralyzing Arm&lt;br /&gt;
| ntc&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|[[damage types#Paralyze_Damage|Paralysis]] 4&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| ntc&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;4&amp;quot; | &lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;evolved paralyzing&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:evolved_paralyzing_arm.png|50px|link=|Evolved Paralyzing Arm]]&lt;br /&gt;
| Evolved Paralyzing Arm&lt;br /&gt;
| ntc&lt;br /&gt;
| 35&lt;br /&gt;
| 0&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|[[damage types#Paralyze_Damage|Paralysis]] 6&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| ntc&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;17&amp;quot;|Legs&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;| &amp;lt;span id=&amp;quot;agile&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| [[file:triton agile leg.png|x50px|link=|Agile Legs]]&lt;br /&gt;
| Agile Legs &lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| colspan =&amp;quot;2&amp;quot;|-&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; colspan=&amp;quot;4&amp;quot; | [[file:jump.png]] Jump 1 floor up or down&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Assault_weapons&amp;diff=8648</id>
		<title>Assault weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Assault_weapons&amp;diff=8648"/>
		<updated>2020-12-03T19:13:28Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Assault_training.png|30px|link=Assault]] [[Assault]] soldiers are [[combat#proficiency|proficient]] with Assault Rifles and Shotguns. [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] [[Assault]] soldiers use Assault Rifles. [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] [[Assault]] soldiers use shotguns.&lt;br /&gt;
&lt;br /&gt;
[[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] [[Assault]] soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons except Vidar (AP cost 1) cost 2 [[Combat#Action_Points_.28APs.29|Action points]] to use and require 2 [[Combat#hands|Hands to use]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;assault rifles&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;22&amp;quot;|Assault Rifles&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;piranha&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1piranha.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Piranha AR-51&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Piercing Assault Rifle &amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Armor_piercing_technology_.28900.29|Armor piercing technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce value|Piercing]] 15&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1piranhamag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;bulldog&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1bulldog.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Bulldog AR-50&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Gauss Assault Rifle&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#shred_damage|Shred]] 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1bulldogmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;deimos&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deimos.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Deimos AR-L&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Laser Assault Rifle&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Laser_Weapons_.28200.29|Laser Weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#shred_damage|Shred]] 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |33&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deimosmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;ares&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ares.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Ares AR-1&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Assault Rifle&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#shred_damage|Shred]] 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |86&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1aressmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;yat&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1yatarnew.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Yat AR&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Assault Rifle&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#shred_damage|Shred]] 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;5&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:yatarmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;shotguns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;22&amp;quot;|Shotguns&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;shard gun&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1shardgun.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Shard Gun&amp;lt;/b&amp;gt;&lt;br /&gt;
| &amp;lt;span id=&amp;quot;shard gun&amp;quot;&amp;gt;Ancient tech shotgun&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Shard_Gun_research_.28150.29|Shard Gun]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;25&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce value|Piercing]] 15&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |no ammo&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;harrower&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1harrower.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Harrower&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Shredding Shotgun&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Shredding_Technology_development_.282000.29|Shredding Technology development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#shred_damage|Shred]] 8&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |160&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |28&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1harowwermag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |33&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;Slamstrike&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:slamstrike.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Slamstrike&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Shock Shotgun&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Siren_Autopsy_.28300.29|Siren Autopsy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;120&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#shred_damage|Shred]] 5 &lt;br /&gt;
[[damage_types#Shock_Damage|Shock Damage]] 140&amp;lt;/b&amp;gt; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:slamstrikemag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;Iconoclast&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1iconoclast.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Iconoclast&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Shotgun&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |89&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1iconoclastmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;mercy&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1mercy.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Mercy SG3    &amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Shotgun&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Arthron_Autopsy_.28200.29|Arthron Autopsy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |69&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1mercymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |31&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;Grenade launcher&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;22&amp;quot;|Grenade Launcher&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;vidar&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:vidar.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Vidar Grenade Launcher&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Grenade Launcher&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Acidworm_Autopsy_.28100.29|Acidworm Autopsy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] &amp;lt;/b&amp;gt; 50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#shred_damage|Shred]] 10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |90&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:vidarammo.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Assault_weapons&amp;diff=8644</id>
		<title>Assault weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Assault_weapons&amp;diff=8644"/>
		<updated>2020-12-03T16:41:22Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Assault_training.png|30px|link=Assault]] [[Assault]] soldiers are [[combat#proficiency|proficient]] with Assault Rifles and Shotguns. [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:Synedrion.png|30px|link=Synedrion]] [[Synedrion]] [[Assault]] soldiers use Assault Rifles. [[File:Anu.png|30px|link=Disciples of Anu]] [[Disciples of Anu]] [[Assault]] soldiers use shotguns.&lt;br /&gt;
&lt;br /&gt;
[[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]] [[Assault]] soldiers start with Assault Rifle but can research shotgun early in the game. All Assault weapons except Vidar (AP cost 1) cost 2 [[Combat#Action_Points_.28APs.29|Action points]] to use and require 2 [[Combat#hands|Hands to use]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;assault rifles&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;22&amp;quot;|Assault Rifles&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;piranha&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1piranha.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Piranha AR-51&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Piercing Assault Rifle &amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Armor_piercing_technology_.28900.29|Armor piercing technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce value|Piercing]] 15&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1piranhamag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;bulldog&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1bulldog.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Bulldog AR-50&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Gauss Assault Rifle&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#shred_damage|Shred]] 2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1bulldogmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;deimos&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deimos.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Deimos AR-L&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Laser Assault Rifle&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Laser_Weapons_.28200.29|Laser Weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#shred_damage|Shred]] 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |33&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |65&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deimosmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;ares&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ares.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Ares AR-1&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Assault Rifle&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#shred_damage|Shred]] 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |86&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1aressmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;yat&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1yatarnew.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Yat AR&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Assault Rifle&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#shred_damage|Shred]] 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;5&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:yatarmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;shotguns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;22&amp;quot;|Shotguns&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;shard gun&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1shardgun.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Shard Gun&amp;lt;/b&amp;gt;&lt;br /&gt;
| &amp;lt;span id=&amp;quot;shard gun&amp;quot;&amp;gt;Ancient tech shotgun&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Shard_Gun_research_.28150.29|Shard Gun]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;25&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce value|Piercing]] 15&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |no ammo&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;50&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | no ammo&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;harrower&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1harrower.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Harrower&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Shredding Shotgun&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Shredding_Technology_development_.282000.29|Shredding Technology development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#shred_damage|Shred]] 8&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |160&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |28&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1harowwermag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |33&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;Slamstrike&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:slamstrike.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Slamstrike&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Shock Shotgun&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Siren_Autopsy_.28300.29|Siren Autopsy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;120&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#shred_damage|Shred]] 5 &lt;br /&gt;
[[damage_types#Shock_Damage|Shock Damage]] 140&amp;lt;/b&amp;gt; &lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |140&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:slamstrikemag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;Iconoclast&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1iconoclast.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Iconoclast&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Shotgun&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |89&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1iconoclastmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;mercy&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1mercy.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Mercy SG3    &amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Shotgun&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Arthron_Autopsy_.28200.29|Arthron Autopsy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |69&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1mercymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |31&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;vidar&amp;quot;&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:vidar.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Vidar Grenade Launcher&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Grenade Launcher&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Acidworm_Autopsy_.28100.29|Acidworm Autopsy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] &amp;lt;/b&amp;gt; 50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#shred_damage|Shred]] 10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |90&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:vidarammo.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:livingcrystal.png|link=|Manufacturing cost in Living crystal]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Heavy_weapons&amp;diff=8643</id>
		<title>Heavy weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Heavy_weapons&amp;diff=8643"/>
		<updated>2020-12-03T16:33:43Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:heavy_training.png|30px]] [[Heavy|Heavy class]] is proficient with heavy weapons, mounted weapons and jetpack. Only [[File:1pp.png|30px|link=Phoenix Project]] [[Phoenix Project]], [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]] has [[Heavy|Heavy class]] soldiers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[damage_types#Shred_Damage|Shred]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Damage_types|Special]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=|Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;cannons&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Cannons&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;tyr1&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tyr1.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Tyr-1 Autocannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Autocannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;5&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock Damage]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:tyrmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;hel2&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1hel.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Hel II Cannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Phoenix_Project_research#Chiron_Autopsy_.28300.29|Chiron Autopsy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;200&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Shock_Damage|Shock Damage]] 280&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |6&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |27&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1helmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;jormungandr&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1jormungandr.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Jormungandr Cannon&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Acid Cannon&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Acid_Technology_.28700.29|Advanced Acid Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Acid_Damage|Acid Damage]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |64&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |295&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1jormumag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |43&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;machine guns&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Machine Guns&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;deceptor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deceptor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Deceptor MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Gauss Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Gauss_technology_.28200.29|Gauss technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1deceptormag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;uragan&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1uragan.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Uragan MG&amp;lt;/b&amp;gt;&lt;br /&gt;
| Independent Machine Gun&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;2&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1uraganmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;4&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;launchers&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Launchers&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;rebuke&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1rebuke.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Rebuke&amp;lt;/b&amp;gt;&lt;br /&gt;
| Ancient tech grenade launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:each site.png|37px|link=Legacy of the Ancients]]&lt;br /&gt;
[[Legacy_of_the_Ancients#Rebuke_research_.28150.29|Rebuke]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 90&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;125&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;15&amp;quot; | no ammo&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;archangel&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1archangel.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Archangel RL1&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Heavy Rocket Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Rocket_Technology_.282000.29|Advanced Rocket Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |999&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |39&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |180&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1archmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;goliath&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1goliath.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Goliath GL 2&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Grenade Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Mindfragger_Autopsy_.28100.29|Mindfragger Autopsy]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |85&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1golimag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;mounted launchers&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Mounted Launchers (heavy [[Body Armor]] attachments)&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;thor&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1thor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Thor AML&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Advance Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Missile_Technology_.282500.29|Advanced Missile Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 100&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |56&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |165&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1thormag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;destiny&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1destiny3.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Destiny III&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Laser array&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Laser_Technology_.281200.29|Advanced Laser Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |999&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |96&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |190&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |51&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1destinymag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;ragnarok&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ragnarok.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Ragnarok&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Shredding Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Shredding_Technology_.281100.29|Advanced Shredding Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 80&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |175&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |34&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1ragnmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |49&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;fury&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1fury2.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Fury-2&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Missile Launcher&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Neural_Implant_Technology_.28700.29|Neural Implant Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Blast_Damage|Blast]] 70&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3.5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1fury2mag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Flamethrower&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;dante&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dante.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Dante FT&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Flamethrower&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Incendiary_technology_.28600.29|Incendiary technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Fire_Damage|Fire]] 40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single shot&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Blast_Damage|Blast]] radius 3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |32&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1dantemag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[damage_types#Shred_Damage|Shred]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Damage_types|Special]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! [[File:proteanmutane.png|link=|Manufacturing cost in Protean Mutane]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=|Manufacturing cost of ammo in Materials]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Leg_Armor&amp;diff=8642</id>
		<title>Leg Armor</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Leg_Armor&amp;diff=8642"/>
		<updated>2020-12-03T16:32:01Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each class can use any leg armor without any penalties. [[Character_Development#Accuracy_buffs_and_debuffs|Complete list of buffs and debuffs from Armor with comparison here]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;anvil&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1anvil2 leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Anvil-2 Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Heavy Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |23&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;guardian&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1guardianxa leg.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Guardian XA Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Heavy Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-6%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;golem&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1golemb leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Golem-B Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;techops&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1techops7 leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;TechOps-7 Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Technician Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Technician_Development_.281200.29|Technician Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;25&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |26&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;wardog&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1wardog leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Wardog Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Assault Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;22&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;odin&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1odin leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Odin Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Assault Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;eidolon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1eidolon leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Eidolon Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Sniper Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;acolyte&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1acolyte leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Acolyte Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Assault Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |90&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;phlegethon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1phlegethon leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Phlegethon Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Assault Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Synedrion_Battle_Armor_.28200.29|Synedrion Battle Armor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+2%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;praetorian&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1praetorian leg.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Praetorian Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Assault Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;banshee&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1banshee leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Banshee Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Sniper Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+6%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |90&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;styx&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1styx leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Styx Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Infiltrator Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Infiltrator_class_.281400.29|Infiltrator class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;acheron&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1acheron leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Acheron Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Sniper Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Synedrion_Battle_Armor_.28200.29|Synedrion Battle Armor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;amphion&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1amphion leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Amphion Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Priest Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |85&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;swampcat&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1swamp cat leg.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Swamp Cat Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Sniper Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+2%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;aksu&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1aksu leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Aksu Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Berserker Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |67&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Body_Armor&amp;diff=8641</id>
		<title>Body Armor</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Body_Armor&amp;diff=8641"/>
		<updated>2020-12-03T16:31:37Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each class can use any body armor without sanctions. [[Character_Development#Accuracy_buffs_and_debuffs|Complete list of buffs and debuffs from Armor with comparison here]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Ability !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;anvil&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1anvil2 body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Anvil-2 Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Heavy Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Jet Jump&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |37&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |300&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;guardian&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1guardianxa.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Guardian XA Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Heavy Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-7%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;golem&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1golemb body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Golem-B Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Jet Jump&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |195&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;techops&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1techops7 body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;TechOps-7 Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Technician Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Technician_Development_.281200.29|Technician Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;25&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-15%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |63&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |34&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;wardog&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1wardog body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Wardog Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Assault Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;24&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |130&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;odin&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1odin body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Odin Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Assault Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |120&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;eidolon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1eidolon body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Eidolon Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Sniper Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |115&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;acolyte&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1acolyte body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Acolyte Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Assault Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;phlegethon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1phlegethon body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Phlegethon Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Assault Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Synedrion_Battle_Armor_.28200.29|Synedrion Battle Armor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |26&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;praetorian&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1praetorian.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Praetorian 2 Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Assault Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;banshee&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1banshee body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Banshee Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Sniper Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;acheron&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1acheron body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Acheron Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Sniper Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Synedrion_Battle_Armor_.28200.29|Synedrion Battle Armor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |90&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;amphion&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1amphion body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Amphion Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Priest Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |130&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |23&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;styx&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1styx body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Styx Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Infiltrator Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Infiltrator_class_.281400.29|Infiltrator class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |170&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |33&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;swampcat&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:swapmcat.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Swamp Cat Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Sniper Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;aksu&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1aksu body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Aksu Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Berserker Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Ability !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Helmets&amp;diff=8640</id>
		<title>Helmets</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Helmets&amp;diff=8640"/>
		<updated>2020-12-03T16:31:13Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each class can use any helmet without sanctions. [[Character_Development#Accuracy_buffs_and_debuffs|Complete list of buffs and debuffs from Armor with comparison here]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;anvil&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1anvil2_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Anvil-2 Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Heavy Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]] &lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;33&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-7%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;golem&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1golemBhelmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Golem-B Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;27&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;guardian&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:guardianxa helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Guardian XA Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Heavy Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;27&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;techops&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1techops7_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;TechOps-7 Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Technician Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Technician_Development_.281200.29|Technician Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;25&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+6%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |23&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;wardog&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1wardog_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Wardog Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Assault Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]] &lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;23&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;odin&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1odin_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Odin Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Assault Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;eidolon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1eidolon_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Eidolon Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Sniper Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]] &lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+9%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |120&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;acolyte&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1acolyte_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Acolyte Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Assault Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;phlegethon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1phlegethon_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Phlegethon Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Assault Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Synedrion_Battle_Armor_.28200.29|Synedrion Battle Armor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+6%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;praetorian&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1praetorian helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Praetorian 2 Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Assault Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;banshee&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1banshee_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Banshee Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Sniper Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;acheron&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1acheron_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Acheron Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Sniper Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Synedrion_Battle_Armor_.28200.29|Synedrion Battle Armor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|-&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;swampcat&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1swampcat helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Swamp Cat Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Sniper Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;styx&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1styx_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Styx Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Infiltrator Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Infiltrator_class_.281400.29|Infiltrator class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;aksu&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1aksu_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Aksu Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Berserker Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |72&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Leg_Armor&amp;diff=8637</id>
		<title>Leg Armor</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Leg_Armor&amp;diff=8637"/>
		<updated>2020-12-03T16:25:25Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each class can use any leg armor without any penalties. [[Character_Development#Accuracy_buffs_and_debuffs|Complete list of buffs and debuffs from Armor with comparison here]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;anvil&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1anvil2 leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Anvil-2 Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Heavy Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;35&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |23&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;guardian&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1guardianxa leg.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Guardian XA Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Heavy Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-6%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;golem&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1golemb leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Golem-B Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;techops&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1techops7 leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;TechOps-7 Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Technician Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Technician_Development_.281200.29|Technician Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;25&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |26&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;wardog&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1wardog leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Wardog Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Assault Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;22&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;odin&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1odin leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Odin Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Assault Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;eidolon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1eidolon leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Eidolon Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Sniper Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;acolyte&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1acolyte leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Acolyte Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Assault Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |90&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;phlegethon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1phlegethon leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Phlegethon Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Assault Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Synedrion_Battle_Armor_.28200.29|Synedrion Battle Armor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+2%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;praetorian&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1praetorian leg.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Praetorian Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Assault Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;banshee&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1banshee leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Banshee Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Sniper Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+6%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |90&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;styx&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1styx leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Styx Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Infiltrator Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Infiltrator_class_.281400.29|Infiltrator class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |23&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;acheron&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1acheron leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Acheron Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Sniper Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Synedrion_Battle_Armor_.28200.29|Synedrion Battle Armor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |75&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id =&amp;quot;amphion&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1amphion leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Amphion Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Priest Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |11&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |85&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;swampcat&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1swamp cat leg.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Swamp Cat Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Sniper Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+12%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;aksu&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1aksu leg armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Aksu Leg Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Berserker Leg Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |67&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Body_Armor&amp;diff=8636</id>
		<title>Body Armor</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Body_Armor&amp;diff=8636"/>
		<updated>2020-12-03T16:24:53Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each class can use any body armor without sanctions. [[Character_Development#Accuracy_buffs_and_debuffs|Complete list of buffs and debuffs from Armor with comparison here]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Ability !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;anvil&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1anvil2 body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Anvil-2 Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Heavy Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Jet Jump&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |37&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |300&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |50&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;guardian&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1guardianxa.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Guardian XA Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Heavy Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-7%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;golem&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1golemb body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Golem-B Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;34&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Jet Jump&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |42&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |195&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |38&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;techops&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1techops7 body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;TechOps-7 Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Technician Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Technician_Development_.281200.29|Technician Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;25&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-15%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |63&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |34&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;wardog&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1wardog body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Wardog Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Assault Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;24&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |17&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |130&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;odin&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1odin body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Odin Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Assault Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |120&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;eidolon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1eidolon body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Eidolon Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Sniper Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |115&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;acolyte&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1acolyte body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Acolyte Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Assault Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;phlegethon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1phlegethon body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Phlegethon Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Assault Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Synedrion_Battle_Armor_.28200.29|Synedrion Battle Armor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |145&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |26&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;praetorian&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1praetorian.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Praetorian 2 Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Assault Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;banshee&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1banshee body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Banshee Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Sniper Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;acheron&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1acheron body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Acheron Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Sniper Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Synedrion_Battle_Armor_.28200.29|Synedrion Battle Armor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |90&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;amphion&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1amphion body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Amphion Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Priest Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Anu_Priest_Class_.281000.29|Anu Priest Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |130&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |23&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;styx&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1styx body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Styx Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Infiltrator Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Infiltrator_class_.281400.29|Infiltrator class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+20%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |36&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |170&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |33&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;swampcat&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:swapmcat.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Swamp Cat Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Sniper Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;16&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+7%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;aksu&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1aksu body armor.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Aksu Body Armor&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Berserker Body Armor&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Speed|Speed]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! Ability !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Helmets&amp;diff=8634</id>
		<title>Helmets</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Helmets&amp;diff=8634"/>
		<updated>2020-12-03T16:21:04Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each class can use any helmet without sanctions. [[Character_Development#Accuracy_buffs_and_debuffs|Complete list of buffs and debuffs from Armor with comparison here]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;anvil&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1anvil2_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Anvil-2 Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Heavy Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]] &lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;33&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-7%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;golem&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1golemBhelmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Golem-B Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Heavy Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;27&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-4%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |13&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;guardian&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:guardianxa helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Guardian XA Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Heavy Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;27&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;techops&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1techops7_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;TechOps-7 Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Technician Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Technician_Development_.281200.29|Technician Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;25&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+6%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |24&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |110&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |23&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;wardog&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1wardog_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Wardog Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Assault Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]] &lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;23&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;odin&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1odin_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Odin Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Assault Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;eidolon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1eidolon_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Eidolon Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Sniper Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]] &lt;br /&gt;
[[New_Jericho_Research#New_Jericho_Combat_Armor_Research_.28200.29|New Jericho Combat Armor Research]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+9%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |120&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;acolyte&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1acolyte_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Acolyte Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Assault Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Disciples_of_Anu_Equipment_.28200_research_points.29|Disciples of Anu Equipment]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;phlegethon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1phlegethon_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Phlegethon Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Assault Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Synedrion_Battle_Armor_.28200.29|Synedrion Battle Armor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+6%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;praetorian&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1praetorian helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Praetorian 2 Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Assault Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;18&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |-5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;banshee&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1banshee_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Banshee Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Sniper Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+3%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+8%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;acheron&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1acheron_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Acheron Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Sniper Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Synedrion_Battle_Armor_.28200.29|Synedrion Battle Armor]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+7&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+5%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|-&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;swampcat&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1swampcat helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Swamp Cat Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Sniper Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |Cannot be researched&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;14&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+15%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; colspan=&amp;quot;3&amp;quot; | cannot be produced&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;styx&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1styx_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Styx Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Synedrion Infiltrator Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Synedrion.png|30px|link=Synedrion]]&lt;br /&gt;
[[Synedrion_Research#Infiltrator_class_.281400.29|Infiltrator class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;12&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10%&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |100&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
|- &amp;lt;span id = &amp;quot;aksu&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1aksu_helmet.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Aksu Helmet&amp;lt;/b&amp;gt;&lt;br /&gt;
| Disciples of Anu Berserker Helmet&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:Anu.png|30px|link=Disciples of Anu]]&lt;br /&gt;
[[Disciples_of_Anu_Research#Berserker_Class_.28200.29|Berserker Class]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;10&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |+10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |0&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |9&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |72&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |14&lt;br /&gt;
|-&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Combat#armor|Armor]] !! [[Attributes#Perception|Perception]] !! [[Attributes#Stealth|Stealth]] !! [[Attributes#Accuracy|Accuracy]] !! [[Combat#weight|Weight]] !! !! [[File:tech.png|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]]&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
	<entry>
		<id>http://wiki.phoenixpoint.com/index.php?title=Technician_weapons&amp;diff=8628</id>
		<title>Technician weapons</title>
		<link rel="alternate" type="text/html" href="http://wiki.phoenixpoint.com/index.php?title=Technician_weapons&amp;diff=8628"/>
		<updated>2020-12-03T15:42:59Z</updated>

		<summary type="html">&lt;p&gt;Etermes: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Technician alt.png|30px|link=Technician]] [[Technician]]s are [[combat#proficiency|proficient]] with PDWs, robotic arms and turret deployment. [[File:Technician alt.png|30px|link=Technician]] [[Technician|Technician class]] is available only for [[File:NJ.png|30px|link=New Jericho]] [[New Jericho]] and [[File:subject24small.jpg|40px|link=The Pure]] [[The Pure]].&lt;br /&gt;
&lt;br /&gt;
[[File:1vva2.png|30px]] VVA-2 Arms have 3 abilities:[[File:removemind.png|30px|link=|Remove mindfragger - Remove Mindfragger from an ally]] Remove mindfragger - Remove Mindfragger from an ally [[File:techrep.png|30px|link=|Technician repair - Restore 120 Hit Points to mechanical devices]] Technician repair - Restore 120 Hit Points to mechanical devices [[File:techheal.png|30px|link=|echnician heal - Restore 120 to the general Hit Points of an allied unit using 1 charge]] Technician heal - Restore 120 to the general Hit Points of an allied unit using 1 charge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#Action_Points_.28APs.29|Action Points]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]]  !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !!  Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|- &lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|Mech Arms&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;vva&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1vva2.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;VVA-2 Arms&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Mech Arms&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Technician_Development_.281200.29|Technician Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Schock_Damage|Shock]] 180&amp;lt;/b&amp;gt; &amp;lt;/br&amp;gt; [[File:removemind.png|25px|link=|Remove mindfragger - Remove Mindfragger from an ally]] [[File:techrep.png|25px|link=|Technician repair - Restore 120 Hit Points to mechanical devices]] [[File:techheal.png|25px|link=|echnician heal - Restore 120 to the general Hit Points of an allied unit using 1 charge]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |single strike&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |63&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |125&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |34&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1vva2mag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;pdws&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
!colspan=&amp;quot;27&amp;quot;|PDWs&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;gorgon&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1gorgon.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Gorgon Eye-A&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Laser PDW&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Laser_Technology_.281200.29|Advanced Laser Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |48&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |52&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1gorgonmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;defender&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1defender.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;VDM Defender&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Gauss PDW&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Technician_Development_.281200.29|Technician Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[damage_types#Shred_Damage|Shred]] 1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |16&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |12&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |95&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |18&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1defendermag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |21&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;enforcer&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1enforcer.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;VDM Enforcer&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Piercing PDW&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Technician_Weapons_.28800.29|Advanced Technician Weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Piercing_Damage|Piercing]] 20&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |19&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |40&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |2&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |90&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1enforcermag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |3&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Turrets &amp;lt;span id=&amp;quot;turrets&amp;quot;&amp;gt; &amp;lt;/span&amp;gt;&lt;br /&gt;
! !! Name !! Description !! Research needed !! [[Damage_types#Standard_Damage|Damage]] !! [[Damage_types|Special]] !! [[Combat#burst|Burst]] !! [[Combat#effective range|Effective range]] !! [[Combat#ammo|Ammo capacity]] !! [[Combat#hands|Hands to use]] !! [[Combat#weight|Weight]] !! Hit Points !! [[Combat#armor|Armor]] !! !! [[File:tech.png|link=|Manufacturing cost in Tech]] !! [[File:materials.png|link=|Manufacturing cost in Materials ]] !! [[File:time.png|link=|Time in hours with one Fabrication Plant]] !! Ammo !! [[File:tech.png|link=|Manufacturing cost of ammo in Tech]] !! [[File:materials.png|link=| Manufacturing cost of ammo in Materials]]&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;scorcher&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1scorcher.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Scorcher AT&amp;lt;/b&amp;gt;&lt;br /&gt;
| Phoenix Laser Auto Turret&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1pp.png|30px|link=Phoenix Project]]&lt;br /&gt;
[[Phoenix_Project_research#Advanced_Laser_Technology_.281200.29|Advanced Laser Technology]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;60&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |10&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |29&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |150&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |61&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |120&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |33&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1scorchmag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |45&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |90&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;rattesnake&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1rattlesnake.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Rattlesnake AT&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Piercing Auto Turret&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Advanced_Technician_Weapons_.28800.29|Advanced Technician Weapons]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#Pierce value|Piercing]] 30&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |96&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |120&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |30&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |35&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |105&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1rattlemag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |46&lt;br /&gt;
|- &amp;lt;span id=&amp;quot;watcher&amp;quot;&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1watcher.png|100px]]&lt;br /&gt;
| &amp;lt;b&amp;gt;Watcher AT&amp;lt;/b&amp;gt;&lt;br /&gt;
| New Jericho Gauss Auto Turret&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:NJ.png|30px|link=New Jericho]]&lt;br /&gt;
[[New_Jericho_Research#Technician_Development_.281200.29|Technician Development]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;40&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&amp;lt;b&amp;gt;[[damage_types#shred_damage|Shred]] 3&amp;lt;/b&amp;gt;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |8&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |22&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |80&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |1&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |4&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |120&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |25&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |20&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |60&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |[[File:1watchermag.png|80px]]&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |15&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; |44&lt;br /&gt;
|-&lt;/div&gt;</summary>
		<author><name>Etermes</name></author>
		
	</entry>
</feed>